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Best Replica Unique Items and comparison

Best Replica Unique Items and comparison

A list of all the new Replica Unique Items with a list of the best ones available

The Best Replica Uniques
and a list with a comparison of the existing ones

Updated for Patch 3.12

 

Guide notes
October 8, 2020
-List created
-Best 5 Replica Items selected for Patch 3.12 and the Heist League

 

Replica Unique Items are reproductions of existing Unique Items with a set of new/different properties. Replica Unique Items were introduced in Patch 3.12 and are rewards from Grand Heists. Some of the Replica Unique Items can work as an alternative to the old ones, others address completely different build types, and some are simply small upgrades of their base versions. Just like always, some of them are useless like plenty of Unique Items around, while others are extremely powerful and expensive, being the BiS or build-defining items. We have decided to make a list of all the available Replica Unique Items with a comparison to their previous versions. Out of all the 90+ Replica Items available, we have decided to choose 10 that are the best ones available, and you will find them to be extremely powerful for certain builds because of the unique bonuses they carry. 

 

1. 10 Best Replica Uniques

Headhunter
Replica Headhunter Headhunter
+(25–40) to maximum Life
+(40–55) to Strength
+(40–55) to Dexterity
+(50–60) to maximum Life
(20–30)% increased Damage with Hits against Magic monsters
20% chance when you Kill a Magic Monster to gain
its Non-Bloodline Modifiers for 20 seconds
+(25–40) to maximum Life
+(40–55) to Strength
+(40–55) to Dexterity
+(50–60) to maximum Life
(20–30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 20 seconds
 
Headhunter is the most iconic Belt in Path of Exile. Its' Replica version can be treated like a budget-friendlier version of its original version. It works in a very similar way, allowing players to steal modifiers from slain Magic monsters, buffing the player tremendously if you can progress faster through areas to accumulate tens of additional modifiers that way. Compared to the regular Headhunter, you can steal modifiers from a bigger number of groups, but Rare enemies possess fewer modifiers, and you won't be able to gain Bloodline bonuses. Because of it, Replica Headhunter costs approximately 1/5 of its original, but that still makes it the most expensive Replica Unique in the game
Alberon's Warpath
Replica Alberon's Warpath Alberon's Warpath
(15–18)% increased Strength
+(180–220) to Armour
+(9–12)% to Chaos Resistance
20% increased Movement Speed
Cannot deal non-Chaos Damage
Adds 1 to 80 Chaos Damage to Attacks per 50 Strength
(15–18)% increased Strength
Adds 1 to 80 Chaos Damage to Attacks
+(180–220) to Armour
+(9–12)% to Chaos Resistance
20% increased Movement Speed
0 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
0 to maximum number of Spectres
Alberon's Warpath was quite a popular pair of Boots for numerous Minion builds. Mainly ones that used the Baron Helmet and aimed to stack as much Strength as possible to boost your Minions Damage by it (for example Summon Raging Spirit, Raise Zombie, Summon Skeleton builds). Its Replica version addresses a completely different set of builds based on Strength stacking Attack builds that gain massive added Chaos Damage from the Boots. You can find it utilized by plenty of Pathfinders which boost Chaos Attack damage bonuses and offer additional damage conversion to Choas, though a lot of different classes will use this pair as well. Most popular Attack Skills that are used by players wearing Replica Alberon's Warpath are Scourge Arrow, Cyclone, Blast Rain, Siege Ballista, Pestilent Strike, but most likely you could use any Attack in the game 
Farrul's Fur
Replica Farrul's Fur Farrul's Fur
(100–150)% increased Armour and Evasion
+(90–100) to maximum Life
+2 seconds to Cat's Agility Duration
Aspect of the Cat Reserves no Mana
Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility
You have Onslaught while you have Cat's Agility
(100–150)% increased Armour and Evasion
+(90–100) to maximum Life
Aspect of the Cat Reserves no Mana
+2 seconds to Cat's Stealth Duration
Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth
You have Phasing while you have Cat's Stealth
Farrul's Fur is one of the best Body Armours in the game for a wide variety of builds that use Life and Critical Strike Chance. It's often the BiS Armour for Melee and Ranged builds, and the Replica version can be considered a big upgrade of the original version. The main difference is that it generates Endurance Charges instead of Power Charges, and while you may find Power Charges very powerful and desired in Crit. builds, there are usually several other ways to generate them - like Assassin's Mark, Power Charge on Crit linked to utility Gems just to name the most common ones. On the other hand, generating Endurance Charges as a Ranger or Duelist usually requires spending quite a few Passives to even get a chance to do it, so that's definitely a great armor to have
Hyrris Truth
Replica Hyrri's Truth Hyrri's Truth
+(20–30) to Dexterity
Grants Level 22 Hatred Skill
+(25–35) to Dexterity
Adds (12–15) to (24–28) Physical Damage to Attacks
Adds (11–15) to (23–28) Cold Damage to Attacks
+(23–28)% to Global Critical Strike Multiplier
(0.8–1)% of Cold Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Hatred has 50% less Mana Reservation
+(20–30) to Dexterity
Grants Level 22 Precision Skill
+(25–35) to Dexterity
Adds (12–15) to (24–28) Physical Damage to Attacks
Adds (11–15) to (23–28) Cold Damage to Attacks
+(23–28)% to Global Critical Strike Multiplier
