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Rare Items (Silver Ore,Iron Chunk,Materials) - Items for Salvage

Rare Items (Silver Ore,Iron Chunk,Materials) - Items for Salvage

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Rare Items (Veiled Crystals,Materials) - Items for Salvage

Rare Items (Veiled Crystals,Materials) - Items for Salvage

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Rare Items (Superior Leather,Rawhide,Materials) - Items for Salvage

Rare Items (Superior Leather,Rawhide,Materials) - Items for Salvage

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Rare Items (Silver Ore,Iron Chunk,Materials) - Items for Salvage

Rare Items (Silver Ore,Iron Chunk,Materials) - Items for Salvage

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Rare Items (Veiled Crystals,Materials) - Items for Salvage

Rare Items (Veiled Crystals,Materials) - Items for Salvage

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Rare Items (Superior Leather,Rawhide,Materials) - Items for Salvage

Rare Items (Superior Leather,Rawhide,Materials) - Items for Salvage

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Rare Items (Silver Ore,Iron Chunk,Materials) - Items for Salvage

Rare Items (Silver Ore,Iron Chunk,Materials) - Items for Salvage

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Rare Items (Veiled Crystals,Materials) - Items for Salvage

Rare Items (Veiled Crystals,Materials) - Items for Salvage

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Any custom items in the game 3/4 or 4/4 | 925 IP (Helms,Gloves,Boots,Chests,Pants)

Any custom items in the game 3/4 or 4/4 | 925 IP (Helms,Gloves,Boots,Chests,Pants)

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Any custom items in the game 3/4 or 4/4 | 925 IP

Any custom items in the game 3/4 or 4/4 | 925 IP

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Any custom items in the game 3/4 or 4/4 | 925 IP (Helms,Gloves,Boots,Chests,Pants)

Any custom items in the game 3/4 or 4/4 | 925 IP (Helms,Gloves,Boots,Chests,Pants)

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Any custom items in the game 3/4 or 4/4 | 925 IP

Any custom items in the game 3/4 or 4/4 | 925 IP

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Ancestral Rare Items for Salvage - Veiled Crystals,Silver Ore,Superior Leather,Rawhide,Iron Chunk

Ancestral Rare Items for Salvage - Veiled Crystals,Silver Ore,Superior Leather,Rawhide,Iron Chunk

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Ancestral Rare Items for Salvage - Veiled Crystals,Silver Ore,Superior Leather,Rawhide,Iron Chunk

Ancestral Rare Items for Salvage - Veiled Crystals,Silver Ore,Superior Leather,Rawhide,Iron Chunk

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Rare Items [Veiled Crystal,Silver Ores, Iron Chunk, Rawhide, Superior Leather, Materials, Resources]

Rare Items [Veiled Crystal,Silver Ores, Iron Chunk, Rawhide, Superior Leather, Materials, Resources]

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Uber unique Harlequin Crest [Shako] | 100% you get on your account

Uber unique Harlequin Crest [Shako] | 100% you get on your account

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Ancestral Helm 925 4/4 properties for Barbarian, Sorcerer, Druid, Necromancer, Rogue | Rare items

Ancestral Helm 925 4/4 properties for Barbarian, Sorcerer, Druid, Necromancer, Rogue | Rare items

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DIABLO 4 ARMORS

In Diablo games, there are often variations and upgrades within each armor type. For example, players may find magical or rare versions of armor with enhanced attributes, such as increased defense, elemental resistances, or unique bonuses specific to certain classes or playstyles. Additionally, armor in Diablo games often comes with sockets that allow players to insert gems or other enhancements to further customize their character's abilities and attributes. They provide defensive bonuses, helping to reduce incoming damage from enemies. Armor types can vary, offering different levels of protection, mobility, and attribute bonuses. There are 5 major Gear types, and each one of them is specialized in its unique role. 

  1. Helmets: Helmets are gear pieces worn on the head to provide protection and various bonuses. They typically offer offensive and utility attributes. Helmets may provide bonuses to specific stats, such as increased strength, dexterity, or intelligence, Cooldown Recover, or maximum Life and Resources. 

