Updated for Patch 3.23
The Best Crafty Guides by Odealo
Guide notes |
December 14, 2022 -Build created December 16, 2023 -Updated for Patch 3.23 -Now features Storm Brand of Indecision |
Build overview | |||
Tags: [CASTER] [ELEMENTAL] [LIFE] [LOW LIFE] [STARTER] | |||
Budget: Defenses: |
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Boss DPS: AoE: |
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Storm Brand is one of the skills added in Patch 3.5 and Betrayal League, which brought around a completely new playstyle. Brands are attachable Spells, which damage nearby enemies at a very high frequency by firing from enemies they are attached to. Brands deal massive AoE damage and attach themselves to another closest foe after the first one is killed. Brand Recall is another core Spell for this playstyle, that allows you to summon all summoned Brands to your position, automatically attaching them to nearby monsters. Storm Brand, which you'll be using, uses a chaining beam to Hit up to three enemies plus the one it is attached to. This build is based on Brands, Hierophant is one of the Ascendancy Classes with a specific Keystone dedicated just for this type of Spells, but we've decided to use Inquisitor - it's overall much better with Elemental Damage and Critical Strikes. You should be able to reach 100% Crit. Chance with over 500% Crit. Multiplier. There are three Brand-specific Clusters on the Skill Tree you can take and additionally two Medium Cluster Jewels dedicated to upgrading your Brands even further. It's a Life build with Life Leech and Life Regeneration, you should also have a fairly high Spell Block Chance with Willclash. This build does not use Badge of the Brotherhood, but it can be easily implemented with little to no tinkering. If you're interested in such a build you can check the other versions of it, which we also conveniently covered before. Assassin is often picked for its synergies with Critical Strikes, you can find the guide for it here: Storm Brand Assassin Build.
The build has grown in popularity over the last few leagues, which is now at its highest after the introduction of Storm Brand of Indecision. It has less Cast Time, much higher Effectiveness of Added Damage, higher Activation Frequency, and higher damage. The downside is, that it doesn't deal 130% more damage to the one attached enemy making it worse against bosses. This version of Strom Brand jumps to nearby enemies each time it activates so you won't need Brand Recall at all. It's much more enjoyable. To gain more damage simply allocate Pain Attunement and reserve half of your Life with Petrified Blood.
You can also check our other Path of Exile builds: Odealo's Crafty Guides - Full List
This is probably one of the most satisfying builds for clearing Maps. Storm Brand shoots Lightning Bolts all over the screen killing enemies nearly instantly. You also get one of the most potent Guard Spells - Immortal Call linked with CwDM, which grants a very strong defense bonus. To increase your Crit. Chance use Ice Golem or Lightning Golem for more Cast Speed, also linked to a Cast when Damage Taken Gem alongside Wave of Conviction to apply Exposure. Wrath and Zealotry are your damage-increasing Auras, while Assassin's Mark is the Curse you can apply manually or via Ring Affix. The only skills you should use are the Brand itself, Brand Recall, Sigil of Power, Vaal Righteous Fire, and Flame Dash.
Full gameplay video: |
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PROS |
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CONS |
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Start as a Lightning Spell Caster - just follow our leveling guide. You can transition to Storm Brand at any time and gradually upgrade your items over time.