(0.8–1)% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Precision has 50% less Mana Reservation
The new Hyrri's Truth is insanely powerful for many Cold/Cold Conversion builds like Ice Shot/Glacial Cascade/Frost Blades and plenty more. Previously it reduced Precision's Mana Reservation cost which is usually much lower than 50% of your Maximum Mana which Hatred Reserves. In most cases, the Replica Hyrri's Truth will let you use an additional Aura in your build, which combined with the Amulet's base bonuses, makes it exceptionally powerful for maximizing your DPS
Kaom's Heart
Replica Kaom's Heart Kaom's Heart
Has no Sockets
(30–40)% increased Lightning Damage
+500 to maximum Mana
Has no Sockets
+500 to maximum Life
(20–40)% increased Fire Damage
Kaom's Heart has been one of the best and most popular armors in the game, however, with the introduction of new Rare modifiers which allows players to craft powerful Rare Armors with tons of Life and additional powerful bonuses, the importance of Kaom's Heart has diminished greatly. However, the new Replica one, which offers an insane amount of extra Mana, instantly became one of the BiS items for many Archmage/Mana Stacking builds
Mistwall
Replica Mistwall Mistwall
6% increased Movement Speed
3% reduced Movement Speed (Hidden)
(120–150)% increased Evasion Rating
10% increased Movement Speed
+(10–20)% to Fire and Cold Resistances
+75% Chance to Block Spell Damage if you have not Blocked Recently
(Recently refers to the past 4 seconds)
+(8–15)% chance to Avoid Physical Damage from Hits while Phasing
You have Phasing if you have Blocked Recently
(Recently refers to the past 4 seconds)
6% increased Movement Speed
3% reduced Movement Speed (Hidden)
(120–150)% increased Evasion Rating
10% increased Movement Speed
+(10–20)% to Fire and Cold Resistances
+(8–15)% chance to Avoid Elemental Damage from Hits while Phasing
(No chance to avoid damage can be higher than 75%)
You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently
(Recently refers to the past 4 seconds)
You have Phasing if you have Blocked Recently
(Recently refers to the past 4 seconds)
Mistwall grants you up to 15% Chance to Avoid Physical Damage from Hits which is the deadliest threat for Dodge/Evasion characters. This is a fantastic Shield for such builds which offers massive defensive Utility
Atziri's Foible
Replica Atziri's Foible Atziri's Foible
Regenerate (1–2)% of Life per second
+100 to maximum Life
(20–25)% increased Life Recovery rate
Items and Gems have 25% reduced Attribute Requirements
(20–30)% increased Mana Regeneration Rate
+100 to maximum Mana
(16–24)% increased maximum Mana
(80–100)% increased Mana Regeneration Rate
Items and Gems have 25% reduced Attribute Requirements
The Replica version of Atziri's Foible is a perfect budget Amulet for Righteous Fire builds, or you can make it a great leveling Item with tons of extra Life
Inya's Epiphany
Replica Inya's Epiphany Inya's Epiphany
(5–8)% increased Intelligence
+(50–70) to maximum Life
5% increased Damage per Power Charge
Regenerate 0.5% of Life per second per Power Charge
5% increased Movement Speed per Power Charge
(5–8)% increased Intelligence
+(50–70) to maximum Life
25% increased Movement Speed
5% increased Damage per Power Charge
25% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
The Replica version of Inya's Epiphany is a HUGE upgrade of the previous version. It grants massive Life Regen, Damage (same as before, which already was a very high bonus), and Movement Speed. For builds that actually use this pair, you can expect it to be 50% permanent Movement Speed bonus on top of all the other useful bonuses, making it an amazing Unique
Conquerors Efficiency
Replica Conqueror's Efficiency Conqueror's Efficiency
4% increased Skill Effect Duration
+5 to Maximum Rage
Non-Channelling Skills have -9 to Total Mana Cost
2% reduced Mana Reserved
4% increased Skill Effect Duration
3% reduced Mana Cost of Skills
Replica Conqueror's Efficiency is the most commonly used Replica Unique in the Heist League. It's a very easy (and cheap) way to reduce the Mana Cost of Skills if you can't afford/don't have they Master Craft on Rings yet. Furthermore, a lot of builds that utilize insanely high Attack Speed use it. In order to spam over 10 Attacks per second consistently requires them to minimize the Mana Cost significantly and just the Ring affixes won't solve the issue here. The best example will be Toxic Rain Trickster
Voidwalker
Replica Voidwalker Voidwalker
+(30–50) to Dexterity
(140–180)% increased Evasion and Energy Shield
30% increased Movement Speed
10% increased Damage taken while Phasing
(While you have Phasing, your movement is not blocked by Enemies)
You have Phasing if you've Killed Recently
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
Projectiles Chain +1 times while you have Phasing
(While you have Phasing, your movement is not blocked by Enemies)
Celestial Footprints
+(30–50) to Dexterity
(140–180)% increased Evasion and Energy Shield
30% increased Movement Speed
20% chance to Avoid Projectiles while Phasing
You have Phasing if you've Killed Recently
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
Projectiles Pierce 5 additional Targets while you have Phasing
Celestial Footprints
Replica Voidwalker is a huge update of its original, as the Pierce that was granted by it was in many cases irrelevant. The +1 Chain on the other hand is an insane bonus, and it applies to all your Attacks not only the one Socketed in this pair of Boots. You will take increased damage from enemies though, but if you are looking to maximize your mobility and clear speed to grind Low and Mid Tier Maps, this is a perfect Item, and on lower-level areas, the extra incoming damage shouldn't make a difference


