Updated for Patch 3.12
The Best Crafty Guides by Odealo
Estimated budget: high
Guide notes |
October 26, 2020 -Build created |
Patch 3.12 introduced a lot of new Uniques, and among them, Replica versions of a bunch of existing ones that can be found in Grand Heists. Replica Uniques are basically a reproduction of an existing Unique Item with slightly altered attributes. Replica Alberon's Warpath Boots is among the most powerful and popular Replica Uniques out there (you can also check the complete list of all Replica Uniques here) which adds a ton of extra Chaos Damage to Attacks per 50 Points of Strength. This is one of the most powerful Strength stacking mechanic, which provides simply massive base Chaos Damage for plenty of Poison builds. The following setup can be played with plenty of skills from Melee Attacks like Earthquake, Pestilent Strike, Viper Strike, to Wand Attacks like the popular Kinetic Blast/Power Siphon Poison Wander, to Bow Attacks like Scourge Arrow which is the main skill in our recommended version. Changing between the types of abilities you are going to use, requires you to only switch a few Items and Passives (in most cases, just the Weapons and/or Off-hand items). This build offers approximately 20M DPS with Poison at max stacks with Scourge Arrow with around 1,500 Strength - an amount fairly easy to achieve without spending tens of Exalted Orbs on gear.
You can also check our other Path of Exile builds at Odealo's Crafty Guides - Full List
This is a typical Scourge Arrow/Bow Build which relies on channeling Scourge Arrow to build 5 stacks and releasing it for massive DoT damage applied to enemies in all directions. Thanks to very high Life and extra Dodge, you should be easily able to take some Hits from monsters, making it quite smooth and easy to play. The base Chaos Damage for your Poison comes from Replica Alberon's Warpath Unique Boots which add very high bonus Chaos Damage for every 50 points of Strength you have. Obviously, that makes this a build where you stack Strength, which increases your damage and Life, allowing you to easily reach tens of Millions of DPS and at least 6,000 Maximum Life. We have also decided to add Toxic Rain as an extra utility Attack which will slow down enemies, trigger Steelskin via Cast on Crit. Support, and generate Power Charges for extra Crit. - you should have approximately 80% Effective Crit Chance which will greatly increase your DoT Multiplier via Perfect Agony, Dire Torment, and Haemorrhage Passives.
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PROS |
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CONS |
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Leveling with Poison/Bows is quite easy, there are plenty of Skills you can use on lower levels which will deal tons of damage without any equipment required. You can use Caustic Arrow, Toxic Rain, and eventually, Scourge Arrow which will offer the highest single-target/Boss damage allowing you to easily progress through the campaign. The biggest downside of leveling up this character is the fact that you are going to have to refund a bunch of Passives, as leveling up a Strength-stacking character up front is pretty much impossible. Initially, you need to play a regular Bow character focusing on Damage over Time bonuses if you are using Caustic Arrow/Toxic Rain, or also high base Physical/Chaos damage from your Bow if you are using Scourge Arrow. You should be able to make it worthwhile respecting at around level 80 with 700~ Strength.