  2. Armor: Armor refers to pieces like chest armor, also known as breastplates or cuirasses. These gear pieces cover the torso and provide significant defensive bonuses. Chest armor often offers higher armor values compared to other gear pieces and may have offensive and defensive bonuses. They often grant bonuses to your utility Skill Ranks. 

  3. Pants: Pants, also known as leggings or greaves, provide protection for the legs. They contribute to the character's overall defense and are purely devoted to the defensive aspects of the game. Pants may also have bonus Ranks for defensive abilities, which fits the overall theme of this slot. It is the bareback bone of your defenses, so do not neglect to upgrade them! 

  4. Gloves: Gloves are worn on the hands and offer various benefits. It is a slot specialized only on increasing your damage done, the only defensive element you should have here is the base Armour. Gloves may also offer offensive attributes that enhance the character's combat capabilities. These attributes can include increased attack speed, critical hit chance, critical hit damage, or bonuses to specific damage types or weapon types. Depending on the class or character build, gloves in Diablo 4 might have specific bonuses or attributes that synergize with the class's abilities and playstyle. For example, gloves for a spellcaster class might provide bonuses to spell damage or reduce spellcasting resource costs.

  5. Boots: Boots are worn on the feet and offer both defensive and mobility-related attributes. They can provide increased movement speed, improved dodge chance, or resistance. Some boots might have bonuses that enhance specific abilities or provide unique effects, such as leaving trails of ice. Boots in Diablo 4 are expected to provide defensive bonuses to the character. These bonuses can include attributes such as increased armor, resistance to specific damage types, or bonuses to defensive statistics. Boots may contribute to the character's overall defense against enemy attacks. They also often offer attributes that enhance the character's mobility. These can include increased movement speed, improved dodge chance, or bonuses to skills related to movement or evasion.

In Diablo 4, armor plays a crucial role in character progression and survival. It serves as a means of protecting your character from incoming damage and increasing their overall survivability, as well as increasing your Damage output by increasing the Ranks of your Skills, increasing the Damage you deal, or improving your Critical Strike Potential. It can also increase your Lucky Strike Chance, which is often required for a smoother gameplay style. Here are some key aspects of armor in Diablo 4:

  1. Defensive Bonuses: Armor provides defensive bonuses that help reduce the amount of damage your character takes from enemies. It enhances your character's resilience and ability to withstand attacks.

  2. Offensive Bonuses: Each Item has 4 or 5 Affixes, and most of them can be focused on the offensive. Their usefulness varies from Item to Item, so you should always keep an eye on their bonuses. 

  3. Attribute Enhancements: Armor can enhance your character's attributes, such as strength, dexterity, or intelligence. They are necessary to increase your Character Power. 

  4. Rarity and Affixes: Armor pieces come in different rarities, such as common, magic, rare, and legendary. Higher rarity armor tends to have better overall stats, additional bonuses, and unique affixes that can significantly impact your character's power.

  5. There are no Set Items currently in the Game. Many players may miss that feature, as it was common practice in previous Diablo game series. It may change in the future, however, with the additional Seasons releasing new content. 

  6. Visual Customization: Diablo 4 is expected to feature a high level of visual customization, allowing you to personalize the appearance of your character's armor. This feature will allow you to create a unique visual identity for your character while maintaining the stats and attributes of the equipped armor.

  7. Trading and Economy: Your Gear makes up your character power To make sure you are always at the best of your potential, you should never stop trying to acquire a better Armour. A well-rolled Rare Item can vastly outperform a random Legendary one, so try to check them out before you salvage them for materials. Remember, you can also trade Rare Items with other players on marketplaces such as Odealo for millions of Gold or real money. 

DIABLO 4 UNIQUE HELMETS

Harlequin Crest

The most sought-after Helmet in the game, it is speculated to be more common in the upcoming Seasonal content. Can be used by any Build to make it significantly better. Unless you really need a different Unique Helmet. 

Harlequin Crest

  • Maximum Life
  • Cooldown Reduction
  • Crafting Material Find
  • All Stats
  • Gain [10.0 - 20.0%] Damage Reduction. In addition, gain +4 Ranks to all Skills.

Andariel's Visage

Another extremely rare Item. It is the only source of the Life Steal modifier in the game, and Poison Nova can be used for many combos. 