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2. List of all the other Replica Unique Items

Below you will find all the other Replica Uniques which were introduced in Patch 3.12. Just because they didn't find a spot on the list above doesn't mean they are bad, in many cases, they are upgraded/tweaked versions of already popular Uniques, and are surely worth considering. Still, they will either have a lot of other powerful replacements or will work in a very niche builds, which doesn't make them as popular. As earlier, we are going to display stats of both the original and Replica versions, however, in this section, we have skipped the commentary.

Abyssus
Replica Abyssus Abyssus
+(20–25) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Adds 40 to 75 Fire Damage to Attacks
Adds 30 to 65 Cold Damage to Attacks
Adds 10 to 130 Lightning Damage to Attacks
+(100–125)% to Melee Critical Strike Multiplier
(100–120)% increased Armour
(40–50)% increased Elemental Damage taken
+(20–25) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Adds 40 to 60 Physical Damage to Attacks
+(100–125)% to Melee Critical Strike Multiplier
(100–120)% increased Armour
(40–50)% increased Physical Damage taken
Advancing Fortress
Replica Advancing Fortress Advancing Fortress
+44 Life gained for each Enemy hit by Attacks
Socketed Gems are Supported by Level 12 Cast when Damage Taken
15% Chance to Block Attack Damage
(100–120)% increased Physical Damage
+(30–50) to maximum Life
50% increased Defences from Equipped Shield
(Defences are Armour, Evasion Rating and Energy Shield)
Adds 45 to 75 Fire Damage if you've Blocked Recently
+44 Life gained for each Enemy hit by Attacks
Socketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100–120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30–50) to maximum Life
Reflects (71–90) Physical Damage to Melee Attackers
Allelopathy
Replica Allelopathy Allelopathy
Grants Level 22 Wintertide Brand
(20–30)% increased Damage over Time
(100–120)% increased Energy Shield
10% increased Area of Effect
Immune to Chill
Wintertide Brand has (20–30)% increased Chill Effect
Grants Level 22 Blight Skill
(20–30)% increased Damage over Time
(100–120)% increased Energy Shield
10% increased Area of Effect
Blight has (20–30)% increased Hinder Duration
You cannot be Hindered  
Allure
Replica Allure Allure
2% of Physical Attack Damage Leeched as Life
(110–130)% increased Physical Damage
Adds (15–20) to (30–40) Physical Damage
(8–12)% increased Attack Speed
Gain +50 Life when you Taunt an Enemy
You gain Onslaught for 1 seconds on Killing Taunted Enemies
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
Enemies Taunted by you take 10% increased Damage
2% of Physical Attack Damage Leeched as Life
(110–130)% increased Physical Damage
Adds (15–20) to (30–40) Physical Damage
(8–12)% increased Attack Speed
15% increased Movement Speed while Phasing
You gain Phasing for 10 seconds on using a Vaal Skill
Alpha's Howl
Replica Alpha's Howl Alpha's Howl
+4 to Level of Socketed Herald Gems
(80–100)% increased Evasion Rating
+(20–30)% to Chaos Resistance
25% chance to Avoid being Poisoned
8% reduced Mana Reserved
You cannot be Hindered
+2 to Level of Socketed Aura Gems
(80–100)% increased Evasion Rating
+(20–30)% to Cold Resistance
25% chance to Avoid being Chilled
Cannot be Frozen
8% reduced Mana Reserved
Ambu's Charge
Replica Ambu's Charge Ambu's Charge
5% reduced Movement Speed (Hidden)
(180–220)% increased Armour and Energy Shield
+(60–80) to maximum Life
+15% to all Elemental Resistances
Share Endurance Charges with nearby party members
Gain an Endurance Charge when you are Hit
Lose 2% of Life per second if you have been Hit Recently
5% reduced Movement Speed (Hidden)
(180–220)% increased Armour and Energy Shield
+(60–80) to maximum Life
+15% to all Elemental Resistances
Gain an Endurance Charge when you take a Critical Strike
Share Endurance Charges with nearby party members
Regenerate 2% of Life per second if you have been Hit Recently
(Recently refers to the past 4 seconds)
Atziri's Acuity
Replica Atziri's Acuity Atziri's Acuity
+(60–80) to Intelligence
+(60–75) to maximum Life
(200–220)% increased Armour
(25–35)% increased Global Critical Strike Chance
You have Perfect Agony if you've dealt a Critical Strike recently
+(60–80) to Intelligence
+(60–75) to maximum Life
(200–220)% increased Armour
(25–35)% increased Global Critical Strike Chance
You have Vaal Pact if you've dealt a Critical Strike Recently
Bated Breath
Replica Bated Breath Bated Breath
+(9–20) to maximum Energy Shield
+(15–25) to Intelligence
10% increased Damage
50% increased Fishing Pool Consumption
20% increased Fishing Range
(20–30)% increased Rarity of Fish Caught
+(9–20) to maximum Energy Shield
10% increased Damage
+(15–25) to Intelligence
+(20–30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
20% increased maximum Energy Shield
Bitterdream
Replica Bitterdream Bitterdream
22% increased Elemental Damage
Socketed Gems are Supported by Level 1 Elemental Penetration
Socketed Gems are Supported by Level 10 Immolate
Socketed Gems are Supported by Level 1 Unbound Ailments
Socketed Gems are Supported by Level 10 Ice Bite
Socketed Gems are Supported by Level 1 Inspiration
Socketed Gems are Supported by Level 10 Innervate
22% increased Elemental Damage
Socketed Gems are Supported by Level 1 Bonechill
Socketed Gems are Supported by Level 1 Hypothermia
Socketed Gems are Supported by Level 1 Ice Bite
Socketed Gems are Supported by Level 1 Cold Penetration
Socketed Gems are Supported by Level 10 Added Cold Damage
Socketed Gems are Supported by Level 1 Inspiration
Blood Sacrifice
Replica Blood Sacrifice Blood Sacrifice
Recover 1% of Life on Kill
Recover 1% of Energy Shield on Kill
Cannot Leech or Regenerate Mana
Recover 1% of Mana on Kill
Lose 1% of Life on Kill
Lose 1% of Energy Shield on Kill
Blood Thorn
Replica Blood Thorn Blood Thorn
+18% Chance to Block Attack Damage while wielding a Staff
+12% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
100% increased Physical Damage
(5–10)% increased Attack Speed
Curse Enemies with Flammability on Block, with 20% increased Effect
(Flammability is a Hex which inflicts -25% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 9 seconds)
Reflects (22–44) Physical Damage to Attackers on Block
+18% Chance to Block Attack Damage while wielding a Staff
+12% Chance to Block Attack Damage while wielding a Staff
100% increased Physical Damage
(5-10)% increased Attack Speed
Reflects (22-44) Physical Damage to Attackers on Block
Curse Enemies with Vulnerability on Block, with 20% increased Effect
Level Requirement reduced by 100 (Hidden)
Bloodplay
Replica Bloodplay Bloodplay
30% increased Global Critical Strike Chance
+20 to Strength
(20–40)% increased Physical Damage
Adds (3–6) to (9–13) Physical Damage
10% increased Attack Speed
(100–150)% increased Critical Strike Chance against Bleeding Enemies
Extra gore
30% increased Global Critical Strike Chance
+20 to Dexterity
(20–40)% increased Physical Damage
Adds (3–6) to (9–13) Physical Damage
10% increased Attack Speed
30% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Extra gore
Bones of Ullr
Replica Bones of Ullr Bones of Ullr
(40–60)% increased Energy Shield
+20 to maximum Life
+20 to maximum Mana
(5–15)% increased Movement Speed
Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Unique Enemy
Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Unique Enemy
(40–60)% increased Energy Shield
+20 to maximum Life
+20 to maximum Mana
+1 to Level of all Raise Zombie Gems
0 to Level of all Summon Skeleton Gems
+1 to Level of all Raise Spectre Gems
(5–15)% increased Movement Speed
Cheap Construction
Replica Cheap Construction Cheap Construction
(100–120)% increased Critical Strike Chance with Traps
Can have 5 fewer Traps placed at a time
10% reduced Trap Duration
Can have up to 1 additional Trap placed at a time
Cold Iron Point
Replica Cold Iron Point Cold Iron Point
30% increased Global Critical Strike Chance
+3 to Level of all Cold Spell Skill Gems
Deal no Cold Damage
30% increased Global Critical Strike Chance
+3 to Level of all Physical Spell Skill Gems
Deal no Elemental Damage
Cortex
Replica Cortex Map Cortex Map
200% increased Experience gain
Monster Level: 84
Map has 8 additional random Modifiers
Map has 5 additional Synthesis Global Modifiers
100% increased Quantity of Items found in this Area
+25% Monster pack size
100% increased Experience gain
Monster Level: 83
Map has (3–5) additional random Modifiers
Map has (2–4) additional Synthesis Global Modifiers
Doedre's Damning
Replica Doedre's Damning Doedre's Damning
+(20–30) to maximum Mana
+(5–10) to Intelligence
+5% to all Elemental Resistances
+5 Mana gained on Kill
You can apply one fewer Curse
(25–35)% increased Effect of your Curses
+(20–30) to maximum Mana
+(5–10) to Intelligence
+5% to all Elemental Resistances
+5 Mana gained on Kill
You can apply an additional Curse
Dreamfeather
Replica Dreamfeather Dreamfeather
+475 to Accuracy Rating
Adds (40–65) to (70–100) Physical Damage
(5–10)% increased Attack Speed
+(180–200) to Armour
3% reduced Movement Speed
+(280–300) to Accuracy Rating
1% increased Attack Damage per 450 Armour
+475 to Accuracy Rating
Adds (30–50) to (65–80) Physical Damage
+(180–200) to Evasion Rating
3% increased Movement Speed
(20–25)% increased Attack Speed
+(280–300) to Accuracy Rating
1% increased Attack Damage per 450 Evasion Rating
Duskdawn
Replica Duskdawn Duskdawn
+25% Chance to Block Attack Damage while wielding a Staff
+10% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
(40–50)% increased Critical Strike Chance
Gain (10–20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(Recently refers to the past 4 seconds)
(120–150)% increased Elemental Damage if you've dealt a Critical Strike Recently
(Recently refers to the past 4 seconds)
+25% Chance to Block Attack Damage while wielding a Staff
+10% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
(60–80)% increased Critical Strike Chance for Spells
Gain (10–20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(Recently refers to the past 4 seconds)
(120–150)% increased Spell Damage if you've dealt a Critical Strike Recently
(Recently refers to the past 4 seconds)
Earendel's Embrace
Replica Earendel's Embrace Earendel's Embrace

