Updated for Patch 3.12
Guide notes |
October 8, 2020 -List created -Best 5 Replica Items selected for Patch 3.12 and the Heist League |
Replica Unique Items are reproductions of existing Unique Items with a set of new/different properties. Replica Unique Items were introduced in Patch 3.12 and are rewards from Grand Heists. Some of the Replica Unique Items can work as an alternative to the old ones, others address completely different build types, and some are simply small upgrades of their base versions. Just like always, some of them are useless like plenty of Unique Items around, while others are extremely powerful and expensive, being the BiS or build-defining items. We have decided to make a list of all the available Replica Unique Items with a comparison to their previous versions. Out of all the 90+ Replica Items available, we have decided to choose 10 that are the best ones available, and you will find them to be extremely powerful for certain builds because of the unique bonuses they carry.
Replica Headhunter | Headhunter |
+(25–40) to maximum Life +(40–55) to Strength +(40–55) to Dexterity +(50–60) to maximum Life (20–30)% increased Damage with Hits against Magic monsters 20% chance when you Kill a Magic Monster to gain its Non-Bloodline Modifiers for 20 seconds |
+(25–40) to maximum Life +(40–55) to Strength +(40–55) to Dexterity +(50–60) to maximum Life (20–30)% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its Modifiers for 20 seconds |
Headhunter is the most iconic Belt in Path of Exile. Its' Replica version can be treated like a budget-friendlier version of its original version. It works in a very similar way, allowing players to steal modifiers from slain Magic monsters, buffing the player tremendously if you can progress faster through areas to accumulate tens of additional modifiers that way. Compared to the regular Headhunter, you can steal modifiers from a bigger number of groups, but Rare enemies possess fewer modifiers, and you won't be able to gain Bloodline bonuses. Because of it, Replica Headhunter costs approximately 1/5 of its original, but that still makes it the most expensive Replica Unique in the game |
Replica Alberon's Warpath | Alberon's Warpath |
(15–18)% increased Strength +(180–220) to Armour +(9–12)% to Chaos Resistance 20% increased Movement Speed Cannot deal non-Chaos Damage Adds 1 to 80 Chaos Damage to Attacks per 50 Strength |
(15–18)% increased Strength Adds 1 to 80 Chaos Damage to Attacks +(180–220) to Armour +(9–12)% to Chaos Resistance 20% increased Movement Speed 0 to maximum number of Raised Zombies +1 to maximum number of Skeletons 0 to maximum number of Spectres |
Alberon's Warpath was quite a popular pair of Boots for numerous Minion builds. Mainly ones that used the Baron Helmet and aimed to stack as much Strength as possible to boost your Minions Damage by it (for example Summon Raging Spirit, Raise Zombie, Summon Skeleton builds). Its Replica version addresses a completely different set of builds based on Strength stacking Attack builds that gain massive added Chaos Damage from the Boots. You can find it utilized by plenty of Pathfinders which boost Chaos Attack damage bonuses and offer additional damage conversion to Choas, though a lot of different classes will use this pair as well. Most popular Attack Skills that are used by players wearing Replica Alberon's Warpath are Scourge Arrow, Cyclone, Blast Rain, Siege Ballista, Pestilent Strike, but most likely you could use any Attack in the game |
Replica Farrul's Fur | Farrul's Fur |
(100–150)% increased Armour and Evasion +(90–100) to maximum Life +2 seconds to Cat's Agility Duration Aspect of the Cat Reserves no Mana Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility You have Onslaught while you have Cat's Agility |
(100–150)% increased Armour and Evasion +(90–100) to maximum Life Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth |
Farrul's Fur is one of the best Body Armours in the game for a wide variety of builds that use Life and Critical Strike Chance. It's often the BiS Armour for Melee and Ranged builds, and the Replica version can be considered a big upgrade of the original version. The main difference is that it generates Endurance Charges instead of Power Charges, and while you may find Power Charges very powerful and desired in Crit. builds, there are usually several other ways to generate them - like Assassin's Mark, Power Charge on Crit linked to utility Gems just to name the most common ones. On the other hand, generating Endurance Charges as a Ranger or Duelist usually requires spending quite a few Passives to even get a chance to do it, so that's definitely a great armor to have |
Replica Hyrri's Truth | Hyrri's Truth |
+(20–30) to Dexterity Grants Level 22 Hatred Skill +(25–35) to Dexterity Adds (12–15) to (24–28) Physical Damage to Attacks Adds (11–15) to (23–28) Cold Damage to Attacks +(23–28)% to Global Critical Strike Multiplier (0.8–1)% of Cold Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) Hatred has 50% less Mana Reservation |
+(20–30) to Dexterity Grants Level 22 Precision Skill +(25–35) to Dexterity Adds (12–15) to (24–28) Physical Damage to Attacks Adds (11–15) to (23–28) Cold Damage to Attacks +(23–28)% to Global Critical Strike Multiplier (0.8–1)% of Physical Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) Precision has 50% less Mana Reservation |
The new Hyrri's Truth is insanely powerful for many Cold/Cold Conversion builds like Ice Shot/Glacial Cascade/Frost Blades and plenty more. Previously it reduced Precision's Mana Reservation cost which is usually much lower than 50% of your Maximum Mana which Hatred Reserves. In most cases, the Replica Hyrri's Truth will let you use an additional Aura in your build, which combined with the Amulet's base bonuses, makes it exceptionally powerful for maximizing your DPS |
Replica Kaom's Heart | Kaom's Heart |
Has no Sockets (30–40)% increased Lightning Damage +500 to maximum Mana |
Has no Sockets +500 to maximum Life (20–40)% increased Fire Damage |
Kaom's Heart has been one of the best and most popular armors in the game, however, with the introduction of new Rare modifiers which allows players to craft powerful Rare Armors with tons of Life and additional powerful bonuses, the importance of Kaom's Heart has diminished greatly. However, the new Replica one, which offers an insane amount of extra Mana, instantly became one of the BiS items for many Archmage/Mana Stacking builds |
Replica Mistwall | Mistwall |
6% increased Movement Speed 3% reduced Movement Speed (Hidden) (120–150)% increased Evasion Rating 10% increased Movement Speed +(10–20)% to Fire and Cold Resistances +75% Chance to Block Spell Damage if you have not Blocked Recently (Recently refers to the past 4 seconds) +(8–15)% chance to Avoid Physical Damage from Hits while Phasing You have Phasing if you have Blocked Recently (Recently refers to the past 4 seconds) |