Mother's Embrace

  • All Stats
  • Attack Speed
  • Life Steal
  • Poison Resistance
  • Lucky Hit: Up to a [15 - 20%] chance to trigger a poison nova that applies [X] Poisoning damage over 5 seconds to enemies in the area.

Tempest Roar

A Build-enabling Unique. It converts Storm Skills into Werewolf Skills and grants them a chance to restore Spirit. 

Tempest Roar

  • Damage While Shapeshifted
  • Poison Resistance
  • Maximum Spirit
  • Life On Kill
  • Lucky Hit: Storm Skills have up to a [15 - 25%] chance to grant 4 Spirit. Your base Storm Skills are now also Werewolf Skills.

Vasily's Prayer

Another important Unique Helmet for certain Druid's Builds. It converts Earth Skills into Werebear, which allows for better scaling. It also grants them Fortify. 

Vasily's Prayer

  • Damage While Shapeshifted
  • Lightning Resistance
  • Maximum Life
  • Spirit On Kill
  • Your Earth Skills are now also Werebear Skills and Fortify you for [X].

Deathless Visage

If you use a Bone Spear in your Necromancer Build, this Helmet will make it significantly better by creating additional explosions. It also boosts your maximum Essence and Critical Strike Damage for Bones Skills, such as the Bone Spear itself. 

Deathless Visage

  • Armor
  • Physical Damage
  • Critical Strike Damage for Bone Skills
  • Maximum Essence
  • Bone Spear leaves behind echoes as it travels that explode, dealing [X] damage.

Cowl of the Nameless

Great Helmet for Builds that rely on Lucky Hit Chance procs. It also grants you Cooldown Reduction and makes your Crow Control effect last longer, or Stagger bosses for more. 

Cowl of the Nameless

  • Dexterity
  • Cooldown Reduction
  • Crowd Control Duration Bonus
  • Maximum Energy
  • You gain [15 - 25%] increased Lucky Hit Chance against Crowd Controlled enemies.
DIABLO 4 UNIQUE CHEST ARMOURS

Razorplate

Straightforward, yet complex Unique Item. It grants an enormous amount of Torns, which can turn your Build upside down if you decide to devote to that mechanic. 

razorplate

  • Gain [X] Thorns.

Rage of Harrogath

Very universal Barbarian's Chest Armour. Since Bleeding is so easy to apply with just a single Passive, you can fit this Chest into every Build to make it better. 

Rage of Harrogath

  • Physical Damage
  • Physical Critical Strike Chance Against Elites
  • Damage Reduction From Bleeding Enemies
  • Thorns
  • Lucky Hit: Up to a [20 - 40%] chance to reduce the Cooldowns of your Non-Ultimate Skills by 1.5 seconds when you inflict Bleeding on Elites.

Insatiable Fury

Improves the Ranks of all Werebear Skills, and makes your Werebear a default form, which grants you certain Werebear Form bonuses stay even outside the combat. 

Insatiable Fury

  • Physical Damage
  • Overpower Damage
  • Damage Reduction While Fortified
  • Armor While in Werebear Form
  • Werebear form is now your true form, and you gain +2 Ranks to all Werebear Skills.

Mad Wolf's Glee

The Werewolf counterpart of the previous Armour. It grants you Damage Reduction from Poisoned Enemies and uniquely increases your Movement Speed. 

Mad Wolf's Glee

  • Physical Damage
  • Poison Damage
  • Damage Reduction from Poisoned Enemies
  • Movement Speed
  • Werewolf form is now your true form, and you gain +2 Ranks to all Werewolf Skills.

Raiment of the Infinite

Every Sorcerer's favourite Unique. Using Teleport will Pull all nearby enemies and Stunn them, vastly increasing your Clear Speed. It also works with your Teleport Mastery, which turns regular Evade into Teleport. 

Raiment of the Infinite

  • Intelligence
  • Damage to Close Enemies
  • Damage to Stunned Enemies
  • Ranks to Glass Cannon
  • After using Teleport, Close enemies are Pulled to you and Stunned for [2 - 3] seconds, but Teleport's cooldown is increased by 20%.

