If you are planning on joining the World of Warcraft Classic adventure make sure to check out our other related Guides below:
And Starter builds/Leveling Guides for all other character classes: |
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Druid Leveling Guide | Hunter Leveling Guide |
Paladin Leveling Guide | Priest Leveling Guide |
Rogue Leveling Guide | Shaman Leveling Guide |
Warlock Leveling Guide | Mage Leveling Guide |
Or if you are done with the leveling process make sure to check our Best WoW Classic Builds for level 60 characters! |
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Warrior Class Overview
Warrior was by far the most popular Class in Vanilla, and all seems to suggest that he will be the most popular choice in WoW Classic as well. There is a good reason for Warrior's popularity - he is the best End-Game Tank and the backbone of any Raid. Moreover, properly geared Furry Warrior dishes out the highest DPS in the game, even surpassing Rogues who were regarded as THE melee DPS class back in Vanilla. On top of that, level 60 PvP Warriors can become unstoppable juggernauts when piloted properly and with some help from a healer.
However, there is always a "but"... and it is quite substantial when it comes to Warriors. Leveling a Warrior is a chore, his sustain is among the lowest in the game and his gear dependence is among the highest. Repair bills are massive, and it is very easy to accidentally die from overpulling mobs as a Warrior (you may want to check out this article on how to earn enough Gold for repairs before you decide to become a Warrior). His weaknesses do not end here, sadly. Warriors also get farmed in world PvP, especially when solo and at lower levels, and their skill ceiling is very high which means that there is a lot to learn and keep track of (which is not necessarily a bad thing, but playing a Warrior without previous experience will most likely get very frustrating very quickly). Players who will manage to overcome all these early weaknesses will be rewarded with one of the strongest End-Game Classes in the game and Warrior will repay them tenfold for all the leveling mishaps.
This guide will aid you and your Warrior on your journey to level 60; it will help you choose a Race, present you with an optimal leveling Talent build, point you towards Dungeons and Quests that award worthwhile Weapons, provide some tips & tricks, and more.
Warrior's Strengths and Weaknesses
Pros | Cons |
The best End Game Tank | Very slow to level |
Very strong in End Game PvP | Low mobility when leveling |
Top End Game melee DPS Class | High Gear dependance |
Can use almost every Weapon in the game | Gets farmed in World PvP, especially at lower levels |
Overcoming obstacles and difficulties as a Warrior feels very satisfying | Terrible self-sustain; high downtimes |
Very high Skill-cap (Warrior is a great class for minmaxers) | High repair bills will burn a large hole in your Wallet, making level 40 mount even harder to get |
Can Tank 5-man Dungeons regardless of the chosen Talent specialization | Competition for Raid spots in the End Game will be fierce for Warriors because of their popularity |
Statistics Priority
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Early game stat priority: Spirit ⇒ Strenght ⇒ Agility ⇒ Stamina ⇒ Intellect Mid to late game stat priority: Agility = Strenght ⇒ Stamina ⇒ Spirit ⇒ Intellect |
The Best Warrior Races for Both Factions
Each Race has unique traits and abilities, some of which greatly benefit a Warrior, other - not so much. More competitive Players might even want to choose their Faction based on Racial traits of one of its member Races. We will take a closer look at all Races that can choose the path of a Warrior and determine which are the best for PvP and PvE.
Note: Please remember that a good Player will make all races work well, and a bad player will not get any better thanks to a Race choice. In other words - pick your Race and your Faction as you please, because after all, Fun is the most important aspect of the Game.
