Games Marketplace - Odealo
0.00 Credits are the medium of exchange on Odealo.com
Credits have a fixed 1:1 exchange rate with US dollars (1 Credit = 1 USD)
(Click on the icon to view details)

Articles

The Best Priest PvE Healer Build for WoW Classic

The Best Priest PvE Healer Build for WoW Classic

An in-depth guide on how to become the best Priest Healer in WoW Classic

Priest PvE Healer Builds
Odealo's Pocket Guide

Priest

You can find all our Pocket Guides for other WoW Classic Classes builds right here: Best WoW Classic Builds

If you have just started leveling your Priest, you may want to check out our Priest leveling Guide first

 

Overview

Priest, with his two competitive healing/support-oriented Talent trees in the form of Discipline and Holy, is regarded as the most well-rounded healer of WoW Classic. While specced in Holy, Priest excels in both AoE and Single-Target healing without sacrificing the strength of Class's signature buffs - Divine Spirit and Power Word: Fortitude. Holy Priest is the backbone of any progressive Raid and is great for any content that requires healing (both PvP and PvE). If dedicated to the route of Discipline, Priest loses some of his healing output but gains the ability to infuse his group members with holy power. Disci's Power Infusion is one of the best DPS-oriented cooldowns in the game. It is also the reason why speed-running guilds stack Discipline Priests as their healers.

The main downside of Priests comes from their mobility or the lack of it. Their most powerful spells require casting time, which results in high HPS loss when Priests are forced to move (Renew and Power Word: Shield are typically not enough to keep teammates healthy). On top of that, despite some strong sustain-oriented Talents, priests can run out of mana surprisingly quickly without the proper management.

 Pros  Cons
 Great Single-Target Healing  Low mobility can turn priest into a healing turret
 Great AoE Healing  can experience mana sustain problems
 Great group utility  low damage resistance (cloth armor and low Health levels)
 Has access to the Power Infusion, one of the strongest Talents in the game  Has to sacrifice some of his healing output to get the Power Infusion 
 Well-rounded  


The Best Race Choice

Note: Here, we will point you only towards the best PvE Healer Priest Race. If you'd like to know more about other race picks, please check our WoW Classic Beginners Guide, where we dive deep into all available Priest's race choices for both factions.

Alliance
Alliance

Human and Night Elf are not even close to Dwarf when it comes to the utility provided by racials. Dwarf's Fear Ward is one of the strongest PvE and PvP racials in the game (it lets you bypass some Boss mechanics, and makes you much stronger against Warlocks in PvP). Stone Form makes Dwarf more durable and allows him to remove some annoying effects from your character. And Desperate Prayer can save his life in some situations.

Horde
Horde
Despite having 1 less choice, picking a Priest Race on Hodre's side is much more difficult. On paper, Troll is a better option as Berserking is the only racial that affects HPS and Hex of Weakness can be useful in 5-mans run without Warrior who has access to Mortal Strike. But. The boost provided by Berserking is very minor most of the time. On the other hand, Undead's Will of the Forsaken shines in PvE as well as in some of the PvE encounters and Cannibalize provides some additional self-healing during combat, but Devouring Plague, while powerful, wastes a debuff slot. All in all, you should pick either Race based on your preference (they are very comparable in both PvP and PvE). 

 

The Best Professions Choice

There are two professions that make a real impact in Raids and they are Engineering and Tailoring (Alchemy is also a decent option, but you can buy Flasks, Elixirs, and Potions from other players, which makes it much less impactful). Engi's Goblin Saper Charge is the single most powerful tool for Raid vs Raid encounters in the game (few players breaking through enemy lines and triggering their Saper Charges inside enemy's zerg is enough to wipe out the enemy a lot of the time). Moreover, Engi gadgets come in handy in many back-to-the-wall situations. The fact that Engineering is also considered the best PvP profession is an added benefit to its power in PvE and Raiding environments. Tailoring, a seemingly mediocre PvE profession, gives you access to a powerful Bind on Pickup Robe - Truefaith Vestments which is a pre-Raid and Phase 1 BiS that is great during phase Phase 2 as well. Getting this Robe will definitely raise the power level of your character during the first few Raid Tiers of Classic.

At the start, you should pick Mining to supplement your Engineering Skill, you should also stock up on Cloths instead of vendoring/selling them. After you max out Engi, you should switch Mining to Tailo, as it can be easily (and rather cheaply) leveled without a supporting profession.

Note: If you want to know more about all available professions and secondary skills, please check our detailed WoW Classic Professions Guide.