6% increased Movement Speed 3% reduced Movement Speed (Hidden) (120–150)% increased Evasion Rating 10% increased Movement Speed +(10–20)% to Fire and Cold Resistances +(8–15)% chance to Avoid Elemental Damage from Hits while Phasing (No chance to avoid damage can be higher than 75%) You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently (Recently refers to the past 4 seconds) You have Phasing if you have Blocked Recently (Recently refers to the past 4 seconds) |
Mistwall grants you up to 15% Chance to Avoid Physical Damage from Hits which is the deadliest threat for Dodge/Evasion characters. This is a fantastic Shield for such builds which offers massive defensive Utility |
Replica Atziri's Foible | Atziri's Foible |
Regenerate (1–2)% of Life per second +100 to maximum Life (20–25)% increased Life Recovery rate Items and Gems have 25% reduced Attribute Requirements |
(20–30)% increased Mana Regeneration Rate +100 to maximum Mana (16–24)% increased maximum Mana (80–100)% increased Mana Regeneration Rate Items and Gems have 25% reduced Attribute Requirements |
The Replica version of Atziri's Foible is a perfect budget Amulet for Righteous Fire builds, or you can make it a great leveling Item with tons of extra Life |
Replica Inya's Epiphany | Inya's Epiphany |
(5–8)% increased Intelligence +(50–70) to maximum Life 5% increased Damage per Power Charge Regenerate 0.5% of Life per second per Power Charge 5% increased Movement Speed per Power Charge |
(5–8)% increased Intelligence +(50–70) to maximum Life 25% increased Movement Speed 5% increased Damage per Power Charge 25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges |
The Replica version of Inya's Epiphany is a HUGE upgrade of the previous version. It grants massive Life Regen, Damage (same as before, which already was a very high bonus), and Movement Speed. For builds that actually use this pair, you can expect it to be 50% permanent Movement Speed bonus on top of all the other useful bonuses, making it an amazing Unique |
Replica Conqueror's Efficiency | Conqueror's Efficiency |
4% increased Skill Effect Duration +5 to Maximum Rage Non-Channelling Skills have -9 to Total Mana Cost |
2% reduced Mana Reserved 4% increased Skill Effect Duration 3% reduced Mana Cost of Skills |
Replica Conqueror's Efficiency is the most commonly used Replica Unique in the Heist League. It's a very easy (and cheap) way to reduce the Mana Cost of Skills if you can't afford/don't have they Master Craft on Rings yet. Furthermore, a lot of builds that utilize insanely high Attack Speed use it. In order to spam over 10 Attacks per second consistently requires them to minimize the Mana Cost significantly and just the Ring affixes won't solve the issue here. The best example will be Toxic Rain Trickster |
Replica Voidwalker | Voidwalker |
+(30–50) to Dexterity (140–180)% increased Evasion and Energy Shield 30% increased Movement Speed 10% increased Damage taken while Phasing (While you have Phasing, your movement is not blocked by Enemies) You have Phasing if you've Killed Recently (While you have Phasing, your movement is not blocked by Enemies) (Recently refers to the past 4 seconds) Projectiles Chain +1 times while you have Phasing (While you have Phasing, your movement is not blocked by Enemies) Celestial Footprints |
+(30–50) to Dexterity (140–180)% increased Evasion and Energy Shield 30% increased Movement Speed 20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently (While you have Phasing, your movement is not blocked by Enemies) (Recently refers to the past 4 seconds) Projectiles Pierce 5 additional Targets while you have Phasing Celestial Footprints |
Replica Voidwalker is a huge update of its original, as the Pierce that was granted by it was in many cases irrelevant. The +1 Chain on the other hand is an insane bonus, and it applies to all your Attacks not only the one Socketed in this pair of Boots. You will take increased damage from enemies though, but if you are looking to maximize your mobility and clear speed to grind Low and Mid Tier Maps, this is a perfect Item, and on lower-level areas, the extra incoming damage shouldn't make a difference |
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Below you will find all the other Replica Uniques which were introduced in Patch 3.12. Just because they didn't find a spot on the list above doesn't mean they are bad, in many cases, they are upgraded/tweaked versions of already popular Uniques, and are surely worth considering. Still, they will either have a lot of other powerful replacements or will work in a very niche builds, which doesn't make them as popular. As earlier, we are going to display stats of both the original and Replica versions, however, in this section, we have skipped the commentary.
Replica Abyssus | Abyssus |
+(20–25) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) Adds 40 to 75 Fire Damage to Attacks Adds 30 to 65 Cold Damage to Attacks Adds 10 to 130 Lightning Damage to Attacks +(100–125)% to Melee Critical Strike Multiplier (100–120)% increased Armour (40–50)% increased Elemental Damage taken |
+(20–25) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) Adds 40 to 60 Physical Damage to Attacks +(100–125)% to Melee Critical Strike Multiplier (100–120)% increased Armour (40–50)% increased Physical Damage taken |
Replica Advancing Fortress | Advancing Fortress |
+44 Life gained for each Enemy hit by Attacks Socketed Gems are Supported by Level 12 Cast when Damage Taken 15% Chance to Block Attack Damage (100–120)% increased Physical Damage +(30–50) to maximum Life 50% increased Defences from Equipped Shield (Defences are Armour, Evasion Rating and Energy Shield) Adds 45 to 75 Fire Damage if you've Blocked Recently |
+44 Life gained for each Enemy hit by Attacks Socketed Gems are Supported by Level 12 Fortify 15% Chance to Block Attack Damage (100–120)% increased Physical Damage +110 to Evasion Rating +35 to maximum Energy Shield +(30–50) to maximum Life Reflects (71–90) Physical Damage to Melee Attackers |
Replica Allelopathy | Allelopathy |
Grants Level 22 Wintertide Brand (20–30)% increased Damage over Time (100–120)% increased Energy Shield 10% increased Area of Effect Immune to Chill Wintertide Brand has (20–30)% increased Chill Effect |
Grants Level 22 Blight Skill (20–30)% increased Damage over Time (100–120)% increased Energy Shield 10% increased Area of Effect Blight has (20–30)% increased Hinder Duration You cannot be Hindered |
Replica Allure | Allure |
2% of Physical Attack Damage Leeched as Life (110–130)% increased Physical Damage Adds (15–20) to (30–40) Physical Damage (8–12)% increased Attack Speed Gain +50 Life when you Taunt an Enemy You gain Onslaught for 1 seconds on Killing Taunted Enemies (Onslaught grants 20% increased Attack, Cast, and Movement Speed) Enemies Taunted by you take 10% increased Damage |
