Introduction
November 23rd of the year 2004 is remembered as the most important day in the history of the MMORPG genre. On that very day, the World of Warcraft was released, and soon after, millions of players were sucked deep into the dangerous and exciting world of Azeroth. The Game's scale just could not be compared to any other MMO of that time, and the feeling of becoming a part of the world known from the famous Warcraft series just could not be matched by the fledgling competition. World of Warcraft has succeeded in becoming the best known, the most impactful, and the most inspiring game of all time, and its success was not matched by any game released in the following (almost) 15 years.
For over a decade, many WoW players have dreamed of reliving their Vanilla World of Warcraft adventures. These dreams could be partially fulfilled by playing on private servers, but those were not the "real" thing and a lot of the content featured in them was based on pure guesswork. Abilities didn't work as intended, drop rates were changed, and a lot of "quality of life" changes were implemented, making Private Vanilla WoW servers feel different.
Finally, on the 3rd of November 2017, almost thirteen years after the Vanilla World of Warcraft release, the outcry of the WoW community was finally heard by the Titans (or by Blizzard, but Titans sound way cooler), and the World of Warcraft Classic was announced. Blizzard Entertainment has promised to bring back the REAL Classic WoW experience. This statement raises some questions - What was Classic World of Warcraft really like? Were Horde and Alliance different? Which Classes were the best, and what were the differences between them? Were the Races different from each other? Was questing and leveling more difficult back then? Was the end game content hidden behind the gear walls? Is the Thunderfury, Blessed Blade of the Windseeker, really that amazing (well, yes. Yes it is. Of course)? In this Guide, we will do our best to answer those questions, and prepare you for your upcoming Classic World of Warcraft adventure. We will also try to point you out to the Class, the Race, and the Faction that will be the best for you.
The Nostalgia is real.
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The Classic Features
Over the years of development and finetuning, a lot of things were changed or flat out deleted from the game, and many, many others were added. The Classic in-game experience will greatly differ from the experience available in the newest WoW patches because of that. However, at least a few quality of life changes will be implemented from the Classic's start, as some tuning down was deemed necessary by Blizzard to not scare players who weren't around during the glorious Vanilla days. To, at least partially, prepare you for the Classic World of Warcraft experience we will describe some of the biggest differences, and point out currently confirmed changes between the upcoming Classic, and the 2004's Vanilla.
WoW Classic features | |
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The New-Classic Features that differ from Vanilla | |
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Note: The exact timeline of stage releases is not yet determined by Blizzard. We will update it as soon as the timetable is released. |
Classic WoW Factions and Races
The choice of Race is very important in the WoW Classic, as some of the Racial traits are very powerful. Many Racials were nerfed, changed or straight up removed in later patches, but in Classic, they can be utilized in their original, game-impacting state. Competitive Players might even want to choose their Faction based on Racial traits of one of its member Races.
Note: Classic World of Warcraft has more Race restrictions, compared to the post-Cataclysm expansions. For example, Troll Druid and Tauren Rogue are not viable Class-Race combinations.