 

Statistics Priority

  1. Healing Power - Increases your Healing done with Healing Spells. The healing bonus from Healing Power is calculated differently for different Spells and their Ranks, but in general, this is the best statistic for Priests.
  1. Mp5 (Mana per 5 seconds) - Regenerates X mana every 5 seconds. This effect continues while casting, which makes it much better than Spirit when it comes to the sustain that it provides.
  1. Spirit -  Increases your mana regeneration while not casting (5-second rule). It synergizes with Meditation Talent that allows some of your Spirit-based mana regen to continue while casting. This stat is more valuable for Holy builds, thanks to the Spiritual Guidance Talent
  1. Intellect - Increases your total Mana Pool and provides you with additional Spell Critical Chance (59,2 Int = 1% Spell Critical Strike Chance). Spell Critical chance is not that important for healers, but a bigger mana pool comes handy during incoming-damage-heavy encounters, as it improves your sustain by a bit.
  1. Spell Crit - Increases your chance to land a Critical Strike with your Spells. Criticals made with healing spells tend to overheal your targets which is wasteful, but Spell Crit gets better if you are down-ranking your spells a lot.

Statistic Priority for a Healer Priest:

Healing Power  Mp5  Spirit  Intellect Spell Crit

 

The Best Talent Builds

Proper Talent allocation is essential for maximizing your Healing Per Second (HPS). Here, we will describe the most optimal specs and lead you through the Talent Trees level-by-level to explain some choices.

There are two competitive PvE Healer Priest Builds to choose from:

  • Holy Priest - The all-purpose Healer build for priests. It focuses on increasing healing output by securing deep Holy Talents (Holy Specialization, Spiritual Guidance, and Spiritual Healing) without forgoing sustain provided by Discipline's Meditation and Mental Agility Talents or much-needed buffs (most notably Divine Spirit and Improved Power Word: Fortitude). If you want to focus on HPS and be well-rounded, pick this build.
  • Discipline Priest - Build that sacrifices Holy's healing output in favor of the Power Infusion Talent. Priests who run this build are able to boost Raid's performance, by providing top DPS players with a powerful Cooldown. While Discipline's HPS is not as high as Holy's, the build's sustain is comparable or even better thanks to Mental Strength Talent. This build is not recommended for Raid progression as it is not meant for it and will, most likely, not provide enough HPS. It is meant for speedrunning content that is already on farm thanks to its DPS-boosting Power Infusion.

Holy Priest PvE Healer Build
Talent allocation for Holy Priest Build

Discipline Tree:

  • 5/5 Unbreakable Will - Makes you resist Silences, Fears, and Stuns 15% of the time. This can come in handy during some encounters (a lucky high roll can turn a potential wipe into a great attempt).
  • 1/5 Silent Resolve - You don't really need threat reduction as a Holy Priest, but a point has to go somewhere to unlock higher tier Talents.
  • 2/2 Improved Power Word: Fortitude - PW: Fortitude is one of the most powerful buffs in the game, and this talent makes it 30% stronger. A must-have.
  • 3/3 Improved Power Word: Shield - makes your shields absorb 15% more damage. Instant heals are rare in Classic, which makes PW: Shield quite unique. It can be used to save teammates that are about to die or to mitigate incoming damage, but it does not scale well with gear, so this Talent is the best way of improving it.
  • 1/1 Inner Focus - allows you to cast a spell for free and gives the spell an additional 25% Critical Chance. Big Heal Crit can be literally life-saving, so this ability is nice to have. Works espetially great with max Ranks of Prayer of Healing and Greater Heal.
  • 3/3 Meditation - helps with your sustain by a lot.
  • 5/5 Mental Agility - allows you to save some mana on PW: Fortitude, Divine Spirit, Renew, PW: Shield, and other instant casts.
  • 1/1 Divine Spirit - buff that increases friendly Target's Spirit. Not very powerful, but it can make a bigger difference than Lightwell...

Holy Tree:

  • 2/3 Improved Renew - there are better HoT spells than Renew, and Priests do not specialize in Healing over Time, but you will still use Renew, especially when on the move and in 5-man dungeons.
  • 5/5 Holy Specialization.
  • 5/5 Divine Fury - Makes your Greater Heal stronger by reducing its casting time by half a second.
  • 1/1 Holy Nova - AoE spell that Heals friendlies and Damages enemies. Very strong, and very mana-ineffective. This spell can burn through your mana incredibly quickly, so use it only if necessary.
  • 3/3 Inspiration - your Crits made with healing spells now increase Target's armor by 25% for 15s. This effect is incredibly useful on Tanks, as it allows them to soak up even more punishment.
  • 1/2 Holy Reach - Some additional range is always nice.
  • 3/3 Improved Healing - Improves your mana efficiency by a lot.
  • 5/5 Spiritual Guidance - This Talent turns Spirit into a valuable statistic.
  • 5/5 Spiritual Healing - makes your healing spells 10% better.

