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Diablo 3 Season 12 Starter GR20 Builds and Tips - All classes

Diablo 3 Season 12 Starter GR20 Builds and Tips - All classes

Find out what are the best starter builds for Season 12, and how to complete the Chapter IV of the journey with ease

Diablo 3 Season 12 Starter Builds
How to complete Chapter IV of the Seasonal Journey?

Season 12 is launching on Thursday, November 9. The newest patch brought back to life plenty of exciting builds, and we believe this is a great time to start your new Diablo 3 adventure. Like always, the crucial part is completing Chapters II, III and IV of the Seasonal journey to obtain all the pieces of your starter set. Clearing a level 20 Greater Rift solo is the most challenging task, and we have decided to put up this guide to help you out with completing it.

To check the full list of our Best Diablo 3 builds visit:  The Best Diablo 3 builds by Odealo

Chapter iv diablo 3

Table of contents

  1. General tips & tricks
  2. Suggested items and skills for:
  • Barbarian class
  • Crusader class
  • Demon Hunter class
  • Monk class
  • Necromancer class
  • Witch doctor class
  • Wizard class


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General tips & tricks

Season 12 Diablo 3

This is not going to be a leveling guide (even though some of the tips will apply to this part of the game). If you would like to find out how Power Leveling is done, you can read our other article about Diablo 3 Power Leveling.

  1. You do not have to complete the campaign when playing season mode. You can play in Adventure mode as soon as you create your first character. Keep in mind that after the season ends, you will be unable to start adventure mode games until you kill Malthael in the campaign mode with at least one of your characters.
  2. After Season 12 starts, you can complete a Challenge Rift for the extra rewards
  3. When you start the game on your fresh Season 12's character you should get the weapon from the Templar follower. It has higher damage than the default starting weapon.
  4. After you grab the weapon, kill Zoltan Kull or Maghda on Hard (possibly Master) difficulty level. Choose the one that has an active Bounty as it will grant better rewards. If you want, you can kill them both as well. This step will grant you a few rare items, that will give you a significant boost during your first levels.
  5. The fastest way to level up your character is through Nephalem Rifts.
  6. Players can share, and exchange completed Bounties. If you finish all five bounties in any of the Acts, just go to the next one straight away instead of collecting the rewards. After you have all 5 Acts completed, you can invite your friends. This way all of you will receive the prizes.
    Your friends or community members should eventually return the favor.
  7. Always keep legendary items that amplify skill damage or boost them in any way. You can extract legendary powers in Kanai Cube from low-level items as well. And even though they will carry nearly no attribute bonuses, the legendary powers are the same as when on level 70. 
  8. Collect all crafting materials you find when leveling.
  9. Do not craft rare items at Blacksmith and Jeweler until level 70. You will need both the gold and materials later on.
  10. Seek out for Puzzle rings. After you reach level 70 you can start a game way above your current difficulty level and invite people from the Game Chat and Communities to join it and clear the Greed's Domain for you.
  11. Spend only excess Blood shards until you reach level 70. And when you do, buy only belts and bracers - this two give the highest chance of getting skill supporting item for your class
  12. If you did not find any of the damage amplification items that are listed under your class in the following part of this guide, craft the suggested items after you reach level 70
  13. Craft rare rings and amulet at level 70. This is incredibly cheap and easy damage boost. You should aim for the following:
    1) Base stat
    2) Vitality (enchant a socket here after you get your Legendary gems)
    3) Critical Hit Chance
    4) Critical Hit Damage
    (optional) Attack speed, Added av. damage, %Elemental damage on the amulet
  14. Quality (rolls, stats) of legendary and set items do not depend on game difficulty or the level of Greater Rifts. It's better to farm in low-level Greater Rifts and finish them in a couple of minutes, instead of struggling in higher Greater Rifts and barely making it in time to upgrade the gems


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Suggested items and skills

Keep in mind our listed "Supporting Items" are not always fit for the following sets and builds. We made more or less complete listings of gear you might come across and which will help you clear GR20 solo.

Diablo 3 Barbarian

BARBARIAN CLASS

Starting set: Immortal King's Call

Set Bonuses:

  • Call of the Ancients last until they die (2/6)
  • Reduces the cooldown of Wrath of the Berserker and Call of the Ancients by 3 seconds for every 10 Fury spent (4/6)
  • While both Wrath of the Berserker and Call of the Ancients is active, deal 1500% increased damage (6/6)

It is pretty much the best Barbarian set in 2.6.1. Considering how many "forgotten" builds will be viable right now, we expect it to be also trendy. It does not provide any bonuses from the four-piece bonuses, so completing the GR20 Solo will be heavily reliant on supporting legendary items.

Supporting Items
Fury of the Vanished Peak
Fury of the Vanished Peak
Reduces the Fury cost of Seismic Slam by 50% and increases its damage by 400-500%
The Gavel of Judgement
The Gavel of Judgement
Hammer of the Ancients deals 600–800% increased damage and returns 25 Fury if it hits 3 or fewer enemies.
Bracers of Destruction
Bracers of Destruction
Seismic Slam deals 400-500% increased damage to the first five enemies it hits.
Bracers of the First Men
Bracers of the First Men
Hammer of the Ancients attacks 50% faster and deals 375-500% increased damage.
Dread Iron
Dread Iron
Ground Stomp causes an Avalanche.
Increases Avalanche Damage by +150-200%
Girdle of Giants
Girdle of Giants
Seismic Slam increases Earthquake damage by 200–250% for 3 seconds.
Fury of the Ancients
Fury of the Ancients
Call of the Ancients gains the effect of the Ancients' Fury rune.
Band of Might
Band of Might
After casting Furious Charge, Ground Stomp, or Leap, take 60–80% reduced damage for 8 seconds.
Blade of the Tribes
Blade of the Tribes
War Cry and Threatening Shout cause an Avalanche and Earthquake.
Increases Earthquake Damage by 150–200%
 
Crafting

When you reach level 70, you should craft a Two-Handed Mighty Weapon. There is a total of 6 available weapons of this type, and 3 of them grant fantastic damage bonuses, that will help you clear GR20 solo with ease.