Eight Classic WoW's Races and their Factions
The successor to the Alliance of Lordaeron, the Classic Alliance is a coalition of mutual economic and military aid between the Humans of Stormwind, the Night Elves of Darnassus, the Dwarves of Khaz Modan, and the Gnomes of Gnomeregan. The might of the Alliance is legendary, and its desire for Peace and Prosperity even more so. |
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Humans | |
Battle-hardened Humans of the City of Stormwind are a very resilient people. This resilience was forged by long years of war against the Orcish Horde during the First and the Second War. Humans have the following Racial Abilities:
Humans can choose one of the following Classes:
Human's preferred mount is a Horse |
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Dwarves | |
Dwarves are an ancient race of stunt and robust humanoids. They prefer to build their settlements underground and are recognized as excellent miners and blacksmiths. Dwarves of Khaz Modan are old and ever-faithful allies of Humans. Dwarves have the following Racial Abilities:
Dwarves can choose one of the following Classes:
Dwarf's preferred mount is a Ram |
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Night Elves | |
Natives of the Continent of Kalimdor, the Kal'dorei commonly known as Night Elves, are an ancient Humanoid Race. After a long seclusion period, they have joined the Alliance at the end of the Third War. Night Elves have the following Racial Abilities:
Night Elves can choose one of the following Classes:
Night Elf's preferred mount is a Saber |
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Gnomes | |
Very short, very peculiar, and very ingenious, Gnomes are driven by their obsession for creating new and often radical inventions and technologies. Exiled from their home - Gnomeregan, they now live in the city of Ironforge, side by side with the Dwarves, and in league with the Alliance. Gnomes have the following Racial Abilities:
Gnomes can choose one of the following Classes:
Gnome's preferred mount is a Mechanostrider |
The original Horde was created by the Orcs of Draenor. After its defeat in the Second War, orc Shaman Thrall has managed to free Orcs from the Burning Legion's control and became the first Warchief of the new Horde, which now consists of the Orcs of Durotar (descendants of the Draenor's Orcs), Trolls of the Darkspear Tribe, The Tauren of Mulgore, and the Forsaken of Tirisfal Glades. |
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Orcs | |
Green-Skinned Orcs of Azeroth are a race native to the world of Draenor. They had once fallen under the influence of the Burning Legion and crossed the Dark Portal to wage war on the Humans. Now freed from the Legion's demonic influence, they have settled on the continent of Kalimdor, lead by their mighty Warchief - Thrall. Orcs have the following Racial Abilities:
Orcs can choose one of the following Classes:
Orc's preferred mount is a Wolf |
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Forsaken | |
Forsaken are the Undead who have freed themselves from the influence of the Lich King. Lead by Lady Sylvanas, they have settled beneath the ruins of Lordaeron and built their capital, known as the Undercity, beneath the once-great Human Kingdom. Still searching for their place in Azeroth, Forsaken have recently joined the Horde, as it was their best chance of survival against the constant threat posed by the Alliance. Forsaken have the following Racial Abilities:
Forsaken can choose one of the following Classes:
Forsaken's preferred mount is a Skeletal Horse |
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Tauren | |
One of the oldest races native to the world of Azeroth. Tauren have a very strong connection with nature, which is shown by their shamanistic and druidic couture. They love peace and harmony, but will not shy away from combat when their Horde allies or their homes are in danger. Tauren have the following Racial Abilities:
Tauren can choose one of the following Classes:
Tauren's preferred mount is a Kodo |
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Trolls | |
Trolls are an ancient race that has once ruled over almost all of Azeroth. These days are far gone, however, and many Troll tribes were forced to leave their homes in Stranglethorn Vale because of tribal rivalries that have erupted in the former Gurubashi Empire. Trolls of the Darkspear Tribe have found their new home in Durotar, and are now rebuilding their former strength with the help of the Horde. Trolls have the following Racial Abilities:
Trolls can choose one of the following Classes:
Troll's preferred mount is a Raptor |
Classic World of Warcraft Classes
As you most likely know, there are 9 Classes in WoW Classic, which means no Death Knights, no Monks, and no Demon Hunters. Two of these classes are Faction-locked - Paladins are Alliance only, and only Horde Players can create a Shaman. Each of the Classes has its own flavor and a designated Group PvE role. Some of the Classes can fit in multiple different roles, but there is always that single one in which they are the most competitive. For example, Paladins and Druids can technically Tank, but their AoE aggro generation capabilities are lackluster which, as you can imagine, gets very problematic when clearing an end-game content. In this section, we will take a closer look at all 9 Classes, and point out their strengths and weaknesses, so that you can choose the one best suited to your playstyle.
Important Note: Race suggestions for each of the following Classes are based on Racial Traits that those Races get. Things like consumables are not taken into account, because if you stack yourself up with all the consumables, the Race stops to matter (Free Action Potion can replace Will of the Forsaken to some extent, making the racial redundant and so on).
