Updated for Patch 3.23
The Best Crafty Guides by Odealo
Guide notes |
January 14, 2024 -Build created |
Build Overview | |||
Tags: [CHAOS] [POISON] [LIFE] [DOT] | |||
Budget: Defenses: |
|
Boss DPS: AoE: |
|
Viper Strike of the Mamba is quite likely the most potent Poison Skill yet introduced. A regular Viper Strike is already great - its uniqueness stems from the Poison Duration that you can scale up alongside your Skill Effect Duration, resulting in long-lasting Poisons, which translates into more DPS. The alternate variant allows you to only Poison non-poisoned enemies, deals more Poison Damage, and combines both of your weapons' Hit with each Attack, which is a trait rarely seen. The gimmick of Poisoning an enemy with no Poison on them has never been utilized to the degree a patch 3.23 allows us for, not only because of this new Skill but also a new Tincture that can roll a modifier similar to the one found on Medium Cluster Jewels - Low Tolerance. We can even upgrade this Tincure effect by 150% if we use only two Flasks. In addition to multiple Low Tolerance notables, which increase your Poison Damage by 300% each as long as your target is not poisoned already, we can use a Poison Mastery with the same effect. It results in one big Poison.
The Viper Strike of the Mamba is especially potent if the character wields two weapons, both high in damage. It's hard to find a weapon with damage higher than the Rebuke of the Vaal. Its damage output is all over the place but that's no issue at all because Poisonberry Tincture provides you with the Poison Conflux. Combine it with other sources of flat Damage like The Covenant, and you can easily reach the DoT cap (with the Alchemist's Mark) without using Swift Affliction or Sadism Support Gems - remember that reducing Skill Effect Duration also lowers your Damage per Poison so these are undesirable. To gain even more Damage implement the Ambush Skill with Perfect Agony Keystone. You can use Ambush to gain immense bonuses to Crit Chance and Damage. The skill has a high Cooldown, but it doesn't matter because the Poison you can inflict also has a long duration, allowing you to boost every one of your Poisonous Strikes. Perfect Agony and a bit of Critical Strike Multiplier will then enhance your DPS. We could pick Assassin as it specializes in Critical Strike Skills and Poison, but there's only one good passive there - the Toxic Delivery which you can obtain with a pair of Forbidden Jewels. Instead, you should play as a Trickster and benefit from the major defensive boons for Spell Suppression and resource recovery.
You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List
Use your secondary setup with Bino's Kitchen Knife to clear - it will quickly Poison large groups of enemies. Combine it with another Skill setup like Cobra Lash, and keep your Plague Bearer on for an even smoother experience. To fight bosses, swap to your Rebuke of the Vaal Swords and Viper Strike. This setup will unlock Ambush, Wither, and Alchemist's Mark Skills to help you take down big foes. Withering Step will apply a lot of Wither stacks so use it often. For a Guard Skill select Steelskin. Your other Curses are Despair and Temporal Chains. Your Auras are Malevolence, Grace, and Precision.
|
|
PROS |
|
CONS |
|
Follow our Shadow Leveling Guide - Trap version. Poison is not the best leveling archetype for beginners, and the build itself is not one you would normally use on your first character so we expect that respecing the setup shouldn't be an issue.
Bandits:
You should kill all three Bandits for two additional Skill Points.
Final Skill Tree:
123 Points Final Skill Tree (doesn't include Unique or Cluster Jewels)
123 Points Path of Building (PoB) link
Ascendancy points:
Preferably in that order:
Pantheon:
Major God: Soul of the Brine King: You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds
Minor God: Soul of Abberath: 60% less Duration of Ignite on You
[DPS] Viper Strike of the Mamba setup | |
![]() |
Viper Strike of the Mamba - It's the most potent and straightforward Poison Attack in the game. Its Poison Duration scales up with Skill Effect Duration, allowing you to inflict a long-lasting Poison. This version does not allow you to Poison enemies that are already Poisoned, and it's much stronger. |
![]() |
Deadly Ailments Support - In exchange for Less Hit Damage it grants you more Damage with Ailments. |
![]() |
Melee Physical Damage Support - More Melee and Poison Damage, but less Attack Speed. |
![]() |
Cruelty Support - Cruelty buff grants more Damage over Time. If you need a blue Gem, replace it with![]() |
![]() |
Efficacy Support - Increases Skill Effect Duration and grants more Damage over Time, both of which increase your Damage per Poison. |
![]() |
Unbound Ailments Support - Vastly increases Poison Duration and grants more Poison Damage. |
[UTILITY] Auras setup | |
![]() |
Malevolence - Grants more Damage over Time and increases Skill Effect Duration for a longer and more powerful Poison. |
![]() |
Grace - Adds and increases Evasion Rating, your main defense layer against Attacks. |
