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Echoforge Poison Ancestral Protector Pathfinder Build

Echoforge Poison Ancestral Protector Pathfinder Build

A very powerful Melee Totem Build that stacks a lot of Attack Speed and Chaos Damage to inflict deadly Poisons

Ancestral Protector Poison
Pathfinder Build

Updated for Patch 3.22

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Guide notes
February 03, 2023
-Build created
October 31, 2023
-Updated for Patch 3.22
Build Overview



Boss DPS:


Patch 3.20 introduced 2 new very interesting Unique Items to the game. The first of them, called Wilma's Requital, is a quite niche Helmet very clearly dedicated for a Totem playstyle, as it grants Ancestral Bond Keystone. With that, you can't deal Damage directly by yourself, but you can Summon 1 additional Totem. It's a very powerful Keystone for nearly every Totem Build, but that's not all. What makes this Helmet truly Unique is the second modifier it grants: Cast Speed bonuses are applied to your Attacks as well. This makes it a very lucrative Helmet for an Attack Totem Character, which admittedly is not that popular lately. 
To make the most out of it you should seek sources of both Attack and Cast Speed at once, however, due to technicalities, it will work only if it comes in the form of 2 separate bonuses. The best example of that is the Onslaught Buff, which grants a 20% Attack Speed bonus and a 20% Cast Speed bonus. With Wilma's Helmet equipped, it essentially grants a 40% Attack Speed increase! 

Ancestral Protector is a quite popular Melee Totem, but usually, it's used only for the Buff it grants. When active, it grants up to 20% more Attack Speed. As you can guess, it makes a perfect combination with the aforementioned Helmet.

Since it's a Melee Totem, it needs a Melee Weapon. In this case, we decided to use another new Item, Echoforge Sword. It's the third piece of the Unique Sword series, but also much more niche than Starforge or Voidforge. It has a tremendously high amount of Chaos Damage but disables Physical and Elemental Damage completely which strictly narrows the Build possibilities - with its low base Critical Strike Chance it's best to use it for Poison Builds.  

As a Pathfinder, your Flasks are much more effective, and you can easily sustain them at all times. You will also deal more Damage with Chaos-based Attacks and occasionally inflict greatly improved Poisons. 

The Build is very tanky and mobile - you will have high amounts of Armour and Evasion, and a decent amount of maximum Life. Totem playstyle is also very safe by default - after Summoning them you are free to dodge and outmaneuver your enemies to your heart's content! 

It is a quite cheap setup to start and has a lot of room for improvement. Most of the Uniques used here are highly recommended, but not required. 

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1. Gameplay

For the most part, Summoning your Totems is all you have to worry about. Use your very fast Leap Slam to quickly move through the Map or to dodge incoming Attacks. To apply Wither, you will need to either manually cast it, or use Balance of Terror to include it in your Despair Curse setup. 

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2. Build's PROS & CONS

  • powerful single-target Damage
  • decent clear speed with Patfinder's Poison spread
  • greatly scales with investments 
  • very safe
  • Ancestral Totems have a slight delay before they start attacking
  • Totem playstyle is not suited for everyone


3. Leveling tips

The final version for this Build is not well-suited for leveling. You will need your end-game Items before you can fully transition into full-fledged Totem Build. The same goes for Poisons - without a 100% chance to apply it with each Hit, it's quite slow for leveling. We recommend going the Toxic Rain route and respec your Passives once you reach Act 8 or better yet - Maps. This will save you a lot of early-game troubles and allow you to enjoy your Build faster. You can check out our Guide for Ranger with DoT Bows to see more tips!

Suggested leveling Gem setups:

Toxic Rain setup
Toxic Rain Toxic Rain - toxic arrows fall on your enemies, creating pods when they land, dealing moderate amounts of Chaos Damage over Time. Pods can overlap causing massive Damage once ramped up.
Mirage Archer Support Mirage Archer Support - hitting an enemy creates a Mirage Archer that copies your Skills with a slight Damage penalty.
Efficacy Support Efficacy Support - improves the Damage and the Duration of your DoT Skills.
Void Manipulation support Void Manipulation Support - boosts your Chaos Damage but lowers the (non-existential in this case) Elemental Damage.
Vicious Projectiles Support Vicious Projectiles Support - lowers your Attack Speed slightly but massively improves your Damage in return.
Faster Attacks support Faster Attacks Support - improves your Attack Speed which leads to smoother gameplay and slightly better DPS output.
Aura setup
grace Grace - grants a big amount of flat Evasion Rating, which will allow you to Evade most of the Attacks during the Campaign. 

