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Crackling Lance Trinity Elementalist Build

Crackling Lance Trinity Elementalist Build

Insanely powerful Elementalist build based on the newly released Crackling Lance Spells which deals massive Lightning and Cold Damage

Crackling Lance
Trinity Elementalist Build

Updated for Patch 3.13

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Estimated budget: medium to high
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Guide notes
February 24, 2021
-Build created
February 25, 2021
-Added gameplay video

 

Crackling Lance is a very interesting Spell that was added in Patch 3.12 and then severely boosted in 3.13. It deals massive Lightning Damage, which is increased by each stack of Intensity (on top of the standard bonuses granted by the corresponding Support Gem). This build revolves around converting 50% of your Lightning Damage to Cold Element via Call of the Brotherhood Ring and using Trinity Support that boosts your Elemental Damage significantly. The use of Trinity is optional, as you could technically reach similar DPS with other Gems, but it's new, sounds cool, and looks cool (adds a new circular buff indicator on top).

As of Patch 3.13 Elementalist became one of the best and most popular Spell-caster classes which is oriented on increasing Elemental Damage and effects of Ailments they inflict, but also it became much more efficient to boost your damage by using different types of Golems. In this build, you are going to use five different Golems which boost your damage and survivability, by also linked to Meat Shield Support, they will taunt nearby enemies reducing the number of hits your character takes directly. For the defenses, you are looking at a very tanky Hybrid Build which around 9,000 combined Life and Energy Shield, with decent block Chance, Corrupted Soul Passive, two types of Leech, Physical Damage mitigation, and Life Recovery. Overall, this build is quite tanky, and thanks to massive DPS (over 10,000,000 Shaper DPS when fully buffed), you can easily farm all the content in the game.

You can also check our other Path of Exile builds right here: Odealo's Crafty Guides - Full List

 

1. Gameplay

This is a tanky Hybrid Spell-caster build which allows you to Dash/Flame Dash around Maps and obliterate everything by self-casting Crackling Lance. Entire screens of enemies will die nearly instantly, with only Bosses requiring several hits to be killed. This build offers amazing defenses, so you can basically jump into packs of enemies without worrying too much about surviving. As a character, you should be even able to easily take on most of the AoE hits the game has to "offer" - like for example Shaper's Slam. This build utilizes five different Golems, but thanks to Elementalist Ascendancy they will be resummoned automatically when slain. It leaves you with only 3 Skills that you are going to use, your Movement Spell of Choice (Flame Dash or Dash), Crackling Lance, and Hydrosphere. Hydrosphere reduces Cold and Lightning Resistances of all enemies in its' radius, and should be used mainly against Bosses - you should know that you need to hit it with Crackling Lance so that it starts pulsing and applying Cold/Lightning Exposure with increased effect from Mastermind of Discord Passive. 

This build also requires Glorious Vanity Jewel, in order to gain the bonuses of Corrupted Soul Passive. It causes the damage you take to be divided nearly equally between your Life and Energy Shield, which allows you to Leech both simultaneously, greatly boosting your defenses. 


0:08​ Tier 16 Maze of the Minotaur
0:30​ Tier 16 Iceberg 
1:14​ Tier 16 Forge of the Phoenix
1:23​ Tier 16 Shrine
1:46​ Tier 16 Wasteland

This video was recorded on a level 94 Elementalist on Ritual League Softcore. It was one of the most powerful Spell-caster build we ever made with approximately 80 Exalted Orb budget, and ended up having over 10kk Crackling Lance DPS which lets you basically melt all the Bosses within seconds


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2. Build's PROS & CONS

PROS
  • insane single-target DPS
  • amazing AoE and clear speed
  • easy to level up
  • multi-layer defenses
  • high effective Life and Energy Shield with dual Leech
  • immunity to Elemental Ailments
CONS
  • vulnerable to Elemental Reflect
  • requires a number of Specific Uniques

 

3. Leveling tips

Leveling up a Witch/Elementalist is very easy. You can breeze through the campaign using Freezing Pulse and Frostbomb (which can be later switched to Crackling Lance/Hydrosphere). You can greatly increase the damage of those two Spells by adding Flat Spell Damage by Support Gems like Added Cold Damage Support and cheap Uniques like Replica Prismweave, Axiom Perpetuum which will let you quickly deal even with the toughest enemies and Bosses. You will also gain high DPS bonuses from Golems starting from Act 4, where you should be able to already have three Summoned for high DPS bonuses. Below you will find the recommended Gem setups and several Unique Items that will be extremely useful on lower levels.