Alliance Races |
PvP |
As far as Alliance Races go, Dwarf is the best for PvP, thanks to his Stoneform ability, and Gnome comes second with his Escape Artist. Human's Racials are PvE oriented and the raw damage output that comes from them is not enough to recommend him for PvP. Night Elf can be fun with his Shadowmeld, but it is mostly just a gimmick. Recommended choice: Dwarf Second choice: Gnome |
PvE |
If you are a PvE Player and want to choose the best PvE race, you have to decide if you want to Tank or to DPS. The Human with his Weapon Specializations surpasses all other alliance races in raw DPS and threat generation, but Night Elf has better avoidance, which will come handy during later stages. Dwarve's Stoneform is a nice defensive Cooldown that can come in handy regardless of your role (no one mentioned the Gnomes). Recommended choice for Tanking: Night Elf Second choice for Tanking: Human or Dwarf Recommended choice for DPS: Human Second choice for DPS: Dwarf |
Horde Races |
PvP |
When it comes to PvP, Orc is the king of all Races. His Hardiness makes him difficult to control, the Blood Fury provides good burst Damage potential and the Axe Specialization increases sustained Damage output. Taurens are tough and they get access to a great AoE Stun ability, while Undead Warriors are Warlock's nightmare. Trolls do not have much going for them in PvP, sadly. Recommended choice: Orc Second choice: Tauren or Undead |
PvE |
If you are a PvE Player and want to choose the best PvE race, you have to decide if you want to Tank or to DPS. Orc comes ahead as a DPS Race, thanks to his Axe Specialization and the Blood Fury ability (in fact, Orc is the best PvE Race in the game for melee classes). The only other Horde Race with DPS-oriented Racial is a Troll, but his Berserking does not provide too much of a DPS boost, however, it is great for Threat generation when Tanking (It gets better when triggered at low health; Tanks get beaten to somewhat low health quite often, while DPS should not take too much Damage - a Troll Warrior DPS who gets Damaged on purpose to take advantage of his Berserking will be universally hated by healers). Tauren and his increased Stamina are nice but not as good as you might think, and the War Stomp helps when AoE Tanking. Undead's Will of the Forsaken is just great for Tanking some encounters, like Onyxia, for example. Recommended choice for Tanking: Troll Second choice for Tanking: Undead Recommended choice for DPS: Orc Second choice for DPS: Troll |
Talent Build and Talent Allocation Order
Optimal Talent allocation is essential for smooth leveling. Here, we will describe the most optimal leveling spec and lead you through the Talent Trees level-by-level.
Talent allocation for Early Levels (10-39)
Note: Blood Craze and Enrage Talents are weaker than Private Vanilla Servers had made you believe, because /sit macros do not work on the official WoW Classic Servers. |
After reaching Level 40, you should visit a Class Trainer and reset your Talent Points. |
Talent allocation for Levels 40-59
Note: At this point, you pretty much are done leveling; you can allocate the last point into Enrage as well, and do some mount Gold farming, or switch into Raiding spec immediately (if you are going for an Eng-Game Tank build, we advise you to farm in your old spec, as it will be more efficient). |
After reaching Level 60, you should visit a Class Trainer, reset your Talent Points and spec into an End-Game Build. |
Weapon Progression
Warrior is the most gear-dependant Class in the game and a Weapon is the most important gear piece for every leveling Warrior, as most of his Damage comes directly from it. Two most important statistics to look for in a Weapon upgrade are Speed (the higher the number, the better) and Damage spread (also, the higher the numbers, the better). These two stats overweight Weapon's DPS to a point where a slower Weapon with lower DPS is, in fact, better than a faster Weapon with higher DPS, if the Weapons are for similar level, of course.
It goes without saying that you should aim to upgrade your Weapon as often as possible because it will speed up your leveling process and make experience grinds much more bearable (at least for the next few levels after getting an upgrade). Below, we present you a short list of Weapons that you should try and get during your leveling journey.
Note1: There will be some "weird" weapons on the list, like Staves, for example. This is because (as we have described earlier), Weapon Damage and Weapon Speed are pretty much all that matters for a leveling Warrior, and an Int/Spirit Staff with Slow Attack Speed can be a massive upgrade.
Note2: Listed Weapons are not organized in a strict order and you don't have to go for every single one of them. The list is meant to be a raw guideline for Warrior's Weapon progression.
Note3: There are a lot more weapons than those described. We have mentioned just the easy-to-get and quite essential upgrades. BoE items were excluded from the list, as there is a lot of RNG involved in getting them.