2% of Physical Attack Damage Leeched as Life (110–130)% increased Physical Damage Adds (15–20) to (30–40) Physical Damage (8–12)% increased Attack Speed 15% increased Movement Speed while Phasing You gain Phasing for 10 seconds on using a Vaal Skill |
Replica Alpha's Howl | Alpha's Howl |
+4 to Level of Socketed Herald Gems (80–100)% increased Evasion Rating +(20–30)% to Chaos Resistance 25% chance to Avoid being Poisoned 8% reduced Mana Reserved You cannot be Hindered |
+2 to Level of Socketed Aura Gems (80–100)% increased Evasion Rating +(20–30)% to Cold Resistance 25% chance to Avoid being Chilled Cannot be Frozen 8% reduced Mana Reserved |
Replica Ambu's Charge | Ambu's Charge |
5% reduced Movement Speed (Hidden) (180–220)% increased Armour and Energy Shield +(60–80) to maximum Life +15% to all Elemental Resistances Share Endurance Charges with nearby party members Gain an Endurance Charge when you are Hit Lose 2% of Life per second if you have been Hit Recently |
5% reduced Movement Speed (Hidden) (180–220)% increased Armour and Energy Shield +(60–80) to maximum Life +15% to all Elemental Resistances Gain an Endurance Charge when you take a Critical Strike Share Endurance Charges with nearby party members Regenerate 2% of Life per second if you have been Hit Recently (Recently refers to the past 4 seconds) |
Replica Atziri's Acuity | Atziri's Acuity |
+(60–80) to Intelligence +(60–75) to maximum Life (200–220)% increased Armour (25–35)% increased Global Critical Strike Chance You have Perfect Agony if you've dealt a Critical Strike recently |
+(60–80) to Intelligence +(60–75) to maximum Life (200–220)% increased Armour (25–35)% increased Global Critical Strike Chance You have Vaal Pact if you've dealt a Critical Strike Recently |
Replica Bated Breath | Bated Breath |
+(9–20) to maximum Energy Shield +(15–25) to Intelligence 10% increased Damage 50% increased Fishing Pool Consumption 20% increased Fishing Range (20–30)% increased Rarity of Fish Caught |
+(9–20) to maximum Energy Shield 10% increased Damage +(15–25) to Intelligence +(20–30) to maximum Energy Shield 20% increased maximum Energy Shield 50% increased Energy Shield Recharge Rate 20% increased maximum Energy Shield |
Replica Bitterdream | Bitterdream |
22% increased Elemental Damage Socketed Gems are Supported by Level 1 Elemental Penetration Socketed Gems are Supported by Level 10 Immolate Socketed Gems are Supported by Level 1 Unbound Ailments Socketed Gems are Supported by Level 10 Ice Bite Socketed Gems are Supported by Level 1 Inspiration Socketed Gems are Supported by Level 10 Innervate |
22% increased Elemental Damage Socketed Gems are Supported by Level 1 Bonechill Socketed Gems are Supported by Level 1 Hypothermia Socketed Gems are Supported by Level 1 Ice Bite Socketed Gems are Supported by Level 1 Cold Penetration Socketed Gems are Supported by Level 10 Added Cold Damage Socketed Gems are Supported by Level 1 Inspiration |
Replica Blood Sacrifice | Blood Sacrifice |
Recover 1% of Life on Kill Recover 1% of Energy Shield on Kill Cannot Leech or Regenerate Mana |
Recover 1% of Mana on Kill Lose 1% of Life on Kill Lose 1% of Energy Shield on Kill |
Replica Blood Thorn | Blood Thorn |
+18% Chance to Block Attack Damage while wielding a Staff +12% Chance to Block Attack Damage while wielding a Staff (Warstaves are considered Staves) 100% increased Physical Damage (5–10)% increased Attack Speed Curse Enemies with Flammability on Block, with 20% increased Effect (Flammability is a Hex which inflicts -25% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 9 seconds) Reflects (22–44) Physical Damage to Attackers on Block |
+18% Chance to Block Attack Damage while wielding a Staff +12% Chance to Block Attack Damage while wielding a Staff 100% increased Physical Damage (5-10)% increased Attack Speed Reflects (22-44) Physical Damage to Attackers on Block Curse Enemies with Vulnerability on Block, with 20% increased Effect Level Requirement reduced by 100 (Hidden) |
Replica Bloodplay | Bloodplay |
30% increased Global Critical Strike Chance +20 to Strength (20–40)% increased Physical Damage Adds (3–6) to (9–13) Physical Damage 10% increased Attack Speed (100–150)% increased Critical Strike Chance against Bleeding Enemies Extra gore |
30% increased Global Critical Strike Chance +20 to Dexterity (20–40)% increased Physical Damage Adds (3–6) to (9–13) Physical Damage 10% increased Attack Speed 30% chance to cause Bleeding on Hit (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) Extra gore |
Replica Bones of Ullr | Bones of Ullr |
(40–60)% increased Energy Shield +20 to maximum Life +20 to maximum Mana (5–15)% increased Movement Speed Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Unique Enemy Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Unique Enemy |
(40–60)% increased Energy Shield +20 to maximum Life +20 to maximum Mana +1 to Level of all Raise Zombie Gems 0 to Level of all Summon Skeleton Gems +1 to Level of all Raise Spectre Gems (5–15)% increased Movement Speed |
Replica Cheap Construction | Cheap Construction |
(100–120)% increased Critical Strike Chance with Traps Can have 5 fewer Traps placed at a time |
10% reduced Trap Duration Can have up to 1 additional Trap placed at a time |
Replica Cold Iron Point | Cold Iron Point |
30% increased Global Critical Strike Chance +3 to Level of all Cold Spell Skill Gems Deal no Cold Damage |
30% increased Global Critical Strike Chance +3 to Level of all Physical Spell Skill Gems Deal no Elemental Damage |
Replica Cortex Map | Cortex Map |
200% increased Experience gain Monster Level: 84 Map has 8 additional random Modifiers Map has 5 additional Synthesis Global Modifiers |
100% increased Quantity of Items found in this Area +25% Monster pack size 100% increased Experience gain Monster Level: 83 Map has (3–5) additional random Modifiers Map has (2–4) additional Synthesis Global Modifiers |
Replica Doedre's Damning | Doedre's Damning |
+(20–30) to maximum Mana +(5–10) to Intelligence +5% to all Elemental Resistances +5 Mana gained on Kill You can apply one fewer Curse (25–35)% increased Effect of your Curses |
+(20–30) to maximum Mana +(5–10) to Intelligence +5% to all Elemental Resistances +5 Mana gained on Kill You can apply an additional Curse |
Replica Dreamfeather | Dreamfeather |
+475 to Accuracy Rating Adds (40–65) to (70–100) Physical Damage (5–10)% increased Attack Speed +(180–200) to Armour 3% reduced Movement Speed +(280–300) to Accuracy Rating 1% increased Attack Damage per 450 Armour |
+475 to Accuracy Rating Adds (30–50) to (65–80) Physical Damage +(180–200) to Evasion Rating 3% increased Movement Speed (20–25)% increased Attack Speed +(280–300) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating |
Replica Duskdawn | Duskdawn |
+25% Chance to Block Attack Damage while wielding a Staff +10% Chance to Block Attack Damage while wielding a Staff (Warstaves are considered Staves) (40–50)% increased Critical Strike Chance Gain (10–20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (Recently refers to the past 4 seconds) (120–150)% increased Elemental Damage if you've dealt a Critical Strike Recently (Recently refers to the past 4 seconds) |
+25% Chance to Block Attack Damage while wielding a Staff +10% Chance to Block Attack Damage while wielding a Staff (Warstaves are considered Staves) (60–80)% increased Critical Strike Chance for Spells Gain (10–20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (Recently refers to the past 4 seconds) (120–150)% increased Spell Damage if you've dealt a Critical Strike Recently (Recently refers to the past 4 seconds) |
Replica Earendel's Embrace | Earendel's Embrace |
18% increased Elemental Damage +(20–30) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) Minions deal (30–40)% increased Damage Raised Zombies Cover Enemies in Ash on Hit Raised Zombies take (15–30)% of their Maximum Life per second as Fire Damage Raised Zombies have Avatar of Fire |
+18% increased Elemental Damage +(20–30) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) Minions deal (30–40)% increased Damage Summoned Skeletons Cover Enemies in Ash on Hit (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, and lasts for 4 seconds) Summoned Skeletons take (15–30)% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of Fire (50% of Physical, Cold and Lightning Damage Converted to Fire Damage. Deal no Non-Fire Damage) |
Replica Emberwake | Emberwake |
+(20–30)% to Fire Resistance (30–40)% increased Fire Damage (5–10)% increased Cast Speed 90% reduced Ignite Duration on Enemies 10% chance to Ignite (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) Ignites you inflict deal Damage (35–45)% faster (They will deal the same total damage over a shorter duration) |
+(20–30)% to Fire Resistance (30–40)% increased Fire Damage (5–10)% increased Cast Speed 10% chance to Ignite (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) You can inflict an additional Ignite on an Enemy Ignited Enemies Burn (50–65)% slower |
Replica Eternity Shroud | Eternity Shroud |
Trigger Level 20 Shade Form when Hit (100–150)% increased Evasion and Energy Shield +(70–100) to maximum Life +(17–23)% to Chaos Resistance Gain (3–5)% of Physical Damage as Extra Chaos Damage per Elder Item Equipped Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder Items |
Trigger Level 20 Glimpse of Eternity when Hit (100-150)% increased Evasion and Energy Shield +(70-100) to maximum Life +(17-23)% to Chaos Resistance Gain (3-5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items |
Replica Fencoil | Fencoil |
+18% Chance to Block Attack Damage while wielding a Staff Socketed Gems are Supported by Level 1 Multiple Totems (40–50)% increased Global Damage (10–20)% increased maximum Life (10–20)% increased maximum Mana |
+18% Chance to Block Attack Damage while wielding a Staff Socketed Gems are Supported by Level 8 Trap (40–50)% increased Global Damage (10–20)% increased maximum Life (10–20)% increased maximum Mana |
Replica Forbidden Shako | Forbidden Shako |
Socketed Gems are Supported by Level (1–10) (1–133) Socketed Gems are Supported by Level (25–35) (1–133) +(25–30) to all Attributes |
Socketed Gems are Supported by Level (15–25) (1–133) Socketed Gems are Supported by Level (15–25) (1–133) +(25–30) to all Attributes |
Replica Fragile Bloom | Fragile Bloom |
Maximum 5 Fragile Regrowth 0.7% of Life Regenerated per second per Fragile Regrowth Gain up to maximum Fragile Regrowth when Hit Lose 1 Fragile Regrowth each second |
Maximum 10 Fragile Regrowth 0.7% of Life Regenerated per second per Fragile Regrowth Lose all Fragile Regrowth when Hit Gain 1 Fragile Regrowth each second |
Replica Frostbreath | Frostbreath |
15% reduced Enemy Stun Threshold Adds (53–67) to (71–89) Chaos Damage (8–12)% increased Attack Speed +(23–31)% to Chaos Resistance Your Chaos Damage can Chill (Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds) Attacks with this Weapon deal Double Damage to Chilled Enemies |
15% reduced Enemy Stun Threshold Adds (26–32) to (36–42) Physical Damage Adds (26–32) to (36–42) Cold Damage (8–12)% increased Attack Speed +(40–50)% to Fire Resistance (35–50)% increased Chill Duration on Enemies Attacks with this Weapon deal Double Damage to Chilled Enemies |
Replica Grip of the Council | Grip of the Council |
+30 to Strength +(30–50) to maximum Life +(20–40)% to Fire Resistance Minions have 10% reduced maximum Life Minions have +40% to Fire Resistance Minions gain 20% of Physical Damage as Extra Fire Damage |
+30 to Strength +(30–50) to maximum Life +(20–40)% to Cold Resistance Minions have 10% reduced Movement Speed Minions have +40% to Cold Resistance Minions gain 20% of Physical Damage as Extra Cold Damage |
Replica Harvest | Harvest |
(120–140)% increased Physical Damage 1.2% of Damage Leeched as Life on Critical Strike (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) 3% increased Global Critical Strike Chance per Level Gain Elusive on Critical Strike |
(120-140)% increased Physical Damage 1.2% of Damage Leeched as Life on Critical Strike 3% increased Global Critical Strike Chance per Level Gain a Flask Charge when you deal a Critical Strike |
Replica Heartbreaker | Heartbreaker |
30% increased Global Critical Strike Chance (60–70)% increased Spell Damage +50 to maximum Energy Shield 10% faster start of Energy Shield Recharge +(40–50) to maximum Life 20% increased Impale Effect 20% chance to Impale on Spell Hit |
30% increased Global Critical Strike Chance +(40–50) to maximum Mana +50 to maximum Energy Shield (60–70)% increased Spell Damage 10% faster start of Energy Shield Recharge Your Spells have Culling Strike |
Replica Hotheaded | Hotheaded |
(10–20)% increased Attack Speed while Chilled (10–20)% increased Cast Speed while Chilled (10–20)% increased Movement Speed while Chilled |
(10–20)% increased Movement Speed while Ignited (10–20)% increased Attack Speed while Ignited (10–20)% increased Cast Speed while Ignited |
Replica Infractem | ||
(30–50)% increased Critical Strike Chance +(20–30) to Dexterity Adds (25–35) to (36–45) Physical Damage (110–125)% increased Physical Damage 10% increased Movement Speed +(350–400) to Accuracy Rating Cannot Leech Mana Projectiles from Attacks Fork Projectiles from Attacks Fork an additional time |
(30–50)% increased Critical Strike Chance +(20–30) to Dexterity Adds (25–35) to (36–45) Physical Damage (110–125)% increased Physical Damage 10% increased Movement Speed +(350–400) to Accuracy Rating Cannot Leech Life Arrows Pierce all Targets |