![]() |
Precision - Adds Accuracy and increases Critical Strike Chance, both will be important. |
![]() |
Enlighten Support - Linked Spells Reserve less Mana. |
[UTILITY] Curses setup | |
![]() |
Despair - Lowers Chaos Resistance which makes your Poison deadlier. |
![]() |
Temporal Chains - It lowers the Action Speed of your foes and increases your Damage per Poison as it now lasts longer. Wither and Curses will also expire more slowly. |
[UTILITY] Steelskin setup | |
![]() |
Steelskin - It reduces Damage taken for some time or until it can take no more damage. |
![]() |
Cast when Damage Taken - Linked Skill is activated all bu itself after taking enough damage. |
[UTILITY] Plague Bearer and Withering Step setup | |
![]() |
Plague Bearer - A handy tool for improved clear speed. It deals DoT around you after you incubate enough Poison, which happens nearly instantly. |
![]() |
Increased Area of Effect Support - Increases AoE of Plague Bearer for even better clear speed. |
![]() |
Withering Step - Grants you the Elusive buff and instantly applies 9 or 10 (or even 14 with Ashes of the Stars) out of 15 Withered Debuff stacks after you link it to Enhance Support. |
![]() |
Enhance Support - Improves the Quality of all linked Skill Gems. |
[UTILITY] Mark and Ambush setup socketed in Rebuke of the Vaal |
|
![]() |
Alchemist's Mark - Creates a Caustic Ground beneath the Makred enemy you Hit. It alone improves your DPS by a third as long as the enemy stands on it. |
![]() |
Ambush - Exerts your next Viper Strike - it now has around 50% or even 60% base Crit Chance and +138% to Crit Multiplier. You can then easily cap your Crit Chance at 100% and benefit from Perfect Agony and the Crit Multiplier you've accumulated. The Viper Strike Poison should last longer than 5 seconds, as this is the Cooldown of this Skill. |
![]() |
Enhance Support - The Quality of Ambush and Alchemist's Mark improves your Damage and Crit Chance. |
[UTILITY] Wither setup socketed in Rebuke of the Vaal |
|
![]() |
Wither - After the enemy becomes Poisoned and Cursed you will have time to apply Wither. Wither Skill combined with Withering Step will quickly apply all the 15 Stacks to increase their Chaos Damage taken. |
![]() |
Infused Channelling Support - While Channelling you take less damage, and after finishing Channelling you will deal more of it. |
![]() |
increased Duration Support - Increases the duration of Wither. |
[DPS] Cobra Lash setup socketed in your weapon swap setup (Bino's Kitchen Knife & The Squire) |
|
![]() |
Cobra Lash - It's the secondary Damagins setup used for clearing maps, and Cobra Lash just seems like one of the best options in our opinion. |
![]() |
Deadly Ailments Support |
![]() |
Chain Support - Chain improves Damage and clear speed of Cobra Lash. |
![]() |
Void Manipulation Support - You can deal no Elemental Damage, but you're granted more Chaos Damage. |
![]() |
Nightblade Support - Grants you the Elusive buff on Critical Strike, more Critical Strike Chance, and Crit Multiplier. Your Crit Chance without Ambush is low, but not insignificant. |
![]() |
Faster Projectiles Support - Improves your clear speed. It can be exchanged for any Support Gem with additional Projectiles if you prefer these. |
|
Your goal is to reach the DoT cap which is around 35 million DPS. It's achievable as the Vipoer Strike of the Mamba is possibly the best-suited Skill for this job. This cap can be reached with various modifiers, the most important of which is the one that makes your Poison deal Damage faster. It can be gained from Dirty Techniques anointment, Wasting Affliction notables, Boots, and Brutal Restraint. We don't need Support Gems for that. The Skill Effect Duration is also important, it will increase the Poison Duration from Viper Strike. Try to balance out the faster Poison and increased Duration so that you can apply Poison every time the Ambush Skill is off-Cooldown - that is 5 seconds. You can of course make your Poison last longer, even 10 seconds if you prefer such a playstyle. You don't need a capped Poison Chance, but you can easily get the missing 15% as an Eater's Implicit on your Rare Gloves if you want to. Accuracy is provided by Swords, Precision Aura, and passives, so you don't need it. Most of the damage is sourced from Medium Cluster Jewels, The Covenant Body Armour, Forbidden Jewels, Tincture, and two Rebuke of the Vaal Swords. It's a combination of a lot of Flat Damage, and "increased Poison Damage on non-Poison enemies", which they are. the "more" Damage mods are gained from the Support Gems and Skills. You will also need Ashes of the Stars or Marylene's Fallacy. Ashes is a bit better in our opinion. The Jewels (Rare and Unique ones alike) can be expensive so keep that in mind. You will also need the Anathema Ring to apply 3 Curses. To gain more Damage, seek DoT Multiplier or Crit Multiplier mods as it does affect Poison after allocating Perfect Agony. Cap your Resistances and Spell Suppression, and look for extra Evasion and Chaos Resistance on the gear.