Clarity - grants a lot of Mana Regeneration so you don't need to use a Mana Flask. 

Utility setup
flame dash Flame Dash - a Blink Skill that teleports you at a moderate distance and leaves a fiery path behind you.  
despair Despair - lowers the Chaos Resistances of cursed Foes. 
steelskin Steelskin - grants a temporary Buff that absorbs some of the incoming Damage and disables Bleeds on you. 


Kill all Bandits to get additional 2 Passive Tree Skill Points
If you use Toxic Rain for your leveling, you can take some closeby Notables that will vastly improve your leveling experience. 


Leveling Skill Trees:

35 Points Passive Tree
We recommend this order:
1) Intuition 2) Herbalism 3) Inveterate 4) Thick Skin 
Additional Passives just for leveling:
1) Aspect of the Eagle 2) Far Sight 3) Graceful Assault 

65 Points Passive Tree
1) Revenge of the Hunted 2) Charisma 3) Wasting 4) Blood Siphon 5) Blood Drinker  
Additional Passives just for leveling:
1) Hunter's Gambit 2) Entropy 3) Fangs of the Viper 


Recommended leveling items:

Le Heup of AllLe Heup of All - a very useful Ring that improves your overall Damage and grants lacking Attributes or Resistances.
Adds 1 to 4 Physical Damage to Attacks
+(10-30) to all Attributes
(10-30)% increased Damage
(10-30)% increased Rarity of Items found
+(10-30)% to all Elemental Resistances
GoldrimGoldrim - with this Helmet you won't need to worry about your Resistances too much. 
+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(30-40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Level Requirement reduced by 100 (Hidden)
Tabula RasaTabula Rasa - greatly improves your leveling experience by improving your Damage via the 6-link setup. You can get a Corrupted one with Implicit to boost your Gem levels. 
Item has no level requirement and Energy Shield (Hidden)
Item has 6 White Sockets and is fully linked (Hidden)
silverbranchSilverbranch - a very good early-game Bow, it drastically helps with your Mana sustain and can boost your Damage if you don't use Tabula Rasa yet. 
+1 to Level of Socketed Bow Gems
(80-100)% increased Physical Damage
10% increased Attack Speed
Gain 10 Mana per Enemy Killed
+30 to Accuracy Rating
praxisPraxis - thanks to this Ring you won't have problems with your Mana anymore. 
+(20-30) to maximum Mana
+(30-60) to maximum Mana
Regenerate (3-6) Mana per second
-(8-4) to Total Mana Cost of Skills
8% of Damage taken Recouped as Mana
Meginord's GirdlePerandus Blazon - another great piece to help with your Attribute Requirements. It also makes your Flasks last longer. 
(15-25)% increased Stun and Block Recovery
+(20-30) to all Attributes
(6-8)% increased Quantity of Items found
+20% to Fire Resistance
20% increased Flask Effect Duration
-2 Physical Damage taken from Attack Hits
karui wardKarui Ward - improves your Damage with Projectiels, but most importantly, it grants you a Movement Speed bonus. 
+(20-30) to Dexterity
+(20-30) to Strength
+100 to Accuracy Rating
30% increased Projectile Speed
10% increased Movement Speed
30% increased Projectile Damage
WanderlustWanderlust - those give a solid amount of Movement Speed and make you safe from Freezes.  
+5 to Dexterity
+(10-20) to maximum Energy Shield
(20-40)% increased Mana Regeneration Rate
20% increased Movement Speed
Cannot be Frozen
seven league stepSeven-League Step - if you don't care about anything else, you can equip this pair of Boots to move very fast. 
50% increased Movement Speed
Level Requirement reduced by 100 (Hidden)

4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:

108 Points Final Passive Tree 
123 Points Path of Building (PoB) link

Ascendancy points:

Preferably in this order:

