Armour/Energy Shield Shields |
Springleaf - It regenerates relatively a lot of Life if you use it at a low level. It makes it good in RF builds at early stages. Later on, you should replace it with something like Aegis Aurora or other Shields with Maximum Resistance. |
Required Level: 7
Required Strength: 13
Required Intelligence: 13
(32-55) Armour
(9-15) Energy Shield
22% Chance to Block
+4% to all Elemental Resistances
(80-120)% increased Armour and Energy Shield
80% reduced Freeze Duration on you
Regenerate (30-50) Life per second
Regenerate 100 Life per Second while on Low Life
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Emperor's Vigilance - It has tons of Armour and Energy Shield. The amount of Armour is comparable to that of the best Rare Shields one is able to craft, that's why it is often used in Shield Crush/Shield Throw builds where this Armour translates into damage. We have used it in Shield Crush Trickster, Chaos Spectral Shield Throw Pathfinder, Elemental Spectral Shield Throw Raider, and General's Cry Shield Crush Berserker builds. To make the best use of it, you need a high Maximum Life on top of ES - this way the damage from Unblocked Hits won't kill you. It generally requires a good Life/ES Pool and recovery of these resources as Glancing Blows cause you to take a majority of damage from Blocked Hits. It's great on Triskcetrs with high ES Leech, they usually struggle with Physical Damage mitigation so this Armour here helps a lot.
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Required Level: 46
Required Strength: 60
Required Intelligence: 60
(1606-1837) Armour
(330-385) Energy Shield
26% Chance to Block
(16-22)% Chance to Block Spell Damage
1000% increased Armour and Energy Shield
Damage taken from Blocked Hits cannot bypass Energy Shield
Damage taken from Unblocked hits always bypasses Energy Shield
Glancing Blows
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Mahuxotl's Machination - It's a complex item, it grants you 6 Keystones. Some of them are obtainable only with Glorious Vanity or Unique Items, but the most important Everlasting Sacrifice is found only here - it's what makes this Shield useful. The purpose of this Shield is to grant you 5% extra Maximum Resistances after you fulfil a certain condition that is reaching Maximum Energy Shield at least once every 4 seconds. After that, all ES is sacrificed and you have to regain it. Note that you cannot Recharge or Regenerate ES with this Shield, so you have to Leech, gain ES on Hit (or generally use items that give you ES as is the case with Demon Stitcher Gloves), or use Flasks. The extra Resistances it gives you are a very powerful addition to a build that doesn't normally use Energy Shield (it doesn't stop any damage due to Divine Flesh), but it requires you to cap your Chaos Resistance as you will take a lot of Elemental Damage as Chaos Damage. We have used it in Doryani's Touch Berserker where after combining it with Tempered by War Keystone, you take no Cold or Lightning Damage at all. It's also great in this Master Surgeon Forbidden Rite Pathfinder where you use Life Flask and Replica Sorrow of the Divine Flask for an insane Recovery Rate of both Life and Energy Shield. |
Required Level: 46
Required Strength: 60
Required Intelligence: 60
(146-167) Armour
(30-35) Energy Shield
26% Chance to Block
Corrupted Soul
Divine Flesh
Eternal Youth
Everlasting Sacrifice
Immortal Ambition
Vaal Pact
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Victario's Charity - This Shield is used to support your Minions or party members. It has some good basic stats, it increases AoE for Auras, and generates Charges for your Allies on Kill and Hit. It requires your character to Hit and Kill to get Charges, which is not how things work in a Minion build. You must either allocate Necromantic Aegis Keystone to make bonuses of this Shield apply to your Minions, or wear Gravebind Gloves. It's very often used with Chains of Command Armour to animate a weapon of your Animated Guardian - this Minion can deal all kinds of damage and will benefit from various Auras and Charges. |
Required Level: 50
Required Strength: 65
Required Intelligence: 65
(113-133) Armour
(23-27) Energy Shield
24% Chance to Block
+8% to all Elemental Resistances
+(50-70) to maximum Life
+(20-30)% to Lightning Resistance
+11% to Chaos Resistance
20% increased Area of Effect of Aura Skills
10% chance to grant a Power Charge to nearby Allies on Kill
5% chance to grant a Frenzy Charge to nearby Allies on Hit
