If you are planning on joining the World of Warcraft Classic adventure make sure to check out our other related Guides below:
And Starter builds/Leveling Guides for all other character classes: |
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Druid Leveling Guide | Hunter Leveling Guide |
Paladin Leveling Guide | Priest Leveling Guide |
Rogue Leveling Guide | Shaman Leveling Guide |
Warrior Leveling Guide | Warlock Leveling Guide |
Or if you are done with the leveling process make sure to check our Best WoW Classic Builds for level 60 characters! |
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Mage Class Overview
Mages utilize a wide range of very powerful Frost, Fire, and Arcane Spells in combat and their utility kit is more than impressive. These spellcasters specialize in Crowd Control, AoE Damage dealing and Bursting down their enemies with powerful ability combinations. They can also conjure Food and Drinks, which saves them some valuable Gold in the long run but also turns them into Vending Machines in Raids (Just imagine 39 People asking you for some free Food and Drinks...).
A mage can pull and kite multiple mobs at a time for a very long time (as long as he has mana pretty much) and finish them off very efficiently with his potent AoE Spells. This ability makes him the best Class for mass mob grinding in both Open World and Dungeons. However, any interference during the Open World kiting or during the mob execution phase, from a hostile Player, will lead to a very swift and premature mage's death.
In PvP, Skilled Mage is a true nightmare for any opponent. The best Frost Mages can make even the most experienced PvPers look very silly. This coin has the other side as well, however. Mage players who do not have the full knowledge about their Class and are not able to capitalize on their abilities and PvP advantages will get obliterated in seconds.
This guide will aid you and your Mage on your journey to level 60; it will help you choose a Race, present you with an optimal leveling Talent build, point you towards Dungeons and Quests that award worthwhile Wands, provide some tips & tricks, and more.
Mage's Strengths and Weaknesses
Pros | Cons |
Great Crowd Control options | Can die very quickly when caught off guard, or after making a mistake |
The ultimate Mob-Grinding machine thanks to strong CC and AoE Damage spells | A rather long downtime caused by high mana-dependancy - Mage Drinks A LOT |
Can save a lot of Gold by Conjuring Food and Drinks | Some people treat Mages like living Vending Machines |
Very good group utility makes finding Dungeon Groups very easy | Slow to start - Mage will lag a bit behind the pack before he gets access to all his tools |
Can create portals to Capital Cities | Lacks any Self-Healing abilities |
Low Gear dependance | Low Sustain - Evocation is pretty much Mage's only mana-regen tool and it has a long Cooldown |
One of the best Classes for Open World PvP | Can have a hard time in PvP against Classes that can Dispell his abilities |
Statistics Priority
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Leveling stat priority: Intellect ⇒ Stamina = Spirit ⇒ ⇒ Agility ⇒ ⇒ Strength Note1: Items with "Of the Eagle" Suffix are ideal for Mages, as they provide both Stamina and Intellect. "Of the Whale" (Stamina and Spirit) and "Of the Owl" (Intellect and Spirit) items are strong second choices and you should Need on those, while in a group, as well. Note2: If you have survivability problems caused by too low Stamina or sustain problems caused by too low Spirit, you should consider carrying 2 separate Gear Sets with you. One that you will wear during Combat (Stacked with Intellect and Stamina) and the second one that you will switch into during Downtime (Stacked with Spirit and Intellect) in order to maximize your out of combat mana regeneration. Doing this will reduce your Downtimes substantially at the cost of lowered inventory space (an Outfitter Addon or something similar will be essential if you want to do this). |
The Best Mage Races for Both Factions
Each Race has unique traits and abilities, some of which greatly benefit a Mage, other - not so much. More competitive Players might even want to choose their Faction based on Racial traits of one of its member Races. We will take a closer look at all Races that can choose the path of a Mage and determine which are the best for PvP and PvE.