Bandits:
We recommend killing all the Bandits for two additional Passive Points
Final Skill Tree:
104 Points Final Skill Tree (doesn't include Unique or Cluster Jewels)
119 Points Path of Building (PoB) link
Ascendancy points:
Preferably in that order:
Pantheon:
Major God: Soul of Lunaris: 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each nearby Enemy, up to 8%
Minor God: Soul of Gruthkul: 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%
[DPS] Storm Brand setup | |
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Storm Brand of Indecision - Your main skill for clearing Maps and dealing AoE damage. It works best against bigger packs, but also offers high sustained single-target damage. |
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Inspiration Support - Lower Mana Cost, increased Elemental Damage, and Critical Strike Chance. You may use ![]() |
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Swiftbrand Support - Brands have a shorter Duration, but much higher Activation Frequency, which is Cast Speed. |
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Increased Critical Damage Support - Your Critical Strikes deal increased Damage. |
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Concentrated Effect Support - More Damage, but less Area of Effect. |
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Hypothermia Support - Hits against Chilled enemies deal more Damage, so it's great with Call of the Brotherhood Ring. |
[MOBILITY] Flame Dash and Exposure setup | |
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Wave of Conviction - Applies Lightning Exposure on Hit reducing monsters' Lightning Resistance. Keep it at level 1. Excessive if you have 100% Crit. Chance with Inevitable Judgement. |
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Flame Dash - The recommended mobility Skill used in this build. |
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Arcane Surge Support - Grants more SPell Damage and Mana Regeneration Rate, but keep it at a low level. |
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Second Wind Support - Allows you to carry additional use of Brand Recall and reduces its' Cooldown Recovery Speed |
[UTILITY] Assassin's Mark/Vaal RF setup | |
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Assassin's Mark - It's the recommended Curse as it grants you more Critical Strike Chance and increased Crit. Multiplier, Life, and Mana on Kill. |
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Vaal Righteous Fire - Increases your Spell Damage for a short duration. Use the Divergent version. You should also be able to sustain the regular RF. |
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Enhance Support - Increases Quality of linked gems. |
[UTILITY] Aura setup | |
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Wrath - Grants more Lightning Damage. Socket it only in Essence Worm if you have it. |
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Zealotry - You have more Spell Damage, increased Crit. Chance, and chance to create a Consecrated Ground during boss fights. |
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Purity of Elements - Grants more Elemental Resistances and immunity to all Elemental Ailments. You will definitely use it with The Annihilating Light. If you have enough Resistances already, use ![]() |
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Enlighten Support - Linked Spells reserve less Mana. |
[UTILITY] Life-Reserving Auras | |
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Vitality - Use for life regeneration. |
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Clarity - Use for mana regeneration. |
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Precision - Use for an increased critical strike chance. |
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Arrogance Support - Use it if you want to reserve half of your Life pool and reap the benefits of Pain Attunement Keystone. |
[UTILITY] Petrified Blood | |
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Petrified Blood - You may want to use Petrified Blood as a defensive layer, to mitigate Hit damage. It's good if you're on Low Life at all times. |
[UTILITY] CwDT setup | |
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Frost Shield - Drains your ES to create a protective bubble out of it. While inside it you take less damage and have more Crit Chance. |
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Immortal Call - Having the Guard Spells being cast automatically is a big advantage, Immortal Call is the best one to fill this role. Keep it at level 3. |
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Cast when Damage Taken - Keep it at level 1 for more frequent casts |
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Lifetap Support - Linked Spells cost Life instead of Mana. |
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This Storm Brand is one of the cheaper builds to start with, but the price of it grows later. All Uniques listed can be replaced with random Rares, but some items are highly recommended. Try to reach 100% Crit Chance and then invest heavily in Elemental Spell Damage and Critical Strike Multiplier. Items synergizing with Power Charges are especially desirable. There should be no problem with getting enough of each Attribute as the level of Second Wind or Lifetap Support is not that important. Below you will find the recommended equipment for our Storm Brand Inquisitor build, with all the desired stats listed. You can also go for the two Call of the Brotherhood Rings and Heatshiver Helmet - as an Inquisitor you can benefit from this combination of items like no other class as Inevitable Judgement fixes enemies' Elemental Resistance at 0%.
If you are looking for cheap PoE Currency, we would love to invite you to visit our PoE Market section that can be accessed via the menu bar on top of the page.
The recommended items from our list will:
Stat priorities on items:
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Min. requirements: 70 maximum Life 70% Total Elemental Resistances Optional affixes: Dexterity Adds Elemental Damage to Spells +1 to Maximum Power Charges embedded support gems for storm brand (optional) |
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(350-400)% increased Evasion and Energy Shield +5% Chance to Block Spell Damage per Power Charge (3-5)% increased Elemental Damage per Power charge Gain a Power Charge every Second if you haven't lost Power Charges Recently Lose all Power Charges when you Block |
