Build notes: |
December 1, 2021 -Build created |
Build Overview
Thanks to the Find Item Skill, which can easily give you over a 50% chance of getting an extra item drop from defeated monsters, Barbarian is the best Class for dedicated Magic Finding builds (some might argue that Sorceress is better). While Find Item can be used by any Barb, the build that achieves the best results with it is, by far, the hero of this guide - PitZerker. This is because Berserk's high single-target damage is ideal for quickly dealing with Unique monsters and its synergy skill, Howl, makes skipping trash much easier.
The following build was designed to farm in The Pit (hence the name) on /Players 1 difficulty setting. To achieve optimal results with it, you will want to jump around with the Enigma, scatter trash monsters with Howl when needed, quickly defeat Uniques and Champions, and then use Find Item on them.
You can also check our other Diablo 2 Resurrected Builds
Pros | Cons |
Mathematically the Best Magic-Finding build in the game | Needs Enigma and multiple other expensive items to achieve its full potential |
High Single-Target Damage | Single-Target-focused, not recommended for full-clearing runs |
Great Mobility | |
Solid Utility |
Skills
ATTRIBUTES |
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COMBAT SKILLS |
This is where your main offensive skill (Berserk) comes from. Skills:
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COMBAT MASTERIES |
This Skill Tree contains some great passives that range from utility skills to weapon-specific boosts. The featured Combat Masteries setup is standard for most Barbarian Builds. Skills:
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WARCRIES |
From here, we'll get some much-needed utility, Berserk Synergies, and a skill that will let you generate more loot (yay!). Skills:
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Items
With this build, you should focus your gear around two things - extra Magic Find that is going to make farming much more efficient, and +Skills which are going to help with clear speeds and boost your FInd Item. Reaching 105% FCR Breakpoint is also recommended for Enigma. Moreover, never, under any circumstances, equip an item that adds Cold Damage as it's going to make you shatter your enemies, making it impossible to use Find Item on them - you don't want that. Faster Run/Walk and extra Stamina/Stamina Regen are also very useful to have as they will boost your overall mobility. Don't bother with Life/Mana Leeching effects as they simply won't work with Berserk's Magic Damage. |
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HELMETS |
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Harlequin Crest (Shako) - When you need extra skill levels on a Magic Finding build, Shako is an amazing choice. It not only gives you +2 to all Skills, but also a lot of Health, Mana, and a whopping 50% extra Magic Find. Moreover, it reduces incoming damage by 10%, which is nice. |
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Immortal King's Will (Avenger Guard) - This is a very solid and relatively cheap Barbarian Magic Finding Helmet. If you decide to socket it with two Perfect Topazes or Ist Runes, you can get up to 90% total MF out of it, which is massive. Also, +2 to Warcries helps to boost your Find Item to level 20. Moreover, if you put on a pair of boots from this set, you'll get an extra 25% Magic Find. |
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WEAPONS |
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Grief (Runeword) - While Grief does not give you any MF, it more than makes up for it with the sheer offensive power it offers. It can almost singlehandedly take care of your Increased Attack Speed Breakpoint (if you use Goldwrap, you'll need at least 32% IAS from this one if you inscribe it in a Phase Blade). Moreover, it greatly increases your Damage and nullifies the enemy's defense. You should use this in a Phase Blade |
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Kingslayer (Runeword) - This is an interesting alternative to Grief. It offers an amazing boost to your damage output thanks to a plethora of very strong effects. You should socket it in a Phase Blade. Just remember that you'll need to find +10 Increased Attack speed somewhere, to get to Berserk's final breakpoint, if you decide to use this one. |
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SHIELDS/OFF-HAND | |
Rhyme (Runeword) - A solid shield that is going to help you achieve maximum block while also improving your Magic Finding capabilities a bit. Moreover, the bonus mana regen it provides comes in handy when you're spamming Enigma's Teleport. Also, it gives you the "Cannot be Frozen" which is great as using a Raven Frost is not ideal for this build. It's incredibly cheap to make, so you should inscribe it into the strongest shield you can find (we recommend the Pavise). |
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Splendor (Rune Word) - A nice and inexpensive Magic Finding Shield Runeword. This one is more offensively focused than Rhyme as it gives you +1 to All Skills but does not boost your chance of blocking. If you don't want max block but still want to use a shield for some extra defenses, this is the way to go. |
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A 6-Socketed Weapon - If you really want to go all-in, you can take a Weapon with 6 open sockets and put 6 Ist Runes into it. Doing so would result in a Weapon boasting 180% Magic Find, but nothing else. If you decide to go for it, equip it in your off-hand slot instead of a shield. |
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WEAPON SWAP | |
2x Wizardspike (Bone Knife) - We recommend these as they are going to supplement the Enigma extremely well with their FCR, Mana, and Mana regen. |
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AMULETS |
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A Magic/Rare Amulet with + Magic Find Affixes - Magic Amulets can have up to 50% MF and Rares can roll up to 35%. If you can afford one of these, go for it. If not, get a nice offensive amulet or try to craft one yourself.