18% increased Elemental Damage
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Minions deal (30–40)% increased Damage
Raised Zombies Cover Enemies in Ash on Hit
Raised Zombies take (15–30)% of their Maximum Life per second as Fire Damage
Raised Zombies have Avatar of Fire
+18% increased Elemental Damage
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Minions deal (30–40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, and lasts for 4 seconds)
Summoned Skeletons take (15–30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage. Deal no Non-Fire Damage)
Emberwake
Replica Emberwake Emberwake
+(20–30)% to Fire Resistance
(30–40)% increased Fire Damage
(5–10)% increased Cast Speed
90% reduced Ignite Duration on Enemies
10% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Ignites you inflict deal Damage (35–45)% faster
(They will deal the same total damage over a shorter duration)
+(20–30)% to Fire Resistance
(30–40)% increased Fire Damage
(5–10)% increased Cast Speed
10% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
You can inflict an additional Ignite on an Enemy
Ignited Enemies Burn (50–65)% slower
Eternity Shroud
Replica Eternity Shroud Eternity Shroud
Trigger Level 20 Shade Form when Hit
(100–150)% increased Evasion and Energy Shield
+(70–100) to maximum Life
+(17–23)% to Chaos Resistance
Gain (3–5)% of Physical Damage as Extra Chaos Damage per Elder Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder Items
Trigger Level 20 Glimpse of Eternity when Hit
(100-150)% increased Evasion and Energy Shield
+(70-100) to maximum Life
+(17-23)% to Chaos Resistance
Gain (3-5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items
Fencoil
Replica Fencoil Fencoil
+18% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are Supported by Level 1 Multiple Totems
(40–50)% increased Global Damage
(10–20)% increased maximum Life
(10–20)% increased maximum Mana
 
+18% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are Supported by Level 8 Trap
(40–50)% increased Global Damage
(10–20)% increased maximum Life
(10–20)% increased maximum Mana
Forbidden Shako
Replica Forbidden Shako Forbidden Shako
Socketed Gems are Supported by Level (1–10) (1–133)
Socketed Gems are Supported by Level (25–35) (1–133)
+(25–30) to all Attributes
Socketed Gems are Supported by Level (15–25) (1–133)
Socketed Gems are Supported by Level (15–25) (1–133)
+(25–30) to all Attributes
Fragile Bloom
Replica Fragile Bloom Fragile Bloom
Maximum 5 Fragile Regrowth
0.7% of Life Regenerated per second per Fragile Regrowth
Gain up to maximum Fragile Regrowth when Hit
Lose 1 Fragile Regrowth each second
Maximum 10 Fragile Regrowth
0.7% of Life Regenerated per second per Fragile Regrowth
Lose all Fragile Regrowth when Hit
Gain 1 Fragile Regrowth each second
Frostbreath
Replica Frostbreath Frostbreath
15% reduced Enemy Stun Threshold
Adds (53–67) to (71–89) Chaos Damage
(8–12)% increased Attack Speed
+(23–31)% to Chaos Resistance
Your Chaos Damage can Chill
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
Attacks with this Weapon deal Double Damage to Chilled Enemies
15% reduced Enemy Stun Threshold
Adds (26–32) to (36–42) Physical Damage
Adds (26–32) to (36–42) Cold Damage
(8–12)% increased Attack Speed
+(40–50)% to Fire Resistance
(35–50)% increased Chill Duration on Enemies
Attacks with this Weapon deal Double Damage to Chilled Enemies
Grip of the Council
Replica Grip of the Council Grip of the Council
+30 to Strength
+(30–50) to maximum Life
+(20–40)% to Fire Resistance
Minions have 10% reduced maximum Life
Minions have +40% to Fire Resistance
Minions gain 20% of Physical Damage as Extra Fire Damage
+30 to Strength
+(30–50) to maximum Life
+(20–40)% to Cold Resistance
Minions have 10% reduced Movement Speed
Minions have +40% to Cold Resistance
Minions gain 20% of Physical Damage as Extra Cold Damage
Harvest
Replica Harvest Harvest
(120–140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
3% increased Global Critical Strike Chance per Level
Gain Elusive on Critical Strike
(120-140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
3% increased Global Critical Strike Chance per Level
Gain a Flask Charge when you deal a Critical Strike
Heartbreaker
Replica Heartbreaker Heartbreaker
30% increased Global Critical Strike Chance
(60–70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40–50) to maximum Life
20% increased Impale Effect
20% chance to Impale on Spell Hit
30% increased Global Critical Strike Chance
+(40–50) to maximum Mana
+50 to maximum Energy Shield
(60–70)% increased Spell Damage
10% faster start of Energy Shield Recharge
Your Spells have Culling Strike
Hotheaded
Replica Hotheaded Hotheaded
(10–20)% increased Attack Speed while Chilled
(10–20)% increased Cast Speed while Chilled
(10–20)% increased Movement Speed while Chilled
(10–20)% increased Movement Speed while Ignited
(10–20)% increased Attack Speed while Ignited
(10–20)% increased Cast Speed while Ignited
Infractem  
  Replica Infractem  
(30–50)% increased Critical Strike Chance
+(20–30) to Dexterity
Adds (25–35) to (36–45) Physical Damage
(110–125)% increased Physical Damage
10% increased Movement Speed
+(350–400) to Accuracy Rating
Cannot Leech Mana
Projectiles from Attacks Fork
Projectiles from Attacks Fork an additional time

(30–50)% increased Critical Strike Chance
+(20–30) to Dexterity
Adds (25–35) to (36–45) Physical Damage
(110–125)% increased Physical Damage
10% increased Movement Speed
+(350–400) to Accuracy Rating
Cannot Leech Life
Arrows Pierce all Targets
 
