Inarius is the most versatile Necromancer set which increases your damage globally. This means that pretty much any skill can be fairly powerful when wearing the Inarius set, and in general it allows various gear and skill setups for all kind of purposes. We are presenting a Starter build for Season 13, where Inarius Grace is rewarded to Necromancer players in Haedrig Gifts. This build provides amazing damage, and good mobility (thanks to the In-geom legendary sword, as in general Necromancer is not the fastest class), and will allow you to get off to a good start in the upcoming season.
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Table of contents
General information
The entire build is based on the Grace of Inarius set which provides the following bonuses:
Inarius set builds are extremely easy to play. All you need to do is keep your Bone Armor up, and it will increase all the damage you deal by an astounding 3750%. This makes this one of the easiest sets to gear up since you can use pretty much any skill and any damage amplification item you can find during leveling. The Corpse Explosion Inarius build provides not only one of the highest damage output out of all Inarius builds, but also allow you to use In-geom for better mobility, while not sacrificing a significant portion of your DPS.
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Recommended items
Equipment | |
Head - Inarius's Understanding Stat priorities: 1) Socket 2) Critical Hit Chance 3) Intelligence 4) Vitality 5) Secondary res. Socket: |
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Chest - Inarius's Conviction Stat priorities: 1) Intelligence 2) Vitality 3) Armor 4) Reduced melee/ranged damage Sockets: |
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Pants - Golemskin Breeches |
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Gloves - Will of the Light Stat priorities: 1) Critical Hit Chance 2) Critical Hit Damage 3) Cooldown Reduction 4) Intelligence 5) Secondary res. |
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Boots - Foundation of the Light Stat priorities: 1) Intelligence 2) Vitality 3) Armor 4) All Elemental Resistances |
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Pauldrons - Inarius's Martyrdom |
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Bracers - Nemesis Bracers Stat priorities: 1) Critical Hit Chance 2) Poison damage% 3) Intelligence 4) Vitality 5) Secondary res. Special power: Shrines will spawn an enemy champion |
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Amulet - The Johnstone Stat priorities: 1) Socket 2) Critical Hit Damage 3) Critical Hit Chance 4) Poison damage% 5) Intelligence Special power: Land of the Dead grants 50 stacks of Macabre Knowledge when it expires. Macabre Knowledge increases the damage of Corpse Lance and Corpse Explosion by 150–200% |
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Ring - Krysbin's Sentence Stat priorities: 1) Socket 2) Critical Hit Chance 3) Critical Hit Damage 4) Cooldown Reduction 5) Intelligence 6) Vitality Special power: Deal 75–100% increased damage against slowed enemies or triple this bonus against enemies afflicted by any other type of control-impairing effect |
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Ring - Unity |
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Belt - Dayntee's Binding Stat priorities: 1) Intelligence 2) Vitality 3) Armor 4) Life% 5) Secondary res. Special power: Grants a 40–50% reduction in all damage taken as long as there is an enemy afflicted by one or more of the Necromancer's Curses |
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Weapon - Trag'Oul's Corroded Fang Stat priorities: 1) Socket 2) High average damage 3) Damage% 4) Cooldown Reduction 5) maximum Essence 6) Intelligence Sockets: Special power: The Cursed Scythe rune for Grim Scythe now has a 100% chance to apply a curse and the Necromancer deals 150–200% increased damage to cursed enemies |
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Off-hand - Lost Time (or any other Legendary Phylactery with appropriate stats) 1) Cooldown Reduction 2) Critical Hit Chance 3) maximum Essence 4) Intelligence 5) Vitality Special power: Cold skills reduce the movement speed of enemies by 30% and also, increase the Necromancer's movement speed by 8–10% for 5 seconds, stacking up to 5 times |
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Kanai Cube powers | |
In-geom Your skill cooldowns are reduced by 8–10 seconds for 15 seconds after killing an elite pack |
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Grasps of Essence When an exploded corpse damages at least one enemy, Corpse Explosion deals 75–100% increased damage for 6 seconds, stacking up to 5 times |
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Ring of the Royal Grandeur Reduces the number of items needed for set bonuses by 1 (to a minimum of 2) |
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Legendary Gems | |
Bane of the Trapped
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Wreath of Lightning
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Mirinae, Teardrop of the Starweaver
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Buy Necromancer Legendary and Set-farming |
Recommended skills
Active Skills | |
Corpse Explosion Target an area exploding all corpses within 11 yards, each dealing 350% damage as Physical to enemies within 20 yards Close Quarters Changes damage type to Poison and reduces damage but makes the Corpses near Necromancer to explode on top of the ones in the targeted area Your main DPS skill. Requires corpses to be used |
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Blood Rush Sheds mortal flesh to reappear up to 50 yards away Rapid Descent Leaves a corpse at your original location Used for mobility, as well as additional corpses |
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Bone Armor Rip bones from nearby enemies, dealing 125% damage as Physical, and create armor that reduces damage taken by 3% per enemy hit, up to a maximum of 10 enemies. Bone Armor lasts 60 seconds Dislocation Changes damage type to Poison, and also stuns enemies hit for 2 seconds The core skill for any Inarius set build. Grants increased damage and amazing damage reduction bonuses |
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Frailty A crippling curse that kills enemies with less than 15% Life. Lasts 30 seconds Aura of Frailty This curse works as an aura around you affecting all enemies in range Great curse option for finishing off low HP enemies. It also procs the Dayntee's Binding bonus, without using any additional skill |
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Command Golem Passive: Raise a Flesh Golem to fight for you. Flesh Golem deals 450% damage as Physical per attack Active: Command the Golem to the targeted location where it collapses into a pile of 5 corpses Flesh Golem Increases the number of created corpses to 8 Used for amazing corpses generation, as well as additional damage reduction bonus (when using Golemskin Breeches) |
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Land of the Dead All corpse skills can be used at will for 10 seconds Frozen Lands Enemies within Land of the Dead are also Frozen for the duration Amazing Necromancer skill. Allows spamming your Corpse Explosion regardless of available corpses. Used when facing hard elites and bosses |
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Passive Skills | |
Spreading Malediction Increases the Necromancer's damage done by 1% for every enemy afflicted by any Curse |
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Stand Alone Increases your Armor by 100%, reduced by 10% for each active minion you have |
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Commander of the Risen Dead
The Essence cost of Command Skeletons and the cooldown of Command Golem are reduced by 30% |
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Dark Reaping While wielding a Scythe, regain 2% of maximum Essence and Life after each kill |
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Buy Cheap Multibox runs |
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We hope you will enjoy this build as much as we did. And see you soon in the world of Sanctuary.
If you have any ideas how this build could be improved, or if you have suggestions for other Necromancer Guides we should make, please let us know in the comments below. You can also join the discussion on our Facebook fan page.
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