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Replica Victario's Charity - The Replica version of Victario's Charity. It increases the effect of Auras instead of their radius, and grants Endurance Charges instead of Power Charges. In most cases, it is worse than the original Shield as Power Charges are much more valuable on your expendable Minions. If you want to boost your Minions with Auras, use Matua Tupuna instead. |
Required Level: 50
Required Strength: 65
Required Intelligence: 65
(113-133) Armour
(23-27) Energy Shield
24% Chance to Block
+8% to all Elemental Resistances
+(50-70) to maximum Life
+(20-30)% to Lightning Resistance
+11% to Chaos Resistance
10% increased effect of Non-Curse Auras from your Skills
5% chance to grant an Endurance Charge to nearby Allies on Hit
10% chance to grant a Frenzy Charge to nearby Allies on Kill
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Saffell's Frame - It's a popular Shield as it gives you +4% to all maximum Resistances, regular Elemental Resistances, and a lot of Spell Block Chance. You can see it often on RF characters and Corrupting Fever/Reap Champions. These builds need the extra Resistances a lot, and due to the overabundance of Armour and good Life Recovery, they don't really need that Attack Block Chance. |
Required Level: 59
Required Strength: 76
Required Intelligence: 76
(186-208) Armour
(38-43) Energy Shield
24% Chance to Block
+4% to all Elemental Resistances
(20-30)% Chance to Block Spell Damage
(20-30)% increased Spell Damage
+(20-30)% to all Elemental Resistances
+4% to all maximum Resistances
Cannot Block Attack Damage
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Aegis Aurora - The most popular Unique Shield, good in any build that has a lot of Energy Shield, Block Chance, and Armour. It not only grants a lot Armour, ES, tons of Block Chance, and +5% to Maximum Cold Resistance, but it also instantly recovers ES on Block. You can even allocate Glancing Blows to double your Block Chance with no drawback, as long as your Armour is high it will render you practically immune to Hits that normally would chip away all your life pool given enough time. With 50k of Armour, which is easy to achieve, it will instantly recover 1000 Energy Shield on Block. Such a great source of Recovery is excellent in combination with high Block Chance. The extra Maximum Cold Resistance is good on its own, but a lot of builds use it with Melding of the Flesh to make the most use of it. 5% is a lot after all. We have used it in Wintertide Brand Low-Life Occultist, Righteous Fire Inquisitor, Poison Summon Raging Spirits Necromancer, and many other builds from the upper half of the passive skill tree. |
Required Level: 62
Required Strength: 85
Required Intelligence: 85
(860-1235) Armour
(176-250) Energy Shield
32% Chance to Block
(300-400)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Recover Energy Shield equal to 2% of Armour when you Block
(10-20)% increased Elemental Damage with Attack Skills
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Rise of the Phoenix - Used mostly for the +5% to maximum Fire Resistance. It is good with the Chieftain's Valako Keystone as it affects your Cold and Lightning Resistances too. The bonus to Life Regeneration combined with this high Fire Resistance may be good for a Righteous Fire build to combat the self-inflicted damage. |
Required Level: 62
Required Strength: 85
Required Intelligence: 85
(499-676) Armour
(102-136) Energy Shield
24% Chance to Block
+8% to all Elemental Resistances
(240-300)% increased Armour and Energy Shield
Regenerate (100-200) Life per second
+5% to maximum Fire Resistance
+(20-25)% to Fire Resistance
+25% to Fire Resistance while on Low Life
10% increased Movement Speed when on Low Life
100% chance to Avoid being Ignited while on Low Life
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Broken Faith - It's not a good Shield. It allows you to create Profane Ground that reduces Resistances by 10% and increases the likelihood of being Hit with a Critical Strike by 100%. Unholy Might grants 30% of physical damage as extra chaos damage. You may be tempted to use it in a build that has no Energy Shield at all, one that can benefit from Critical Strikes, Resistance Reduction, and deals base Physical Damage. Some kind of Conversion build with The Agnostic Keystone may find it good. This Fire Blade Vortex Assassin is a good candidate for such a Shield, but in most cases, a second weapon would be a much better offensive tool. This Shield has almost no defensive stats and a very low Block Chance. |
Required Level: 68
Required Strength: 85
Required Intelligence: 85
(156-179) Armour
(32-37) Energy Shield