Note: Please remember that a good Player will make all races work well, and a bad player will not get any better thanks to a Race choice. In other words - pick your Race and your Faction as you please, because after all, Fun is the most important aspect of the Game.
Alliance Races |
PvP |
Gnome's Escape Artist Racial lets Mage keep his distance from enemies more easily while kiting them, which can be game changing against some Classes. This, combined with the Intellect bonus makes Gnome a top choice for PvP. Human's Perception is situationally useful and makes him better against Feral Druids and Rogues, while His Spirit bonus is not enough to eliminate Mage's Sustain problems, which makes it quite redundant. Recommended choice: Gnome Second choice: Human |
PvE |
Gnome comes out on top for PvE as well. His Intellect Racial is very strong as it provides additional Mana and Spell Critical Strike Chance. Escape Artist finds surprisingly many uses in PvE and can be a potential life-saver (just imagine being caught in a fire while slowed/rooted without this Talent...). Human's Racials do not boost Mage's PvE capabilities at all, making the choice even simpler than in the PvP section. Recommended choice: Gnome Second choice: Human |
Horde Races |
PvP |
What would you rather have, an additional PvP Trinket-like effect that removes Fears and Charms or a Haste buff that is the strongest when you are about to die? The answer is not that simple actually, because Berserking gains additional value when there is a friendly Healer around, but for 1v1 and random open world skirmishes, Undead's Will of the Forsaken comes out on top very easily. Also, Undead gets bonus points for his ability to taunt beaten enemies with Cannibalize before they Release Spirit. Recommended choice: Undead Second choice: Troll |
PvE |
Out of two Horde Races that can choose the path of a Mage, Troll is the only one that has a magic DPS boosting Racial. His Berserking gives him a Haste buff that directly increases DPS for a short time, but if truth be told, it is not that great, and Undead's Racial abilities and the utility that they provide might turn out to be more useful overall. Will of the Forsaken can prove to be a higher DPS boost than Berserking in fights like Onyxia and Cannibalize can save your life in some situations. Recommended choice: Troll (Close) Second choice: Undead |
Talent Build and Talent Allocation Order
Optimal Talent allocation is essential for smooth leveling. Here, we will describe the most optimal leveling spec and lead you through the Talent Trees level-by-level.
Single-Target focused Mage Leveling Build (10-59)
At this point, you will want to switch to the Arcane Tree:
Note: At this point, you pretty much are done leveling; you can allocate your last Talent Point into the Wand Specialization Talent or just switch to the Raiding Spec immediately. |
If you prefer mob grinding more than Questing and/or are an experienced Mage player, you might choose the following, AoE-focused, leveling build instead. Note: AoE Grinding is less viable on Classic than it is on Private Vanilla Servers, because of the Leeway mechanic that increases mob's effective melee attack range, and because of the fact that Mage's Slow effects are less powerful (mobs do not get Slowed on Classic by as much as they do on Private Servers). However, AoE grinding is still possible to some extent, but more difficult and less efficient. |
AoE Grinding-focused Mage Leveling Build
At this point, you will want to switch to the Arcane Tree:
Note: At this point, the build is pretty much complete, the last two points can be allocated into Ice Shards. |
After reaching Level 60, you should visit a Class Trainer, reset your Talent Points and spec into an End-Game Build. |
Wand Progression
Wands are just as important for a Mage as they are important for every other Caster Class that can use them. They enable him to deal consistent Damage, essentially for free, while his mana regenerates in Combat (the 5-second rule and its importance yet again; front-loading your Spells and then finishing a mob with your Wand is a viable tactic at all level ranges and it allows you to preserve your mana and last longer without drinking).
It goes without saying that you should aim to upgrade your Wand as often as possible because it will speed up your leveling process and make experience grinds much more enjoyable (at least for the next few levels after getting an upgrade). Below, we present you a short list of Wands that you should try and get during your leveling journey.
Note1: Listed Wands are not organized in a strict order and you don't have to go for every single one of them. The list is meant to be a raw guideline for Mage's Wand progression.
