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War Cry Singer Magic Find Barbarian build for Diablo 2 Resurrected

War Cry Singer Magic Find Barbarian build for Diablo 2 Resurrected

One of the best Magic Find builds for the Barbarian class in Diablo 2 Resurrected

War Singer
MF Barbarian Build

For Diablo 2 Resurrected

Build notes:
November 10, 2021
-Build created 


Build Overview

Barbarian builds tend to rely on raw power, high health values, and snowballing melee damage. Because of this, they all play out very similarly and don't offer too much variety. However, there's a hidden gem among Barbarian builds. A gem that is able to defeat enemies by... shouting at them. Yes, a War Singer Barbarian can literally heckle his enemies to death, which makes it one of the most unique and fun-to-play Diablo 2 Resurrected builds. Moreover, it works extremely well as a Magic-Finding character. 

Thanks to the power of Warcries, the featured Barbarian Build offers an amazing combination of survivability, solid AoE damage, and Crowd Control - Battle Orders ensure that we have tons of Health, and War Cry stuns and damages all monsters in range. As a result, we are able to stun-lock almost all enemies (except Bosses and some uniques) and shout at them until they die, while not worrying too much about our own safety. Because of this, we can focus on Magic Finding gear without compromising the build's staying power or damage output by too much. 

You can also check our other  Diablo 2 Resurrected Builds


 Pros  Cons
 Good Mobility   Mobility without Enigma isn't that good, actually 
 Great Utility with Warcries   Sacrifices some offensive power to gain extra Magic Find 
 Very High Survivability   Clear-speeds are below average 
 One of the best builds for Magic Finding   



  1. Strength - All you want, in terms of Strength, is enough of it to equip everything you will want to use on your character. 
  2. Dexterity - Same as Strength - you only need enough Dexterity to meet gear requirements. 
  3. Vitality - You should put all your remaining points here - main stat. 
  4. Energy - Adding points to Energy is an extreme waste - don't do it. 

From here, we'll get the signature skills of this "War Singer" build - Warcries. 


  1. Skills:

  2. Find Potion [1/20] - Prerequisite. Attempts to find a random potion in a monster's corpse. 
  3. Howl [20/20] - Frightens nearby enemies, causing them to run away in fear. Each additional point spent here increases the radius and the duration. With this, skipping packs of regular monsters (Howl won't work on Super Uniques and Bosses) becomes extremely easy, especially when it's maxed out (it synergizes with War Cry, so we want to max it out anyway - win-win). 
  4. Shout [1/20] - An AoE Buff that improves the defense rating of you and your party. Having this active at all times will improve your survivability significantly. 
  5. Taunt [20/20] - Taunts a monster, forcing it to close the distance and attack you in melee with highly reduced damage. This is especially useful against ranged enemies as it forces them to stop attacking and makes them come to you. Also, it synergizes with War Cry, so we want to max it out. 
  6. Find Item [1/20] - Attempts to find a random item in a monster's corpse. You'd be surprised how much rare loot you can actually find with this. Even at level 1 with just a few additional skill points from gear, this is going to increase your gains significantly. 
  7. Battle Cry [20/20] - A shout that lowers the defense and damage of all nearby enemies. This can be useful against packs of hard-hitting monsters, but we take it mainly for its War Cry synergy (each point in Battle Cry gives +6% Damage to our War Cry). 
  8. Battle Orders [20/20] - Increases the max Life, Mana, and Stamina of you and your party. At level 20, this amazing Shout gives 107% extra Life, Mana, and Stamina while lasting for 4.5 minutes which is unbelievably good. Don't forget to refresh it! 
  9. War Cry [20/20] - A powerful shout that stuns and damages all nearby enemies. This is the main offensive ability of this build; you'd be surprised how much Damage this actually deals when you build your whole character around it. To make War Cry as powerful as possible we max it and all its synergies out. 
  10. Battle Command [1/20] - Increases all current skill levels for you and your party. With this, you can get +1 All Skills, which is great. Any subsequent points only increase the duration, so 1 hard point spent here is all you need. Also, you can get the uptime to just over a minute with only 5 soft points from gear, so refreshing this shouldn't inconvenience you too much. 

This Skill Tree contains some great passives - we are going to take advantage of the "utility" ones, as weapon masteries are of not much use to us.  