Horde Weapon Progression |
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Large Axe |
Note: If you don't have the Skill required for using a Two-Handed Axe, just buy a level 3 Two-Hander that you have Skill for. |
Copper Battle Axe |
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Tabar |
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Ironwood Maul |
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Zhovur Axe |
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Executioner's Sword |
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Crescent Staff |
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Strike of the Hydra |
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Corpsemaker |
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Whirlwind Axe |
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Ravager |
Fun Fact: this weapon has a very powerful on-hit effect that enabled Warriors to shred through very large mob packs with ease, even in later expansions (the effect could proc of itself, providing a constant Whirlwind-like AoE attack). |
Will of the Mountain Giant |
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Beastslayer |
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Headspike |
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Sarah's Guide |
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Force of Magma |
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Ice Barbed Spear |
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Alliance Weapon Progression |
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Large Axe |
Note: If you don't have the Skill required for using a Two-Handed Axe, just buy a level 3 Two-Hander that you have Skill for. |
Copper Battle Axe |
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Clymore |
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Edge of the People's Militia |
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Ironwood Maul |
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Miner's Revenge |
Fun Fact: This also doubles as a Pickaxe for Ore Mining. |
Executioner's Sword |
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Staff of Westfall |
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Strike of the Hydra |
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Corpsemaker |
Note: RFK is located in The Barrens, which is a Horde Zone. Finding a group might be quite difficult, as getting to the dungeon takes a rather long time. |
Whirlwind Axe |
Note: Questgiver NPC is friendly to both Alliance and Horde. |
Bonebiter |
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Beastslayer |
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Headspike |
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Force of Magma |
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Corrupted Blackwood Staff |
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Ice Barbed Spear |
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Rotations
Your rotation will greatly depend on your level and will get gradually more complex as you progress through content and get access to more tools. Before level 8 you are pretty much forced to exchange blows with mobs in close quarters. Things start to get a bit more interesting when you get access to the Hamstring ability.
Let us look at basic DPS rotations for different level ranges:
Below level 8 |
At the beginning of your journey, your rotation will change rapidly as you will gain access to new abilities very quickly. You should try to implement every new ability to your rotation:
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Levels 8 - 39 |
At level 8 you finally get the Hamstring and this is where the real dance of death begins. From now on, you will be using the Hamstring kiting method that will greatly increase your efficiency and will let you avoid downtime. What is the "Hamstring kiting method"? - Basically, it is a mob-killing technique that lets you utilize Hamstring's slow effect to your advantage, by letting you avoid mob's attacks between your own, slow Weapon Swings. Most mobs that you encounter during your leveling have faster attack speeds than you have, so if you stay in close quarters, you are forced to trade your 1 hit for mob's 2 or even 3. Slowing a mob with Hamstring and strafing away between your Weapon swings will allow you to trade 1 for 1, which is advantageous, as you hit harder than most mobs. Important Note: Get a Swing Timer addon as soon as possible. It is essential and will let you time your swings perfectly. In practice, the method looks like this: Weapon Swing ⇒ Hamstring ⇒ Strafe away from the mob (Standard bind: Q and E keys, or RMB + A or D keys (strafing will allow you to keep your back not exposed to mob's attacks; otherwise you might get Dazed) ⇒ Wait for your Swing Timer to reset ⇒ Re-engage for a Weapon Swing ⇒ Repeat and reapply Hamstring when needed. When you add your other abilities to the Hamstring kiting rotation, it will look, more or less, like this: Charge ⇒ Battle Shout ⇒ Weapon Swing ⇒ Hamstring ⇒ Strafe away ⇒ Re-engage ⇒ Weapon Swing ⇒ Rend ⇒ Strafe away ⇒ Re-engage ⇒ Heroic Strike ⇒ Repeat if needed Note: You should complete Berserker Stance Quest at level 30, which will unlock the Whirlwind Weapon Quest - try to find a group and complete it as close to level 30 as possible for a great damage boost. |
