Created for Patch 3.24
The Best Crafty Guides by Odealo
Guide notes |
July 5, 2024 -Created for Patch 3.24 |
Build Overview | |||
Tags: [CHAOS] [POISON] [LIFE] [CASTER] | |||
Budget: Defenses: |
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Boss DPS: AoE: |
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The Transfigured Void Sphere of Rending removes the Cooldown of this Skill, allowing you to use it as your main way of dealing Damage. It summons a massive black hole that sucks in nearby Enemies, slowing them and radiating Damage. You are still limited to only one Sphere at a time, but it deals twice as much Damage and pulses slightly faster compared to the original version. It converts 40% of its Physical Damage into Chaos Damage, which makes it very biased towards Poison as your main way of scaling Damage. It is possible to convert the remaining 60% and use Critical Strikes, but it can be quite expensive to achieve satisfying results.
To Poison Enemies you don't need to worry about Conversion, as both Physical and Chaos Damage counts toward this Ailment. The Void Sphere pulses at fixed intervals, so you also don't need to invest in Cast Speed, although it makes relocating your Sphere more comfortable. You can use sources of Extra Chaos Damage such as the Obliteration Wand or Ming's Heart for a massive boost to your DPS at a very low cost.
The Pathfinder is undoubtedly the most popular choice for most Poison Builds. It offers plenty of Damage, Proliferation, and exceptional Flask Sustain. It also makes your Life Flasks more reliable, and it is usually the best way to Recover Life for Builds that cannot Leech.
As a Ranger, you can easily cap your Suppression Chance and Evade the vast majority of incoming Attacks. To deal with Physical and Chaos Damage you should use the Doppelgänger Guise Armour, as well as maintain 3 Endurance Charges via automatic Enduring Cry. You can also heavily slow down your opponents via Temporal Chain Curse and Chill, making them very easy to outmaneuver with your exceptional Movement Speed.
You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List
Use Void Sphere of Rending to remove your Enemies from existence. Use Despair to lower their Chaos Resistances. You will automatically apply Withering Debuff on Hit, but you can make it faster with the Withering Step. The very fast Shield Charge will be your main Movement Skill, with the occasional use of Frostblink when needed.
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PROS |
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CONS |
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You can start using the Void Sphere of Rending at level 34. At this point, you should have a high enough chance to reliably Poison your Enemies. To reach that level you should use the Bow DoT Skills such as Caustic Arrow or Toxic Rain. You can check out our Ranger Leveling Guide with Bows/DoT in PoE to see more tips!
Bandits:
Kill all Bandits to get an additional 2 Passive Tree Skill Points.
Leveling Skill Trees:
39 Points Passive Tree
At first, your Passive Tree is the only way to improve your Damage with DoT Skills. A bit of Life and Mana is also necessary.
72 Points Passive Tree
Pick up more Bow DoT modifiers and maximum Life. Additional Flask Charges and Onslaught on Kill will greatly boost your leveling speed. You can transition to the Poison variant when you are sure to reach a 100% Chance to Poison all at once.