Suggested leveling Gem setups:

Freezing Pulse setup
Freezing Pulse Freezing Pulse - one of the best Spells for leveling. It fires long-range projectiles that deal higher damage the closer you are to your enemy. You should get the First Snow Threshold Jewel for it as soon as possible
Added Cold Damage Support Added Cold Damage Support - adds additional Cold Damage
Added Lightning Damage Added Lightning Damage Support - adds high flat Lightning Damage
Faster Casting Support Faster Casting Support
Elemental Focus Support Elemental Focus Support - greatly increases Elemental Damage dealt, and its one of the core Gems you will use on higher levels
Frost Bomb setup
Frost Bomb Frost Bomb - creates a pulsing Sphere on the ground which deals a moderate amount of Damage with each tick and applies powerful Cold Exposure to enemies. It will work best against Bosses, but also provides some extra AoE damage against big packs of enemies
Bonechill Support Bonechill Support - increases the effect of Chill and Cold Damage you deal to affected enemies
Hypothermia Support Hypothermia Support - greatly increases your Damage against Chilled enemies
Added Cold Damage Support Added Cold Damage Support
Utility Gems
Clarity Clarity - grants increased Mana Regeneration which might be extremely useful on lower levels
Herald of Ice Herald of Ice - the best Herald for this build as it grants damage bonus Cold damage and causes AoE explosions when you slay Frozen enemies
Dash Dash - the best mobility skill for this build
Frostbite Frostbite - the recommended Curse for the leveling phase as it grants the highest bonus to your Cold DPS

Bandits:
You should kill all the Bandits for two additional Passive Skill Points

Leveling Skill Trees:

30 Points Skill Tree
Priorities: 1) Frost Walker 2) Heart and Soul 3) Discipline and Training 4) Light of Divinity 5) Devotion

64 Points Skill Tree
Priorities: 1) Annihilation 2) Golem Commander 3) Intensity 4) Melding

Recommended leveling items:

GoldrimGoldrim - one of the best leveling Helmets in Path of Exile as it covers up basically all the needs for Elemental Resistances on lower levels
+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(30-40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Level Requirement reduced by 100 (Hidden)
 
Axiom PerpetuumAxiom Perpetuum - one of the best leveling weapons for Spell Casters which adds a ton of flat Elemental Damage to your Spells
12% increased Elemental Damage
Adds (2-3) to (5-6) Fire Damage to Spells
Adds (2-3) to (5-6) Cold Damage to Spells
Adds 1 to (10-12) Lightning Damage to Spells
(4-6)% increased Cast Speed
(100-140)% increased Critical Strike Chance for Spells
 
Replica PrismweaveReplica Prismweave - an amazing Belt which adds a lot of flat Damage to your Spells (make sure you are getting the Replica one)
(12-24)% increased Global Physical Damage
Adds (7-8) to (15-16) Fire Damage to Spells
Adds (5-6) to (12-14) Cold Damage to Spells
Adds 1 to (30-34) Lightning Damage to Spells
+(6-8)% to all Elemental Resistances
10% increased Elemental Damage
30% increased Elemental Damage during any Flask Effect
 
PraxisPraxis - a great leveling Ring that reduces the Mana Cost of all abilities. It makes leveling much smoother as you won't get much Mana/Mana Regen from your Passive Tree
+(20-25) to maximum Mana
+(30-60) to maximum Mana
(3-6) Mana Regenerated per second
-(8-4) to Mana Cost of Skills
8% of Damage taken gained as Mana over 4 seconds when Hit
Victario's FlightVictario's Flight - a great pair of Boots that offers very high bonus Movement Speed, Mana Recovery, and extra Attributes
+15 to Dexterity
+15 to Intelligence
(100-150)% increased Evasion Rating
15% increased Movement Speed
(5-10)% of Damage taken gained as Mana over 4 seconds when Hit
10% increased Movement Speed for you and nearby Allies
 

 

4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:

117 Points Skill Tree  (doesn't include Passives from Cluster Jewel and Intuitive Leap)
117 Points Path of Building(PoB) link (includes all Passives and Items)

Ascendancy points:

Preferably in that order:

  1. Liege of the Primordial
  2. Elemancer
  3. Mastermind of Discord
  4. Heart of Destruction (more AoE/DPS) or Bastion of Elements (defenses/immunity to Reflect)

Pantheon:

Major God: Soul of Solaris 6% additional Physical Damage Reduction while there is only one nearby Enemy; 20% chance to take 50% less Area Damage from Hits

Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%

 