  1. Increased Stamina [1/20] - Boosts your Stamina Recovery Rate and increases your maximum Stamina. You should never spend more than 1 point on Increased Stamina as it suffers from heavy diminishing returns. 
  2. Iron Skin [1/20] - A passive skill that increases your overall Defense. At level one, it provides a 30% Bonus which is enough, especially if you have some soft points from gear. 
  3. Increased Speed [1/20] - Increases your Run/Walk Speed. Just as Increased Stamina, this skill suffers from heavy diminishing returns - never spend more than 1 point on it. 
  4. Natural Resistance [1/20] - A passive skill that increases your natural resistances to elemental and poison damage. Spending 1 point here is a good investment, especially if you have +Skills bonuses from gear. 

We're only interested in two Combat Skills. Mainly, Leap and Leap Attack, as they can provide a nice boost to our overall mobility. These are going to serve us well until we get an Enigma. 


  1. Leap [1/20] - Allows you to perform a long leap. Foes at your landing point are knocked back. With this, you're going to be able to jump over inaccessible terrains, like rivers and lava pools, and generally avoid combat if you want to. 
  2. Leap Attack [1/20] - Very similar to the regular Leap, however, Leap Attack makes you leap at an enemy instead. Upon landing, you strike your Target and knock back all surrounding foes. This serves a similar purpose to Leap, but you can use it more offensively. 



With this build, you should focus your gear around two things - extra Magic Find that is going to make farming much more efficient, and +Skills which are going to help with clear speeds. Also, reaching 105% FCR Breakpoint is recommended for Enigma. Moreover, defensive stats, like Resistances and Faster Hit Recovery are quite welcome as well. Extra Health and Vitality will come in handy too, as they synergize with Battle Orders very well. Faster Run/Walk and extra Stamina/Stamina Regen are also very useful to have as they will boost your overall mobility. 


Griswold's Valor (Corona) - When it comes to Magic Find, this is the all-in option. It gives you up to 30 MF and 2 sockets that can be fitted with Ist Runes or Perfect Topazes, or a combination of the two, for up to 70% total MF! 

Griswold's Valor

  • Defense: 249 to 290
  • Required Level: 69
  • Required Strength: 105
  • Durability: 50
    • +[50-75]% Enhanced Defense (varies) 
    • All Resistances +5 
    • +[0-24] Absorbs Cold Damage (0.25 per Character Level) 
    • [20-30]% Better Chance of Getting Magic Items (varies) 
    • Requirements -40% 
    • Socketed (2) 

Harlequin Crest (Shako) - If you want some extra Magic Find, Shako has got you covered. It won't give you as much power as some other Helmets, instead, it will give you a 50% higher Magic Find. 

Harlequin Crest 

  • Defense: 98 to 141 
  • Required Level: 62
  • Required Strength: 50
  • Durability: 20
    • +2 to All Skills 
    • +1-148 to Life (+1.5 per Character Level) 
    • +1-148 to Mana (+1.5 per Character Level) 
    • Damage Reduced By 10% 
    • 50% Better Chance of Getting Magic Items 
    • +2 to All Attributes 


Heart of the Oak (Runeword) - This Runeword is a perfect choice for the build. It gives you +3 to All Skills, a lot of Resistances, Mana Leech, Faster Cast Rate (which is great for Enigma), and a plethora of other useful bonuses. Dual-wielding Hearts of the Oak is a real option for this build as well. 

Heart of the Oak

  • Damage:  Depends on base Weapon
  • Required Level: 55
  • Required Dexterity: Depends on base Weapon
  • Required Strength: Depends on base Weapon
  • Durability: Depends on base Weapon 
  • Ko + Vex + Pul + Thul 
    • +3 To All Skills 
    • +40% Faster Cast Rate
    • +75% Damage To Demons 
    • +100 To Attack Rating Against Demons 
    • Adds 3-14 Cold Damage, 3 sec. Duration (Normal) 
    • 7% Mana Stolen Per Hit 
    • +10 To Dexterity 
    • Replenish Life +20 
    • Increase Maximum Mana 15% 
    • All Resistances +30-40 (varies) 
    • Level 4 Oak Sage (25 Charges) 
    • Level 14 Raven (60 Charges) 

Blade of Ali Baba (Tulwar) - When socketed with two Ist Runes, this Sword gives you up to 99% Magic Find, which is great. Sadly, it lacks offensive power. 