Blood Artisan's Cuirass

A great addition for Necromancers who use Bone Spirit, but its usefulness falls down when you try to push very high levels of Nightmare Sigils. 

Blood Artisan's Cuirass

  • Damage for X Seconds After Picking Up a Blood Orb (?)
  • Blood Orb Healing
  • Armor
  • Ranks to Bone Spirit
  • When you pick up [10 - 5] Blood Orbs, a free Bone Spirit is spawned, dealing bonus damage based on your current Life percent.
DIABLO 4 UNIQUE PANTS

Temerity

A great pair of Pants if you have lots of Damage Reduction sources in other Gear slots. It generates tons of Barriers and improves your Life sustainability.  

Temerity

  • Potion Charges
  • Potion Drop Rate
  • Lucky Hit: Chance to Heal
  • Healing
  • Effects that Heal you beyond 100% Life grant you a Barrier up to [40 - 80%] of your Maximum Life that lasts for 8 seconds.

Storm's Companion

Infuses your trusty Wolf Companions with the Lightning powers. It is an interesting Unique Item, but unfortunately, it is rather underperforming currently. 

Storm's Companion

  • Companion Skill Damage
  • Companion Movement Speed
  • Potion Drop Chance
  • Ranks to Wolves
  • Your Wolf Companions are infused with the power of the storm, dealing Lightning damage and gaining the Storm Howl ability.

Eyes in the Dark

A powerful pair of pants that greatly improve your Ultimate ability, the Death Trap. It is great to push harder content when your Damage is not enough to one-shot non-Boss enemies. 

Eyes in the Dark

  • Dodge Chance
  • Shadow Damage
  • Damage to Elites
  • Damage to Trapped Enemies
  • Unless it hits a Boss or Player, Death Trap will continue to re-arm itself until it kills an enemy. However, Death Trap's Cooldown is increased by [30 - 15%].

Iceheart Brais

A very powerful, and uncommonly offensive-oriented Unique Item for Sorcerers. Casting free Frost Novas is very helpful to improve Clear Speed, and Damage bonuses to Frozen and Injured Enemies further specialize that Class into conditional Bursts. 

Iceheart Brais

  • Intelligence
  • Damage to Frozen Enemies
  • Damage to Injured Enemies
  • Freeze Duration
  • Enemies that die while Frozen, have a [11 - 20%] chance to unleash a Frost Nova.
DIABLO 4 UNIQUE GLOVES

Frostburn

Those Gloves can greatly increase your Damage indirectly by allowing you to inflict Freeze or Stagger more often, and by Restoring your Primary Resources from time to time. 

Frostburn

  • Critical Strike Chance
  • Cold Damage
  • Freeze Duration
  • Lucky Hit: Chance to Restore Primary Resource
  • Lucky Hit: Up to a [15 - 25%] chance to Freeze enemies for 2 seconds.

Fists of Fate

If you are feeling lucky, you should try out those Gloves. With those, you can deal up to triple the amount of your normal Damage causing very flashy numbers on your screen. They also provide decent Life and Resource Sustain and can inflict Crowd Control on the Enemy. 

Fists of Fate

  • Lucky Hit: Chance to Heal
  • Lucky Hit: Chance to Restore Primary Resource
  • Lucky Hit: Immobilize Chance
  • Lucky Hit: Daze Chance
  • Your attacks randomly deal 1% to [200 - 300%] of their normal damage.

Gohr's Devastating Grips

A certainly must-have Item for every Whirlwind Build out there! When you stop channeling Whirlwind, it will explode in a massive AoE for lots of Damage. You automatically activate it when you pause to use Shouts and other utility Skills. 

Gohr's Devastating Grips

  • Attack Speed
  • Lucky Hit Chance
  • Fury On Kill
  • Ranks to Whirlwind
  • Whirlwind explodes after it ends, dealing [16 - 26%] of the total Base damage dealt by the first 100 hits to surrounding enemies as Fire damage.

Howl from Below

A very important Gloves for many Necromancers. It boosts your Lucky Hit Chance which is often used to generate Essence or Corpses and makes your Corpse Explosion deal more Damage. 