5. Final Gems links

[DPS] Crackling Lance
Crackling Lance Crackling Lance - the primary and build-defining skill that is self-casted in this setup. It builds up Intensity stacks and deal greatly increased damage with consecutive cats. It will have 50% of its' damage converted to Cold so that it generates all types of Resonance stacks
Trinity Support Trinity Support - hits you deal with Elemental Damage generate Resonance charges of the other two Elements, so if you deal both Lighting and Cold Damage with Crackling Lance, you will generate all three types of Resonance charges, greatly increasing your Elemental Damage
Unleash Support Intensify Support - grants a very strong damage multiplier based on the number of Intensify charges; basically increasing it when you are stationary, with each consecutive hit
Inspiration Support Inspiration Support - reduces the Mana Cost and increases Elemental Damage of your Crackling Lance
Spell Echo Support Spell Echo Support - makes supported Spell repeat itself an  additional time. This Gem has an even more powerful Awakened variant
Added Lightning Damage Support Added Lightning Damage Support - grants high bonus Lightning Damage added to your Crackling Lance. It also has an Awakened variant
[UTILITY] Golems
Flame Golem Summon Flame Golem - you are going to use all 5 Golems that actually benefit this build, so only Carrion will be left behind. Flame Golem increases your Damage directly
Summon Lightning Golem Summon Lightning Golem - Lightning Golem increases your Attack and Cast Speed (only the latter matters for us in this build)
Summon Ice Golem Summon Ice Golem - increases Accuracy Rating (irrelevant) and Critical Strike Chance
Summon Chaos Golem Summon Chaos Golem - grants high Physical Damage mitigation
Summon Stone Golem Summon Stone Golem - increases Life Regeneration
Meat Shield Support Meat Shield Support - makes linked Golem defensive, meaning they will take less damage and Taunt enemies that try to attack you
[UTILITY] Auras
Zealotry Zealotry - increases your Spell Damage and Spell Critical Strike Chance. Combined with powerful Aura modifiers you can get from Watcher's Eye, this is the best Aura for this build DPS-wise
Wrath Wrath - increases your Lightning Spell Damage significantly
Herald of Ice Herald of Ice - grants extra Cold Damage to Spells, but why you mainly want to have it, are the explosions it causes when you kill Frozen enemies. If by any chance you don't have enough Mana or your Mana Regeneration is too slow, you may consider removing Herald of Ice entirely from your skill set
Enlighten Support Enlighten Support - reduces the Mana Reservation cost of linked Spells
[UTILITY] Hydrosphere
Hydrosphere Hydrosphere - a powerful AoE utility Spell which applies Cold and Lightning Exposure to nearyb enemies. The effect is increases by using Mastermind of Discord Passive
Awakened Hextouch Support Awakened Hextouch Support - the Awakened version of this Gem allows you to apply a second Curse via Hydrosphere's pulses
Elemental Weakness Elemental Weakness - one of the best Curses for this build. Asssuming you are applying Assassin's Mark via your Ring, this is the best secondary one you can use here
Increased Area of Effect Support Increased Area of Effect Support
[UTILITY] Flame Dash/Steelskin
Flame Dash Flame Dash - the recommended Movement Skill for this build. It allows you to progress faster through Maps and avoid heavy damage
Arcane Surge Arcane Surge Support - causes linked Spells to grant Arcane Surge buff when you spend a certain amount of Mana on them. Keep this Gem at level 5 so that it is triggered after each cast of Flame Dash
Second Wind Support Second Wind Support - increases the Cooldown Recovery Speed of linked spells and adds an additional charge on Flame Dash
Steelskin Steelskin - grants a protective shield that absorbs incoming damage
[UTILITY] Assassin's Mark
(Ring affix)
Assassin's Mark Assassin's Mark - the best Curse for this build which increases your effective Crit. Chance and generates Power Charges on kills. It has to be applied by an affix on a Shaper Ring


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5. Gear Setup

Below you will find the recommended gear for our Crackling Lance Elementalist. Most of the gear is optional, with only Call of the Brotherhood and Glorious Vanity Jewel being the must-have Items. All the other equipment can be replaced with random Rares and/or Uniques that offer similar stats and utility. Overall, this build can get pretty expensive, but it can be played on a medium budget as well

We guarantee that our list will:

  1. Cap your Elemental Resistances 
  2. Give you enough DPS, Life, and Energy Shield to start mapping successfully
  3. Save you at least a couple of hours!