Innsbury Edge
Replica Innsbury Edge Innsbury Edge
+330 to Accuracy Rating
(100–140)% increased Physical Damage
0.2% of Chaos Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
50% of Physical Damage Converted to Chaos Damage
10% of Physical Damage from Hits taken as Chaos Damage
Inflict Withered for 2 seconds on Hit with this Weapon
+330 to Accuracy Rating
(100–140)% increased Physical Damage
(17–25)% increased Attack Speed
0.2% of Chaos Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
25% of Physical Damage Converted to Chaos Damage
Attacks with this Weapon Maim on hit
(Maimed enemies have 30% reduced Movement Speed)
Iron Commander
Replica Iron Commander Iron Commander
(30–50)% increased Critical Strike Chance
(14–20)% increased Attack Speed
(14–20)% increased Totem Life
Adds (8–12) to (16–24) Physical Damage
(14–20)% increased Totem Placement speed
Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength
Adds 1 to 3 Physical Damage to Attacks per 25 Strength
(30–50)% increased Critical Strike Chance
(14–20)% increased Attack Speed
(14–20)% increased Totem Life
Adds (8–12) to (16–24) Physical Damage
(14–20)% increased Totem Placement speed
Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity
Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
Kalisa's Grace
Replica Kalisa's Grace Kalisa's Grace
Socketed Gems are Supported by Level 18 Unleash
+(20–30) to Intelligence
+(50–80) to maximum Energy Shield
+(50–70) to maximum Life
Gain 40% increased Area of Effect for 2 seconds after Spending a total of 800 Mana
Socketed Gems are Supported by Level 18 Faster Casting
+(20–30) to Intelligence
+(50–80) to maximum Energy Shield
+(50–70) to maximum Life
Gain +2% to Critical Strike Chance for 2 seconds after Spending a total of 800 Mana
Karui Ward
Replica Karui Ward Karui Ward
+(20–30) to Dexterity
+(20–30) to Intelligence
+100 to Accuracy Rating
10% increased Movement Speed
30% increased Area of Effect
30% increased Area Damage
+(20–30) to Dexterity
+(20–30) to Strength
+100 to Accuracy Rating
30% increased Projectile Speed
10% increased Movement Speed
30% increased Projectile Damage
Kongor's Undying Rage
Replica Kongor's Undying Rage Kongor's Undying Rage

25% chance to double Stun Duration
Adds (43–56) to (330–400) Physical Damage
You gain Onslaught for 4 seconds on Critical Strike
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
+(15–20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
Regenerate 20% of Energy Shield per second if you've dealt a Critical Strike with this weapon Recently
25% chance to double Stun Duration
Adds (43–56) to (330–400) Physical Damage
You gain Onslaught for 4 seconds on Critical Strike
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
+(15–20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
(30–40)% increased Critical Strike Chance
Last Resort
Replica Last Resort Last Resort
+3 Life gained for each Enemy hit by Attacks
50% increased Attack Speed when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
(80–100)% increased Physical Damage
100% increased Accuracy Rating when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
200% increased Damage with Claws while on Low Life
Deal no Damage when not on Low Life
 
+3 Life gained for each Enemy hit by Attacks
25% increased Attack Speed when on Low Life
(You are on Low Life if you have 35% of your Maximum Life or less)
(80–100)% increased Physical Damage
Adds 2 to 10 Physical Damage
100% increased Claw Physical Damage when on Low Life
Lavianga's Spirit
Replica Lavianga's Spirit Lavianga's Spirit
(30–50)% increased Amount Recovered
50% reduced Recovery rate
(5–15)% increased Attack Speed during Flask effect
(5–15)% increased Cast Speed during Flask effect
10% increased Mana Cost of Skills during Flask Effect
(30–50)% increased Amount Recovered
100% increased Recovery rate
Your Skills have no Mana Cost during Flask effect
Leer Cast
Replica Leer Cast Leer Cast
30% reduced Damage
+(20–30) to maximum Life
+(20–30) to maximum Mana
60% reduced Mana Regeneration Rate
You and nearby Allies have 30% increased Mana Regeneration Rate
30% increased Mana Regeneration Rate
30% reduced Damage
+(20–30) to Dexterity
+(20–30) to maximum Life
+(20–30) to maximum Mana
You and nearby allies gain 15% increased Damage
Lioneye's Paws
Replica Lioneye's Paws Lioneye's Paws
Trigger Level 5 Toxic Rain when you Attack with a Bow
+(40–60) to Strength
+(40–60) to Dexterity
Adds 12 to 24 Fire Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
Trigger Level 5 Rain of Arrows when you Attack with a Bow
+(40–60) to Strength
+(40–60) to Dexterity
Adds 12 to 24 Fire Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
Loreweave
Replica Loreweave Loreweave
5% reduced Movement Speed (Hidden)
Has 6 Sockets
Adds (4–10) to (14–36) Physical Damage to Attacks
+(8–24) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(120–160)% increased Global Critical Strike Chance
+(150–200) to maximum Energy Shield
+(120–160) to maximum Life
+(120–160) to maximum Mana
(6–30)% increased Rarity of Items found
(15–50)% increased Elemental Damage
Your Maximum Resistances are (70–72)%
5% reduced Movement Speed (Hidden)
Has 6 Sockets
Adds (4–10) to (14–36) Physical Damage to Attacks
+(8–24) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(20–60)% increased Global Critical Strike Chance
+(15–50) to maximum Energy Shield
+(20–60) to maximum Life
+(20–50) to maximum Mana
(6–30)% increased Rarity of Items found
(15–50)% increased Elemental Damage
Your Maximum Resistances are (76–78)%
Malachai's Artifice
Replica Malachai's Artifice Malachai's Artifice
Socketed Gems have Secrets of Suffering
(Cannot Ignite, Chill, Freeze or Shock Critical Strikes inflict Scorch, Brittle and Sapped)
-20% to all Elemental Resistances
+(75–100)% to Fire Resistance when Socketed with a Red Gem
+(75–100)% to Cold Resistance when Socketed with a Green Gem
+(75–100)% to Lightning Resistance when Socketed with a Blue Gem
All Sockets are White
Socketed Gems have Elemental Equilibrium
(Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements)
-20% to all Elemental Resistances
+(75–100)% to Fire Resistance when Socketed with a Red Gem
+(75–100)% to Cold Resistance when Socketed with a Green Gem
+(75–100)% to Lightning Resistance when Socketed with a Blue Gem
All Sockets are White
Maloney's Mechanism
Replica Maloney's Mechanism Maloney's Mechanism
Has 1 Socket
Has 2 Sockets
Trigger a Socketed Bow Skill when you Cast a Spell while wielding a Bow
(7–12)% increased Cast Speed
+(50–70) to maximum Life
5% chance to Blind Enemies on Hit with Attacks
Has 1 Socket
Has 2 Sockets
Trigger a Socketed Bow Skill when you Attack with a Bow
(7–12)% increased Attack Speed
+(50–70) to maximum Life
5% chance to Blind Enemies on Hit with Attacks
Midnight Bargain
Replica Midnight Bargain Midnight Bargain
(22–26)% increased Spell Damage
+(10–20) to Intelligence
Minions have (40–50)% increased Movement Speed
Minions deal (50–70)% increased Damage
+6 to maximum number of Raging Spirits
Reserves 30% of Life
Cannot be used with Chaos Inoculation
+3 to maximum number of Summoned Phantasms
(22–26)% increased Spell Damage
+(10–20) to Intelligence
Minions have (20–30)% increased Movement Speed
Minions deal (50–70)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
Reserves 30% of Life
Cannot be used with Chaos Inoculation
Nebulis
Replica Nebuli Nebulis
40% increased Elemental Damage
(15–20)% increased Cast Speed
(3–5)% increased Cold Damage per 1% Missing Cold Resistance
(Missing Resistance is the amount your Resistance is below the maximum)
(3–5)% increased Fire Damage per 1% Missing Fire Resistance
40% increased Elemental Damage
(15–20)% increased Cast Speed
(15–20)% increased Cold Damage per 1% Cold Resistance above 75%
(15–20)% increased Lightning Damage per 1% Lightning Resistance above 75%
Oro's Sacrifice
Replica Oro's Sacrifice Oro's Sacrifice
30% increased Elemental Damage with Attack Skills
No Physical Damage
Adds (385–440) to (490–545) Cold Damage
(10–15)% increased Attack Speed
1% of Damage against Frozen Enemies Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
20% chance to Freeze
10% increased Physical Damage taken
10% increased Cold Damage taken
Gain an Endurance Charge if an Attack Freezes an Enemy
30% increased Elemental Damage with Attack Skills
No Physical Damage
Adds (425–475) to (550–600) Fire Damage
(10–15)% increased Attack Speed
20% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
10% increased Physical Damage taken
10% increased Fire Damage taken
Gain a Frenzy Charge if an Attack Ignites an Enemy
Culling Strike against Burning Enemies
Paradoxica
Replica Paradoxica Paradoxica