Blade of Ali Baba

  • Damage:  [25-35] to [56-77]
  • Required Level: 35
  • Required Dexterity: 42
  • Required Strength: 70
  • Durability: 32
    • +[60-120]% Enhanced Damage (varies) 
    • +[5-15] to Dexterity (varies) 
    • +15 to Mana 
    • [2-247]% Extra Gold from Monsters (2.5% per Character Level) 
    • [1-99]% Better Chance of Getting Magic Items (1% per Character Level) 
    • Socketed (2) 

A 6-Socketed Weapon - If you really want to go all-in, you can take a Weapon with 6 open sockets and put 6 Ist Runes into it. Doing so would result in a Weapon boasting 180% Magic Find, but nothing else. 

6 Ist Weapon

  • Damage:  Varies
  • Required Level: Varies
  • Required Dexterity: Varies
  • Required Strength: Varies
  • Durability: Varies 
  • Ist + Ist + Ist + Ist + Ist + Ist
    • 180% Better Chance of Getting Magic Items 

Spirit Shield (Runeword) - This Runeword offers a great balance of offensive and defensive power. From it, you're going to get +2 to all Skills, a solid boost to Mana (which is very welcome as War Cry costs a lot of it), 55% Faster Hit Recovery - massive, and quite a few Resistances. 

Spirit Shield

  • Defense: Depends on base Shield 
  • Required Level: 25 
  • Required Strength: Depends on base Shield 
  • Durability: Depends on base Shield 
  • Tal + Thul + Ort + Amn 
    • +2 To All Skills 
    • +25-35% Faster Cast Rate (varies) 
    • +55% Faster Hit Recovery 
    • +250 Defense Vs. Missile 
    • +22 To Vitality 
    • +89-112 To Mana (varies) 
    • Cold Resist +35% 
    • Lightning Resist +35% 
    • Poison Resist +35% 
    • +3-8 Magic Absorb (varies) 
    • Attacker Takes Damage of 14 

Splendor (Rune Word) - A great and inexpensive Magic Finding Shield Runeword. It's going to give you +1 to all Skills, a nice mana regen, 20% MF, and a 20% Faster Block Rate. If you're on a budget, this might be a good choice. 


  • Defense: Depends on base Shield 
  • Required Level: 37
  • Required Strength: Depends on base Shield ​​​​​
  • Durability: Depends on base Shield
  • Eth + Lum 
    • +1 To All Skills 
    • +10% Faster Cast Rate 
    • +20% Faster Block Rate 
    • +60-100% Enhanced Defense (varies) 
    • +10 To Energy 
    • Regenerate Mana 15% 
    • 50% Extra Gold From Monsters 
    • 20% Better Chance of Getting Magic Items 
    • +3 To Light Radius 

Magic Weapons with +3 to Warcries - As Call to Arms does not work on a Barbarian, dual-wielding Rare Weapons with bonuses to Warcries is the best way to strengthen your pre-buffing ability. A Rare Weapon with +2 to Barbarian Skills could work as well, but it won't be as effective. 

Rare Weapon

You should have two of these on weapon swap for the best effect. 

  • In Magic Weapons, Look for: 
    • +3 to Warcries
  • In Rare Weapons, Look for:
    • +2 to Barbarian Skills 


Mara's Kaleidoscope - This amazing Amulet provides a great combination of offensive (+2 to all skills) and defensive (+20-30 to all resistances) properties. 

Mara's Kaleidoscope

  • Required Level: 67
    • +2 To All Skills 
    • All Resistances +20-30 (varies) 
    • +5 To All Attributes 

A Magic/Rare Amulet with + Magic Find Affixes - Magic Amulets can have up to 50% MF while Rares can roll up to 35%. These are quite hard to get and will cost a small fortune, mind you. 

Rare Amulet Magic Amulet

  • In Magic Amulets, look for:
    • Magic Find 
    • + to Warcries 
    • Resistances 
  • In Rare Amulets, look for:
    • Magic Find 
    • + to Barbarian Skills 
    • Resistances 
    • Attributes 


Enigma (Runeword) - This amazing Armor is literally perfect for this build. It's not only going to boost your Magic Find and Skills, but also take your mobility to a completely new level. Without it, a War Singer Barbarian is a mere shadow of itself. 