Replica Innsbury Edge | Innsbury Edge |
+330 to Accuracy Rating (100–140)% increased Physical Damage 0.2% of Chaos Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) 50% of Physical Damage Converted to Chaos Damage 10% of Physical Damage from Hits taken as Chaos Damage Inflict Withered for 2 seconds on Hit with this Weapon |
+330 to Accuracy Rating (100–140)% increased Physical Damage (17–25)% increased Attack Speed 0.2% of Chaos Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) 25% of Physical Damage Converted to Chaos Damage Attacks with this Weapon Maim on hit (Maimed enemies have 30% reduced Movement Speed) |
Replica Iron Commander | Iron Commander |
(30–50)% increased Critical Strike Chance (14–20)% increased Attack Speed (14–20)% increased Totem Life Adds (8–12) to (16–24) Physical Damage (14–20)% increased Totem Placement speed Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength Adds 1 to 3 Physical Damage to Attacks per 25 Strength |
(30–50)% increased Critical Strike Chance (14–20)% increased Attack Speed (14–20)% increased Totem Life Adds (8–12) to (16–24) Physical Damage (14–20)% increased Totem Placement speed Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity |
Replica Kalisa's Grace | Kalisa's Grace |
Socketed Gems are Supported by Level 18 Unleash +(20–30) to Intelligence +(50–80) to maximum Energy Shield +(50–70) to maximum Life Gain 40% increased Area of Effect for 2 seconds after Spending a total of 800 Mana |
Socketed Gems are Supported by Level 18 Faster Casting +(20–30) to Intelligence +(50–80) to maximum Energy Shield +(50–70) to maximum Life Gain +2% to Critical Strike Chance for 2 seconds after Spending a total of 800 Mana |
Replica Karui Ward | Karui Ward |
+(20–30) to Dexterity +(20–30) to Intelligence +100 to Accuracy Rating 10% increased Movement Speed 30% increased Area of Effect 30% increased Area Damage |
+(20–30) to Dexterity +(20–30) to Strength +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage |
Replica Kongor's Undying Rage | Kongor's Undying Rage |
25% chance to double Stun Duration Adds (43–56) to (330–400) Physical Damage You gain Onslaught for 4 seconds on Critical Strike (Onslaught grants 20% increased Attack, Cast, and Movement Speed) +(15–20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage Regenerate 20% of Energy Shield per second if you've dealt a Critical Strike with this weapon Recently |
25% chance to double Stun Duration Adds (43–56) to (330–400) Physical Damage You gain Onslaught for 4 seconds on Critical Strike (Onslaught grants 20% increased Attack, Cast, and Movement Speed) +(15–20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage (30–40)% increased Critical Strike Chance |
Replica Last Resort | Last Resort |
+3 Life gained for each Enemy hit by Attacks 50% increased Attack Speed when on Low Life (You are on Low Life if you have 35% of your Maximum Life or less) (80–100)% increased Physical Damage 100% increased Accuracy Rating when on Low Life (You are on Low Life if you have 35% of your Maximum Life or less) 200% increased Damage with Claws while on Low Life Deal no Damage when not on Low Life |
+3 Life gained for each Enemy hit by Attacks 25% increased Attack Speed when on Low Life (You are on Low Life if you have 35% of your Maximum Life or less) (80–100)% increased Physical Damage Adds 2 to 10 Physical Damage 100% increased Claw Physical Damage when on Low Life |
Replica Lavianga's Spirit | Lavianga's Spirit |
(30–50)% increased Amount Recovered 50% reduced Recovery rate (5–15)% increased Attack Speed during Flask effect (5–15)% increased Cast Speed during Flask effect 10% increased Mana Cost of Skills during Flask Effect |
(30–50)% increased Amount Recovered 100% increased Recovery rate Your Skills have no Mana Cost during Flask effect |
Replica Leer Cast | Leer Cast |
30% reduced Damage +(20–30) to maximum Life +(20–30) to maximum Mana 60% reduced Mana Regeneration Rate You and nearby Allies have 30% increased Mana Regeneration Rate 30% increased Mana Regeneration Rate |
30% reduced Damage +(20–30) to Dexterity +(20–30) to maximum Life +(20–30) to maximum Mana You and nearby allies gain 15% increased Damage |
Replica Lioneye's Paws | Lioneye's Paws |
Trigger Level 5 Toxic Rain when you Attack with a Bow +(40–60) to Strength +(40–60) to Dexterity Adds 12 to 24 Fire Damage to Attacks 20% increased Movement Speed 40% reduced Movement Speed when on Low Life |
Trigger Level 5 Rain of Arrows when you Attack with a Bow +(40–60) to Strength +(40–60) to Dexterity Adds 12 to 24 Fire Damage to Attacks 20% increased Movement Speed 40% reduced Movement Speed when on Low Life |
Replica Loreweave | Loreweave |
5% reduced Movement Speed (Hidden) Has 6 Sockets Adds (4–10) to (14–36) Physical Damage to Attacks +(8–24) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) (120–160)% increased Global Critical Strike Chance +(150–200) to maximum Energy Shield +(120–160) to maximum Life +(120–160) to maximum Mana (6–30)% increased Rarity of Items found (15–50)% increased Elemental Damage Your Maximum Resistances are (70–72)% |
5% reduced Movement Speed (Hidden) Has 6 Sockets Adds (4–10) to (14–36) Physical Damage to Attacks +(8–24) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) (20–60)% increased Global Critical Strike Chance +(15–50) to maximum Energy Shield +(20–60) to maximum Life +(20–50) to maximum Mana (6–30)% increased Rarity of Items found (15–50)% increased Elemental Damage Your Maximum Resistances are (76–78)% |
Replica Malachai's Artifice | Malachai's Artifice |
Socketed Gems have Secrets of Suffering (Cannot Ignite, Chill, Freeze or Shock Critical Strikes inflict Scorch, Brittle and Sapped) -20% to all Elemental Resistances +(75–100)% to Fire Resistance when Socketed with a Red Gem +(75–100)% to Cold Resistance when Socketed with a Green Gem +(75–100)% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White |
Socketed Gems have Elemental Equilibrium (Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements) -20% to all Elemental Resistances +(75–100)% to Fire Resistance when Socketed with a Red Gem +(75–100)% to Cold Resistance when Socketed with a Green Gem +(75–100)% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White |
Replica Maloney's Mechanism | Maloney's Mechanism |
Has 1 Socket Has 2 Sockets Trigger a Socketed Bow Skill when you Cast a Spell while wielding a Bow (7–12)% increased Cast Speed +(50–70) to maximum Life 5% chance to Blind Enemies on Hit with Attacks |
Has 1 Socket Has 2 Sockets Trigger a Socketed Bow Skill when you Attack with a Bow (7–12)% increased Attack Speed +(50–70) to maximum Life 5% chance to Blind Enemies on Hit with Attacks |
Replica Midnight Bargain | Midnight Bargain |