Druid |
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Druid is, no doubt, one of the most versatile Classes in Classic World of Warcraft. Thanks to his Shapeshifting abilities he can fulfill all three of the holy trinity roles, tanking, healing, and damage dealing. This great versatility comes at a price, however, and a Druid, although he is a jack of all trades, he is also a master of none. Leveling with a Druid is fast and painless for the most part, however, some Class Quests can get annoying (just skip the Aquatic Form Quest for some time and you'll be fine). | |
Pros | Cons |
Fast to level thanks to excellent mobility (Traveling Form, improved Cat Form), the ability to self heal, and good self-Sustain (Catform utilizes Energy and Bearform utilizes Rage, which means that you don't have to drink after every single pull). | No access to Shapeshift forms below Level 10 makes starting levels quite painful to grind through |
Can use Cat Form's Prowl to sneak past mobs | Prowl is weaker than Rogue's Stealth, which means that you can be detected more easily |
Does not depend on Gear upgrades too much when leveling, thanks to Spaheshift Forms | Mediocre damage output at medium to high levels |
Can Tank, Heal or Deal Damage in Dungeons throughout the leveling process, which makes him the most versatile Class in Classic | Lackluster as a Tank in the Eng-Game |
Battle Resurrection (Rebirth) | No other Resurrection spells (only Rebirth and the Rebirth has a long Cooldown) |
Best Races for the Class | |
If we were to compare Night Elves and Taurens it would turn out that they are pretty much equal as Druids. When it comes to Tanking, Night Elf gets 1% extra Dodge, but Tauren has 5% more Health. Neither of them has a Racial that would affect DPS, but Night Elf's Shadowmeld improves Catform's Prowl effect by a bit, which makes Night Elf marginally easier to level with. Tauren's War Stomp makes him generally better than Night Elf in PvP, on the other hand, and lets him escape danger in PvE more easily. |
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Class-specific tips & tricks | |
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Our recommended Druid Starter build and leveling Guide |
Hunter |
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Hunter deals Damage from a distance and relies on his Pet when it comes to keeping the enemy's attention. Hunter's Pet combined with his high Damage output lets him progress through leveling at a pace unmatched by any other Class (with a notable exception of a Druid, maybe). Hunter as a Class is very easy to play, but also very hard to master, as there are a lot of things that can be finetuned (micromanaging Pets, Stutter stepping, playing around Hunter's main weakness in PvP - a Dead Zone, etc.). Hunters are also known for being able to solo Elite Mobs without too much of a problem. | |
Pros | Cons |
Good Mobility thanks to Aspect of the Cheetah and movement speed increasing Talents | The dreaded Dead zone - Hunters have a Maximum and a Minimum Ranged Weapon Range, and their Melee range is standard 5yd. This creates a Dead zone (between 5yd and 8yd from the Hunter) around the Hunter in which Spellcasters can hide to avoid being attacked by him |
Pet serves as a personal Tank, making a Hunter very self-sufficient | Taming a pet will not scale its level (if you tame a level 5 Boar as a level 60, the Boar will stay at level 5) |
Quick to level thanks to mobility and a Pet | Ranged Weapons require ammo, and a Quiver/Ammo Pouch uses up an inventory slot |
Good self-Sustain, and high Damage potential | Pets require food to stay happy and might abandon you if you neglect them |
Best Races for the Class | |
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Class-specific tips & tricks | |
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Our recommended Hunter Starter Build and leveling Guide |
Mage |
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Mage is a spell caster, who specializes in Crowd Control, AoE Damage, and Burst Damage. His potent Slow abilities let him Grind multiple Mobs at a time better than any other Class. Mage is also able to conjure Food and Drink, which saves him some valuable Gold in the long run but also turns him into a Vending Machine in Raids (Just imagine 39 People asking you for Food and Drinks...). Skilled Frost Mage is a nightmare for any Melee Class in a PvP scenario, and can make even an experienced PvPer look like very silly. | |
Pros | Cons |
High Damage output, and strong CC toolkit | Glass Cannon |
Ultimate Mob-Grinding machine thanks to strong AoE Damage and CC spells | Runs out of mana quickly, which increases downtime |
Great group utility | Low self-Sustain, and lack of self-healing spells |
Can Conjure Foor and Drinks | Somewhat weak at low levels |
Good in PvP thanks to Freezes and other CC effects, like Polymorph | Can die in seconds when jumped on by a Rogue |
Capital City Teleports | Living Vending/Fast Travel machine in Dungeons and Raids |
Best Races for the Class | |
