Updated for Patch 3.21
The Best Crafty Guides by Odealo
Guide notes |
September 05, 2022 -Build created May 07, 2023 -Updated for Patch 3.21 |
Build Overview | |||
Tags: [MINION] [PHYSICAL] [LIFE] | |||
Budget: Defenses: |
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Boss DPS: AoE: |
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Herald of Purity is a Spell used for its two main purposes, granting more Physical Damage and summoning Minions on kill. These two rarely go together, as Minion Builds are very distinctive, different from any other ones in the game. Here, as a Necromancer, you'll pay more attention to the Minions - Sentinels of Purity. The base Damage of these summons grows drastically with the Gem Level, their damage can be increased by up to 200% just from two Circle of Guilt Rings, the Items that buffs the effect of this specific Herald Skill directly. These Sentinels are sourced from a Physical Spell Skill Gem, allowing you to equip two Cold Iron Point Daggers for 6 extra Gem Levels. You will also use a Specter and an Animated Guardian with Kingmaker as your secondary Minions to enhance the performance of the Sentinels. As a Necromancer, we recommend using Commander of Darkness, Mindless Aggression, Plaguebringer, and Mistress of Sacrifice Keystones. It will significantly improve Minions' DPS as well as Defences. Picking Guardian for an Ascendancy could work too, but it'd result in much less damage.
Patch 3.19 introduced some nerfs to all Minon builds, these require now a bit more expensive gear. This one uses a lot of Unique Items to increase Gem Level or improve Sentinels directly, so it might seem hard to cap Elemental Resistances, but in reality, it's not that big of a deal. Cluster Jewels can be very powerful, it's recommended to have some of them - this build is adjusted for one large and up to two medium ones. Herald of Purity Necromancer is not much different from a standard Minion build, if you've played one already you will feel right at home. Its defenses consist mostly of Armour with a bit of Evasion Rating or Spell Suppression on top of 3 to 5k of Maximum Life. You can also invest in the Block Chance with Bone Offering, but due to lack of a Shield it's not a great idea, Flesh offering is much better.
You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List
If you're using Gravebind the build feels extremely smooth as you won't have to summon your Sentinels, they will summon themselves. But just in case keep The Writhing Jar to generate them back quickly. You will direct your Minions with Signal Prey. Use Animated Guardian with Spectre for various buffs and Feeding Frenzy. Flesh Offering combined with Desecrate should provide a consistent way to enhance your Minions' Damage. For a Curse use Assassin's Mark (Veulerabilty if you can have a second Curse), and for a Guard Spell - Molten Shell. For Auras we recommend Determination. The precision with Dread Banner Spells shall affect only your Minions via Generosity.
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PROS |
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CONS |
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To level up efficiently, use our Leveling Guide. Start with Absolution and keep it until you reach the maps.
Bandits:
you should kill all three Bandits for two additional Skill Points
Leveling Skill Trees:
37 Points Skill Tree
Start with Lightning Damage, Maximum Life, and Minion Damage
71 Points Skill Tree
Head for more Minion nodes, Maximum Life, Reservation Efficiency, ad after that pick Spiritual Command and Gravepact for Minion Damage
Final Skill Tree:
106 Points Final Skill Tree (doesn't include Cluster or Unique or Cluster Jewels)
123 Points Path of Building (PoB) link
Ascendancy points:
Preferably in that order:
Pantheon:
Major God: Soul of Lunaris: 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each nearby Enemy, up to 8%
Minor God: Soul of Shakari: You cannot be Poisoned while there are at least 3 Poisons on you; 50% less Duration of Poisons on You
[DPS] Herald of Purity setup | |
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Herald of Purity - The Main Damage source are Sentinels of Purity dealing Physical Damage, you will be able to have 4 or 5 of them at once. |
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Minion Damage Support - More Minion Damage, less Minion Life. Use the Awakened version for the extra Gem Level for Herald. |
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Multistrike Support - Increases the rate at which Minions Attack while lowering their damage. It's a great deal, especially with Impale. |
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Impale Support - Minions have a much higher chance to Impale on Hit, and the effect of Impale is increased. |
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Melee Physical Damage Support - Grants more Melee Physical Damage, but the Attack Speed is lowered. |
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Predator Support - You're able to Mark an opponent causing Sentinels to focus on this enemy. They'll deal much more damage to the target, but if you want to avoid clicking or don't have the right socket colors just use ![]() ![]() |
[UTILITY] other Minions | |
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Raise Spectre - Raises a Spectre that can serve many functions such as granting Charges or conjuring a Proximity Shield. |
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Animate Guardian - Equip the Animate Guardian with Kingmaker to greatly improve your Sentinels' Damage and survivability. |
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Feeding Frenzy Support - Feeding Frenzy grants all your other Minions Feeding Frenzy Buff for more Damage, Attack Speed, and Movement Speed. |
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Minion Life Support - Minions have more Maximum Life and reduced Damage, but that's not an issue. |
[MOBILITY] Flame Dahs and Molten Shell setup | |
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Flame Dash - A simple Dahs Spell you can use to relocate from place to place. |
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Molten Shell - Creates a protective Shield that reduces incoming damage taken for some time, it's able to take more damage the more Armour you have. |
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Lifetap Support - Linked Spells cost Life but no Mana. |