(22–26)% increased Spell Damage +(10–20) to Intelligence Minions have (40–50)% increased Movement Speed Minions deal (50–70)% increased Damage +6 to maximum number of Raging Spirits Reserves 30% of Life Cannot be used with Chaos Inoculation +3 to maximum number of Summoned Phantasms |
(22–26)% increased Spell Damage +(10–20) to Intelligence Minions have (20–30)% increased Movement Speed Minions deal (50–70)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos Inoculation |
Replica Nebuli | Nebulis |
40% increased Elemental Damage (15–20)% increased Cast Speed (3–5)% increased Cold Damage per 1% Missing Cold Resistance (Missing Resistance is the amount your Resistance is below the maximum) (3–5)% increased Fire Damage per 1% Missing Fire Resistance |
40% increased Elemental Damage (15–20)% increased Cast Speed (15–20)% increased Cold Damage per 1% Cold Resistance above 75% (15–20)% increased Lightning Damage per 1% Lightning Resistance above 75% |
Replica Oro's Sacrifice | Oro's Sacrifice |
30% increased Elemental Damage with Attack Skills No Physical Damage Adds (385–440) to (490–545) Cold Damage (10–15)% increased Attack Speed 1% of Damage against Frozen Enemies Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) 20% chance to Freeze 10% increased Physical Damage taken 10% increased Cold Damage taken Gain an Endurance Charge if an Attack Freezes an Enemy |
30% increased Elemental Damage with Attack Skills No Physical Damage Adds (425–475) to (550–600) Fire Damage (10–15)% increased Attack Speed 20% chance to Ignite (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) 10% increased Physical Damage taken 10% increased Fire Damage taken Gain a Frenzy Charge if an Attack Ignites an Enemy Culling Strike against Burning Enemies |
Replica Paradoxica | Paradoxica |
+25% to Global Critical Strike Multiplier |
+25% to Global Critical Strike Multiplier Attacks with this Weapon deal Double Damage <veiled modifier> <veiled modifier> |
Replica Perfect Form | Perfect Form |
(5–10)% increased Dexterity (30–50)% increased Evasion Rating +(50–80) to maximum Life -30% to Cold Resistance Flesh and Stone has 100% reduced Mana Reservation Evasion Rating is increased by Uncapped Cold Resistance |
(30-50)% increased Evasion Rating +(50-80) to maximum Life -30% to Cold Resistance (5-10)% increased Dexterity Arctic Armour has 100% reduced Mana Reservation Evasion Rating is increased by Uncapped Cold Resistance Phase Acrobatics |
Replica Pillars of Arun | Pillars of Arun |
(100–150)% increased Quantity of Items found in this Area (200–300)% increased Rarity of Items found in this Area +0% Monster pack size (60–100)% increased Experience gain Area contains unbridged gaps to cross +0% Monster pack size Monsters have 50% chance to Avoid Ailments (Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned) 100% increased Monster Damage +0% Monster pack size (20–25)% increased Monster Movement Speed (20–25)% increased Monster Attack Speed (20–25)% increased Monster Cast Speed Players have 200% increased Cooldown Recovery Rate for Movement Skills |
(100–150)% increased Quantity of Items found in this Area (200–300)% increased Rarity of Items found in this Area +0% Monster pack size (60–100)% increased Experience gain Area contains unbridged gaps to cross +0% Monster pack size Monsters have 50% chance to Avoid Ailments (Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned) +0% Monster pack size (20–25)% increased Monster Movement Speed (20–25)% increased Monster Attack Speed (20–25)% increased Monster Cast Speed Players have 200% increased Cooldown Recovery Rate for Movement Skills |
Replica Poorjoy's Asylum | Poorjoy's Asylum |
200% increased Experience gain 157% more Monster Life Monsters have 683% increased Critical Strike Chance +78% to Monster Critical Strike Multiplier 151% increased Monster Damage 25% increased Monster Movement Speed 25% increased Monster Attack Speed 25% increased Monster Cast Speed Area is a large Maze Unique Boss drops 11 additional Rare Quivers |
(140–160)% more Monster Life 100% increased Quantity of Items found in this Area (140–160)% increased Monster Damage 25% increased Monster Movement Speed 25% increased Monster Attack Speed 25% increased Monster Cast Speed 250% increased Rarity of Items found in this Area 150% increased Experience gain Unique Boss drops (10–15) additional Rare (0–23) |
Replica Primordial Might | Primordial Might |
-1 to maximum number of Golems (25–30)% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal (100–125)% increased Damage Golems have (18–22)% increased Maximum Life Primordial Summoned Golems are Aggressive |
(25–30)% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal (35–45)% increased Damage Golems have (18–22)% increased Maximum Life Primordial Summoned Golems are Aggressive |
Replica Prismweave | Prismweave |
(12–24)% increased Global Physical Damage Adds (7–8) to (15–16) Fire Damage to Spells Adds (5–6) to (12–14) Cold Damage to Spells Adds 1 to (30–34) Lightning Damage to Spells +(6–8)% to all Elemental Resistances 10% increased Elemental Damage 30% increased Elemental Damage during any Flask Effect |
(12–24)% increased Global Physical Damage Adds (7–8) to (15–16) Fire Damage to Attacks Adds (5–6) to (12–14) Cold Damage to Attacks Adds 1 to (30–34) Lightning Damage to Attacks +(6–8)% to all Elemental Resistances 30% increased Elemental Damage with Attack Skills during any Flask Effect 10% increased Elemental Damage with Attack Skills |
Replica Pure Talent | Pure Talent |
While your Passive Skill Tree connects to the Marauder's starting location, you gain: 1% of Life Regenerated per second While your Passive Skill Tree connects to the Duelist's starting location, you gain: +2 to Melee Strike Range While your Passive Skill Tree connects to the Ranger's starting location, you gain: 20% increased Flask Charges gained While your Passive Skill Tree connects to the Shadow's starting location, you gain: 12% increased Attack and Cast Speed While your Passive Skill Tree connects to the Witch's starting location, you gain: 20% increased Skill Effect Duration While your Passive Skill Tree connects to the Templar's starting location, you gain: +4% Chance to Block Attack and Spell Damage While your Passive Skill Tree connects to the Scion's starting location, you gain: 30% increased Damage |
While your Passive Skill Tree connects to the Duelist's starting location, you gain: 1% of Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) While your Passive Skill Tree connects to the Ranger's starting location, you gain: 7% increased Movement Speed While your Passive Skill Tree connects to the Shadow's starting location, you gain: +0.5% to Critical Strike Chance While your Passive Skill Tree connects to the Witch's starting location, you gain: 0.5% of Mana Regenerated per second While your Passive Skill Tree connects to the Templar's starting location, you gain: Damage Penetrates 5% Elemental Resistances While your Passive Skill Tree connects to the Scion's starting location, you gain: +25 to All Attributes (Attributes are Strength, Dexterity, and Intelligence) While your Passive Skill Tree connects to the Marauder's starting location, you gain: Melee Skills have 15% increased Area of Effect |
