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Path of Exile 2 - Charms
"wiki" Page

Charms are the trinkets that activate automatically once their condition is fulfilled and last for, usually, 3 or 4 seconds. During this time they provide you with a bonus, most of the time correlated with the condition that triggered them; for example, after taking fire damage, a ruby charm will grant you some extra fire resistance. A character is capable of equipping up to 3 Charms depending on their belt, but that number may increase in the future alongside the introduction of new belts.

Any character can use any Charm they like, they only possess a level restriction. They also don't seem very impactful at first glance. At low levels, you will probably wear them to patch up a single missing resistance or change them before a particularly tough boss fight to avoid being frozen or stunned. Later on, they are great at disabling pesky ailments like freeze or bleed that you are just not suited to deal with, or increasing the rarity of items found. Unique Charms, however, change the build drastically, and on some occasions, they are the cornerstone of a build, as is the case with Beira's Anguish.

 

List of Unique Charms in Path of Exile 2

BREATH OF THE MOUNTAINS
SAPPHIRE CHARM

Lasts 4.00 Seconds
Consumes 20 of 40 Charges on use
+25% to Cold Resistance
Requires Level 5

Used when you take Cold Damage from a Hit
(10–15)% reduced Charges per use
Grants a Power Charge on use

BREATH OF THE MOUNTAINS

NGAMAHU'S CHOSEN
RUBY CHARM

Lasts 4.00 Seconds
Consumes 20 of 40 Charges on use
+25% to Fire Resistance
Requires Level 5

Used when you take Fire Damage from a Hit
(30–40)% increased Charges
Grants up to your maximum Rage on use

NGAMAHU'S CHOSEN

VALAKO'S ROAR
TOPAZ CHARM

Lasts 4.00 Seconds
Consumes 20 of 40 Charges on use
+25% to Lightning Resistance
Requires Level 5

Used when you take Lightning Damage from a Hit
(30–40)% increased Charges gained
Grants a Frenzy Charge on use

VALAKO'S ROAR

FOR UTOPIA
STONE CHARM

Lasts 3.00 Seconds
Consumes 20 of 40 Charges on use
Cannot be Stunned
Requires Level 8

Used when you become Stunned
Defend with 200% of Armour during effect

FOR UTOPIA

THE FALL OF THE AXE
SILVER CHARM

Lasts 3.00 Seconds
Consumes 20 of 40 Charges on use
Your speed is unaffected by Slows
Requires Level 10

Used when you are affected by a Slow
Grants Onslaught during effect

THE FALL OF THE AXE

NASCENT HOPE
FORKED SPEAR

Lasts 3.00 Seconds
Consumes 40 of 40 Charges on use
Grants Immunity to Freeze
Requires Level 12

Used when you become Frozen
(20–25)% Chance to gain a Charge when you Kill an Enemy
Energy Shield Recharge starts on use

NASCENT HOPE

SANGUIS HEROUM
FORKED SPEAR

Lasts 3.00 Seconds
Consumes 30 of 40 Charges on use
Grants Immunity to Bleeding
Requires Level 18

Used when you start Bleeding
Creates Consecrated Ground on use
Gains (0.15–0.2) Charges per Second

SANGUIS HEROUM

ARAKAALI'S GIFT
ANTIDOTE CHARM

Lasts 3.00 Seconds
Consumes 20 of 40 Charges on use
Grants Immunity to Poison
Requires Level 24

Used when you become Poisoned
Recover Life equal to (15–20)% of Mana Flask's Recovery Amount when used
Recover Mana equal to (15–20)% of Life Flask's Recovery Amount when used

ARAKAALI'S GIFT

BEIRA'S ANGUISH
DOUSING CHARM

Lasts 3.00 Seconds
Consumes 30 of 40 Charges on use
Grants Immunity to Ignite
Requires Level 32

Used when you become Ignited
(20-25)% Chance to gain a Charge when you Kill an Enemy
Ignite Enemies in Presence as though dealing Fire damage equal to 500% of your maximum life when used

BEIRA'S ANGUISH

THE BLACK CAT
GROUNDING CHARM

Lasts 3.00 Seconds
Consumes 30 of 40 Charges on use
Grants Immunity to Shock
Requires Level 32

Used when you become Shocked
(10–20)% increased Duration
Lightning Damage of Enemies Hitting you is Unlucky during effect

THE BLACK CAT

FORSAKEN BANGLE
AMETHYST CHARM

Lasts 4.00 Seconds
Consumes 30 of 40 Charges on use
+18% to Chaos Resistance
Requires Level 40

Used when you take Chaos damage from a Hit
(15–25)% increased Duration
50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect

FORSAKEN BANGLE

RITE OF PASSAGE
GOLDEN CHARM

Lasts 1.00 Seconds
Consumes 80 of 80 Charges on use
15% increased Rarity of Items found
Requires Level 50

Used when you kill a Rare or Unique Enemy
Possessed by Spirit Of The <Azmeri Spirit> for (10–20) seconds on use

RITE OF PASSAGE

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