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Class-specific tips & tricks | |
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Our recommended Mage Starter Build and leveling Guide |
Paladin |
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Paladin is an Alliance-only Class. He wears heavy armor and can fulfill roles of a Tank (in the earlier content, at least) and a Healer, (Retribution Paladin is not viable for Raiding, sadly). Paladin's Blessings are among the best Utility spells in Classic, but they last for 5 minutes only, which forces Paladin to rebuff the whole Raid constantly (annoying, to say the least). Leveling as a Paladin is a lengthy process, especially at lower levels, as he does not have access to any strong Damaging abilities and relies mostly on Weapon Swings in Combat. | |
Pros | Cons |
Very strong against Undead mobs | Very slow to level at low to mid levels |
Almost as versatile during leveling as a Druid. Can Tank, Heal, and Deal Damage in group content | Relies on gear upgrades when leveling |
Gets a free mount at level 40 (this is especially great at the start of Classic) | Lackluster CC toolkit combined with low mobility makes you vulnerable to ganks/dying from the accidental mob pulls (however, the bubble can save you) |
Great group Utility | No mobility Cooldowns. Kiting a Paladin is rather easy |
Can AoE grind very efficiently after getting the Reckoning Talent from the Protection Talent Tree | |
Bubble + Hearthstone for the win | |
Best Races for the Class | |
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Class-specific tips & tricks | |
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Our recommended Paladin Starter Build and leveling Guide |
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Priest |
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The (Holy) Priest is regarded as the best Healing Class in the Classic World of Warcraft, which makes him desirable in any Raid/Dungeon/Battleground group. When specced into Shadow, He can also be very effective as a DPS. Unlike other Classes, Priest gets additional Race-Related abilities, which means that the Race choice is even more important for a Priest than for other Classes. Thanks to very good self-sustain and strong utility, Priest is a very fast-leveling Class. | |
Pros | Cons |
Strong Self-Healing | Low Mobility |
Good group Utility | Lackluster Crowd Control options |
Unique Race-Dependant Priest Racials | Low Mobility and limited Crowd Control, combined with lack of the Escape Tools makes you prone to Ganks |
Versatile; Can Deal Damage or Heal in groups | The visible portion of Priest's DPS comes from Wands which makes him sort of Gear-Dependant (better Wand = Higher DPS) |
Great Self-sustain, and close to non-existent Downtime | |
Best Races for the Class | |
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Class-specific tips & tricks | |
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Our recommended Priest Starter Build and leveling Guide |
Rogue |
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Rogue is a very potent Melee Damage Dealer and a Core DPS of any Raid Group. His ability to Stealth allows him to sneak around enemies and boosts his, already respectable, PvP capabilities even higher. Leveling Rogue has problems with self-Sustain because he wears light Leather Armor, and does not have access to any Self-Heals, except for a Bandage from time to time. In Raids, however, Rogue can DPS, unlike any other Class, thanks to his constantly regenerating Energy Pool, and some potent Threat-Reduction abilities. Rogue also brings some utility to his Groups, in the form of a Sap and the ability to Pick Locks. | |
Pros | Cons |
Stealth allows you to skip mob packs, and do some Quests more easily | No Self-Healing, and somewhat limited defensive options (you only have Evasion, really) |
Very High Single-Target Damage | Low mobility during leveling (Sprint is your only option, and it has a 5-minute Cooldown) |
Good in PvP, even as a Combat spec | Low self-Sustain |
Can disengage easily thanks to Vanish | Lacks AoE abilities (there is only Blade Flurry, and it is a Talent) |
Good soft Crowd Control options and strong Stuns | Damage output and leveling speed depends on Gear |
Best Races for the Class | |
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Class-specific tips & tricks | |
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Our recommended Rogue Starter Build and leveling Guide |
Shaman |
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Shaman is a very versatile, Horde-only Class. He can Heal, Deal Damage from a Distance or with a Melee Weapon, or even Tank (yes, Shamans were designed with Tanking in mind, that is why their Earth Shock generates High Amounts of Threat in Classic. This didn't work out as intended, however, and Shamans are capable of tanking Low-Level content only). Restoration Shaman possesses a very rare, in Classic at least, AoE Heal ability in a form of the Chain Heal, which makes him a very desired Raid Healer. Enhancement Shaman, although not viable for Raiding, is a very strong PvP Spec, that has an ability to One-Shot his enemies with lucky Windfury procs. | |