Final Skill Tree:
91 Points Final Passive Tree
121 Points Path of Building (PoB) link without Cluster Jewels
121 Points Path of Building (PoB) link final version
Ascendancy points:
Preferably in this order:
Pantheon:
Major God: Soul of Arakaali: 10% reduced Damage taken from Damage Over Time; +40% Chaos Resistance against Damage Over Time
Minor God: Soul of Ryslatha: 60% increased Life Recovery from Flasks used when on Low Life; Enemies you've Hit Recently have 50% reduced Life Regeneration rate
[DPS] Void Sphere of Rending setup | |
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Void Sphere of Rending - creates a voided sphere that sucks in nearby Enemies, slowing them down, dealing Damage, and consuming their corpses. |
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Unbound Ailments Support - greatly prolongs the Duration of your Poisons. |
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Deadly Ailments Support - reduce your Damage with Hits but make your Poisons stronger. |
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Void Manipulation Support - improves your Chaos Damage. The Awakened Version also raises the Gem Level of supported Chaos Skill by 1. |
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Empower Support - improves the base Damage of the Void Sphere by increasing its Gem Levels. |
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Efficacy Support - improves your Damage over Time and makes your Void Sphere last longer. You can also use Increased Area of Effect Support for better Clear Speed. |
[UTILITY] Aura setup | |
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Grace - this Aura greatly improves your Evasion Rating allowing you to Evade most of the incoming Attacks. |
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Herald of Purity - this Herald improves your Physical Damage, which affects the Void Sphere before Conversion to Chaos Damage. |
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Purity of Elements - grants you a lot of Elemental Resistances and makes you immune to Elemental Ailments. At a higher budget, you can replace it with Petrified Blood for better Damage mitigation. |
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Herald of Agony - improves your Chance to inflict Poison, and empower its Damage. |
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Enlighten Support - you will need this Support to use all Auras. One Herald can be left unsupported. |
[UTILITY] Divine Blessing setup | |
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Malevolence - an offensive Aura that greatly improves your Damage over Time. |
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Divine Blessing Support - turns permanent Aura into temporary Buff, you can activate it with Energy Shield after allocating Eldritch Battery Keystone. |
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Inspiration Support - lowers the Mana Cost of Supported Skills, which is necessary if you have a low amount of Energy Shield. |
[UTILITY] Curse setup | |
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Despair - this Curse massively reduces the Chaos Resistance of affected Enemies. Cast it manually for the best result. |
[UTILITY] Movement setup | |
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Shield Charge - a very fast Movement Skill that can be used without Cooldown. |
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Faster Attacks Support - you can boost your Attack Speed and Movement Speed to make the Shield Charge faster. |
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Momentum Support - grants a bit of Attack Speed even without any Momentum stacks. |
[UTILITY] Automation setup | |
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Enduring Cry - a Warcry that regenerates a lot of maximum Life and generates Endurance Charges. |
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Steelskin - a Guard Skill that absorbs large amounts of Damage. You can also use Immortal Call if you don't have enough Strength, as it offers flat Damage Reduction. |
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Automation - automatically uses your Guard Skill when it is ready. You can also use Cast When Damage Taken Support to trigger it after taking Damage. |
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Call to Arms - automatically triggers the Enduring Cry when it cools down. |
[UTILITY] Utility setup | |
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Withering Step - it is a great way to inflict many Withering Debuffs all at once. It shares a Cooldown with other Movement Skills. |
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Frostblink - an instant Teleport Skill that can be used while Casting. Use it to dodge attacks and cross terrain gaps. |
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Most Unique Items are very cheap, and not necessary for the build functionality. Some of them can be Corrupted to gain additional bonuses for a quite cheap price. The most notable is the Obliteration Wand, which will be good enough for the majority of the content. The Rare Items are rather simple and focused on defense. You should use Energy Shield and Evasion bases to comfortably make use of Eldritch Battery Keystone and get Spell Suppression modifiers. The majority of your Damage comes from Cluster Jewels.