Why no Lightwell? Short version: Because it's bad. Long version: It is very clunky, as it requires your teammates to click on the well if they want to be healed, which is very impractical during a Raid encounter. Moreover, taking Damage cancels the effect, so Lightwell is useless during fights with any kind of AoE damage, and it can't be used to heal tanks ever (because they get hit constantly). One of the worst abilities in the game, especially considering that it is a final Talent.

Discipline Priest PvE Healer Build
Talent allocation for Discipline Priest Build

Discipline Tree:

  • 5/5 Unbreakable Will.
  • 5/5 Silent Resolve.
  • 2/2 Improved Power Word: Fortitude.
  • 3/3 Improved Power Word: Shield.
  • 1/1 Inner Focus.
  • 3/3 Meditation.
  • 5/5 Mental Agility.
  • 5/5 Mental Strength - gives you 10% more mana, which helps with your sustain by quite a bit.
  • 1/1 Divine Spirit.
  • 1/1 Power Infusion - Increases Target's Spell Damage and Healing by 20% for 15 seconds on a 3-minute Cooldown. The Damage increase part is the most important, as it increases Raid's burst damage potential. Magic Damage Dealers will beg you to cast this on them, however, you should pick a Target based on his performance and availability of his own Cooldowns.

Holy Tree:

  • 2/3 Improved Renew
  • 5/5 Holy Specialization.
  • 5/5 Divine Fury
  • 1/1 Holy Nova
  • 3/3 Inspiration. 
  • 1/2 Holy Reach. 
  • 3/3 Improved Healing. 

 

Where to get Pre-Raid/Raid BiS Gear

In order to maximize your HPS and Sustain, you should aim to assemble the best possible Gear. This applies to both Pre-Raid and each of the Raid Tiers/Phases.

Note1: The list will be updated with new items concurrently with the introduction of new Raids/Phases, so remember to visit this page after a new Raid opens for an update on what current best Priest items in each lot are.

The Best Healer Priest Items
Main Hand
  • Pre-Raid - The Hammer of Grace (Contained in Chest of The Seven, Blackrock Depths)
  • Phase 1 - Benediction (Quest Reward from "HordeAllianceThe Balance of Light and Shadow", Priest Class Quest)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Off-Hand
  • Pre-Raid - Thaurissan's Royal Scepter (Drop from Emperor Dagran Thaurissan, Blackrock Depths)
  • Phase 1 - none; Benediction requires both hands
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Ranged
  • Pre-Raid - Bonescreeper Stylus (drop from Darkmaster Gandling, Scholomance)
  • Phase 1 - Bonescreeper Stylus
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Trinket 1
  • Pre-Raid - Second Wind  (Golem Lord Argelmach, Blackrock Depths)
  • Phase 1 - Talisman of Ephemeral Power (drop from Baron Geddon, Gaar, Golemagg the Incinerator, and Magmadar, Molten Core)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Trinket 2
  • Pre-Raid - Royal Seal of Eldre'Thalas (Quest Reward from "AllianceHoly Bologna: What the Light Won't Tell You", Dire Maul) / Mindtap Talisman (drop from Magister Kalendris, Dire Maul West)
  • Phase 1 - Royal Seal of Eldre'Thalas / Mindtap Talisman
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Neck
  • Pre-Raid - Animated Chain Necklace (Drop from Ramstein the Gorger, Stratcholme)
  • Phase 1 - Choker of the Fire Lord (drop from Ragnaros, Molten Core)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Ring 1
  • Pre-Raid - Fordring's Seal (Quest Reward from "AllianceHordeIn Dreams", Western Plaguelands; Tirion Fordring Chain)
  • Phase 1 - Cauterizing Band (contained in Cashe of the Firelord, Molten Core)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Ring 2
  • Pre-Raid - Maiden's Circle (BoE World Drop; can be purchased on AH)
  • Phase 1 - Cauterizing Band (not unique, you can equip two) / Band of Sulfuras (drop from Ragnaros, Molten Core)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Head
  • Pre-Raid - Green Lens of Healing (Engineering recipe, requires 245 Engi to use) / Cassandra's Grace (BoE World Drop; can be purchased on AH)
  • Phase 1 - Halo of Transcendence (drop from Onyxia, Onyxia's Lair)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Chest
  • Pre-Raid -  Truefaith Vestments (Tailoring Recipe that drops from Balnazzar, Stratcholme; note: the robe is Bind on Pickup, which means that you have to craft it yourself. It does not require Tailoring Skill to use, however)
  • Phase 1 - Truefaith Vestments 
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Legs
  • Pre-Raid - Padre's Trousers (drop from Illyanna Ravenoak, Dire Maul West)
  • Phase 1 - Leggings of Transcendence (drop from Ragnaros, Molten Core)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Gloves
  • Pre-Raid - Hands of the Exalted Herald (drop from Princess Moira Bronzebeard, Blackrock Depths)
  • Phase 1 - Hands of the Exalted Herald / Gloves of Prophecy (drop from Gehennas, Molten Core)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Boots
  • Pre-Raid - Boots of the Full Moon (drop from Captain Kromcrush, Dire Maul North) / Omnicast Boots (drop from Golem Lord Ardelmach, Blackrock Depths)
  • Phase 1 - Boots of Prophecy (drop from Shazzrah, Molten Core) Boots of the Full Moon
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Shoulders
  • Pre-Raid - Burial Shawl  (drop from multiple bosses, Scholomance) / Elder Wizard's Mantle (BoE World Drop; can be purchased on AH)
  • Phase 1 - Elder Wizard's Mantle / Mantle of Prophecy (drop from Sulfuron Harbinger, Molten Core)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Wrists
  • Pre-Raid - Magiskull Cuffs (BoE World Drop; can be purchased on AH)
  • Phase 1 - Vambraces of Prophecy (BoE drop from Trash mobs, Molten Core)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Belt
  • Pre-Raid - Dustfeather Sash (drop from Solakar Flamewreath, Upper Blackrock Spire)
  • Phase 1 - Girdle of Prophecy (BoE drop from Trash mobs, Molten Core)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA
Back
  • Pre-Raid - Cloak of the Cosmos (drop from Immol'thar, Dire Maul West) / Archivist Cape of Healing (drop from Archivist Galford, Stratcholme; note: The item has a Random Enchantment)
  • Phase 1 - Sapphiron Drape (drop from Onyxia, Onyxia's Lair)
  • Phase 2 - TBA
  • Phase 3 - TBA
  • Phase 4 - TBA
  • Phase 5 - TBA
  • Phase 6 - TBA