  • Defense: Depends on base Armor 
  • Required Level: 65 
  • Required Strength: Depends on base Armor 
  • Durability: Depends on base Armor 
  • Jah + Ith + Ber  
    • +2 To All Skills 
    • +45% Faster Run/Walk 
    • +1 To Teleport 
    • +750-775 Defense (varies) 
    • +(0.75*Clvl) To Strength (Based On Character Level) 
    • Increase Maximum Life 5% 
    • Damage Reduced By 8% 
    • +14 Life After Each Kill 
    • 15% Damage Taken Goes To Mana 
    • (1*Clvl)% Better Chance of Getting Magic Items (Based On Character Level)

Skullder's Ire (Russet Armor) - This Unique armor is going to give you quite a lot of defense, some offensive utility with +1 to All Skills, and up to 125% Magic Find. 

Skullder's Ire

  • Defense: 634-732 
  • Required Level: 42 
  • Required Strength: 97 
  • Durability: 90
    • +1 to All Skills 
    • +[160-200]% Enhanced Defense (varies) 
    • Magic Damage Taken Reduced by 10 
    • [1-123]% Better Chance of Getting Magic Items (1.25% per Character Level) 
    • Repairs 1 Durability in 5 Seconds 
    • +60 Durability 

Wealth (Runeword) - An interesting budget choice that's going to pay for itself very quickly. Sadly, all it does is boost your MF and Gold drops. 


  • Defense: Depends on base Armor 
  • Required Level: 43 
  • Required Strength: Depends on base Armor 
  • Durability: Depends on base Armor 
  • Lem + Ko + Tir  
    • +10 to Dexterity 
    • +2 to Mana after each Kill 
    • 300% Extra Gold from Monsters 
    • 100% Better Chance of Getting Magic Items 


A Magic Ring with MF Affixes - Rings like this can have up to 50% MF, which is Best in Slot. Their price reflects their rarity, however... 

Magic Ring

  • In Magic Rings, look for:
    • Magic Find 

Nagelring - If you need some extra MF, but can't afford a Magic Ring with +50 MF, this might be a good alternative. 


  • Required Level: 7
    • +[50-75] to Attack Rating (varies) 
    • Magic Damage Taken Reduced by 3 
    • Attacker Takes Damage of 3 
    • [15-30]% Better Chance of Getting Magic Items (varies) 

Raven Frost - Seeing this one in the recommendations shouldn't surprise anyone. Raven Frost provides Freeze Immunity, you need freeze immunity, thus you need Raven Frost. Simple as that. 

Raven Frost

  • Required Level: 45
    • +150-250 Attack Rating (varies) 
    • 15-45 Cold Damage 
    • +15-20 Dexterity (varies) 
    • +40 Mana 
    • Cold Absorb 20%
    • Cannot be Frozen 

The Stone of Jordan - This is a great offensive choice for this build. It will not only give you +1 to All Skills but also take care of your mana problems should you have any. 

The Stone of Jordan 

  • Required Level: 29
    • +1 to All Skills
    • Increase Maximum Mana by 25% 
    • Adds 1-12 Lightning Damage 
    • +20 to Mana 


Chance Guards (Chain Gloves) - These gloves offer up to 40% MF, which is the most out of all Gloves available in Diablo 2 Resurrected. 

Chance Guards

  • Defense: 67-74
  • Required Level: 45
  • Required Strength: 58
  • Durability: 16
    • +20-30% Enhanced Defense (varies) 
    • +15 Defense 
    • +25 to Attack Rating 
    • 25-40% Better Chance of Getting Magic Items (varies) 
    • 200% Extra Gold From Monsters 
    • +2 to Light Radius 

Magefist (Light Gauntlets) - If you experience mana-related problems with this build, consider using these gloves. Also, they give +20 FCR which makes reaching the 105% breakpoint easier. 


Defense: 24 - 25
Required Strength: 45
Durability: 18
Required Level: 23
  • +20-30% Enhanced Defense (varies)
  • +10 Defense
  • +1 To Fire Skills
  • 20% Faster Cast Rate
  • Regenerate Mana 25%
  • Adds 1-6 Fire Damage


War Traveler (Battle Boots) - These boots are the only Magic Finding option you have for the slot. From them, you'll get up to 50% MF, unlimited running (thanks to slower stamina drain), and 25% Faster Run/Walk. 