Stat priorities on items:
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Min. requirements: +70 to maximum Life +100 Energy Shield +10% chance to Suppress Spell Damage 50% to Elemental Resistance Optional affixes: Mana Reservation Efficiency % of Physical Damage from Hits taken as Fire Damage Attributes increased Duration of Ailments you inflict while Focused |
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(33-37)% increased Spell Damage Gain (30-40)% of Physical Damage as Extra Chaos Damage Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage |
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30% increased Global Critical Strike Chance +3 to Level of all Physical Spell Skill Gems Deal no Elemental Damage |
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Min. requirements: +1 to Level of all Physical/Chaos Spell Skill Gems +25% to Damage over Time Multiplier +25% to Chaos Damage over Time Multiplier Optional affixes: +1 to Level of all Spell Skill Gems % increased Chaos Damage % increased Damage over Time |
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Min. requirements: +1 to Level of all Physical/Chaos Spell Skill Gems +80 to maximum Life +10% chance to Suppress Spell Damage (Crafted via Crafting Bench) Optional affixes: Resistance Attribute Energy Shield |
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Grants Level 20 Unhinge Skill (40-60)% more Critical Strike Chance while Insane Enemies Killed by your Hits are destroyed while Insane (40-30)% less Physical and Chaos Damage Taken while Sane Regenerate 10% Life over one second when Hit while Sane |
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+(50-75)% to Fire Resistance (40-75)% increased Ignite Duration on Enemies Reflects 100 Fire Damage to Melee Attackers 40% of Physical Damage taken as Fire Damage |
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Min. requirements: +90 to maximum Life +50% Resistance Optional affixes: % increased maximum Life Strength Flask Charges |
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100% increased Life Recovery from Flasks 100% increased Mana Recovery from Flasks Flasks applied to you have 25% increased Effect Life Flasks gain (0-3) Charges every 3 seconds Mana Flasks gain (0-3) Charges every 3 seconds Utility Flasks gain (0-3) Charges every 3 seconds |
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Min. requirements: +30 to maximum Life Optional affixes: Corrupted Blood cannot be inflicted on you Enemies Hindered by you have 20% reduced Life Regeneration rate Attributes Resistances |
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Min. requirements: +70 to maximum Life +10% chance to Suppress Spell Damage 50% to Elemental Resistance 20% increased Movement Speed Optional affixes: Poisons you inflict deal Damage 7% faster Action Speed % chance to gain Onslaught on kill |
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+(20-30) to Intelligence +(60-80) to maximum Life +(60-80) to maximum Mana Curse Enemies with Temporal Chains on Hit Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near corpses affected by your Curses are Blinded Enemies Killed near corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage |
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+(10-16) to all Attributes +3 to Level of all <Random Skill> Gems +(5-10)% to all Elemental Resistances (5-10)% increased Reservation Efficiency of Skills Items and Gems have (10-5)% reduced Attribute Requirements |
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+(10-20) to all Attributes Adds (8-10) to (13-15) Physical Damage +(350-400) to Armour <Two Random Herald of Purity modifiers> Recommended Herald modifiers: Herald of Purity/Agony has (40-60)% increased Buff Effect (40-60)% increased Physical Damage while affected by Herald of Purity/Agony |
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+(17-23)% to Chaos Resistance 25% reduced maximum Energy Shield 25% reduced maximum Life +(40-50)% to Chaos Resistance Gain (40-60)% of Physical Damage as Extra Chaos Damage |
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Adds 1 to 4 Physical Damage to Attacks +(20-30) to Dexterity 25% chance to Poison on Hit (40-60)% increased Damage with Poison You are Chilled when you are Poisoned Non-Chilled Enemies you Poison are Chilled Poisoned Enemies you Kill with Hits Shatter |
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Min. requirements: +50 to Maximum Life Optional affixes: Attributes Resistance increased Chaos Damage Damage over Time Multiplier +1 to Minimum Frenzy Charges |
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Min. requirements: increased maximum Life Recommended affixes: DoT Multiplier Poison Damage Resistances Attributes Poison Duration |
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Recommended affixes: 1 Added Passive Skill is Grim Oath 1 Added Passive Skill is Unwaveringly Evil 1 Added Passive Skill is Wicked Pall 1 Added Passive Skill is Unholy Grace 1 Added Passive Skill is Unspeakable Gifts 1 Added Passive Skill is Battle-Hardened 1 Added Passive Skill is Master the Fundamentals |
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Recommended affixes: 1 Added Passive Skill is Circling Oblivion 1 Added Passive Skill is Flow of Life 1 Added Passive Skill is Brewed for Potency |
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(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers> Recommended Aura mods: +(18-22)% to Damage over Time Multiplier while affected by Malevolence Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence |
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Commanded leadership over (10000-18000) warriors under (Akoya-Kaom-Rakiata) Passives in radius are Conquered by the Karui Historic |
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(20-10)% reduced Charges per use (-35-35)% increased Duration When Hit during effect, 25% of Life loss from Damage taken occurs over 4 seconds instead |
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Suggested Flasks:
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