 

The Best Enchants and Consumables

Proper enchants and consumables will greatly increase your Raid performance. While getting enchants is a one-time-deal, farming consumables might be a real chore, but it is still worth it as numbers clearly show.

The Best Enchants
Weapon (1H) Enchant Weapon - Healing Power (+ 55 Healing Power)
Weapon (TH) Enchant Weapon - Healing Power (+ 55 Healing Power)
Head Lesser Arcanum of Voracity (+8 Intellect, available from Libram of Voracity Quest in Burning Steppes)
Chest Enchant Chest - Greater Stats (+4 to all stats)
Legs Lesser Arcanum of Voracity (+8 Intellect, available from Libram of Voracity Quest in Burning Steppes)
Hands Enchant Gloves - Riding Skill (Minor Raiding Speed Increase)
Feet Enchant Boots - Minor Speed (+8% Run Speed) / Enchant Boots - Spirit (+5 Spirit)
Shoulders Chromatic Mantle of the Dawn (+5 to all Resistances)
Wrists Enchant Bracer - Healing Power (+24 Healing Power)
Back Enchant Cloak - Greater Resistance  (+5 to all Resistances)

The Best Consumables
Flask of Distilled Wisdom
Flask of Distilled Wisdom
+2000 maximum Mana for 2 hours; effect persists through death. Created by Alchemy. The recipe can be dropped from Balnazzar, Stratcholme. 
Major Mana Potion
Major Mana Potion
Restores 1350 to 2250 Mana. Created by Alchemy. Recipe drops from various high-level mobs, elites, and Bosses.
Elixir of Greater Intellect
Elixir of Greater Intellect
+25 Intellect for 1 hour. Created by Alchemy.
Demonic Rune
Demonic Rune
Restores 1356 mana at the cost of 862 life. Drop from Demons in Azshara, Felwood, and Blasted Lands (Satyrs and Fel Guards).
Juju Guile
Juju Guile
+30 Intellect for 30 minutes. Reward from a reputable Quest available from NPC Witch Doctor Mau'ari, Everlook, Winterspring.
Cerebral Cortex Compound
Cerebral Cortex Compound
+25 Intellect for 1 hour. Obtained from "Infallible Mind" repeatable Quest, Blasted Lands
Mageblood Potion
Mageblood Potion
+12 Mp5 for 1 hour. Created by Alchemy. The recipe can be bought from Rin'wosho the Trader, located in north Stranglethorn Vale
Nightfin Soup
Nightfin Soup
It provides 8 mana per 5 seconds for 10 minutes. Created by Cooking.
Brilliant Mana Oil
Brilliant Mana Oil
+12 Mp5 and +25 Healing Power for 30 minutes. Created by Enchanting. This is applied to a Weapon.