Howl from Below

  • Lucky Hit Chance
  • Attack Speed for Corpse Skills
  • Lucky Hit: Stun Chance
  • Lucky Hit: Fear Chance
  • Instead of detonating immediately, Corpse Explosion summons a Volatile Skeleton that charges at a random enemy and explodes. Corpse Explosion's damage is increased by [30 - 40%].

Grasp of Shadow

If you land Lucky Hit on a Vulnerable enemy you will have a chance to double your Damage by summoning a Shadow Clone that repeats your Attack. Those Gloves also provide very useful stats like Attack Speed or Vulnerable Damage. 

Grasp of Shadow

  • Attack Speed
  • Vulnerable Damage
  • Shadow Clone Damage
  • Ranks to Core Skills (?)
  • Lucky Hit: Damaging a Vulnerable enemy with a Marskman or Cutthroat Skill has up to a [20 - 30%] chance to summon a Shadow Clone that mimics your attack.

Gloves of the Illuminator

To make use of those Gloves you would need to carefully aim with your Fireballs so they bounce on your enemies at least a few times to compensate for the Damage penalty. 

Gloves of the Illuminator

  • Critical Strike Chance
  • Attack Speed for Fireball
  • Lucky Hit: Stun Chance
  • Ranks to Fireball
  • Fireball now bounces as it travels, exploding each time it hits the ground, but it's explosion deals [75 - 65%] less damage.
DIABLO 4 UNIQUE BOOTS

Penitent Greaves

You can use those Boots on basically every Build and enjoy a free Damage Multiplier. The frost trail covers a decent area around you and can be used to trigger other Crowd Control effects. 

Penitent Greaves

  • Movement Speed
  • Crowd Control Duration
  • Reduced Duration of Enemy Slow
  • Cold Resistance
  • You leave behind a trail of frost that Chills enemies. You deal [7 - 10%] more damage to Chilled enemies.

100,000 Steps

This pair of  Boots grants you a free Ground Stomp that generates up to 50 Fury when you gain a full bonus from the Walking Aresnal Passive. The long Cooldown makes it rather clunky to use. 

100,000 Steps

  • Dexterity
  • Damage When Swapping Weapons
  • Damage to Stunned Enemies
  • Ranks to Ground Stomp
  • After gaining the final damage bonus from the Walking Arsenal Key Passive, you automatically cast Ground Stomp and gain [32 - 50] Fury. This cannot happen more than once every 30 seconds.

Greaves of the Empty Tomb

Improves your Sever ability by leaving a Shadow DoT effect on the ground. It can be used for its Damage, or to speed up procs from Lucky Hits or Shadowflame Passive. 

Greaves of the Empty Tomb

  • Intelligence
  • Essence Cost Reduction
  • Lucky Hit: Apply Shadow DoT (?)
  • Damage Reduction From Enemies That Are Shadow DoT (?)
  • Create desecrated ground beneath your Sever specters as they travel, damaging enemies for [X] Shadow damage over 2 seconds.

Esu's Heirloom

You can have up to a 125% Movement Speed bonus, which would mean a 30% bonus Critical Strike Chance with those Boots. They also increase the duration of many powerful Shrine Buffs on yourself. 

Esu's Heirloom

  • Movement Speed
  • Movement Speed for X seconds on Elite Kill
  • Shrine Buff Duration
  • Reduced Duration of Enemy Slow
  • Your Critical Strike Chance is increased by [15 - 25%] of your Movement Speed bonus.

 

Players are provided with the opportunity to modify unwanted attributes on Rare or Legendary equipment through the assistance of the Occultist. However, exercising caution is recommended, as the item becomes permanently bound to the player's account once it has been enchanted via the re-rolling process if it wasn't already.

Throughout the process of re-rolling, players have the ability to repeatedly modify a single stat bonus on each item, proving to be particularly advantageous during the endgame phase. This grants player the means to elevate exceptional legendary items to their utmost potential. For instance, in the case of an item boasting three nearly flawless attributes out of four, players can re-roll the fourth attribute to create an impeccably perfect item with all four attributes in synergy.

Enchanting gear necessitates the expenditure of both gold and specific materials. Rare items require the use of Veiled Crystals, while legendaries call for the utilization of both Veiled Crystals and Fiend Roses.