Suggested leveling Gem setups:
Caustic Arrow setup | |
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Caustic Arrow - one of the best skills for leveling which can be supported by Mirage Archer which allows you to progress through Maps while the Mirage Archer uses the skill for you |
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Mirage Archer Support - when you hit with supported skill a Mirage Archer is summoned that used Caustic Arrow with slightly reduced Attack Speed and Damage |
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Void Manipulation Support - increases Chaos Damage dealt with by supported skills |
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Vicious Projectiles Support - increases Caustic Arrow's Damage over Time |
Toxic Rain/Scourge Arrow setup | |
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Toxic Rain - deals high Damage over Time from multiple spore explosions that can stack on a single enemy. It's one of the best leveling Bow skills in PoE. You can also use ![]() |
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Void Manipulation Support |
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Vicious Projectiles Support |
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Swift Affliction Support |
Utility Gems | |
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Herald of Agony - Herald Skill which increases your Chance to Poison and Poison Damage |
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Lightning Golem - grants increased Attack and Cast Speed |
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Dash - the recommended Movement Spell for this build |
Bandits:
We recommend killing all the Bandits for two additional Passive Points
Leveling Skill Trees:
35 Points Skill Tree
Priorities: 1) Coordination 2) Trickery 3) Hunter's Gambit 4) Blood Drinker 5) Herbalism
63 Points Skill Tree
Priorities: 1) Fatal Toxins 2) Swift Venoms - pick those two only if you are using Scourge Arrow, if you are leveling up with Caustic Arrow/Toxic Rain you can skip those for the time being; 3) Thick Skin 4) Far Sight 5) Dirty Techniques
Recommended leveling items:
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Adds 1 to 4 Physical Damage to Attacks +(10-30) to all Attributes (10-30)% increased Damage (10-30)% increased Rarity of Items found +(10-30)% to all Elemental Resistances |
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100% increased Physical Damage +(10-20) to Dexterity 100% increased Attack Speed +(25-50) to Accuracy Rating +2 Mana gained for each Enemy hit by Attacks (50-100)% increased Projectile Speed 40% less Weapon Damage |
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+(30-50) to Evasion Rating 10% increased Rarity of Items found +(30-40)% to all Elemental Resistances Reflects 4 Physical Damage to Melee Attackers Level Requirement reduced by 100 (Hidden) |
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+(20-30) to Dexterity +(20-30) to Strength +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage |
Final Skill Tree:
114 Points Final Skill Tree (Doesn't include Passives from Thread of Hope and Cluster Jewels)
114 Points Path of Building(PoB) link
Ascendancy points:
Preferably in that order:
Pantheon:
Major God: Soul of Lunaris 1% additional Physical Damage Reduction for each nearby Enemy, up to 8% 1% increased Movement Speed for each nearby Enemy, up to 8%
Minor God: Soul of Garukhan +5% chance to Evade Attack Hits if you've taken a Savage Hit Recently
[DPS] Scourge Arrow | |
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Scourge Arrow - is a channeled Bow skill that should be released always at 5 stacks. It deals massive DoT damage with Poison thanks to multiple arrows being fired from each of the pod created |
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Infused Channelling Support - greatly increases the damage of linked channeled skill (Scourge Arrow in this case) and grants strong defensive buff as well |
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Swift Affliction Support - greatly increased the Damage over Time of your Scourge Arrow which also applies to the Poison ailment |
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Deadly Ailments Support - increases the Damage from Ailments inflicted by supported skills |
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Unbound Ailments Support - increases the Damage from Ailments inflicted by supported skills |
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Vicious Projectiles Support - increases Chaos Damage over Time deal by linked Skills (among other less relevant bonuses for this build) |
[DPS/UTILITY] Toxic Rain | |
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Toxic Rain - Toxic Rain is used mainly to slow down enemies, apply debuffs, trigger Steelskin, and generate Power Charges |
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Cast on Critical Strike Support - will automatically trigger Steelskin whenever it's off cooldown, providing a strong defensive shield |
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Steelskin - the recommended Guard Skill used in this build which will be triggered automatically whenever off-cooldown by Cast on Crit. Support. This combination is optional, and if you don't want to spend extra money on the second 6-link, just use a 4 link Toxic Rain and a mid-level CwDT + Steelskin setup |
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Mirage Archer Support - summons a spectral archer on your back which will use your Toxic Rain with slightly reduced Attack Speed and damage |
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Power Charge on Critical Support - generates Power Charges for you, which increase your Critical Strike Chance |
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Greater Multiple Projectiles Support - increases the number of Toxic Rain's projectiles and hence the number of spores and poisonous clouds it creates |
[UTILITY] Wither | |
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Wither - applies a debuff to enemies which increases Chaos Damage they take. It will be cast automatically by your Spell Totems |
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Spell Totem Support - allows you to summon Totems which will cast Wither and debuff enemies |
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Multiple Totems Support - allows you to create additional Totems with each cast, greatly increasing the speed at which you apply the maximum number of Withered stacks |
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Faster Casting Support |
[UTILITY] Auras | |
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Malevolence - the best DPS Aura for DoT builds which greatly increases your damage output |
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Precision - you should have enough free Mana to use a level 10-14 Precision in your build which increases your Accuracy Rating and Critical Strike Chance |
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Herald of Agony - increases your Chance to Poison and damage you deal with it |
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Enlighten Support - reduces Mana Reservation Cost of linked skills. It's best to use a level 3 or higher Enlighten Gem |
[UTILITY] Dash and Enduring Cry | |
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Dash - recommended mobility Skill used in this build |
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Enduring Cry - generates Endurance Charges and grants extra Life Regeneration and Physical Damage reduction |
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Blood Magic Support - makes linked Spells cost Life instead of Mana. This is optional but makes it easier to travel when you can't Leech Mana from enemies |
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Second Wind Support - allows you to store additional charges on linked skills and reduces the cooldown on both Dash and Enduring Cry |
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Below you will find all the recommended gear for our Replica Alberon's Warpath Scourge Arrow Assassin build. The only must-have (and build-defining) equipment you need is the Replica Unique pair of Boots. Other than that you can use any random Rares, though some Unique Items provide so high Strength bonuses that they are extremely hard to replace.