Stat priorities on items:

  1. Elemental Resistances
  2. Maximum Life
  3. Critical Strike Multiplier
  4. Spell Damage/Added Lightning Damage to Spells
  5. Cast Speed
  6. Critical Strike Chance
Crown of the Inward Eye(Helmet) Crown of the Inward Eye - one of the best Helmets for this build as it grants high bonus DPS since you are increasing your Life/Mana/Energy Shield from various Passives
333% increased Armour and Energy Shield
(9-21)% increased maximum Life, Mana and Global Energy Shield
Transfiguration of Soul
Transfiguration of Body
Transfiguration of Mind
Rare Helmet(Helmet) Rare Helmet - always a decent option. You can pick ES base with high bonus Life for high defensive Utility
Recommended affixes:
90 Maximum Life
Optional affixes:
Elemental Resistances
Critical Strike Multiplier
Attributes
Helmet enchantment:
Crackling Lance deals 40% increased Damage
Crackling Lance has 16% increased Cast Speed
Rare Body Armour(Body Armour) Rare Body Armour - the best all-round Armour you can use for this build. You need to have a Crafted affix that will increase your Maximum Energy Shield based on your Max Life
Recommended affixes:
110 Maximum Life
60% Total Elemental Resistances
Gain 10% of Maximum Life as Extra Maximum Energy Shield
Optional affixes:
Attributes
Carcass Jack(Body Armour) Carcass Jack - great pick if you want to maximize your clear speed when farming lower-tier content
(120-150)% increased Evasion and Energy Shield
+(50-70) to maximum Life
+(9-12)% to all Elemental Resistances
(40-50)% increased Area of Effect
(40-50)% increased Area Damage
Extra gore
Rare Staff(Weapon) Rare Staff - sky is the limit when it comes to picking up your Staff for this build. Simply aim for the highest Lightning Spell Damage bonuses and possibly increases to the level of All Lightning Spell Gems as well. We recommend getting a staff with Attack Block Chance implicit, buf if you want to maximize your DPS, Spell Crit. Chance ones will also work
Recommended affixes:
100% Lightning Spell Damage
Added Lightning Damage to Spells
30% Cast Speed
Optional affixes:
Critical Strike Chance for Spells
+2-3 to All Lightning Spell Skill Gems
Agnerod West(Weapon) Agnerod West - quite ok budget alternative to a much more expensive Rare. It offers most of the required stats, but only lacks bonuses to Crit. Chance and Cast Speed
+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of all Lightning Spell Skill Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
Adds (5-15) to (100-140) Lightning Damage to Spells
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Rare Boots(Boots) Rare Boots - pick a pair with the highest Life/Resistances combo with at least 25% bonus Movement Speed
Recommended affixes:
70 Maximum Life
25% Increased Movement Speed
90% Total Elemental Resistances
Optional affixes:
Attributes
Gain Elusive on Critical Strike
Boot Enchantment:
16% increased Attack and Cast Speed if you've Killed Recently
18% reduced Mana Cost of Skills if you've been Hit Recently
Stygian Vise(Belt) Stygian Vise - the best option for this build. Get as much Life here as possible, and some extra Resistances
Recommended affixes:
100 Maximum Life
80% Total Elemental Resistances
Optional affixes:
Increased Damage (Generic/Elemental/Lightning)
Maximum Life %
Rare Amulet(Amulet) Rare Amulet - the BiS option for this build. If you have problems with Mana you can get the Reduced Mana affix here which should help you easily maintain all the Auras
Recommended affixes:
60 Maximum Life
40 Dexterity
35% Critical Strike Multiplier
Optional affixes:
#% Reduced Mana Reserved (if necessary)
Spell Damage
Mana Regeneration Rate
Recommended Anointments:
Doom Cast (best DPS)
Charisma (in case of Mana issues)
Two Stone Ring(Ring) Rare Rings - just aim to get high Life, Resistances, and Attributes. You should also get Assassin's Mark on the Rare Ring
Recommended affixes:
50 Maximum Life
80% Total Elemental Resistances
Trigger Level # Assassin's Mark when you Hit a Rare or Unique Enemy
Optional affixes:
Mana/Mana Regeneration Rate
Attributes
Call of the Brotherhood(Ring) Call of the Brotherhood - a mandatory Ring for this build which allows you to convert 50% of your Lightning Damage to Cold so that you can efficiently this build. Make sure to use Elemental Catalysts here to maximize the conversion effect and DPS bonus
+(12-16)% to Cold and Lightning Resistances
+(15-25) to Intelligence
(15-25)% increased Lightning Damage
(30-40)% increased Mana Regeneration Rate
40% of Lightning Damage Converted to Cold Damage
Your spells have 100% chance to Shock against Frozen Enemies
Rare Gloves(Gloves) Rare Gloves - once again aim for high defensive stats
Recommended affixes:
100 Maximum Life
Optional affixes:
Spell Damage
Elemental Resistances
Global Critical Strike Chance / Elemental Damage if you've dealt a Critical Strike Recently
Attributes
 Large Cluster Jewel(Jewel) Large Cluster Jewel - it's pretty much mandatory to grab a Large Cluster Jewel with Doryani's Lessons (among other Passives) as it's one of the few ways to gain Life Leech in this build
Recommended affixes:
 1 Added Passive Skill is Doryani's Lesson
1 Added Passive Skill is Prismatic Heart
1 Added Passive Skill is Snowstorm
Medium Cluster Jewel(Jewel) Medium Cluster Jewel - if you can invest some extra cash into this build we greatly recommend getting a Medium Cluster Jewel with Master of Fear and Wish for Death Passives. You basically gain Culling Strike and Unnerve enemies on hit when you get it, but it will most likely cost a couple of Exalted Orbs
    Recommended affixes:
1 Added Passive Skill is Master of Fear
1 Added Passive Skill is Wish for Death
Intuitive Leap(Jewel) Intuitive Leap - allows you to allocate several extremely important Passives without having to connect them to your Tree. You have to socket it right above Witch's starting point
Passives in Radius can be Allocated without being connected to your tree
Passives allocated: 
 Enigmatic Defense
Discord Artisan
Mystic Bulwark
Prodigal Perfection
Blast Radius
Anima Stone(Jewel) The Anima Stone -  allows you to summon an extra Golem which not only grants bonuses directly from itself, but also increases your Damage and effectiveness of other Golems you have thanks to Elementalist's Passives
+1 to maximum number of Golems
+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped
Abyss Jewel(Jewel) Rare Abyss Jewel - you can get extra Life here and Crit. Multiplier. You can also try getting a Jewel with a chance to Hinder enemies on Spell Hit
Recommended affixes:
maximum Life
Global Critical Strike Multiplier
Optional affixes: 
Chance to Hinder enemies on Spell hit
Added Lightning Damage to Spells
Glorious Vanity(Jewel) Glorious Vanity -  allows you to convert one of the Notable Passives to Corrupted Soul. Our Jewel had the following affix "Bathed in the blood of 2380 sacrificed in the name of Doryani" and it converted Mind over Matter. In this socket it will also change the effect of Arcanist's Dominion, and our Jewel made it grant extra Block Chance which wasn't bad at all for our build
Bathed in the blood of (100-8000) sacrificed in the name of (Ahuana-Doryani-Xibaqua)
Passives in radius are Conquered by the Vaal
Historic
Watcher's Eye(Jewel) Watcher's Eye - we recommend getting a Watcher's Eye Jewel with double Zealotry or Zealotry + Wrath bonuses, which shouldn't cost a fortune, and grant simply massive DPS bonus
(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers> 
Recommended Aura modifiers:
Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage
(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
(40-60)% increased Lightning Damage while affected by Wrath(40-60)% increased Lightning Damage while affected by Wrath
 