It is of utmost importance to bear in mind that certain attributes cannot coexist, thereby making it crucial to avoid attempting to re-roll for bonuses that cannot be obtained on a specific piece of gear.

Upon completion of the enchanting process, players are presented with the choice to retain the modification or revert back to the original attribute. Irrespective of the decision made, the materials utilized will be consumed, and the item will be permanently considered enchanted. However, in both scenarios, players retain the capability to continue re-rolling in search of a superior attribute on the same item.

Additionally, you can use different Characters to reroll an Item, as the available pool is dynamic.  For example, you can use a Sorcerer Character to get a Lucky Hit Chance bonus while You Have a Barrier on a Helmet used by your Barbarian. As Barbarian, you wouldn't be able to roll that modifier in any way. 

DIABLO 4 HELMET AFFIXES

All Classes

  • All Stats
  • Strength
  • Dexterity
  • Intelligence
  • Willpower
  • Maximum Life
  • Total Armor
  • Life Regeneration while Not Damaged Recently
  • Healing Received
  • Life On Kill
  • Cooldown Reduction
  • Basic Skill Attack Speed
  • Cold Resistance
  • Fire Resistance
  • Lightning Resistance
  • Poison Resistance
  • Shadow Resistance
  • Crowd Control Duration
  • Socket

Barbarian

  • Damage while Berserking
  • Maximum Fury
  • Ranks of Death Blow
  • Ranks of Rupture
  • Ranks of Steel Grasp

Druid

  • Maximum Spirit
  • Ranks of Poison Creeper
  • Ranks of Ravens
  • Ranks of Wolves

Necromancer

  • Maximum Essence
  • Ranks of Decrepify
  • Ranks of Iron Maiden
  • Skeletal Mages Inherit [X]% of Your Thorns
  • Skeletal Warriors Inherit [X]% of Your Thorns

Rogue

  • Maximum Energy
  • Damage with Dual-Wielded Weapons
  • Ranks of Cold Imbuement
  • Ranks of Poison Imbuement
  • Ranks of Shadow Imbuement

Sorcerer

  • Maximum Mana
  • Barrier Generation
  • Lucky Hit Chance while You Have a Barrier
  • Ranks of Hydra
  • Ranks of Ice Blades
  • Ranks of Lightning Spear

DIABLO 4 CHEST ARMOUR AFFIXES

All Classes

  • All Stats
  • Strength
  • Dexterity
  • Intelligence
  • Willpower
  • Maximum Life
  • Life on Kill
  • Damage
  • Total Armor
  • Ultimate Skill Damage
  • Damage Reduction
  • Damage Reduction from Close Enemies
  • Damage Reduction from Distant Enemies
  • Cold Resistance
  • Fire Resistance
  • Lightning Resistance
  • Poison Resistance
  • Shadow Resistance
  • Control Impaired Duration
  • Thorns
  • Socket

Barbarian

  • Fortify Generation
  • Physical Damage
  • Brawling Skill Damage
  • Overpower Damage with Two-Handed Bludgeoning Weapons
  • Weapon Mastery Skill Damage
  • Damage with Dual-Wielded Weapons
  • Damage with Two-Handed Bludgeoning Weapons
  • Damage with Two-Handed Slashing Weapons
  • Damage with Skills that Swap to New Weapons
  • Ranks of Challenging Shout
  • Ranks of Ground Stomp
  • Ranks of Iron Skin
  • Ranks of Rallying Cry
  • Damage Reduction from Enemies That Are Bleeding
  • Damage Reduction while Fortified

Sorcerer

  • Barrier Generation
  • Cold Damage
  • Fire Damage
  • Lightning Damage
  • Conjuration Skill Damage
  • Frost Skill Damage
  • Pyromancy Skill Damage
  • Shock Skill Damage
  • Damage Reduction from Enemies That Are Burning