  1. Nature's Adrenaline
  2. Nature's Boon
  3. Nature's Reprisal
  4. Master Toxicist


Major God: Brine King: You cannot be Stunned if you've been Stunned in the past 2 seconds, Cannot be Frozen, 50% reduced Effect of Chill on you

Minor God: Soul of Shakari:  50% less Duration of Poisons on You; You cannot be Poisoned while there are at least 3 Poisons on you


5. Final Gems links

[DPS] Ancestral Protector setup
Ancestral Protector Ancestral Protector - summons a Totem which uses your Weapon to Attack nearby enemies. It also grants a massive bonus to your Attack Speed while it is active. We found the Anomalous one the best due to the rapid placement speed.
Multiple Totems Support Multiple Totems Support - increases your limit of Summoned Totems by 2, but reduces their individual Damage. Overall Clear Speed and Damage output are much better. 
Multistrike  Support Multistrike Support - repeats attacks, making them hit harder with each repeat.
Unbound AilmentsSupport Unbound Ailments Support - increases the Duration and Damage of your Ailments.
Deadly Ailments Support Deadly Ailments Support  - lowers the initial Hit Damage but significantly improves the DoT portion. 
Void Manipulation Support Void Manipulation Support - massively improves your Chaos Damage at the cost of your Elemental Damage. 
[UTILITY] Auras 
determination Determination - improves your Armour Rating while also providing a lot of flat amount of that stat.
grace Grace - similarly to the previous Aura, this one grants a bit more Evasion Rating but improves it at a lower rate. 
herald of agony Herald of Agony - grants a lot of chance to Poison with your Attacks while also boosting its Damage. Use the Divergent Quality version to get even more Poison Chance. 
Vitality  Vitality - gives you a lot of Life Regeneration which is your main way of Life Recovery. Adjust its Gem Level to your Unreserved Mana. 
enlighten support Enlighten Support - reduces the Mana Reservation required for each Aura. 
[UTILITY] Aura reserving Life
Precision  Precision - this Aura gives you a lot of Accuracy Rating. Try to keep it at a low level to reduce the Reservation, while also achieving a 100% chance to Hit. 
arrogance support Arrogance Support  - Reserves your Life instead of Mana. Since it's a flat cost, it will reserve only a small percentage of your total Life. 
[UTILITY] Divine Blessing setup
Malevolence Malevolence -  significantly improves your Damage over Time. 
Divine Blessing support Divine Blessing Support - instead of permanently Reserving your Mana, you can cast this Aura as a temporary Buff with the upfront cost paid by your Energy Shield. 
[UTILITY] Vaal Aura setup
vaal haste Vaal Haste -  you will gain doubled benefits thanks to your Helmet. Unfortunately, the base version is still too weak to justify its usage. 
[UTILITY] Curse setup
Temporal Chains Temporal Chains - slows your enemies and prolongs the duration of Poison on them. Ideally, it should be applied via Curse on Hit on your Gloves.
Despair   Despair  - lowers the Chaos Resistances of your foes, thus improving your Damage. Use the Anomalous Quality to improve your Damage even more.
enhance Enhance - improves the Quality of supported Gems. If you're using Mokou's Embrace Rings, link these two Curses with Forbidden Rite Forbidden Rite and Hextouch Support Hextouch Support instead.
[UTILITY] Leap Slam setup
leap slam Leap Slam - a jump to the targeted location. Scales very well with your insane Attack Speed. 
faster attacks  support Faster Attacks Support - speeds up usage of your Leap Slam.
Faster Casting  support Faster Casting Support - if you have a socket to spare, you can boost its Attack Speed even more thanks to Wilma's Requital
[UTILITY] Various Gems
Molten Shell Molten Shell - this Buff grants a protective barrier that absorbs part of the incoming Damage based on your Armour Rating. 
Blood Rage Blood Rage - It provides you with extra Attack Speed and Frenzy Charges when your Totems kill an enemy with Poison.
Withering Step Withering Step - Grants Elusive and inflicts Wither on all enemies around you.