Cobalt Jewel(Jewel) Rare Jewels - just get Max Life, Crit Multi, and Spell Damage here
Recommended affixes:
maximum Life
Global Critical Strike Multiplier/Critical Strike Multiplier with Elemental / Fire Skills
Optional affixes:
Increased Spell/Area Damage
Elemental Resistances
Bottled Faith(Flask) Bottled Faith - the best Utility Flask for this build. It grants very high DPS by adding flat extra Crit. Chance
40% increased Damage
Creates Consecrated Ground on Use
(30-50)% increased Duration
Consecrated Ground created by this Flask has Tripled Radius
+(1-2)% to Critical Strike Chance against Enemies on Consecrated Ground during Effect
Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies
Rumi's Concoction(Flask) Rumi's Concoction - a great defensive Flask which increases your Chance to Block Spells and Attacks
+3000 to Armour
+(14-20)% Chance to Block Attack Damage during Flask effect
+(6-10)% Chance to Block Spell Damage during Flask effect
Other suggested Flasks:
  1. Bubbling Divine Life Flask of Staunching (Bleeding Immunity)
  2. Enduring Eternal Mana Flask of Warding (Curse immunity)
  3. Experimenter's Diamond Flask of Adrenaline (Freeze immunity)
Bottled FaithRumi's ConcoctionLife FlaskEternal Mana FlaskDiamond Flask


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If you have any feedback about this build or suggestions for the next one, please let us know in the comments below! 

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