Druid

  • Fortify Generation
  • Overpower Damage with Werebear Skills
  • Damage while in Human Form
  • Damage while Shapeshifted
  • Lightning Damage
  • Physical Damage
  • Poison Damage
  • Companion Skill Damage
  • Earth Skill Damage
  • Storm Skill Damage
  • Werebear Skill Damage
  • Werewolf Skill Damage
  • Ranks of Blood Howl
  • Ranks of Cyclone Armor
  • Ranks of Debilitating Roar
  • Ranks of Earthen Bulwark
  • Damage Reduction from Enemies That Are Poisoned
  • Damage Reduction while Fortified

Necromancer

  • Maximum Minion Life
  • Fortify Generation
  • Damage for 4 Seconds After Picking Up a Blood Orb
  • Physical Damage
  • Shadow Damage
  • Blood Skill Damage
  • Bone Skill Damage
  • Darkness Skill Damage
  • Summoning Skill Damage
  • Damage Reduction from Affected By Shadow Damage Over Time Enemies
  • Damage Reduction while Fortified

Rogue

  • Physical Damage
  • Poison Damage
  • Shadow Damage
  • Cutthroat Skill Damage
  • Imbued Skill Damage
  • Marksman Skill Damage
  • Trap Skill Damage
  • Damage with Dual-Wielded Weapons
  • Damage with Ranged Weapons
  • Damage with Skills that Swap to New Weapons
  • Damage Reduction from Enemies That Are Poisoned

 

DIABLO 4 GLOVES AFFIXES

All Classes

  • All Stats
  • Strength
  • Dexterity
  • Intelligence
  • Willpower
  • Attack Speed
  • Critical Strike Chance
  • Critical Strike Chance Against Injured Enemies
  • Lucky Hit Chance
  • Overpower Damage
  • Damage to Injured Enemies
  • Lucky Hit: Up to a [X]% Chance to Heal
  • Lucky Hit: Chance to Restore [X]% Primary Resource
  • Lucky Hit: Up to a [X]% Chance to Slow

Barbarian

  • Physical Damage Over Time
  • Ranks of Double Swing
  • Ranks of Hammer of the Ancients
  • Ranks of Rend
  • Ranks of Upheaval
  • Ranks of Whirlwind

Sorcerer

  • Lightning Critical Strike Damage
  • Fire Damage Over Time
  • Ranks of Chain Lightning
  • Ranks of Charged Bolts
  • Ranks of Fireball
  • Ranks of Frozen Orb
  • Ranks of Ice Shards
  • Ranks of Incinerate

Druid

  • Critical Strike Damage with Earth Skills
  • Critical Strike Damage with Werewolf Skills
  • Lightning Critical Strike Damage
  • Storm Skill Cooldown Reduction
  • Ranks of Landslide
  • Ranks of Lightning Storm
  • Ranks of Pulverize
  • Ranks of Shred
  • Ranks of Tornado

Necromancer

  • Critical Strike Damage with Bone Skills
  • Shadow Damage Over Time
  • Ranks of Blood Lance
  • Ranks of Blood Surge
  • Ranks of Blight
  • Ranks of Bone Spear
  • Ranks of Sever

Rogue

  • Trap Skill Cooldown Reduction
  • Reduces the Arm Time of your Trap Skills
  • Attack Speed for 4 seconds after Dodging an Attack
  • Critical Strike Damage with Imbued Skills
  • Ranks of Barrage
  • Ranks of Flurry
  • Ranks of Penetrating Shot
  • Ranks of Rapid Fire
  • Ranks of Twisting Blades

DIABLO 4 PANTS AFFIXES

Implicit

  • While Injured, Your Potion Also Grants 20% Maximum Life as Barrier
  • While Injured, Your Potion Also Grants 30% Movement Speed for 2 Seconds
  • While Injured, Your Potion Also Restores 20% Resource

All Classes

  • All Stats
  • Strength
  • Dexterity
  • Intelligence
  • Willpower
  • Maximum Life
  • Healing Received
  • Total Armor
  • Life Regeneration while Not Damaged Recently
  • Damage for 4 seconds After Killing an Elite
  • Damage Reduction
  • Damage Reduction from Close Enemies
  • Damage Reduction from Distant Enemies
  • Dodge Chance
  • Dodge Chance Against Close Enemies
  • Potion Capacity
  • Potion Drop Rate
  • Thorns
  • Socket