12% Chance to Block
+12% to all Elemental Resistances
0.4% of Chaos Damage Leeched as Life
-10% Chance to Block
100% increased Global Armour while you have no Energy Shield
You have Unholy Might while you have no Energy Shield
Create Profane Ground instead of Consecrated Ground
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Invictus Solaris - Rarely used - it blocks incoming Fire Damage, protects you from Ignite, and increases socketed Gem's Level by 2. The Gem Levels seem to be the most impactful mods on this otherwise mediocre Shield - you can socket your Minions or Auras here. |
Required Level: 68
Required Strength: 85
Required Intelligence: 85
(468-626) Armour
(96-129) Energy Shield
22% Chance to Block
+12% to all Elemental Resistances
+2 to Level of Socketed Gems
Triggers Level 20 Fire Aegis when Equipped
(200-250)% increased Armour and Energy Shield
+(60-80) to maximum Life
Cannot be Ignited
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Prism Guardian - A common Shield in Low-Life builds or builds that don't use their Life at all to rely fully on Energy Shield instead. Such builds often go for Chaos Inoculation, but by not doing so they miss on having extra Auras. With this Shield on and the Reservation Mastery for 20% increased Life Reservation Efficiency, you can host three additional Auras that normally would reserve 50% of your Mana Pool, such as Pride, Hatred, or Determination. It only requires you to stop Chaos Damage from bypassing your ES which it normally does - try using Coruscating Elixir, Shavronne's Wrappings, or Solaris Lorica. This Shield increases the Level and Reservation Efficiency of socketed Auras. You also don't need to use Arrogance Support. We have used it in our Zombie Baron Guardian or Pyroclast Mine ES/Low-Life Saboteur. |
Required Level: 68
Required Strength: 85
Required Intelligence: 85
(156-179) Armour
(32-37) Energy Shield
22% Chance to Block
+12% to all Elemental Resistances
+2 to Level of Socketed Aura Gems
Socketed Gems Cost and Reserve Life instead of Mana
Socketed Gems have 30% increased Reservation Efficiency
+(20-30) to Dexterity
+25% to all Elemental Resistances
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The Unshattered Will - It has some basic stats like Maximum Life and Resistances, but its key feature is the Harbinger of Focus that can bestow you with some buffs while you're Channeling. It's Immunity to Status Ailments, Stun Immunity, and 20% Damage Reduction. This buff last for 4 seconds and you can get one only once every 8 seconds. It's too unreliable so not a lot of players use it, but it may play a role in a Channeling build such as this Cyclone Champion. |
Required Level: 68
Required Strength: 85
Required Intelligence: 85
(156-179) Armour
(32-37) Energy Shield
27% Chance to Block
+12% to all Elemental Resistances
Grants Summon Harbinger of Focus Skill
+(60-80) to maximum Life
+(10-15)% to all Elemental Resistances
(30-50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50-70)% increased Damage
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The Immortal Will - It's an upgraded version of The Unshattered Will. On top of the aforementioned buffs, it also renders your character Curse-immune. It's still not very popular as not a lot of builds use Channeling Skills with a free off-hand slot. The buff is also not permanent which creates temporal windows where it grants you only some Life, Block Chance, and Resistances. |
Required Level: 68
Required Strength: 85
Required Intelligence: 85
(156-179) Armour
(32-37) Energy Shield
27% Chance to Block
+12% to all Elemental Resistances
Grants Summon Greater Harbinger of Focus Skill
+(60-80) to maximum Life
+(10-15)% to all Elemental Resistances
(30-50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50-70)% increased Damage
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Unyielding Flame - It's not good. The Commandment of Inferno, which is supposed to be the selling point of this Shield, is bad. It's a Skill with a 3-second Cooldown that deals low Fire Damage. Other stats can be found on a cheap Rare Shield. |
Required Level: 68
Required Strength: 85
Required Intelligence: 85
(156-179) Armour
(32-37) Energy Shield
22% Chance to Block
+12% to all Elemental Resistances
Trigger Commandment of Inferno on Critical Strike
(50-70)% increased Global Critical Strike Chance
+(60-80) to maximum Life
+(20-30)% to Fire Resistance
(8-12)% increased Attack Speed if you've dealt a Critical Strike Recently
(8-12)% increased Cast Speed if you've dealt a Critical Strike Recently
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