Note2: There are a lot more Wands than those described. We have mentioned just the easy-to-get and quite essential upgrades. BoE Wands were excluded from the list, as there is a lot of RNG involved in getting them.
Horde and Alliance Wand Progression |
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Lesser Magic Wand |
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Spark of the People's Militia |
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Greater Magic Wand |
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Smoldering Wand |
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Sizzle Stick |
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Dusk Wand |
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Excavation Rod |
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Gravestone Scepter |
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Blackbone Wand |
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Cairnstone Silver |
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Nature's Breath |
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Smokey's Fireshooter |
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Rod of Corrosion |
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Rotations
Mage's single Target rotation is incredibly simple and it revolves around not letting your Target get close to you. Moreover, it focuses on maximizing in-combat mana regeneration by implementing Wand Attacks. AoE Grinding does not follow any strict rotation and is more of an action and reaction type of deal instead.
Single Target Rotation |
Pre-cast Ice Barrier (applicable from level 40 onwards) The Rotation: Spam Frostbolt until the enemy gets close to you ⇒ Wand Attack if there is a room for it (mob is too close for a hard Frostbolt Cast, but far enough for a single Wand Shot) ⇒ Frost Nova ⇒ Create some Distance ⇒ Frostbolt ⇒ Wand Attack until the Target is dead (finishing enemies with your Wand will allow you to take advantage of the 5-second rule and regenerate at least some of your man in combat) |
AoE Grinding |
As you can imagine, there is no concrete "Rotation" when it comes to AoE Grinding, because there are many factors that you have to react to. We will cover the basics of AoE Grinding, but we advise you to watch experienced Mages at work and practice it yourself (a lot).
Note: Do not, under any circumstances, put Talent Points into Frostbite if you plan on AoE Grinding. Random freezes will result in a large spread of pulled mobs and make AoE grind very annoying and inefficient. |
Professions
+ Enchanting + Tailoring |
As previously mentioned, Wands are essential for smooth level grinding experience and getting your first Wand early will enable you to take your leveling speed to the next level, by reducing your downtime. Without a Wand, you will be forced to spend more Mana per mob kill which will result in more time spent sitting down and drinking. This is why we recommend the above-mentioned Profession combination. Tailoring enables you to get some Uncommon Items for Disenchanting, and Enchanting provides you with your first Wand at level 10 Enchanting skill (the Lesser Magic Wand). You should save all dropped Linen Cloths, craft some White/Brown Linen Robes and then Dust them. There is a ~20% chance for a Lesser Cosmic Essence, per robe, so ~5 robes should be enough to get you mats for your first Wand (Essences can also be bought from a Vendor, but they are in limited supply, so don't count on it). Craft it, use it, and try to level Enchanting up to 70 to get stronger Greater Magic Wand. After that point, feel free to respec into your desired professions or stick to this combination for some future Cloth Armor/Wand/Enchanting-related benefits. |
First Aid |
Although First Aid competes for Cloths with our recommended Primary Professions, we still strongly advise you to get it, as it provides Mage with a very efficient combat Heal. One of Mage's CC effects chained into a Bandage is real life-saver in close call situations. Picking up First Aid early will allow you to level up more efficiently as it will enable you to pull mobs more aggressively and heal mid-combat if needed. |
If you want to know more about all professions available in WoW Classic, please check out our WoW Classic Professions Guide. |
Tips and Tricks for Mage leveling
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END NOTE Leveling process in the Classic World of Warcraft is different from leveling in the current game versions. This Guide should help you to prepare yourself for that legendary Vanilla Experience and allow you to progress through levels efficiently and with a good amount of fun. We hope that you have found this Guide useful and informative. If we have missed a piece of information that is important to you, please let us know! Please do note that this is an early version of our guide, and we will be happy to receive constructive criticism, that will help us improve it, so leave your suggestions in the comments section below. |
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