Replica Quill Rain | Quill Rain |
Socketed Gems are Supported by Level 1 Arrow Nova +(10–20) to Dexterity 100% increased Physical Damage (25–30)% increased Attack Speed +2 Mana gained for each Enemy hit by Attacks (50–100)% increased Projectile Speed +(25–50) to Accuracy Rating |
+(10–20) to Dexterity 100% increased Physical Damage 100% increased Attack Speed +2 Mana gained for each Enemy hit by Attacks (50–100)% increased Projectile Speed +(25–50) to Accuracy Rating 30% less Damage |
Replica Reckless Defence | Reckless Defence |
+(2–4)% Chance to Block Spell Damage +(2–4)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited |
+(2–4)% Chance to Block Spell Damage +(2–4)% Chance to Block Attack Damage Hits have (140–200)% increased Critical Strike Chance against you |
Replica Red Trail | Red Trail |
(60–80)% increased Armour +(60–70) to maximum Life 25% increased Movement Speed Gain a Power Charge on Hit while Poisoned +30% to Chaos Resistance while stationary 15% increased Movement Speed while Poisoned Necrotic Footprints 50% chance for Spell Hits against you to inflict Poison |
(60-80)% increased Armour +(60-70) to maximum Life 25% increased Movement Speed 10% additional Physical Damage Reduction while stationary Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints |
Replica Restless Ward | Restless Ward |
+(20–25) to maximum Mana (220–250)% increased Evasion and Energy Shield +(60–80) to maximum Life 6% increased Movement Speed per Frenzy Charge -2 to Maximum Endurance Charges -2 to Maximum Frenzy Charges Regenerate (100–140) Life per second per Endurance Charge |
+(20-25) to maximum Mana (220-250)% increased Evasion and Energy Shield +(60-80) to maximum Life 1% increased Movement Speed per Frenzy Charge Regenerate (20-30) Life per second per Endurance Charge 100% increased Endurance, Frenzy and Power Charge Duration |
Replica Rumi's Concoction | Rumi's Concoction |
3000 additional Armour You gain an Endurance Charge on use +(35–50)% Chance to Block Attack Damage during Flask effect +(20–30)% Chance to Block Spell Damage during Flask effect Petrified during Flask Effect 90% reduced Duration |
3000 additional Armour +(14–20)% Chance to Block Attack Damage during Flask effect +(6–10)% Chance to Block Spell Damage during Flask effect |
Replica Shroud of the Lightless | Shroud of the Lightless |
+(20–25) to maximum Mana 3% reduced Movement Speed (Hidden) Has 6 Abyssal Sockets |
+(20–25) to maximum Mana 3% reduced Movement Speed (Hidden) Has 1-2 Abyssal Socket (Only Abyss Jewels can be Socketed in Abyssal Sockets) Socketed Gems are Supported by Level 25 Elemental Penetration 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160–180)% increased Evasion and Energy Shield (6–10)% increased maximum Life (9–15)% increased maximum Mana 1% increased Maximum Life per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you |
Replica Siegebreaker | Siegebreaker |
+(25–35) to Strength (6–10)% increased maximum Energy Shield (6–10)% increased maximum Life +(15–25)% to Fire Resistance Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second Minions have 5% chance to Maim Enemies on Hit with Attacks |
+(25–35) to Strength (6–10)% increased maximum Energy Shield (6–10)% increased maximum Life +(17–23)% to Chaos Resistance Minions have 5% chance to Taunt on Hit with Attacks (Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds) Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second |
Replica Sorrow of the Divine | Sorrow of the Divine |
40% increased Damage Creates Consecrated Ground on Use (25–50)% increased Duration 0% reduced effect Eldritch Battery during Flask effect Life Recovery from Flasks also applies to Energy Shield during Flask Effect |
40% increased Damage Creates Consecrated Ground on Use (25-50)% increased Duration Zealot's Oath during Flask effect Life Recovery from Flasks also applies to Energy Shield during Flask Effect |
Replica Soul Strike | Soul Strike |
(20–30)% increased Global Critical Strike Chance +30 to Dexterity Adds (13–18) to (26–32) Chaos Damage to Attacks (8–12)% increased Attack Speed +(60–80) to maximum Life 80% reduced Maximum Recovery per Life Leech 40% increased Maximum total Recovery per second from Life Leech |
(20–30)% increased Global Critical Strike Chance +30 to Dexterity Adds (13–18) to (26–32) Chaos Damage to Attacks (8–12)% increased Attack Speed +(100–120) to maximum Energy Shield 80% faster start of Energy Shield Recharge 40% reduced Energy Shield Recharge Rate |
Replica Soul Taker | Soul Taker |
(100–140)% increased Physical Damage Adds 10 to 20 Physical Damage (60–80)% increased Critical Strike Chance +(20–25)% to Cold Resistance Your Physical Damage can Freeze Eldritch Battery |
(100–140)% increased Physical Damage Adds 10 to 20 Physical Damage (20–25)% increased Attack Speed +(20–25)% to Cold Resistance Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill |
Replica Soul Tether | Soul Tether |
(15–25)% increased Stun and Block Recovery +(20–40) to Strength Gain (4–6)% of Maximum Life as Extra Maximum Energy Shield Corrupted Soul |
(15–25)% increased Stun and Block Recovery +(20–40) to Intelligence Gain (4–6)% of Maximum Life as Extra Maximum Energy Shield Immortal Ambition |
Replica Stampede | Stampede |
(100–150)% increased Evasion and Energy Shield (30–40)% increased Stun and Block Recovery Socketed Travel Skills deal 80% more Damage (30–40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value |
(100-150)% increased Evasion and Energy Shield (30-40)% increased Stun and Block Recovery (50-80)% increased Cooldown Recovery Rate of Travel Skills (30-40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value |
Replica Tasalio's Sign | Tasalio's Sign |
+(20–30)% to Cold Resistance Adds (15–20) to (25–35) Cold Damage to Spells and Attacks +(200–300) to Evasion Rating Your Cold Damage cannot Freeze Immune to Chill Adds 60 to 80 Cold Damage against Chilled Enemies |
+(20–30)% to Cold Resistance Adds (7–10) to (15–20) Cold Damage to Spells and Attacks +(200–300) to Evasion Rating 50% chance to Avoid being Chilled 10% chance to Freeze Adds 40 to 60 Cold Damage against Chilled Enemies |
Replica Tempestuous Steel | Tempestuous Steel |
40% increased Global Accuracy Rating Adds (5–8) to (15–20) Physical Damage (8–14)% increased Attack Speed 100% reduced Global Accuracy Rating +(60–100)% to Critical Strike Multiplier with One Handed Melee Weapons Attacks with this Weapon Penetrate 30% Elemental Resistances Gain 15% of Physical Attack Damage as Extra Fire Damage Gain 15% of Physical Attack Damage as Extra Lightning Damage |