Levels 40 - 60 |
After your level 40 re-spec, you will have access to the Mortal Strike ability. You will also get Sweeping Strikes, which combined with Whirlwind and Cleave will finally allow you to deal with multiple mobs at once with great efficiency. From this point on, you will swap between single and multi-target rotations. 1 versus 1 fights against mobs will be used to get a high Rage pool that will be then utilized in AoE rotations against multiple enemies. Step 1 - Single Target (use Hamstring technique): Charge ⇒ Battle Shout ⇒ Weapon Swing ⇒ Hamstring ⇒ Mortal Strike ⇒ Weapon Swing ⇒ Overpower* ⇒ Heroic Strike *If available Note: If you are wounded at the end of the fight and you require some healing, you should keep yourself in combat by using Bloodrage ability to avoid Rage loss and heal yourself up with a bandage. If you are in good condition, you can immediately proceed to the next step. Step 2 - Killing 2 mobs at once with an AoE rotation (this is where you will utilize your pooled Rage): Charge ⇒ Weapon Swing ⇒ Sweeping Strikes ⇒ Berserker Stance ⇒ Whirlwind ⇒ Cleave ⇒ Mortal Strike ⇒ Execute Repeat Step 1 followed by Step 2 as soon as you are healed back up. |
Professions
First Aid |
First Aid is a must have, get it as soon as possible and skill it up as you progress through levels. You should get enough Cloths from your regular leveling routine, but if you lack some, don't be afraid to grind them out (you will have to do some grinding from time to time anyway). First Aid will greatly increase your leveling efficiency because bandaging up with a level-appropriate bandage is much faster than eating. Moreover, Bandages can be used in Combat, which means that you can combine them with your Bloodrage ability to preserve Rage after combat and regain some of your hitpoints in the process (eating after a fight would result in all your Rage decaying, which is very bad for leveling efficiency). |
Other Professions Choice of other professions will greatly depend on your planned leveling pace. |
Power-leveling For power-leveling, we recommend Skinning in combination with a second Gathering Profession (Mining/Herbalism). This is because you will not have time for leveling up Crafting professions if you plan to reach 60 quickly. All gathered materials will be sold to a Vendor, for some additional pocket money (nobody will have any Gold to buy your Ores and Leathers on the AH anyway, and you will need your mount money as soon as possible). Note: Rumors from the WoW Classic Beta seem to suggest that it would be more beneficial to skip professions completely when power-leveling, as there are a lot Grey Item Drops that will provide you with some money and clog up your inventory in the process, which means that Skinning will not give you almost any additional Gold, because you simply will not have spare bag space. Treat this information with a grain of salt, however, as there are a lot of variables to take into consideration (lucky Bag drops, grey item vendor prices, and so on).
Casual leveling If you want to take your time and experience the game as it was back in 2004, we recommend you to pick up Blacksmithing and Mining. This combination will allow you to craft yourself some nice Items that will smooth out your gear progression. You will also make some additional Gold from selling Crafted Uncommon items, Rods needed by enchanters, and from charging Crafting fees from people who want to have a specific item made (this will come into play at later stages and you will most likely have to grind for some in-demand recipes). The other great choice would be Engineering + Mining. With these, you will not make too much money, but Engineering will provide you with some great gadgets that will improve your leveling and eng-game performances by a lot. It is also THE BEST profession for PvP (others can't even compete). Grenades, Sapper Charges, Rocket Boots, Mind Control Caps, Rocket Helmets, Spell Reflectors, you name it - these are things that make Engineering the best and most versatile profession in Classic. Note: Some more hardcore guilds might straight up require you to be an Engineer, as it raises your Damage output and allows Raid groups to nuke mobs with coordinated usage of Saper Charges. So, you might want to get a head start on leveling up Engi. If you want to know more about all professions available in WoW Classic, please check out our WoW Classic Professions Guide. |
Tips and Tricks for Warrior leveling
Please note, that this method is not as effective on official Classic servers, but it can still be used to your advantage with some practice put into it. |
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END NOTE Leveling process in the Classic World of Warcraft is different from leveling in the current game versions. This Guide should help you to prepare yourself for that legendary Vanilla Experience and allow you to progress through levels efficiently and with a good amount of fun. We hope that you have found this Guide useful and informative. If we have missed a piece of information that is important to you, please let us know! Please do note that this is an early version of our guide, and we will be happy to receive constructive criticism, that will help us improve it, so leave your suggestions in the comments section below. |
Pictures used in this article are the intellectual property of Blizzard Entertainment Inc.