If you are planning on joining the World of Warcraft Classic adventure make sure to check out our other related Guides below:
And Starter builds/Leveling Guides for all other character classes: |
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Druid Leveling Guide | Hunter Leveling Guide |
Paladin Leveling Guide | Priest Leveling Guide |
Rogue Leveling Guide | Shaman Leveling Guide |
Warrior Leveling Guide | Mage Leveling Guide |
Or if you are done with the leveling process make sure to check our Best WoW Classic Builds for level 60 characters! |
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Warlock Class Overview
Warlocks are true masters of the Shadow Magic and other Dark and Forbidden arts. They control Demons, employ Destructive Magic as a weapon and take pleasure from inflicting pain and suffering to their enemies. Warlocks are very strong and versatile Damage Dealers, especially when leveling, even though their Demon Minions are not as strong as Hunter's Beasts when it comes to Tanking. Their incredible utility, survivability, and DPS toolkits make them one of, if not the best Class for World PvP. Potent Crowd Control options in a form of Fear and Seduction abilities, combined with lethal Damage over Time and Burst Damage spells are their fearsome (no pun intended) trademarks. Their only true weakness comes in the form of low mobility, but let us face it; if Warlocks had access to speed-increasing Talent or a Spell they would be just unstoppable (to be honest, they are unstoppable even with their limited mobility in some cases).
When in a group, Warlocks provide great Utility in a form of Soulstones that allow an in-Combat resurrection of a pre-designated party member (usually a Healer in a 5-man group or, less often, a Tank), Healthstones that work like Health Potions, and the Ritual of Summoning that makes assembling a Group much, much easier. Contrary to what their lore background might suggest, Warlocks are best friends of any Player that likes to run through any kind of group content.
This guide will aid you and your Warlock on your journey to level 60; it will help you choose a Race, present you with an optimal leveling Talent build, point you towards Dungeons and Quests that award worthwhile Wands, provide some tips & tricks, and more.
Warlock's Strengths and Weaknesses
Pros | Cons |
Great self-Sustain, even against multiple Targets | Soul Shard mechanic effectively reduces Warlock's inventory space |
Very fast leveler thanks to his versatile Toolkit and Self-Reliability | Low Mobility (Warlock lacks any mobility-related Spells/Talents) |
Can summon a variety of Demon Pets | Pets are unlocked through Quest Chains and require Grimoires for Training |
High Single-Target and AoE Damage (Multi DoTing helps in dealing with multiple Mobs at the same time) | People will often expect you to summon them to Instances and provide Healthstones (prepare for long walks and arguments with lazy people if you want to do some group content during leveling) |
Very strong in World PvP thanks to great Crowd Control abilities and deadly DoT spells | |
Great group utility (Ritual of Summoning, Soulstones, Healthstones) | |
"Free" mount at level 40 allows Warlock to spend his Gold more liberally at low levels | |
Has the ability to convert Health into Mana with his Life Tap ability, which makes him one of the strongest duo levelers. Warlock paired with a Healer becomes a truly unstoppable leveling machine (as long as Healer has enough mana to heal him) | |
Regular Gear Upgrades are not essential for a Warlock |
Statistics Priority
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Leveling stat priority: Spell Damage ⇒ Stamina ⇒ Spirit ⇒/= Intellect ⇒ ⇒ Agility ⇒ ⇒ Strength Note: Items with "of Shadow Wrath" Suffix are ideal for Warlocks, as they provide Shadow Spell Damage. "Of the Eagle" (Stamina and Intellect) and "Of the Whale" (Stamina and Spirit) are strong second choices and you should Need on those, while in a group, as well. "Of the Owl" items are of a little less value for Warlocks, but they are still perfectly usable. |
The Best Warlock Races for Both Factions
Each Race has unique traits and abilities, some of which greatly benefit a Warlock, other - not so much. More competitive Players might even want to choose their Faction based on Racial traits of one of its member Races. We will take a closer look at all Races that can choose the path of a Warlock and determine which are the best for PvP and PvE.
Note: Please remember that a good Player will make all races work well, and a bad player will not get any better thanks to a Race choice. In other words - pick your Race and your Faction as you please, because after all, Fun is the most important aspect of the Game.