+25% to Global Critical Strike Multiplier
<veiled modifier>
<veiled modifier>
<veiled modifier>
<veiled modifier>
<veiled modifier>
<veiled modifier>

+25% to Global Critical Strike Multiplier
Attacks with this Weapon deal Double Damage
<veiled modifier>
<veiled modifier>
Perfect Form
Replica Perfect Form Perfect Form
(5–10)% increased Dexterity
(30–50)% increased Evasion Rating
+(50–80) to maximum Life
-30% to Cold Resistance
Flesh and Stone has 100% reduced Mana Reservation
Evasion Rating is increased by Uncapped Cold Resistance
(30-50)% increased Evasion Rating
+(50-80) to maximum Life
-30% to Cold Resistance
(5-10)% increased Dexterity
Arctic Armour has 100% reduced Mana Reservation
Evasion Rating is increased by Uncapped Cold Resistance
Phase Acrobatics
Pillars of Arun
Replica Pillars of Arun Pillars of Arun
(100–150)% increased Quantity of Items found in this Area
(200–300)% increased Rarity of Items found in this Area
+0% Monster pack size
(60–100)% increased Experience gain
Area contains unbridged gaps to cross
+0% Monster pack size
Monsters have 50% chance to Avoid Ailments
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
100% increased Monster Damage
+0% Monster pack size
(20–25)% increased Monster Movement Speed
(20–25)% increased Monster Attack Speed
(20–25)% increased Monster Cast Speed
Players have 200% increased Cooldown Recovery Rate for Movement Skills
(100–150)% increased Quantity of Items found in this Area
(200–300)% increased Rarity of Items found in this Area
+0% Monster pack size
(60–100)% increased Experience gain
Area contains unbridged gaps to cross
+0% Monster pack size
Monsters have 50% chance to Avoid Ailments
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
+0% Monster pack size
(20–25)% increased Monster Movement Speed
(20–25)% increased Monster Attack Speed
(20–25)% increased Monster Cast Speed
Players have 200% increased Cooldown Recovery Rate for Movement Skills
Poorjoy's Asylum
Replica Poorjoy's Asylum Poorjoy's Asylum
200% increased Experience gain
157% more Monster Life
Monsters have 683% increased Critical Strike Chance
+78% to Monster Critical Strike Multiplier
151% increased Monster Damage
25% increased Monster Movement Speed
25% increased Monster Attack Speed
25% increased Monster Cast Speed
Area is a large Maze
Unique Boss drops 11 additional Rare Quivers
(140–160)% more Monster Life
100% increased Quantity of Items found in this Area
(140–160)% increased Monster Damage
25% increased Monster Movement Speed
25% increased Monster Attack Speed
25% increased Monster Cast Speed
250% increased Rarity of Items found in this Area
150% increased Experience gain
Unique Boss drops (10–15) additional Rare (0–23)
Primordial Might
Replica Primordial Might Primordial Might
-1 to maximum number of Golems
(25–30)% increased Damage if you Summoned a Golem in the past 8 seconds
Golems Summoned in the past 8 seconds deal (100–125)% increased Damage
Golems have (18–22)% increased Maximum Life
Primordial
Summoned Golems are Aggressive
(25–30)% increased Damage if you Summoned a Golem in the past 8 seconds
Golems Summoned in the past 8 seconds deal (35–45)% increased Damage
Golems have (18–22)% increased Maximum Life
Primordial
Summoned Golems are Aggressive
Prismweave
Replica Prismweave Prismweave
(12–24)% increased Global Physical Damage
Adds (7–8) to (15–16) Fire Damage to Spells
Adds (5–6) to (12–14) Cold Damage to Spells
Adds 1 to (30–34) Lightning Damage to Spells
+(6–8)% to all Elemental Resistances
10% increased Elemental Damage
30% increased Elemental Damage during any Flask Effect
(12–24)% increased Global Physical Damage
Adds (7–8) to (15–16) Fire Damage to Attacks
Adds (5–6) to (12–14) Cold Damage to Attacks
Adds 1 to (30–34) Lightning Damage to Attacks
+(6–8)% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills during any Flask Effect
10% increased Elemental Damage with Attack Skills
Pure Talent
Replica Pure Talent Pure Talent
While your Passive Skill Tree connects to the Marauder's starting location, you gain:
1% of Life Regenerated per second
While your Passive Skill Tree connects to the Duelist's starting location, you gain:
+2 to Melee Strike Range
While your Passive Skill Tree connects to the Ranger's starting location, you gain:
20% increased Flask Charges gained
While your Passive Skill Tree connects to the Shadow's starting location, you gain:
12% increased Attack and Cast Speed
While your Passive Skill Tree connects to the Witch's starting location, you gain:
20% increased Skill Effect Duration
While your Passive Skill Tree connects to the Templar's starting location, you gain:
+4% Chance to Block Attack and Spell Damage
While your Passive Skill Tree connects to the Scion's starting location, you gain:
30% increased Damage
While your Passive Skill Tree connects to the Duelist's starting location, you gain:
1% of Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
While your Passive Skill Tree connects to the Ranger's starting location, you gain:
7% increased Movement Speed
While your Passive Skill Tree connects to the Shadow's starting location, you gain:
+0.5% to Critical Strike Chance
While your Passive Skill Tree connects to the Witch's starting location, you gain:
0.5% of Mana Regenerated per second
While your Passive Skill Tree connects to the Templar's starting location, you gain:
Damage Penetrates 5% Elemental Resistances
While your Passive Skill Tree connects to the Scion's starting location, you gain:
+25 to All Attributes
(Attributes are Strength, Dexterity, and Intelligence)
While your Passive Skill Tree connects to the Marauder's starting location, you gain:
Melee Skills have 15% increased Area of Effect
Quill Rain
Replica Quill Rain Quill Rain
Socketed Gems are Supported by Level 1 Arrow Nova
+(10–20) to Dexterity
100% increased Physical Damage
(25–30)% increased Attack Speed
+2 Mana gained for each Enemy hit by Attacks
(50–100)% increased Projectile Speed
+(25–50) to Accuracy Rating
+(10–20) to Dexterity
100% increased Physical Damage
100% increased Attack Speed
+2 Mana gained for each Enemy hit by Attacks
(50–100)% increased Projectile Speed
+(25–50) to Accuracy Rating
30% less Damage
Reckless Defence
Replica Reckless Defence Reckless Defence
+(2–4)% Chance to Block Spell Damage
+(2–4)% Chance to Block Attack Damage
+10% chance to be Frozen, Shocked and Ignited
+(2–4)% Chance to Block Spell Damage
+(2–4)% Chance to Block Attack Damage