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6. Gear Setup

You have a lot of options to choose from. There are a few Uniques that are simply hard to pass, but most of them are fully optional. Unique Jewels are especially important to cap your Spell Suppression - it's quite hard to do so otherwise. A Quartz Flask paired with Spell suppression on your Rare Gloves and Boots can be used as a substitute for Forbidden Jewel Combo, but it makes capping your Resistances significantly more problematic. Balance of Terror makes your Witer application almost automatic, but it's not required, as you also gain Infusion Buff by doing it manually. The Build greatly benefits from additional Levels, as it will give you access to more Points to spend on Cluster Jewels which are very effective at pure Damage Increase. On your Rare Gear, you mostly want to focus on defensive aspects, such as maximum Life, Resistances, or Life Regeneration, but some Damage can be found there as well. Melee Splash obtained via Amulet's Anoint paired with 4 Totems is more than enough for general clearing, but you can always try to get additional Strikes with your Passive Tree or Gloves if you find it lacking. As a Pathfinder, it's quite important to get well-rolled Flasks to get the full benefit from your Ascendency. 


Stat priorities on items:

  1. Cap your Resistances at 75%
  2. Attribute Requirements
  3. Maximum Life
  4. Spell Suppression (if you don't use Unique Jewels)
  5. Chaos Damage
  6. DoT Multiplier
  7. Life Regeneration
  8. Attack/Cast Speed
  9. Accuracy Rating
Wilma's Requital(Helmet) Wilma's Requital - a very important Item that grants you Ancestral Bond Keystone which translates into one additional Totem. It also grants a lot of Accuracy Rating and Attack Speed bonuses. 
+(300-500) to Accuracy Rating
(200-250)% increased Energy Shield
Increases and Reductions to Cast Speed apply to Attack Speed
(20-30)% increased Elemental Damage with Attack Skills
Ancestral Bond
Helmet enchantments:
Ancestral Protector Totem grants 18% increased Attack Speed while Active
Echoforge (Weapon) Echoforge - the best Weapon for this Build. It has insanely high Chaos DPS and enables your Chaos Damage to inflict Shock. It also has a very high variance of modifiers, but as a rather niche Item, it's quite easy to get the well-rolled one.  
Adds (600-650) to (750-800) Chaos Damage
(-16-16)% increased Attack Speed
+(-200-200) to maximum Life
Your Chaos Damage can Shock
(-40-40)% increased Area of Effect for Attacks
Deal no Physical or Elemental Damage
rare weapon(Weapon) Rare Weapon - since Echoforge is available only through the Maven encounter, it can be hard to obtain at the start of the new League. In the meantime, you can use any 2-handed Weapon with the highest Physical or Chaos DPS you can find. 
Min. requirements:
500+ Total Physical and Chaos DPS
Optional affixes:
increased Damage with Poison
Damage over Time Multiplier for Poison inflicted with this Weapon
Chaos Damage over Time Multiplier
The Covenant(Body Armour) The Covenant - adds a very powerful 7th Link for your Main Setup, but also causes your Mana Costs to be paid with your Life as well. Grants a lot of Energy Shield, which is quite important for the Eldritch Battery setup. 
Socketed Gems are Supported by Level 29 Added Chaos Damage
Skills gain a Base Life Cost equal to 100% of Base Mana Cost
+(20-30) to Intelligence
(210-250)% increased Energy Shield
10% increased maximum Life
Dendrobate(Body Armour) Dendrobate - you can also use this Armour at first, it grants much less Damage but it's easily accessible. You will need to fulfill the Attribute Requirements to make it worthwhile. 
Socketed Gems are Supported by Level 10 Chance to Poison
(130-150)% increased Evasion and Energy Shield
+40 to maximum Energy Shield
+(15-25)% to all Elemental Resistances
(75-100)% increased Damage with Poison if you have at least 300 Dexterity
(15-25)% increased Poison Duration if you have at least 150 Intelligence
Dawnstrider(Boots) Dawnstrider - grants a lot of maximum Life and Movement Speed, while also doubling the base Effect of your Ancestor Protector. 
+(80-100) to maximum Life
30% increased Movement Speed
100% increased Effect of Buffs your Ancestor Totems grant while Active
Buffs from Active Ancestor Totems Linger for 4 seconds