Alliance Races |
PvP |
Gnome's Escape Artist Racial can be used after Fearing a target which almost ensures gaining a lot of distance on an enemy. This, combined with the Intellect bonus makes Gnome a better choice for PvP than Human. Moreover, Human's strongest PvP Racial - Perception has a lower value for Warlock, because of Felhound's Paranoia ability which already dramatically increases Stealth detection. Human's Spirit bonus is nice, but it's not better than Gnome's Intellect and its importance is reduced because of Life Tap. Recommended choice: Gnome Second choice: Human |
PvE |
Gnome comes out on top for PvE as well. His Intellect Racial is very strong as it provides additional Mana and Spell Critical Strike Chance. Escape Artist finds surprisingly many uses in PvE and can be a potential life-saver (just imagine being caught in a fire while slowed/rooted without this Talent...). Human's Racials do not boost Warlock's PvE capabilities at all. As mentioned before, Spirit Racial is made redundant by the Life Tap ability, Weapon Specializations are useless for Casters and Perception will not find any use in group content. Recommended choice: Gnome Second choice: Human |
Horde Races |
PvP |
Unlike Alliance's, both Horde Races that can choose the path of a Warlock are pretty much equally strong and bring some strong race-specific tools to the table. Undead's Will of the Forsaken makes him ideal for dealing with Alliance Warlocks and Priests, but it has rather long 2-minute Cooldown. Cannibalize comes in handy in some situations, but it's not that strong. Orc's built-in 25% Stun Resistance can take enemies by surprise and is a real game changer that provides Orc Warlock with a constant PvP advantage against all Classes capable of Stuns, making him a bit better than his Undead counterpart overall. Horde Warlock Race choice is largely preference-based - if you want to have an advantage against other Warlocks and Priests - pick Undead, if you want to make melee Classes hate you - pick an Ork. Recommended choice: Orc and Undead are almost equally strong |
PvE |
If you want to pursue DPS at all cost, Orc will be the best choice for you, thanks to his Pet Damage increasing Racial. If you want to have some more utility in a form of Cannibalize and Will of the Forsaken, go for Undead. All in all, both Races are pretty much equally good for PvE, just like they are in PvP, so the choice should depend on your preference. Recommended choice: Orc and Undead are almost equally strong |
Talent Build and Talent Allocation Order
Optimal Talent allocation is essential for smooth leveling. Here, we will describe the most optimal leveling spec and lead you through the Talent Trees level-by-level.
Talent allocation for a leveling Warlock (10-59)
At this point, you will want to switch to the Demonology Tree (Dark Pact is bad and not worth a Talent Point - you already have Life Tap that does almost the same thing):
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If you like your Voidwalker or feel that your playstyle would benefit from a stronger Demon Pet at your side, you should follow this alternative Talent allocation route instead |
Alternative Talent allocation for early levels With this route, you will start in the Affliction Tree, shift to the Demonology Tree to grab the Improved Voidwalker Talent (like shown on the screenshot):
Now, it is time to grab the Improved Voidwalker Talent from the Demonology Tree:
Go back to the Affliction Tree:
At this point, you will want to switch to the Demonology Tree again (skip that Dark Pact):
Note: At this point, you pretty much are done leveling; you can allocate your last Talent Point into the Demonic Sacrifice Talent or just switch to the Raiding Spec immediately. |
After reaching Level 60, you should visit a Class Trainer, reset your Talent Points and spec into an End-Game Build. |
Wand Progression
Wands are just as important for a Warlock as they are important for every other Caster Class that can use them. They enable Warlock to deal consistent Damage, essentially for free, while his mana regenerates in Combat (the 5-second rule and its importance yet again; front-loading your curses, immolates and corruptions, and then finishing a mob with your Wand is a viable tactic at all level ranges and it allows you to maintain your mana at a healthy level).
It goes without saying that you should aim to upgrade your Wand as often as possible because it will speed up your leveling process and make experience grinds much more enjoyable (at least for the next few levels after getting an upgrade). Below, we present you a short list of Wands that you should try and get during your leveling journey.
Note1: Listed Wands are not organized in a strict order and you don't have to go for every single one of them. The list is meant to be a raw guideline for Warlock's Wand progression.