Our recommended items will:
Stat priorities on items:
|
![]() |
|
Min. requirements: +70 to Maximum Life +80% to Elemental Resistances Optional affixes: Chance to Suppress Spell Damage Chaos Resistance Evasion Rating Energy Shield |
|
![]() |
|
+460 to Accuracy Rating Adds (49-98) to (101-140) Physical Damage Adds (49-98) to (101-140) Fire Damage Adds (49-98) to (101-140) Cold Damage Adds 1 to (210-250) Lightning Damage Adds (49-98) to (101-140) Chaos Damage (10-20)% increased Attack Speed |
|
![]() |
|
30% increased Global Critical Strike Chance Adds (140-155) to (210-235) Physical Damage (40-50)% increased Critical Strike Chance +(15-25)% to Global Critical Strike Multiplier +(8-12)% to Chaos Resistance On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second |
|
![]() |
|
120% increased Block Recovery Has 3 Sockets All Sockets are White +(5-8)% to Quality of Socketed Support Gems Socketed Support Gems can also Support Skills from your Main Hand (100-150)% increased Armour and Evasion +(3-5)% Chance to Block |
|
![]() |
|
Socketed Gems are Supported by Level 29 Added Chaos Damage +(20-30) to Intelligence (210-250)% increased Energy Shield 10% increased maximum Life Skills gain a Base Life Cost equal to 100% of Base Mana Cost |
|
![]() |
|
Min. requirements: +70 to maximum Life 30% increased Movement Speed +70% to Elemental Resistances Optional affixes: Chaos Resistance Chance to Suppress Spell Damage Evasion Rating Strength |
|
![]() |
|
Min. requirements: +70 to maximum Life 40% Total Elemental Resistances +12% Chance to Suppress Spell Damage Optional affixes: Chaos Resistance Evasion Rating Strength |
|
![]() |
|
Min. requirements: +90 to maximum Life +80% total Elemental Resistances +50 to Strength Optional affixes: Chaos Resistance increased maximum Life Armour |
|
![]() |
|
+(20-30) to Intelligence +(80-120) to Accuracy Rating +(210-240)% to Global Critical Strike Multiplier +(80-100) to Evasion Rating (10-15)% increased Light Radius 40% less Critical Strike Chance Critical Strikes have Culling Strike |
|
![]() |
|
+(10-16) to all Attributes (5-10)% increased Experience Gain of Gems +1 to Level of all Skill Gems +(20-30)% to Quality of all Skill Gems |
|
Recommended Anointments: Potency of Will Dirty Techniques |
|
![]() |
|
+(15-25) to maximum Energy Shield +(30-40) to Intelligence (10-15)% increased Cast Speed (10-20)% chance to gain a Power Charge when you Cast a Curse Spell Your Curse Limit is equal to your maximum Power Charges |
|
![]() |
|
Min. requirements: +60 to maximum Life +110% total Elemental Resistances Optional affixes: Chaos Resistance Attributes Non-Channelling Skills have -(7-6) to Total Mana Cost |
|
![]() |
|
Recommended affixes: Attributes Resistances increased Maximum Life Critical Strike Multiplier Chaos Damage Multiplier |
|
![]() |
|
Recommended affixes: 1 Added Passive Skill is Wicked Pall 1 Added Passive Skill is Unwaveringly Evil 1 Added Passive Skill is Unholy Grace 1 Added Passive Skill is Grim Oath 1 Added Passive Skill is Touch of Cruelty |
|
![]() |
|
Recommended affixes: 1 Added Passive Skill is Low Tolerance 1 Added Passive Skill is Circling Oblivion 1 Added Passive Skill is Haemorrhage 1 Added Passive Skill is Wasting Affliction |
|
![]() |
|
Adds 3 Jewel Socket Passive Skills <Random empty passive skill node mod> Corrupted |
|
![]() |
|
Denoted service of (500-8000) dekhara in the akhara of Balbala Passives in radius are Conquered by the Maraketh Historic |
|
![]() ![]() |
|
Requires Class <Random Character Class> Allocates <Random Ascendancy Notable> if you have the matching modifiers on Forbidden Flesh Requires Class <Random Character Class> Allocates <Random Ascendancy Notable> if you have the matching modifiers on Forbidden Flame |
|
![]() |
|
(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers> |
|
![]() |
|
+35% to Chaos Resistance Gain (5-8)% of Elemental Damage as Extra Chaos Damage during effect 2% of Chaos Damage Leeched as Life during Effect Gain (5-8)% of Physical Damage as Extra Chaos Damage during effect "Death needs not your understandin |
|
![]() |
|
All Damage can Poison Recommended affixes: Poisons you inflict on non-Poisoned Enemies deal up to 300% increased Damage Melee Strike Skills deal Splash Damage to surrounding targets, with (19-0)% reduced Area of Effect Hits Inflict (6-7) Withered Debuffs for 2 seconds on Enemies that are on Full Life |
|
Other suggested Flasks:
|
|
![]() ![]() ![]() |
|
If you have any other build requests please leave that in the comments below. We are always open to suggestions and constructive feedback.
Pictures used in this article are the intellectual property of Grinding Gear Games.