Using this opportunity, we would like to invite you to check our Path of Exile marketplace where you can buy cheap PoE Currency with real money. Links to the marketplace can be found on top of this page.
Stat priorities on items:
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Min. requirements: 50 Strength 60 Maximum Life 80% Total Elemental Resistances |
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Helmet enchantment: Scourge Arrow deals 40% increased Damage Scourge Arrow creates an additional spore pod at Maximum Stages |
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Min. requirements: 100 Maximum Life 10% Increased Strength Optional affixes: Elemental Resistances Strength |
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+(15-25)% to Global Critical Strike Multiplier (130-150)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 20% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage |
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Min. requirements: 60% chance for Poisons inflicted with this Weapon to deal 100% more Damage 20% Chaos Damage over Time Multiplier Optional affixes: Damage over Time Added Chaos Damage to Attacks Attack Speed |
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Min. requirements: 75 maximum Life 70% Total Elemental Resistances 18% Chaos Damage over Time Multiplier Optional affixes: Attack Speed Accuracy Rating |
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(15-18)% increased Strength +(180-220) to Armour +(9-12)% to Chaos Resistance 20% increased Movement Speed Cannot deal non-Chaos Damage Adds 1 to 80 Chaos Damage to Attacks per 50 Strength |
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Boot enchantment: 16% increased Attack and Cast Speed if you've Killed Recently Adds 120 to 180 Chaos Damage if you've taken a Critical Strike Recently |
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Min. requirements: 80 Strength 10% Increased Attributes 60 Maximum Life Optional affixes: Maximum Life% Increased Damage |
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+(10-16) to all Attributes +(80-100) to all Attributes -4 Physical Damage taken from Attack Hits |
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Recommended Anointments: Dire Torment |
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Min. requirements: 60 maximum Life 55 Strength 90% Total Elemental Resistances Optional affixes: Non-Channelling Skills have -# to Total Mana Cost |
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Min. requirements: 50 Strength 60 Maximum Life 70% Total Elemental Resistances Optional affixes: Chaos Damage over Time Multiplier Damage while Leeching |
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Recommended affixes: 1 Added Passive Skill is Fuel the Fight 1 Added Passive Skill is Tempered Arrowheads |
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Recommended affixes: 1 Added Passive Skill is Haemorrhage 1 Added Passive Skill is Exposure Therapy |
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This Jewel's Socket has 25% increased effect per Allocated Passive Skill between it and your Class' starting location <Two random modifiers> Recommended modifiers: Maximum Life Strength |
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+(16-24) to Strength Dexterity from Passives in Radius is Transformed to Strength |
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Only affects Passives in a Medium Ring Passives in Radius can be Allocated without being connected to your tree -(20-10)% to all Elemental Resistances Allocated Passives: Bravery Fury Bolts Disciple of the Unyielding Disciple of the Slaughter |
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Your Critical Strike Chance is Lucky Take 30 Chaos Damage per Second during Flask effect 25% chance to Poison on Hit during Flask effect Your Critical Strikes do not deal extra Damage during Flask effect (50-75)% increased Duration of Poisons you inflict during Flask effect Grants Perfect Agony during Flask effect |
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100% increased Evasion Rating Creates a Smoke Cloud on Use Gain Unholy Might during Flask Effect Immunity to Ignite during Flask effect Removes Burning on use |
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Other suggested Flasks:
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If you have any other build requests, please leave that in the comments below.
Pictures used in this article are the intellectual property of Grinding Gear Games.