Hits have (140–200)% increased Critical Strike Chance against you
Red Trail
Replica Red Trail Red Trail
(60–80)% increased Armour
+(60–70) to maximum Life
25% increased Movement Speed
Gain a Power Charge on Hit while Poisoned
+30% to Chaos Resistance while stationary
15% increased Movement Speed while Poisoned
Necrotic Footprints
50% chance for Spell Hits against you to inflict Poison
(60-80)% increased Armour
+(60-70) to maximum Life
25% increased Movement Speed
10% additional Physical Damage Reduction while stationary
Gain a Frenzy Charge on Hit while Bleeding
15% increased Movement Speed while Bleeding
50% chance to be inflicted with Bleeding when Hit by an Attack
Gore Footprints
Restless Ward
Replica Restless Ward Restless Ward
+(20–25) to maximum Mana
(220–250)% increased Evasion and Energy Shield
+(60–80) to maximum Life
6% increased Movement Speed per Frenzy Charge
-2 to Maximum Endurance Charges
-2 to Maximum Frenzy Charges
Regenerate (100–140) Life per second per Endurance Charge
+(20-25) to maximum Mana
(220-250)% increased Evasion and Energy Shield
+(60-80) to maximum Life
1% increased Movement Speed per Frenzy Charge
Regenerate (20-30) Life per second per Endurance Charge
100% increased Endurance, Frenzy and Power Charge Duration
Rumi's Concoction
Replica Rumi's Concoction Rumi's Concoction
3000 additional Armour
You gain an Endurance Charge on use
+(35–50)% Chance to Block Attack Damage during Flask effect
+(20–30)% Chance to Block Spell Damage during Flask effect
Petrified during Flask Effect
90% reduced Duration
3000 additional Armour
+(14–20)% Chance to Block Attack Damage during Flask effect
+(6–10)% Chance to Block Spell Damage during Flask effect
Shroud of the Lightless
Replica Shroud of the Lightless Shroud of the Lightless
+(20–25) to maximum Mana
3% reduced Movement Speed (Hidden)
Has 6 Abyssal Sockets
+(20–25) to maximum Mana
3% reduced Movement Speed (Hidden)
Has 1-2 Abyssal Socket
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
Socketed Gems are Supported by Level 25 Elemental Penetration
20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill
(160–180)% increased Evasion and Energy Shield
(6–10)% increased maximum Life
(9–15)% increased maximum Mana
1% increased Maximum Life per Abyss Jewel affecting you
1% increased Maximum Mana per Abyss Jewel affecting you
Siegebreaker
Replica Siegebreaker Siegebreaker
+(25–35) to Strength
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
+(15–25)% to Fire Resistance
Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second
Minions have 5% chance to Maim Enemies on Hit with Attacks
+(25–35) to Strength
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
+(17–23)% to Chaos Resistance
Minions have 5% chance to Taunt on Hit with Attacks
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second
Sorrow of the Divine
Replica Sorrow of the Divine Sorrow of the Divine
40% increased Damage
Creates Consecrated Ground on Use
(25–50)% increased Duration
0% reduced effect
Eldritch Battery during Flask effect
Life Recovery from Flasks also applies to Energy Shield during Flask Effect
40% increased Damage
Creates Consecrated Ground on Use
(25-50)% increased Duration
Zealot's Oath during Flask effect
Life Recovery from Flasks also applies to Energy Shield during Flask Effect
Soul Strike
Replica Soul Strike Soul Strike
(20–30)% increased Global Critical Strike Chance
+30 to Dexterity
Adds (13–18) to (26–32) Chaos Damage to Attacks
(8–12)% increased Attack Speed
+(60–80) to maximum Life
80% reduced Maximum Recovery per Life Leech
40% increased Maximum total Recovery per second from Life Leech
(20–30)% increased Global Critical Strike Chance
+30 to Dexterity
Adds (13–18) to (26–32) Chaos Damage to Attacks
(8–12)% increased Attack Speed
+(100–120) to maximum Energy Shield
80% faster start of Energy Shield Recharge
40% reduced Energy Shield Recharge Rate
Soul Taker
Replica Soul Taker Soul Taker
(100–140)% increased Physical Damage
Adds 10 to 20 Physical Damage
(60–80)% increased Critical Strike Chance
+(20–25)% to Cold Resistance
Your Physical Damage can Freeze
Eldritch Battery
(100–140)% increased Physical Damage
Adds 10 to 20 Physical Damage
(20–25)% increased Attack Speed
+(20–25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can Chill
Soul Tether
Replica Soul Tether Soul Tether
(15–25)% increased Stun and Block Recovery
+(20–40) to Strength
Gain (4–6)% of Maximum Life as Extra Maximum Energy Shield
Corrupted Soul
(15–25)% increased Stun and Block Recovery
+(20–40) to Intelligence
Gain (4–6)% of Maximum Life as Extra Maximum Energy Shield
Immortal Ambition
Stampede
Replica Stampede Stampede
(100–150)% increased Evasion and Energy Shield
(30–40)% increased Stun and Block Recovery
Socketed Travel Skills deal 80% more Damage
(30–40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
(100-150)% increased Evasion and Energy Shield
(30-40)% increased Stun and Block Recovery
(50-80)% increased Cooldown Recovery Rate of Travel Skills
(30-40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
Tasalio's Sign
Replica Tasalio's Sign Tasalio's Sign
+(20–30)% to Cold Resistance
Adds (15–20) to (25–35) Cold Damage to Spells and Attacks
+(200–300) to Evasion Rating
Your Cold Damage cannot Freeze
Immune to Chill
Adds 60 to 80 Cold Damage against Chilled Enemies
+(20–30)% to Cold Resistance
Adds (7–10) to (15–20) Cold Damage to Spells and Attacks
+(200–300) to Evasion Rating
50% chance to Avoid being Chilled
10% chance to Freeze
Adds 40 to 60 Cold Damage against Chilled Enemies
Tempestuous Steel
Replica Tempestuous Steel Tempestuous Steel
40% increased Global Accuracy Rating
Adds (5–8) to (15–20) Physical Damage
(8–14)% increased Attack Speed
100% reduced Global Accuracy Rating
+(60–100)% to Critical Strike Multiplier with One Handed Melee Weapons
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Fire Damage
Gain 15% of Physical Attack Damage as Extra Lightning Damage
40% increased Global Accuracy Rating
Adds (5-8) to (15-20) Physical Damage
(8-14)% increased Attack Speed
Hits can't be Evaded
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Fire Damage
Gain 15% of Physical Attack Damage as Extra Lightning Damage
Three-step Assault
Replica Three-step Assault Three-step Assault
+(30–40) to Dexterity
(20–40)% increased Evasion Rating
+(50–70) to maximum Life
25% increased Movement Speed
(10–30)% increased Elusive Effect
