The vast, cold void of space is a very, Very, VERY dangerous place, and exploring it is the job for only the most dedicated (or crazy) individuals. Not many of those explorers live to tell their tale, but the few who do can sometimes be heard talking about strange rifts in the known space, rifts that lead beyond frontiers of the known galaxy. This rifts, known as Wormholes, introduced in the Apocrypha Expansion, allow interstellar travel just like Stargates do. But unlike Stargates, Wormholes are quite... unstable, can connect two star systems regardless of the distance between them, lead to completely unknown parts of the galaxy, or even to the Wormhole Space.
Wormhole Space, also known as the Anoikis Galaxy consists of about 2600 semi- and uncharted systems. Those systems present a lot of opportunities and countless dangers to those brave (or stupid) enough to venture into them. There are no rules in the Anoikis Galaxy and the only law is the Law of The Strongest.
This guide will go over all things that are important when preparing for and during the Wormhole exploration. It will also, hopefully, help you survive the dangers of the Anoikis Galaxy.
Be prepared. Allways. For anything.
The first, and the most important thing when preparing for a journey through the Wormhole is realizing that you will probably not survive it; unless you chose one which leads to somewhat safe space, but where is the fun in that? With your mindset right, it is time to choose your vessel and equip it accordingly:
Search and Identification
Seek and you shall find.
Now that you are equipped properly for your journey, it is time to start searching for appropriate Wormhole. To do that, you will have to open your Probe Scanner window, launch your probes in pinpoint formation, and start scanning down Cosmic Signatures.
Once you identify Cosmic Signature as a Wormhole, you can Warp to it, and jump through, but... there is some information you should gather, and some things you should do before doing it.
First of all, remember to recall your probes, you will definitely need them later. Now, that your probes are safe on board, you are free to Warp your way to freshly found Wormhole. Upon arrival, you will be welcomed by a sight that looks more or less like this:
So, you have arrived and feasted your eyes on the sight for some time. Now you should gather some more intelligence. In order to do that, right click on the Wormhole and press "Show Info"; a window containing a lot of useful information will pop up. Let us explain the meaning of this information in more detail:
Now, that you have gathered all the available information, it is time to see what is on the other side of the Wormhole with your own eyes.
Inside the Wormhole Space
The thrill of the unknown.
Important Note: Remember to always take Probes with you when traveling through Wormholes, as the only secure way out of a Wormhole Space leads through another Wormhole; well, there is a second way technically, but it involves dying or self-destructing... Still, it is a good idea to create a Waypoint close to a Wormhole after passing through it (the Wormhole will possibly collapse or relocate before we manage to get back to it, but for a limited time, it is another way out).
As established in the Search and Identification chapter, Wormhole space can be a very dangerous place. In order to increase your chances of survival and making a profit out of your expedition, you should consider following the below-described hints:
During your journeys through the Wormhole Space, you will stumble upon various, W-Space specific "System Effects" which will affect your ship's modules and/or statistics. There are a total of 6 of these effects, and every one of them has its unique properties (these properties get stronger with increasing W-Space Class number, which means that their effects will be strongest in Class 6 Systems) which when utilized properly can swing any Wormhole Space engagement in your favor:
Pulsars are star-like objects which emit very powerful electromagnetic beams. They will Increase your Shield Capacity and Signature Radius, Decrease your Armor Resists, Lower your Capacitor Recharge Time, and improve NOS and Neut Drain Amount.
Black Holes are regions of a spacetime exhibiting gravitational effects so strong, that not even light can escape from inside of them. They will increase your Missile, Missile Explosion, and Ship Velocities, Decrease Stasis Webfinder Strenght, increase Inertia, and improve Targeting Range.
CV's are stars which are able to increase their brightness by a large factor, only to drop back down to the previous state. They will decrease your Local Armor and Shield Repair Amounts, improve Remote Armor Repair Amount, and Shield Transfer Amount, Increase Capacitor Capacity and Capacitor Recharge Time and lower Remote Cap Transmitter Amount.
Magnetars are Neutron Stars with extremely strong Magnetic Fields. They will increase your Damage and Missle Explosion Radius but worsen Drone Tracking, Targeting Range, Tracking Speed, and Target Painter Strenght
Red Giants are luminous Giant Stars in the late phase of their stellar evolution. They will increase Heat Damage, improve Overload Bonus, and widen Smart Bomb and Bomb Range and Damage.
WR stars are a rare breed of heterogenous stars with prominent broad emission lines, which is unusual for stars. They will increase Armor HP, and Small Weapon Damage, decrease Signature Radius, and lower Shield Resist.
Remember that it is very important to utilize the above-mentioned system effects to your advantage, as many of them will help you speed up the Site Clearing process, while others might help you survive. They are a great tool for increasing your ISK gains per hour.
Time is money, Friend!
Wormholes can possibly connect two very distant places, some of them may even lead to Systems on the other side of the Galaxy. This means that Traveling through Wormhole Space might let you save a lot of time and fuel. Taking a shortcut through a Wormhole is quite tricky, however, and consulting a Wormhole Mapper is recommended in order to establish the optimal route.
We hope that this guide has answered most of your questions about the Wormhole Space, and will enable you to Farm in the W-Space more effectively, or even allow you to settle there.
Please do note that this is an early version of our guide, and we will be happy to receive constructive criticism, that will help us improve it, so leave your suggestions in the comments section below. If we have missed a piece of information that is important for you, please let us know!
Pictures used in this article are the intellectual property of CCP Games