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Highlord's Wrath - This powerful Amulet offers us a great combination of offensive stats which make it hard to pass up. Highlord's 20% Increased Attack Speed allows you to replace Goldwrap and Grief (if you get a weapon with at least 30% IAS) and still have enough IAS for Berserk. |
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ARMORS |
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Enigma (Runeword) - If you take Magic Finding with this build seriously, Enigma is the only choice. It will not only increase your MF stat by a lot, but it's also going to skyrocket your mobility. Without Enigma's Teleport, PitZerker is a mere shadow of itself. |
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Wealth (Runeword) - If you really want to run this build on a budget, Wealth might be a decent option that will let you farm for an Enigma quicker. It's also nice if you like gambling as 300% extra gold is quite a lot. |
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RINGS |
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Nagelring - This ring can give you up to 30% extra Magic Find, which is very solid for the slot. Moreover, it adds up to 75 Attack Rating which is very important for the build. If you feel like you don't need extra Skills from your rings, you should use two of these. |
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A Magic Ring with MF Affixes - Rings like these can have up to 50% MF, which is Best in Slot. They are extremely rare, however, and their price is likely to scare you off even if you manage to find one for sale. |
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The Stone of Jordan - If you feel like you need some extra skill levels or have mana-related problems, choosing this ring might be a good idea. |
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GLOVES |
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Chance Guards (Chain Gloves) - This is the first pair of gloves that comes to mind when we think about Magic Finding. Chance Guards offer up to 40% MF and a nice bonus to gold drop. |
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Magefist (Light Gauntlets) - Using Magefist over Chance Guards is going to lower your Magic Find by a bit but, in return, you'll get a nice boost to mana regen and +20 FCR, both of which are great bonuses for Enigma and its Teleport. |
Defense: 24 - 25 Required Strength: 45 Durability: 18 Required Level: 23
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BOOTS |
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War Traveler (Battle Boots) - These boots are the only Magic Finding option you have for the slot. From them, you'll get up to 50% MF, unlimited running (thanks to slower stamina drain), and 25% Faster Run/Walk. |
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Immortal King's Pillar (War Boots) - These boots are worth it for this build only if you combine them with the Immortal King's Will, mind you (as only then they will boost your MF by 25%). They provide a very solid bonus to Attack Rating, which is very welcome, and an amazing +40% Faster Run/Walk. |
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BELTS |
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Goldwrap (Heavy Belt) - The only real Magic Finding-oriented choice for the belt slot. It also provides a nice bonus to attack speed (which is needed to get to Berserk's breakpoint) and some extra defense. |
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Arachnid Mesh (Spiderweb Sash) - This is an interesting belt choice for a PitZerker. If you need some additional FCR for your Enigma, pick this one over Goldwrap. |
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CHARMS |
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MERCENARY |
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We recommend picking up Act 2 Might Mercenary for extra damage bonuses. He should be equipped with:
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END NOTE This is the initial version of our Diablo 2 Resurrected PitZerker Magic Finding Barbarian Build, where we tried to include all of the important information on how to set up this character while keeping the guide as compact as possible. If we've missed something of importance, please let us know! If you have any Build requests, please post them in the Comments section below. We will be happy to cover your most requested builds in the future! Also, we hope that you have found this guide useful and informative. Also, we will be happy to receive constructive criticism that will help us improve our future work, so don't hesitate to give us your feedback. |
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