War Traveler

  • Defense: 120-139 
  • Required Level: 42
  • Required Strength: 95
  • Kick Damage: 37-64 
  • Durability: 48
    • +150-190% Enhanced Defense 
    • 25% Faster Run/Walk 
    • +10 to Vitality 
    • +10 to Strength 
    • Adds 15-25 Damage 
    • +40% Slower Stamina Drain 
    • Attacker Takes Damage Of 5-10 
    • 30-50% Better Chance of Getting Magic Items 

Sandstorm Trek (Scarabshell Boots) - Great Boots with high defensive utility. The extra FHR bonus comes in very handy when monsters manage to hit you. 

Sandstorm Trek

  • Defense: 158-178 
  • Required Level: 64
  • Required Strength: 91
  • Kick Damage: 60-110 
  • Durability: 14
    • +20% Faster Run/Walk 
    • +20% Faster Hit Recovery 
    • +[140-170]% Enhanced Defense (varies) 
    • +[10-15] to Strength (varies) 
    • +[10-15] to Vitality (varies) 
    • +[1-99] Maximum Stamina (+1 per Character Level) 
    • 50% Slower Stamina Drain 
    • Poison Resist +[40-70]% (varies) 
    • Attacker Takes Damage of 2 
    • Repairs 1 Durability in 20 Seconds 


Goldwrap (Heavy Belt) - When it comes to Magic Finding, this belt outshines all other choices for the slot - It gives 30% MF which is the highest of all belts. 


  • Defense: 34-36 
  • Potion Slots: 12 
  • Required Level: 27
  • Required Strength: 45
  • Durability: 18
    • +40-60% Enhanced Defense (varies) 
    • +25 Defense 
    • 10% Increased Attack Speed
    • 30% Better Chance Of Getting Magic Items
    • 50-80% Extra Gold From Monsters (varies) 
    • +2 To Light Radius  

Arachnid Mesh (Spiderweb Sash) - 30% MF is not a lot, thus, you might be better of using this belt instead of the Goldwrap. It's going to give you +1 to All Skills, 20% FCR, and a little boost to your max mana, which is nice. 

Arachnid Mesh

Defense: 119-138
Required Level: 80
Required Strength: 50
Durability: 12
16 Potion Boxes
  • +90-120% Enhanced Defense
  • Slows Target By 10%
  • +1 To All Skills
  • +20% Faster Cast Rate
  • Increases Maximum Mana 5%
  • Level 3 Venom (11 Charges)


  1. Gheed's Fortune -  The secret to Gheed's wealth and prosperity. Pretty much a must-have if you're after the best available charms. It adds 80-160% extra gold from monsters, reduces vendor prices by up to 15%, and gives up to 40% better magic find. 
  2. Large Charms -  Using Large Charms in D2R is not recommended, with the exception of Hellfire Torch. 
  3. Small Charms - With these, you should get as much Magic Find as you can. Small Charms give up to 7 MF each, so getting a full inventory of them is going to significantly boost your Magic Finding capabilities. 


We recommend picking up Act 2 Might Mercenary for extra damage bonuses. He should be equipped with: 

  1. Insight Rune Word in Ethereal Spear - This provides a Meditation Aura that increases your Mana Recovery Rate which is extremely helpful as Enigma's Teleport and your War Cry can drain all of your mana very quickly. 
  2. Fortitude Rune Word in Armor - This will ensure that your merc doesn't die (it will make him almost immortal). 
  3. Andariel's Visage - An extremely solid and versatile headgear that will make your merc better in all respects. 



This is the initial version of our Diablo 2 Resurrected War Singer Barbarian MF Build, where we tried to include all of the important information on how to set up this character while keeping the guide as compact as possible. If we've missed something of importance, please let us know! 

If you have any Build requests, please post them in the Comments section below. We will be happy to cover your most requested builds in the future! Also, we hope that you have found this guide useful and informative. Also, we will be happy to receive constructive criticism that will help us improve our future work, so don't hesitate to give us your feedback. 


Pictures used in this article are the intellectual property of Blizzard Entertainment