 

Priest's Spells and Downranking

In Classic, Healers do not follow any rotation as their gameplay is based purely on responding to different Raid situations and keeping everybody alive. 

Understanding your spells, knowing what they do, and when to use them is the key to your success as a Priest healer. This is why we will shortly describe all of Priest's major spells, specify when you should use them, and tell you a word or two about the Downranking and why it is very important.

Downranking

Downranking is a method of conserving Mana by using lower ranks of spells. Using this method is flat out necessary to not run out of mana before combat ends. You should memorize how much Health different Ranks of your spells restore and use them accordingly in order to preserve resources.

Note: Higher Rank of any spell is always more cost-effective than lower Rank, but Healing Power changes the math significantly and makes lower Rank spells more cost-effective than their higher Rank counterparts.

Note2: Lowest Ranks of spells have a much lower Healing Power coefficient than higher Ranks do (they receive much less benefit from your Healing Power statistic). This means that you don't usually want to use Spell Ranks lower than 3 (unless Rank 1 or Rank 2 is enough to top your Target on Health).

Priest's Spells and when to use them:
Heal - Healing spell with a 3-second cast time. This is the most cost-effective healing tool Priest has access to. You will use Rank 3 of this spell, in periods when stronger or quicker spells are not needed, as it is the most mana-efficient. Heal
Flash Heal - Quick-to-Cast (1,5s Casting time), but mana inefficient Healing spell. You should use it when your Target requires healing IMMIADETLY; use more efficient spells otherwise. Flash Heal is no downranked commonly as it is mostly used during emergencies (use Rank 7). Flash Heal
Greater Heal - Powerful Healing Spell with a 3-second cast time; commonly used to counter large amounts of incoming damage. Always try to time the end of your cast with Boss's attack to maximize your healing effectiveness. Use Rank 3 to counter the most powerful Boss's attacks (if Rank 3 causes overhealing, use Rank 2 instead). Greater Heal
Prayer of Healing - Very powerful and very costly AoE Healing Spell with a 3-second cast time. Use this to counter heavy AoE attacks, but mind your mana. Prayer of Healing
Power Word: Shield - Applies a Shield that soaks up Damage. Not very cost-effective, but it can be used to increase Target's Total Effective Health Pool or to mitigate predictable incoming damage. Power Word: Shield does not scale with gear almost at all, so you should always use the highest Rank. Power Word: Shield
Renew - Instant-cast Heal-over-time Spell. Its usefulness is rather limited, but you will want to cast it while relocating to keep your healing output up. Never downrank it. Renew
Inner Focus - Makes your next Spell cast free and increases its Critical Chance by 25% (if the spell is capable of criting). You want to use this with your most expensive spells (max rank Greater Heal and max rank Prayer of Healing). Try not to rely on the Crit bonus as missing it might cause a wipe. Inner Focus
Power Infusion - Increases target's Spell Damage and Healing by 20% for 15 seconds. This spell should be treated as a DPS cooldown as it is the most effective as such. You should use it on top-performing Mages, but don't cast it without forewarning as the spell should be combined with Mage's own Cooldowns to maximize its effectiveness. Power Infusion

 

Tips and Tricks for aspiring Healer Priest Raiders

  1. If you want to do more Healing, sustain yourself throughout encounters better, and stand out from your Raid competition, Stack Consumables. Spending some additional Gold or a few extra hours grinding might secure you a spot in a Raid, as Raid leaders prefer dedicated and well-prepared players.
  1. Downrank your Spells.  As mentioned in the previous paragraph, Downranking is the key to your success as a Healer as it allows you to preserve your resources for when you actually need them.
  1. Don't Cast spells if you don't have to. Try to obey the 5-second rule and take advantage of your Spirit-based mana regeneration whenever possible.
  1. Always try to improve. Get an addon that tracks your performance and try to optimize your equipment and rotation.

 

END NOTE

This Guide should help you to prepare yourself for that legendary Vanilla  Raiding Experience and allow you to progress through Raid Tiers efficiently and with a good amount of fun.

We hope that you have found this guide useful and informative.  If we have missed a piece of information that is important to you, please let us know! 

Please do note that this is an early version of our guide, and we will be happy to receive constructive criticism, that will help us improve it, so leave your suggestions in the comments section below.

Pictures used in this article are the intellectual property of Blizzard Entertainment Inc.