Maximum 1 Buff from an Active Ancestor Totem at a time
Rare Boots(Boots) Rare Boots - if you prefer a more defensive option, use Rare Boots with lots of maximum Life, Spell Suppression Chance, and Resists. Movement Speed is optional since you will be using mostly your Leap Slam to move around. 
Min. requirements:
+70 to maximum Life
+60% to Elemental Resistances
5% increased Action Speed (Searing Exarch Implicit)
Optional affixes:
Spell Suppression Chance
Life Regeneration
Poisons you inflict deal Damage faster
Totem Placement Speed
Asenath's Gentle Touch(Gloves) Asenath's Gentle Touch - those are a great starting point as they grant you Temporal Chains Curse on Hit and a bit of maximum Life paired with Intelligence. The explosion Damage is disabled by the Ancestral Bond Keystone. You can get Corrupted Implicits for both Attack and Cast Speed here.
+(20-30) to Intelligence
+(60-80) to maximum Life
+(60-80) to maximum Mana
Curse Enemies with Temporal Chains on Hit
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical Damage
Rare Gloves(Gloves) Rare Gloves - more advanced, but with better benefits. You can get Temporal Chains on Hit Corrupted Implicits with many useful modifiers such as Maximum Life, Spell Suppression Chance, additional Strike, or Resists here. For an Eldritch Implicit, we recommend Poison Chance and extra targeting for Strike Skills.
Min. requirements:
+70 to maximum Life
+50% to Elemental Resistances
Curse Enemies with Temporal Chains on Hit (Corrupted Implicit)
Optional affixes:
Attack or Cast Speed 
Strike Skills target additional nearby Enemy
Spell Suppression Chance
Rare Belt(Belt) Rare Belt - you should aim for tons of maximum Life and Resistances here, especially on the Stygian Vise base. You can also get some Damage or Flask modifiers if Resistances are not a problem. 
Min. requirements:
+100 to Maximum Life
+80% to Elemental Resistances
Optional affixes:
% Increased Maximum Life
Chaos Damage
rare jewel(Jewel) Rare Abyss Jewel - it's best to get a lot of Life and Elemental Resistances there. Damage options are pretty limited.
Min. requirements:
+30 to maximum Life
Optional affixes:
increased Damage over Time while wielding a Two-Handed Weapon
Rare Amulet(Amulet) Rare Amulet - you can get a lot of DoT Multiplier on your Amulet. It should be paired with usual modifiers such as maximum Life or Resistances. 
Min. requirements:
+50% to Elemental Resistances
+60 to Maximum Life
Optional affixes:
Damage over Time Multiplier
Chaos Damage over Time Multiplier
Recommended Anointments:
Tribal Fury
ashes of the stars(Amulet) Ashes of the Stars - additional Level and Quality on all your Skills provide a lot of Damage, while increased Reservation Efficiency of Skills is always useful.  Due to its price tag, use it only if you already have access to that Item. 
+(10-16) to all Attributes
(5-10)% increased Experience Gain of Gems
(10-20)% increased Reservation Efficiency of Skills
+1 to Level of all Skill Gems
+(20-30)% to Quality of all Skill Gems
Uul-Netol's Vow(Amulet) Uul-Netol's Vow - This Amulet can be used for an extra Support Gem like Efficacy or Cruelty Gems. A significant boost to damage and maybe even Resistances.
Has 1 Socket
Socketed Support Gems can also Support Skills from Equipped Body Armour
+(-30-30)% to Fire Resistance
+(-30-30)% to Cold Resistance
+(-30-30)% to Lightning Resistance
+(-23-23)% to Chaos Resistance
Circle of Nostalgia(Ring) Circle of Nostalgia - grants a lot of Damage and Poison Chance when you use Herald of Agony. Use the Noxious Catalyst to boost the Damage bonus. 
+(10-20) to all Attributes
Adds (15-20) to (21-30) Chaos Damage
+(17-23)% to Chaos Resistance
Herald of Agony has (40-60)% increased Buff Effect
(40-60)% increased Chaos Damage while affected by Herald of Agony
Mokou's Embrace(Ring) Mokou's Embrace - Mokou's Embrace is great with Wilma's Requital, the enormous bonuses to Attack and Cast Speed will increase your DPS significantly, given you can Ignite yourself. To do so, use a low-level Forbidden Rite. With two of these Rings, there's a 50% chance to Ignite your character in each cast.
+(20-30)% to Fire Resistance
+(25-40)% to Cold Resistance
(25-40)% increased Attack Speed while Ignited
(25-40)% increased Cast Speed while Ignited
