Updated for Patch 3.21
The Best Crafty Guides by Odealo
Guide notes | |||
June 27, 2023 -Build created |
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Build overview | |||
Tags: [RANGED] [ELEMENTAL] [LIFE] [TRIGGER] | |||
Budget: Defenses: |
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Boss DPS: AoE: |
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Manaforged Arrows Support is the Gem introduced in 3.21. It basically lowers your damage but at the same time grants more of it per Mana Cost of the Linked Bow Attack. It also automatically Triggers this Attack if you've spent 300% of its Mana Cost with other Bow Attacks, making it a rather peculiar Gem. It's only good for utility purposes if its Mana Cost is very low, or very high if you plan to deal actual damage with it, which is the plan here. To increase its Mana Cost use Indigon - this Helmet increases the Mana Cost of all Skills per Mana spent recently, which will be used on another Bow Attack - Lightning Arrow. Having a lot of Maximum Mana is quite important, gather it from the Skill Tree and Items. Cloak of Defiance is particularly fitting here. The last important aspect to take care of is Mana Recovery. Here it is gained from a Mana Flask and on Kill via passives.
Use a default Rare Bow with tons of added Elemental Damage of various types, the market is oversaturated with those at this point. Add to that Trinity Support, and maybe even a secondary Manaforge setup on your Gloves if you can sustain the Mana drain. The primary Skill to deal damage with is Burning Arrow because it has the highest Damage and Damage Multiplier out of all Bow Attacks (mostly because it's bad for clearing, but that's what the aforementioned Lightning Arrow is for). Indigon also increases Spell Damage alongside Mana Cost, and as it normally is purposeless for Attack Builds, you can benefit from that with Battlemage's Cry, which makes the Spell Damage bonus apply to Attacks for a duration. For defenses, get some Maximum Life, a lot of Evasion, Energy Shield, and Mind over Matter that comes with Cloak of Defiance. Your Spell Suppression Chance should be capped.
You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List
Use only Lightning Arrow, it's supposed to proc Burning Arrow and Frenzy. Choose Flame Dash as the mobility Skill, and Arcane Cloak for a Guard Spell. To boost your damage for a duration, activate Battlemage's Cry and Sigil of Power. The only Aura you're using should Reserve no Mana, it's Grace linked up with Eternal Blessing. For a Curse use Assassin's Mark with Mark on Hit Support.
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PROS |
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To level up efficiently, use our Ranger Leveling Guide for PoE - Classic Bow version. It's the most efficient way to level up using Elemental Damage Attacks, which you will keep until the build is finished. Switch to the proper, final version after having a high enough level to equip all the necessary items, at around level 70 to 80.
Bandits:
Kill all three bandits and be rewarded with two additional Skill Points
Leveling Skill Trees:
36 Points Passive Tree
Start with the nodes near your starting location - Maximum Life, Elemental Damage, and Bow Attack enhancements.
69 Points Passive Tree
Allocate more Maximum Life, Precise Technique Keystone, Accuracy, and Bow Damage.
Final Skill Tree:
114 Points Final Passive Tree (doesn't include Cluster or Unique Jewels)
120 Points Path of Building (PoB) link
Ascendancy points:
Preferably in that order:
Pantheon:
Major God: Soul of Solaris: 6% additional Physical Damage Reduction while there is only one nearby Enemy; 20% chance to take 50% less Area Damage from Hits
Minor God: Soul of Garukhan: 60% reduced Effect of Shock on you
[DPS] Burning Arrow setup | |
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Burning Arrow - A Bow Attack which deals high Damage to a single target. |
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Manaforged Arrows Support - Burning Arrow will trigger automatically after spending Mana. It deals more damage the higher its Mana Cost is. |
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Mirage Archer Support - Mirage Archer will continue to shoot even if you don't have Mana to attack yourself. |
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Elemental Damage with Attacks Support - Grants more Elemental Damage with Attack Skills. |
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increased Critical Damage Support - Increases Critical Strike Damage, so it's excellent if your Crit Chance is high, which it should be. |
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Elemental Penetration Support - You're dealing all kinds of Elemental Damage, use this Gem to Penetrate all types of Resistances. |
[DPS and UTILITY] Lightning Arrow setup | |
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Lightning Arrow - Lightning Arrow is great at clearing as it damages enemies around the target too. It's used here to activate Burning Arrow but deals a lot of damage on its own. |
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Elemental Damage with Attacks Support |
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Added Cold Damage Support - Adds Cold Damage to Attacks for more damage and to Chill more efficiently. |
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Trinity Support - Generates Resonance stacks if you consistently deal damage of at least two Elemental types. It grants more Elemental Damage and Penetration. |
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Greater Multiple Projectiles Support - Fires more arrows for a much better clear speed. |
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Energy Leech Support - You have a relatively high ES pool due to the rare and unique items. Use it to replenish this resource rapidly. |
[UTILITY] Frenzy setup | |
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Frenzy - A simple Attack that has only the purpose of generating Frenzy Charges. |
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Manaforged Arrows Support - this setup requires much less Mana to trigger. |
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Power Charge on Critical Support - Frenzy will also have a high chance of granting you Power Charges. |
[UTILITY] Battlemage's Cry setup | |
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Battlemage's Cry - Increases to Spell Damage apply to Attack Damage depending on Warcry Power and Warcry Effect. It's guaranteed to increase your Attack Damage by the exact same amount as your Spell Damage during boss fights. |
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Increased Duration Support - Increases Warcry Duration. |