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(80-100)% increased Evasion Rating 60% increased Mana Regeneration Rate +(20-30)% to Fire Resistance +(20-30)% to Cold Resistance Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy Gain 30% of Cold Damage as Extra Fire Damage against Frozen Enemies |
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Min. requirements: 60% increased Lightning/Spell Damage Adds min. 45 Lightning Damage to Spells increased Critical Strike Chance Optional affixes: increased Cast Speed +1 to Level of all Lightning Spell Skill Gems Mana Regeneration Rate |
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Min. requirements: 50% increased Spell Damage +80 maximum Life Optional affixes: increased Cast Speed Elemental Resistances Attributes |
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(36-40)% increased Spell Damage 80% reduced Spell Damage (10-20)% increased Cast Speed (50-65)% increased Global Critical Strike Chance +(40-50) to maximum Mana +1 to Maximum Power Charges 25% increased Spell Damage per Power Charge |
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+18% Chance to Block Attack Damage while wielding a Staff (70-60)% reduced Elemental Resistances Deal Triple Damage with Elemental Skills |
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+(60-80) to maximum Life (20-50)% increased Damage if you have Shocked an Enemy Recently (15-25)% increased Effect of Shock Shocked Enemies you Kill Explode, dealing 5% of their Life as Lightning Damage which cannot Shock Unaffected by Shock |
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Min. requirements: 80 maximum Life +1% to Spell Critical Strike Chance 80% Total Elemental Resistances Optional affixes: Dexterity increased Maximum Life |
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Min. requirements: 60 maximum Life 25% increased Global Critical Strike Chance Optional affixes: Attributes increased Spell Damage increased Damage per Power Charge Mana Reservation efficiency Elemental Resistances +1 to Level of all Lightning Skill Gems +1 to Level of all Skill Gems |
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+(20-30) to Intelligence (25-40)% increased Mana Regeneration Rate +(15-25)% to all Elemental Resistances +(30-40)% to Critical Strike Multiplier if you've gained a Power Charge Recently (1-2) to (36-40) Lightning Damage per Power Charge 90% less Power Charge Duration |
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+(10-16) to all Attributes +(10-20)% to Fire Resistance +(10-20)% to Cold Resistance +(20-40)% to Lightning Resistance 30% reduced Duration of Ailments on Enemies (5-10)% chance to Shock Enemies take 5% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can Shock |
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Recommended Anointments: Infused Doom Cast Heartseeker Constitution Whispers of Doom |
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Min. requirements: 60 maximum Life Critical Strike modifiers 75% Total Elemental Resistances Optional affixes: increased Lightning Damage # Lightning Damage per Power Charge Adds # Lightning Damage against Shocked Enemies Attributes |
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+(12-16)% to Cold and Lightning Resistances +(15-25) to Intelligence (15-25)% increased Lightning Damage (30-40)% increased Mana Regeneration Rate 40% of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen Enemies |
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Min. requirements: 60 maximum Life 50% Total Elemental Resistances 25% increased Movement Speed Optional affixes: chance to gain Onslaught for 4 seconds on Kill chance to gain Elusive on Critical Strike You have Tailwind if you have dealt a Critical Strike Recently |
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+(50-70) to maximum Life Regenerate 0.5% of Life per second per Power Charge (5-8)% increased Intelligence 5% increased Damage per Power Charge 5% increased Movement Speed per Power Charge |
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Min. requirements: 80 maximum Life 90% Total Elemental Resistances Optional affixes: Damage/Elemental Damage increased Maximum Life |
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Min. requirements: 60 maximum Life 75% Total Elemental Resistances Optional affixes: Spell Damage Adds # Lightning Damage if you've dealt a Critical Strike Recently increased Global Critical Strike Chance Attributes |
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Recommended Passives: 1 Added Passive Skill is Inspired Oppression 1 Added Passive Skill is Sadist 1 Added Passive Skill is Prismatic Heart 1 Added Passive Skill is Doryani's Lesson 1 Added Passive Skill is Snowstorm 1 Added Passive Skill is Cold to the Core 1 Added Passive Skill is Stormrider 1 Added Passive Skill is Widespread destruction |
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Recommended Passives: 1 Added Passive Skill is Brand Loyalty 1 Added Passive Skill is Holy Conquest 1 Added Passive Skill is Seeker Runes |
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Carved to glorify (2000-10000) new faithful converted by High Templar Dominus Passives in radius are Conquered by the Templars Historic <two random mods of devotion> |
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Bathed in the blood of (100-8000) sacrificed in the name of Doryani Passives in radius are Conquered by the Vaal Historic |
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Allocates <Random Ascendancy Notable> if you have the matching modifiers on Forbidden Flesh Allocates <Random Ascendancy Notable> if you have the matching modifiers on Forbidden Flame |
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Recommended affixes: Maximum Life Optional affixes: Spell Damage/Lightning Damage Attributes Elemental Resistances Cast Speed |
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(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers> |
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+35% to Chaos Resistance Gain (5-8)% of Elemental Damage as Extra Chaos Damage during effect 2% of Chaos Damage Leeched as Life during Effect Gain (5-8)% of Physical Damage as Extra Chaos Damage during effect |
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40% increased Damage Creates Consecrated Ground on Use (30-15)% reduced Duration Consecrated Ground created by this Flask has Tripled Radius Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies (100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Flask effect |
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Suggested Rare Flasks:
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If you have any other build requests please leave that in the comments below.
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