+25% chance to be Ignited
All Damage Taken from Hits can Ignite you
Rare Ring(Ring) Rare Ring - use a Rare Ring to cap your Resistances and get some maximum Life. You can use the Veiled mod to generate Frenzy Charges during map clear and have at least one Charge during Boss encounters.  
Min. requirements:
+80% to Elemental Resistances
+60 to Maximum Life
Optional affixes:
+1 to Minimum Frenzy Charges
chance to gain a Frenzy Charge on Kill
Cobalt Jewel(Jewel) Rare Jewels - all your Rare Jewels should boost your maximum Life. Other than that, you can look for Resistances, Poison Damage and Duration, or DoT Multipliers. You can also get a lot of Attack and Cast Speed or Mana Reservation Efficiency here.
Recommended affixes:
increased maximum Life
Mana Reservation Efficiency
Attack/Cast Speed
Poison Damage/Duration
Large Cluster Jewel(Jewel) Large Cluster Jewel - this combination of Notables grants you a large amount of Chaos Damage as well as some Attack speed. Try to get the version with only 8 additional Passives to avoid wasting Points on traveling nodes.
Recommended affixes:
1 Added Passive Skill is Unholy Grace
1 Added Passive Skill is Unwaveringly Evil
1 Added Passive Skill is Wicked Pall
Medium Cluster Jewel(Jewel) Medium Cluster Jewels - one of them should be used to get nearly permanent Onslaught and improved effect of your Ancestral Protectors.
Recommended affixes:
1 Added Passive Skill is Ancestral Guidance
1 Added Passive Skill is Sleepless Sentries
Medium Cluster Jewel(Jewel) Medium Cluster Jewels - the second one has more freedom of mods to pick, but we recommend getting Circling Oblivion and Flow of Life as it's the best mix of offense and defense.
Recommended affixes:
1 Added Passive Skill is Circling Oblivion
1 Added Passive Skill is Flow of Life
Watcher's Eye(Jewel) Watcher's Eye - DoT Multiplier from Malevolence or Spell Suppression Chance with Grace are the best modifiers to get here. You can also get some minor bonuses from other Auras. 
(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
Recommended Aura mods:
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
+(12-15)% chance to Suppress Spell Damage while affected by Grace
The Green Nightmare(Jewel) The Green Nightmare - The Green Nightmare can be a great addition to this build. When socketed near Cloth and Chain, it will give you extra Spell Suppression and Chance to gain Frenzy Charges "on kill". While it normally shouldn't work with Totem kills, for some reason it does with Poison applied by your Totems
Gain 5% of Cold Damage as Extra Chaos Damage
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant Chance to Suppress Spell Damage at 50% of its value
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Frenzy Charge on Kill
Balance of Terror(Jewel) Balance of Terror - thanks to this Jewel your Totems will instantly apply the maximum amount of Wither's stacks for 10 seconds after casting Despair Curse
+(10-15)% to all Elemental Resistances
Inflict Withered for 2 seconds on Hit if you've cast Despair in the past 10 seconds
forbidden flameforbidden flesh(Jewel) Forbidden Flame&Flesh - Quartz Infusion granted by this combo will greatly help with your Spell Suppression. Other combinations are not really worth it over regular Rare Jewels. 
Allocates <Random Ascendancy Notable> if you have the matching modifiers on Forbidden Flesh/Flame
Replica Sorrow of the Divine(Flask) Replica Sorrow of the Divine - You can use it if you don't want to travel all the way up for Eldritch Battery Keystone, and to quickly Recover Energy Shield on Life Flask use.
40% increased Damage
Creates Consecrated Ground on Use
(25-50)% increased Duration
Eldritch Battery during Effect
Life Recovery from Flasks also applies to Energy Shield during Effect

Suggested Flasks:

  1. Life Flask  with Bleeding Removal
  2. Silver Flask with Attack Speed bonus
  3. Granite Flask with increased Armour Rating
  4. Jade Flask with increased Evasion Rating
  5. Sulphur Flask with Cast Speed bonus
life flaskSilver Flaskgranite Flaskjade flaskSulphur Flask

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If you have any other build requests please leave that in the comments below. We are always open to suggestions and constructive feedback.

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