10% increased Movement Speed if you've Hit an Enemy Recently
+(30–40) to Dexterity
(20–40)% increased Evasion Rating
100% increased Evasion Rating during Onslaught
+(50–70) to maximum Life
25% increased Movement Speed
10% chance to Dodge Spell Hits while Phasing
Trypanon
Replica Trypanon Trypanon
30% increased Stun Duration on Enemies
-5000 to Accuracy Rating
All Attacks with this Weapon are Critical Strikes
30% increased Stun Duration on Enemies
50% reduced Attack Speed
All Attacks with this Weapon are Critical Strikes
Tukohama's Fortress
Replica Tukohama's Fortress Tukohama's Fortress
+(20–30) to maximum Life
3% reduced Movement Speed (Hidden)
+(80–100) to maximum Life
You can Cast an additional Brand
20% increased Critical Strike Chance per Brand
40% increased Brand Damage
Blood Magic
Mortal Conviction
+(20–30) to maximum Life
3% reduced Movement Speed (Hidden)
40% increased Totem Damage
+(80–100) to maximum Life
+1 to maximum number of Summoned Totems
+300 Armour per Summoned Totem
Blood Magic
Mortal Conviction
Tulfall
Replica Tulfall Tulfall
(35–39)% increased Spell Damage
(15–25)% increased Cast Speed
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(15–20)% increased Cold Damage per Frenzy Charge
50% chance to gain a Power Charge when you Hit a Frozen Enemy
Take 500 Cold Damage on reaching Maximum Power Charges
(35–39)% increased Spell Damage
(10–15)% increased Cast Speed
50% chance to gain a Power Charge on Killing a Frozen Enemy
Adds 15 to 25 Cold Damage to Spells per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(10–15)% increased Cold Damage per Frenzy Charge
Twyzel
Replica Twyzel Twyzel
(17–21)% increased Spell Damage
(5–10)% increased Attack Speed
(20–40)% increased Critical Strike Chance
Attacks fire an additional Projectile
(17–21)% increased Spell Damage
Socketed Gems fire an additional Projectile
(80–120)% increased Physical Damage
Adds (5–8) to (13–17) Physical Damage
(5–10)% increased Attack Speed
(10–20)% increased Critical Strike Chance
Ungil's Gauche
Replica Ungil's Gauche Ungil's Gauche
30% increased Global Critical Strike Chance
+18% Chance to Block Attack Damage while Dual Wielding
+(10–20) to Dexterity
10% increased Attack Speed
50% increased Global Critical Strike Chance
Chill Attackers for 4 seconds on Block
(Chill reduces Enemy Action Speed by 10%)
Shock Attackers for 4 seconds on Block
(Shock increases Damage taken by 15%)
30% increased Global Critical Strike Chance
+12% Chance to Block Attack Damage while Dual Wielding
+(10–20) to Dexterity
(80–100)% increased Physical Damage
Adds 3 to 30 Lightning Damage
10% increased Attack Speed
50% increased Global Critical Strike Chance
Unstable Payload
Replica Unstable Payload Unstable Payload
Recover (20–30) Life when your Trap is triggered by an Enemy (8–12)% Chance for Traps to Trigger an additional time
Veil of the Night
Replica Veil of the Night Veil of the Night
(20–22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180–220) Lightning Damage to Attackers on Block
Defences are Zero
(Defences are Armour, Evasion Rating and Energy Shield)
(18–22)% increased Elemental Resistances
(20–22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180–220) Lightning Damage to Attackers on Block
(18–22)% increased Global Defences
(Defences are Armour, Evasion Rating and Energy Shield)
Elemental Resistances are Zero
Victario's Charity
Replica Victario's Charity Victario's Charity
+8% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
+(50–70) to maximum Life
+(20–30)% to Lightning Resistance
+11% to Chaos Resistance
10% increased effect of Non-Curse Auras from your Skills
5% chance to grant an Endurance Charge to nearby Allies on Hit
10% chance to grant a Frenzy Charge to nearby Allies on Kill
+8% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
+(50–70) to maximum Life
+(20–30)% to Lightning Resistance
+11% to Chaos Resistance
20% increased Area of Effect of Aura Skills
10% chance to grant a Power Charge to nearby Allies on Kill
5% chance to grant a Frenzy Charge to nearby Allies on Hit
Voideye
Replica Voideye Voideye
Has 1 Socket
+30% to Quality of Socketed Gems
Has 1 Socket
+5 to Level of Socketed Gems
Volkuur's Guidance
Replica Volkuur's Guidance Volkuur's Guidance
Adds (17–23) to (29–31) Chaos Damage
+(60–70) to maximum Life
+(29–41)% to Chaos Resistance
Your Chaos Damage can Ignite
Chaos Skills have 20% chance to Ignite
50% less Ignite Duration
Adds (16–20) to (25–30) Cold Damage to Spells and Attacks
+(60–70) to maximum Life
+(30–40)% to Cold Resistance
50% less Poison Duration
Your Cold Damage can Poison
Cold Skills have 20% chance to Poison on Hit
Note: there are similar original version for each of the three Elemental damage types and just one new Replica type
Windripper
Replica Windripper Windripper
(20–24)% increased Elemental Damage with Attack Skills
Adds (48–60) to (72–90) Cold Damage
Adds 1 to (120–150) Lightning Damage
(10–15)% increased Attack Speed
(30–40)% increased Critical Strike Chance
Enemies Frozen by you take 20% increased Damage
+(90–120) Energy Shield gained on Killing a Shocked Enemy
(20–24)% increased Elemental Damage with Attack Skills
Adds (48–60) to (72–90) Cold Damage
Adds 1 to (120–150) Lightning Damage
(10–15)% increased Attack Speed
(30–40)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen Enemies
30% increased Rarity of Items Dropped by Slain Shocked Enemies
Wings of Entropy
Replica Wings of Entropy Wings of Entropy

(7–10)% Chance to Block Spell Damage
+(8–12)% Chance to Block Attack Damage while Dual Wielding
(60–80)% increased Physical Damage
Counts as Dual Wielding
+(8–10)% to Off Hand Critical Strike Chance
(50–70)% more Main Hand attack speed
(7–10)% Chance to Block Spell Damage
+(8–12)% Chance to Block Attack Damage while Dual Wielding
(60–80)% increased Physical Damage
Adds (75–100) to (165–200) Fire Damage in Main Hand
Adds (75–100) to (165–200) Chaos Damage in Off Hand
Counts as Dual Wielding
Winterheart
Replica Winterheart Winterheart
(12–20)% increased Rarity of Items found
+(20–30) to Dexterity
+(50–70) to maximum Energy Shield
+75% to Lightning Resistance
Regenerate 5% of Energy Shield per second while Shocked
Unaffected by Shock
(12–20)% increased Rarity of Items found
+(20–30) to Dexterity
+(50–70) to maximum Life
+75% to Cold Resistance
Cannot be Chilled
Regenerate 20% of Life per second while Frozen


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