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Cast when Damage Taken Support - It should automatically trigger Molten Shell when Damage is Taken. Keep it at level 19 with Molten Shell at 19 as well to not trigger Flame Dash, or alternatively, get level 21 Flame Dash. |
[UTILITY] Generosity setup | |
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Dread Banner - Increases Accuracy, Chance to Impale, and the effect of Imaple for your allies |
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Precision - Adds Accuracy and increases Critical Strike Chance. |
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Generosity Support - Precision and Dread Banner won't affect you but your Minions only, the effect of these Auras will be increased. |
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Enlighten Support - Linked Auras reserve less Mana. |
[UTILITY] Offering setup | |
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Flesh Offering - A big Bonus to Movement, Cast, and Attack Speed for you and your Minions. |
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Desecrate - Creates Corpses that you can later consume to Cast Flesh Offering. |
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Lifetap Support |
[UTILITY] Determination | |
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Determination - grants extra Armour and increases Armour Rating. |
[UTILITY] Assassin's Mark | |
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Assassin's Mark - Curse that makes the target take more Damage from Critical Strikes and increases the likelihood of being struck with a Critical Hit. |
[UTILITY] Convocation | |
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Convocation - Recalls all Minions back to you and regenerates some of their Maximum Life. |
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It's a Physical Minion Build. Your Priority is to increase the level of Herald of Purity Gem, to do so, it is recommended to use two Cold Iron Point Daggers, Skin of the Lords, and a Rare Amulet that can get you up to two extra Gem Levels. Gravebind Gloves are a big improvement, you won't have to use any other Skill to Kill or Damage enemies at all. The other Unique Items are Circle of Guilt Rings with increased Damage for Sentinels and Mana Reservation Efficiency. Cluster Jewels are very important, Rotten Claws, Vicious Bite, Cult-Leader, and Disciples are powerful Notables found only there. Mana Reservation Efficiency might be a problem, to resolve it you can get a mod on a Helmet, Amulet, or Small Cluster Jewel. Look for some extra Dexterity, it will be needed for Precision. Maximum Life, Armour, and Resistances are the most important stats to gain more durability.
Our recommended items will:
Stat priorities on items:
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Min. requirements: +60 to Maximum Life +60% to Elemental Resistances increased Mana Reservation Efficiency of Skills +1 to Level of all Minion Skill Gems Optional affixes: Attributes up to 14% increased Mana Reservation Efficiency of Skills +2 to Level of all Minion Skill Gems |
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Helmet enchantments: +1 to maximum number of Sentinels of Purity |
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30% increased Global Critical Strike Chance +3 to Level of all Physical Spell Skill Gems Deal no Elemental Damage |
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Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone> |
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Min. requirements: 30% increased Movement Speed +70 to maximum Life +70% to Elemental Resistances Optional affixes: Dexterity Freeze Immunity |
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(100-150)% increased Armour and Evasion +(19-29)% to Chaos Resistance +(15-25) Life gained on Kill Nearby Enemies Killed by anyone count as being Killed by you instead |
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Min. requirements: +90 to Maximum Life +90% to Elemental Resistances Strength Optional affixes: increased Maximum Life |
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Min. requirements: +40 Maximum Life +50% to Elemental Resistances +1 to Level of all Skill/Physical Skill Gems Dexterity Optional affixes: Attributes +1 to Level of all Skill/Physical Skill Gems Mana Reservation Efficiency |
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Recommended Anointments: Ravenous Horde Prismatic Skin Whispers of Doom |
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<One to three random Synthesis implicit modifiers> +(10-20) to all Attributes Adds (8-10) to (13-15) Physical Damage +(350-400) to Armour <Two Random Herald of Purity modifiers> |
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Recommended affixes: increased maximum Life Attributes Elemental Resistances Minion's Damage modifiers |
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Minions have (12-16)% increased Attack Speed Minions have (12-16)% increased Cast Speed Minions have +(20-24)% chance to Suppress Spell Damage Notable Passive Skills in Radius are Transformed to instead grant: Minions have 25% reduced Movement Speed |
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Allocates <<Random Ascendancy Notable>> if you have the matching modifiers on Forbidden Flesh Allocates <<Random Ascendancy Notable>> if you have the matching modifiers on Forbidden Flame |
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(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers> |
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Recommended affixes: 1 Added Passive Skill is Feasting Fiends 1 Added Passive Skill is Renewal 1 Added Passive Skill is Rotten Claws 1 Added Passive Skill is Vicious Bite |
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Recommended affixes: 1 Added Passive Skill is Cult-Leader 1 Added Passive Skill is Disciples |
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Recommended affixes: 1 Added Passive Skill is Uncompromising |
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Instant Recovery (75-65)% reduced Amount Recovered 2 Enemy Writhing Worms escape the Flask when used Writhing Worms are destroyed when Hit (20-10)% reduced Charges per use |
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Other suggested Flasks:
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If you have any other build requests please leave that in the comments below. We are always open to suggestions and constructive feedback.
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