[UTILITY] Grace setup | |
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Grace - Adds and increases Evasion Rating for a chance to avoid Attack Hit Damage. |
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Eternal Blessing Support - You can only have one Aura for free, but all other Mana-reserving Auras are disabled. It's not a problem as in this build we prefer to have an un-reserved Mana Pool. |
[UTILITY] Assassin's Mark setup | |
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Assassin's Mark - Assassin's Mark is in this case the best Curse. It grants more Crit Chance and Crit Multiplier against the marked enemy. |
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Mark on Hit Support - Mark is being applied automatically with Hits against rare or unique enemies. |
[MOBILITY] Flame Dash | |
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Flame Dash - A simple Dash Spell to quickly teleport over a short distance. |
[UTILITY] Arcane Cloak | |
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Arcane Cloak - Consumes 64% of your current Mana to use as a shield that absorbs 75% of incoming damage. It can quickly ramp up Indigon's damage bonus. It adds Lightning Damage too. |
[UTILITY] Sigil of Power | |
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Sigil of Power - This Spell creates an area in which you have to spend Mana to enhance its bonuses. Enemies inside of it deal less damage, while your character gets added Lightning Damage. |
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We've selected 4 unique gear pieces characterized by the uniquely high amount of Maximum Mana they grant, or other important synergies tied to thrm. Indigon and Cloak of Defiance are mandatory items, and very cheap at that. Atziri's Foible and Shavronne's Revelation are inexpensive as well. There are also a lot of Unique Jewels you should put on. On your Rare Items, you will need Attributes of all types, Accuracy Rating, Critical Strike Chance, Crit Multiplier, Maximum Life, Maximum Mana, Attack Speed, added Elemental Damage, and of course Resistances and Spell Suppression Chance. It's a lot of various stats so you may find this build quite expensive.
Our recommended items will:
Stat priorities on items:
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(150-180)% increased Energy Shield (6-10)% increased maximum Mana Recover (8-10)% of Life when you use a Mana Flask Non-instant Mana Recovery from Flasks is also Recovered as Life (50-60)% increased Cost of Skills for each 200 total Mana Spent Recently (20-25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% |
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Helmet enchantments: 40% increased Burning Arrow Damage Arcane Cloak Enchantments |
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Min. requirements: 500+ Elemental DPS increased Attack Speed Optional affixes: Bow Attacks fire 2 additional Arrows Increased Elemental Damage with Attacks Damage Penetrates #% Elemental Resistances Chance to deal Double Damage Critical Strike Chance Critical Strike Multiplier |
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Min. requirements: +50 to maximum Life Accuracy Rating Optional affixes: Elemental Resistances Bow Attacks fire an additional Arrow increased Attack Speed increased Elemental Damage added Elemental Damage |
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(300-400)% increased Evasion and Energy Shield +(100-150) to maximum Mana Regenerate 1% of Mana per second Mind Over Matter |
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Min. requirements: 60 maximum Life 30% Movement Speed 50 Maximum Mana Optional affixes: Spell Suppression Chance Chance to gain Elusive on Critical Strike Attributes Elemental Resistances |
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Min. requirements: +60 to Maximum Life 400 Accuracy Rating 70% Total Elemental Resistances Optional affixes: Attributes Maximum Mana Attack Speed Spell Suppression Chance increased Damage during any Flask Effect (crafted) |
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Min. requirements: +70 to maximum Life 40 Strength 100% Total Resistances increased Elemental Damage with Attacks Optional affixes: Maximum Mana various Flask mods |
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+100 to maximum Mana (16-24)% increased maximum Mana (80-100)% increased Mana Regeneration Rate Items and Gems have 25% reduced Attribute Requirements |
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Recommended Anointments: Vengeant Cascade |
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Min. requirements: +60 to Maximum Life Elemental and Chaos Resistance +60 to Maximum Mana Optional affixes: Attributes Accuracy Rating Attack Speed |
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+(60-75) to Intelligence Right ring slot: You cannot Regenerate Mana Right ring slot: Regenerate 6% of Energy Shield per second Right ring slot: +250 to maximum Mana Left ring slot: You cannot Recharge or Regenerate Energy Shield Left ring slot: Regenerate 40 Mana per Second Left ring slot: +250 to maximum Energy Shield |
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Recommended affixes: Maximum Life Maximum Mana Resistances Attributes Critical Strike modifiers |
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(15-20)% increased maximum Mana Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value Corrupted |
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Commanded leadership over (10000-18000) warriors under (Akoya-Kaom-Rakiata) Passives in radius are Conquered by the Karui Historic |
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Only affects Passives in Large Ring Passives in Radius can be Allocated without being connected to your tree -(20-10)% to all Elemental Resistances |
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+1 to Maximum Frenzy Charges while affected by Grace Aura Skills other than Grace are Disabled Auras from your Skills have (20-40)% increased Effect on you |
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-1 Strength per 1 Strength on Allocated Passives in Radius +7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius 3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius 2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius |
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(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers> |
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Suggested Flasks:
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If you have any other build requests please leave that in the comments below. We are always open to suggestions and constructive feedback.
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