Barbarian

  • Ranks of Leap
  • Ranks of War Cry
  • Damage Reduction from Enemies That Are Bleeding
  • Damage Reduction while Fortified
  • Berserking Duration

Druid

  • Total Armor while in Werebear Form
  • Ranks of Boulder
  • Ranks of Hurricane
  • Ranks of Rabies
  • Ranks of Trample
  • Damage Reduction from Enemies that are Poisoned
  • Damage Reduction while Fortified

Necromancer

  • Maximum Minion Life
  • Ranks of Blood Mist
  • Ranks of Corpse Explosion
  • Ranks of Bone Prison
  • Damage Reduction from Affected By Shadow Damage Over Time Enemies
  • Damage Reduction while Fortified

Rogue

  • Imbuement Skill Cooldown
  • Ranks of Smoke Grenade
  • Ranks of Poison Trap
  • Ranks of Concealment
  • Ranks of Dark Shroud
  • Damage for 4 Seconds Ater Dodging an Attack
  • Damage Reduction from Enemies that are Poisoned

Sorcerer

  • Crackling Energy Damage
  • Ranks of Ball Lightning
  • Ranks of Blizzard
  • Ranks of Firewall
  • Ranks of Meteor
  • Damage Reduction from Enemies That Are Burning

DIABLO 4 BOOTS AFFIXES

Implicit

  • +2 Max Evade Charges
    Evade Grants +50% Movement Speed for 1 Second
    Attacks Reduce Evade's Cooldown by 0.8 Second

All Classes

  • All Stats
  • Strength
  • Dexterity
  • Intelligence
  • Willpower
  • Damage Reduction while Injured
  • Cold Resistance
  • Fire Resistance
  • Lightning Resistance
  • Poison Resistance
  • Shadow Resistance
  • Dodge Chance
  • Dodge Chance Against Distant Enemies
  • Movement Speed
  • Movement Speed for 4 seconds After Killing an Elite
  • Slow Duration Reduction
  • Shrine Buff Duration

Barbarian

  • Fury Cost Reduction
  • Fortify Generation
  • Berserking Duration

Druid

  • Spirit Cost Reduction
  • Fortify Generation
  • Total Armor while in Werewolf Form

Necromancer

  • Essence Cost Reduction
  • Fortify Generation
  • Ranks of Bone Spirit
  • Ranks of Corpse Tendrils

Rogue

  • Energy Cost Reduction
  • Ranks of Dash
  • Ranks of Shadow Step
  • Ranks of Caltrops

Sorcerer

  • Mana Cost Reduction
  • Crackling Energy Damage
  • Ranks of Flame Shield
  • Ranks of Frost Nova
  • Ranks of Ice Armor
  • Ranks of Teleport
DIABLO 4 ARMOR STAT PRIORITY

As evident, a multitude of affixes is present on armor pieces, making it challenging to discern the optimal ones for your specific build. To aid you in this endeavor, we have compiled a list of essential factors that you should consider when evaluating affixes.

  • Cooldown Reduction - necessary for all Builds, to a certain degree. It helps with your offense, defense, and mobility. For some, it is crucial to have high uptime on your buffs, for some it's a matter of convenience. But it is always useful to have. 
  • Damage Reduction - there are many ways to Reduce incoming Damage, and you should make use of every bit you can find. You simply can't have too much of this bonus. 
  • Critical Strike Chance & Damage - most Builds use Crits to scale their Damage, so it's an obvious pick. 
  • Ranks for your main abilities - it is especially important for your main Damage Dealers. Increasing the Ranks of your Utility Skills is also important, as it usually reduces their Cooldowns. 
  • Lucky Hit Chance and Vulnerability Damage - simply enough, if your Build makes use of those stats, then you should boost them. 
  • Resources - if you can't use your Skill, then you simply deal no Damage. Make sure you can comfortably use your rotation, in which having Resources play a big role. 
  • Attributes - another way to greatly improve your Damage. Your main Stat usually grants you the most Power, but certain cases like Dexterity granting you a Critical Strike Chance or fulfilling Paragon Board requirement can be more rewarding. 
  • Various Damage increases - lastly, Damage itself. Most Damage bonuses are additive, meaning they have rather low value in the grand scheme of things. 

 

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