Note2: There are a lot more Wands than those described. We have mentioned just the easy-to-get and quite essential upgrades. BoE Wands were excluded from the list, as there is a lot of RNG involved in getting them.
Horde and Alliance Wand Progression |
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Lesser Magic Wand |
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Spark of the People's Militia |
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Greater Magic Wand |
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Smoldering Wand |
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Sizzle Stick |
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Dusk Wand |
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Excavation Rod |
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Gravestone Scepter |
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Blackbone Wand |
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Cairnstone Silver |
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Nature's Breath |
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Smokey's Fireshooter |
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Rod of Corrosion |
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Rotations
Your rotation will greatly depend on your level and will get gradually more complex as you progress through content and get access to more tools. Moreover, your Wand will be an inherent part of your rotation throughout the whole leveling journey.
Let us look at basic DPS rotations for different level ranges:
Very Early Levels |
At the beginning of your journey, your rotation will change rapidly as you will gain access to new abilities very quickly. You should try to implement every new ability to your rotation:
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Levels 10 - 30 |
At level 10, you gain access to Voidwalker Class Quest - do it immediately. With Voidwalker at your side, you can start to engage multiple Targets at once with great efficiency and you should take advantage of it. Single Target Rotation: Immolate + Pet Attack (Combine these two in a Macro) ⇒ Curse of Agony ⇒ Corruption ⇒ Wand Attack ⇒ Drain Soul when Target is about to die Multi-Target Rotation: Engage a Target with your Voidwalker ⇒ Immolate + Corruption + Curse of Agony ⇒ Engage a Second Target with your Wand and Fear it ⇒ Apply Immolate + Corruption + Curse of Agony to the Second Target ⇒ Engage next Target with your Void Walker (the first Target should be Dead by now) ⇒ Apply Immolate + Corruption + Curse of Agony on it ⇒ Repeat the whole cycle and use Drain Soul on heavily wounded Targets to benefit from the doubled Mana regen Note: After getting 2/2 Nightfall from the Affliction Tree, you should apply your Corruption before Curse of Agony in order to get more chances of casting an instant Shadowbolt. |
Levels 31 - 60 |
Your standard Rotation does not change much at higher levels, but you get access to some new, interesting tools:
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Professions
+ Enchanting + Tailoring |
As previously mentioned, Wands are essential for smooth level grinding experience and getting your first Wand early will enable you to take your leveling speed to the next level. This is why we recommend the Profession combination that will allow you to get a Wand as early as possible. Tailoring will enable you to get some Uncommon Items for Disenchanting, and Enchanting will provide you with your first Wand at level 10 Enchanting skill (Lesser Magic Wand). Save all dropped Linen Cloths and craft some Brown/White Linen Robes out of them and then Disenchant. There is a 20% chance for a Lesser Cosmic Essence, so ~5 robes should be enough to get you mats for your first Wand (Essence can also be bought from a Vendor, but it is in limited supply, so don't count on it). Craft it, use it, and try to level Enchanting up to 70 to get your Greater Magic Wand. After that point, feel free to respec into your desired professions or stick to this combination for some future Cloth Armor/Wand/Enchanting-related benefits. |
First Aid |
Although First Aid competes for Cloths with our recommended Primary Professions, we still strongly advise you to get it, as it provides Warlock with a very efficient combat Heal. Fear + Bandage combo can easily save your life and will allow you to solo elite/higher level quest mobs more reliably. Restoring Health with a Bandage is also faster than Eating, so it will reduce your downtime. Moreover, Bandages can be used on your Demon Pets to top them up on Health and they are generally better than the Health Funnel ability for that purpose. |
If you want to know more about all professions available in WoW Classic, please check out our WoW Classic Professions Guide. |
Tips and Tricks for Warlock leveling
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END NOTE Leveling process in the Classic World of Warcraft is different from leveling in the current game versions. This Guide should help you to prepare yourself for that legendary Vanilla Experience and allow you to progress through levels efficiently and with a good amount of fun. We hope that you have found this Guide useful and informative. If we have missed a piece of information that is important to you, please let us know! Please do note that this is an early version of our guide, and we will be happy to receive constructive criticism, that will help us improve it, so leave your suggestions in the comments section below. |
Pictures used in this article are the intellectual property of Blizzard Entertainment Inc.