Pros | Cons |
Great Mobility | Lack of Hard CC options |
Great Utility thanks to various Totems and Shocks | Lacks in AoE department |
One shotting stuff with Windfury procs is hilarious | Reincarnation might give you a Resurrection Sickness (this depends on how different Game Patches will be implemented in Classic - if Developers emulate everything accurately, Reincarnation will result in Resurrection Sickness for a few months or so) |
Versatile; can Heal and Deal Damage. Also somewhat capable as an off-Tank | Can run out of mana very quickly and mana optimization requires a lot of management |
Can Kite mobs easily thanks to Earthbind Totem | |
Best Races for the Class | |
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Class-specific tips & tricks | |
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Our recommended Shaman Starter Build and leveling Guide |
Warlock |
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Warlock is a master of the Dark Arts. He controls Demons, employs Shadow Magic as a weapon and takes pleasure from inflicting suffering to his enemies. He is very versatile as a DPS Class, especially when leveling, even though his Demon Pets are not as strong as Hunter's Beasts when it comes to Tanking. The ability to Fear makes Warlock a strong contender in PvP (Undead Warlocks are especially powerful in PvP, thanks to the Will of the Forsaken Racial; this is also why Warlock is less popular as a Class in the Alliance Faction - Fear-breaking Forsaken make Alliance Warlocks less viable in PvP). Utility brought to the Group by a Warlock is very substantial, the Soulstone allows an in-Combat resurrection of a pre-designated party member and the Ritual of Summoning makes assembling a Group much, much easier. | |
Pros | Cons |
Utilizes a variety of Demon Pets | Soul Shards eat up some inventory space |
Good self-Sustain, even against multiple Targets | Low Mobility |
High Single Target and AoE Damage (Multi DoTing helps when dealing with multiple Mobs at a time) | Pets are unlocked through Quest Chains and require Grimoires for Training |
Very strong in PvP thanks to various strong CC options (Fears, Succubus's Seductions) | |
Great Group Utility (Soulstones, Ritual of Summoning, etc.) | |
Gets a free Mount at level 40 | |
Can convert Life into Mana thanks to Life Tap which increases leveling efficiency | |
Best Races for the Class | |
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Class-specific tips & tricks | |
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Our recommended Warlock Starter Build and leveling Guide |
Warrior |
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Warrior is the best Tank in the Classic World of Warcraft, especially for the later Content, like AQ40 and Naxx. Despite his ability to wear Heavy Armor, he is very slow and difficult to level up with. This leveling weakness, highest-of-all-Classes Gear Dependance, and lackluster PvP capabilities at lower levels make Warrior unsuited for inexperienced Players. However, Warrior Class has a very high Skill Ceiling and can be very satisfying, and rewarding when piloted with a certain finesse and a lot of expertise. | |
Pros | Cons |
Very good as a Tank | Very slow to Level |
Can equip almost every Weapon in the Game | You may be requested to tank even if you wanted to play Fury DPS |
Reaching level 60 will be very satisfying, and leveling any other Class to 60 will feel like a walk in a park after leveling the Warrior | Low Mobility |
High Skill-Cap (sophisticated kiting methods, etc.) | Gear-Dependant |
Gets Farmed in PvP, especially at lower levels | |
Low self-Sustain | |
Gold will be, most likely, a problem when leveling (high repair bills and mob-farming difficulties) | |
Best Races for the Class | |
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Class-specific tips & tricks | |
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Our recommended Warrior Starter Build and Leveling Guide |
General and Leveling Tips
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END NOTE Leveling process in the Classic World of Warcraft is different from leveling in the current game versions. We hope that this Guide will help you to prepare yourself for that legendary Vanilla Experience, and allow you to make good decisions when it comes to picking a Class and the Race. Note: Professions will be covered in our WoW Classic Gold Making guide. We hope that you have found this Guide useful and informative. If we have missed a piece of information that is important to you, please let us know! Please do note that this is an early version of our guide, and we will be happy to receive constructive criticism, that will help us improve it, so leave your suggestions in the comments section below. |
Pictures used in this article are the intellectual property of Blizzard Entertainment