40% increased Global Accuracy Rating Adds (5-8) to (15-20) Physical Damage (8-14)% increased Attack Speed Hits can't be Evaded Attacks with this Weapon Penetrate 30% Elemental Resistances Gain 15% of Physical Attack Damage as Extra Fire Damage Gain 15% of Physical Attack Damage as Extra Lightning Damage |
Replica Three-step Assault | Three-step Assault |
+(30–40) to Dexterity (20–40)% increased Evasion Rating +(50–70) to maximum Life 25% increased Movement Speed (10–30)% increased Elusive Effect 10% increased Movement Speed if you've Hit an Enemy Recently |
+(30–40) to Dexterity (20–40)% increased Evasion Rating 100% increased Evasion Rating during Onslaught +(50–70) to maximum Life 25% increased Movement Speed 10% chance to Dodge Spell Hits while Phasing |
Replica Trypanon | Trypanon |
30% increased Stun Duration on Enemies -5000 to Accuracy Rating All Attacks with this Weapon are Critical Strikes |
30% increased Stun Duration on Enemies 50% reduced Attack Speed All Attacks with this Weapon are Critical Strikes |
Replica Tukohama's Fortress | Tukohama's Fortress |
+(20–30) to maximum Life 3% reduced Movement Speed (Hidden) +(80–100) to maximum Life You can Cast an additional Brand 20% increased Critical Strike Chance per Brand 40% increased Brand Damage Blood Magic Mortal Conviction |
+(20–30) to maximum Life 3% reduced Movement Speed (Hidden) 40% increased Totem Damage +(80–100) to maximum Life +1 to maximum number of Summoned Totems +300 Armour per Summoned Totem Blood Magic Mortal Conviction |
Replica Tulfall | Tulfall |
(35–39)% increased Spell Damage (15–25)% increased Cast Speed Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges (15–20)% increased Cold Damage per Frenzy Charge 50% chance to gain a Power Charge when you Hit a Frozen Enemy Take 500 Cold Damage on reaching Maximum Power Charges |
(35–39)% increased Spell Damage (10–15)% increased Cast Speed 50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges (10–15)% increased Cold Damage per Frenzy Charge |
Replica Twyzel | Twyzel |
(17–21)% increased Spell Damage (5–10)% increased Attack Speed (20–40)% increased Critical Strike Chance Attacks fire an additional Projectile |
(17–21)% increased Spell Damage Socketed Gems fire an additional Projectile (80–120)% increased Physical Damage Adds (5–8) to (13–17) Physical Damage (5–10)% increased Attack Speed (10–20)% increased Critical Strike Chance |
Replica Ungil's Gauche | Ungil's Gauche |
30% increased Global Critical Strike Chance +18% Chance to Block Attack Damage while Dual Wielding +(10–20) to Dexterity 10% increased Attack Speed 50% increased Global Critical Strike Chance Chill Attackers for 4 seconds on Block (Chill reduces Enemy Action Speed by 10%) Shock Attackers for 4 seconds on Block (Shock increases Damage taken by 15%) |
30% increased Global Critical Strike Chance +12% Chance to Block Attack Damage while Dual Wielding +(10–20) to Dexterity (80–100)% increased Physical Damage Adds 3 to 30 Lightning Damage 10% increased Attack Speed 50% increased Global Critical Strike Chance |
Replica Unstable Payload | Unstable Payload |
Recover (20–30) Life when your Trap is triggered by an Enemy | (8–12)% Chance for Traps to Trigger an additional time |
Replica Veil of the Night | Veil of the Night |
(20–22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180–220) Lightning Damage to Attackers on Block Defences are Zero (Defences are Armour, Evasion Rating and Energy Shield) (18–22)% increased Elemental Resistances |
(20–22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180–220) Lightning Damage to Attackers on Block (18–22)% increased Global Defences (Defences are Armour, Evasion Rating and Energy Shield) Elemental Resistances are Zero |
Replica Victario's Charity | Victario's Charity |
+8% to all Elemental Resistances 3% reduced Movement Speed (Hidden) +(50–70) to maximum Life +(20–30)% to Lightning Resistance +11% to Chaos Resistance 10% increased effect of Non-Curse Auras from your Skills 5% chance to grant an Endurance Charge to nearby Allies on Hit 10% chance to grant a Frenzy Charge to nearby Allies on Kill |
+8% to all Elemental Resistances 3% reduced Movement Speed (Hidden) +(50–70) to maximum Life +(20–30)% to Lightning Resistance +11% to Chaos Resistance 20% increased Area of Effect of Aura Skills 10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit |
Replica Voideye | Voideye |
Has 1 Socket +30% to Quality of Socketed Gems |
Has 1 Socket +5 to Level of Socketed Gems |
Replica Volkuur's Guidance | Volkuur's Guidance |
Adds (17–23) to (29–31) Chaos Damage +(60–70) to maximum Life +(29–41)% to Chaos Resistance Your Chaos Damage can Ignite Chaos Skills have 20% chance to Ignite 50% less Ignite Duration |
Adds (16–20) to (25–30) Cold Damage to Spells and Attacks +(60–70) to maximum Life +(30–40)% to Cold Resistance 50% less Poison Duration Your Cold Damage can Poison Cold Skills have 20% chance to Poison on Hit |
Note: there are similar original version for each of the three Elemental damage types and just one new Replica type |
Replica Windripper | Windripper |
(20–24)% increased Elemental Damage with Attack Skills Adds (48–60) to (72–90) Cold Damage Adds 1 to (120–150) Lightning Damage (10–15)% increased Attack Speed (30–40)% increased Critical Strike Chance Enemies Frozen by you take 20% increased Damage +(90–120) Energy Shield gained on Killing a Shocked Enemy |
(20–24)% increased Elemental Damage with Attack Skills Adds (48–60) to (72–90) Cold Damage Adds 1 to (120–150) Lightning Damage (10–15)% increased Attack Speed (30–40)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen Enemies 30% increased Rarity of Items Dropped by Slain Shocked Enemies |
Replica Wings of Entropy | Wings of Entropy |
(7–10)% Chance to Block Spell Damage +(8–12)% Chance to Block Attack Damage while Dual Wielding (60–80)% increased Physical Damage Counts as Dual Wielding +(8–10)% to Off Hand Critical Strike Chance (50–70)% more Main Hand attack speed |
(7–10)% Chance to Block Spell Damage +(8–12)% Chance to Block Attack Damage while Dual Wielding (60–80)% increased Physical Damage Adds (75–100) to (165–200) Fire Damage in Main Hand Adds (75–100) to (165–200) Chaos Damage in Off Hand Counts as Dual Wielding |
Replica Winterheart | Winterheart |
(12–20)% increased Rarity of Items found +(20–30) to Dexterity +(50–70) to maximum Energy Shield +75% to Lightning Resistance Regenerate 5% of Energy Shield per second while Shocked Unaffected by Shock |
(12–20)% increased Rarity of Items found +(20–30) to Dexterity +(50–70) to maximum Life +75% to Cold Resistance Cannot be Chilled Regenerate 20% of Life per second while Frozen |
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