  1. Fury of the Vanished Peak (Seismic Slam)
  2. The Gavel of Judgement (Hammer of the Ancients)
  3. Blade of the Tribes (Earthquake)
Suggested Skills

 Hammer of the Ancients - Smash

 (optional) Seismic Slam - Shattered Ground

 Furious Charge - Merciless Assault

 War Cry - Impunity

 Battle Rage - Bloodshed

 Call of the Ancients - Together as One

 Wrath of the Berserker - Insanity

Blade of the Tribes version:

 Threatening Shout - Falter (instead of Battle Rage)

 Earthquake - Molten Fury (in place of WotB or FC)

Passive skills:

Ruthless Ruthless

Nerves of Steel Nerves of Steel

Rampage Rampage

Bloodthirst Bloodthirst

Diablo 3 Crusader

CRUSADER CLASS

Starting set: Seeker of the Light

Set Bonus:

  • Every cast of Blessed Hammer that hits an enemy reduces the remaining cooldown of Falling Sword and Provoke by 1 second (2/6)
  • The Crusader takes 50% less damage for 8 seconds after landing with Falling Sword (4/6)
  • Increases the damage of Blessed Hammer by 2000% and Falling Sword by 1000% (6/6)

One of the most powerful Crusader sets, however extremely reliant on supporting items. If you choose to play Crusader, you should expect to complete GR20 solo with an entirely different skill set than as in the original Hammerdin build. It will directly depend on which supporting item you get, and most likely go for this skill.

Supporting Items
Johanna's Argument
Johanna's Argument
Increases the attack speed and damage of Blessed Hammer by 100%
Guard of Johanna
Guard of Johanna
Blessed Hammer damage is increased by 200–250% for the first three enemies it hits.
Gabriel Vambraces
Gabriel's Vambraces
When your Blessed Hammer hits 3 or fewer enemies, 75–100% of its Wrath cost is refunded.
Drakon's Lesson
Drakon's Lesson
When Shield Bash hits 3 or fewer enemies, its damage is increased by 300–400% and 25% of its Wrath Cost is refunded.
Faithful memory
Faithful Memory
Each enemy hit by Falling Sword increases the damage of Blessed Hammer by 60-80% for 10 seconds. This effect stacks up to 10 times.
Gyrfalcon's Foote
Gyrfalcon's Foote
Removes the resource cost of Blessed Shield and increases its damage by 275-350%.
Akkhan's Leniency
Akkhan's Leniency
Each enemy hit by Blessed Shield increases the damage of Blessed Shield by 15–20% for 3 seconds.
Jekangbord
Jekangbord
Blessed Shield deals 225-300% increased damage and ricochets to 6 additional enemies.
Fate of the Fell
Fate of the Fell
Gain two additional rays of Heaven's Fury and increases its damage by 375-500%.
Golden Flense
Golden Flense
Sweep Attack deals 225-300% increased damage and restores 6 Wrath for each enemy hit
Frydehr's Wrath
Frydehr's Wrath
Condemn has no cooldown and deals 600-800% increased damage, but costs 40 Wrath
Unrelenting Phalanx
Unrelenting Phalanx
Phalanx now casts twice
Increases Phalanx Damage by 45–60%
Denial
Denial
Each enemy hit by your Sweep Attack increases the damage of your next Sweep Attack by 100-125%, stacking up to 5 times
Hammer Jammers
Hammer Jammers
Enemies take 300–400% increased damage from Blessed Hammers for 10 seconds after being hit with a Blind, Immobilize, or Stun
Crafting

The best option for crusaders is crafting either a Crusader Shield (4/11 chances to get the "right" one) or Two-Handed Flail (3/7 chances)

  1. Frydehr's Wrath  (Condemn)
  2. Jekangbord (Blessed Shield)
  3. Guard of Johanna (Blessed Hammer)
  4. Unrelenting Phalanx (Phalanx)
  5. Golden Flense (Sweep Attack)
  6. Fate of the Fell (Heaven's Fury)
  7. Akkhan's Leniency (Blessed Shield)
Suggested Skills

 Blessed Hammer - Limitless

 Falling Sword - Rapid Descent

Akarat's Champion - Prophet Akarat's Champion - Prophet

Shield Glare - Divine Verdict Shield Glare - Divine Verdict

Laws of Valor - Unstoppable Force Laws of Valor - Unstoppable Force

Main damage skill (depending on equipped supporting items)

Blessed Shield - Shattering Throw Blessed Shield - Shattering Throw

Condemn - Unleashed Condemn - Unleashed

Heaven's Fury - Ascendancy Heaven's Fury - Ascendancy

Shield Bash - Crumble Shield Bash - Crumble

Sweep Attack - Gathering Sweep Sweep Attack - Gathering Sweep

Phalanx - Bowmen Phalanx - Bowmen

Passive Skills:

Heavenly Strength Heavenly Strength (Two-handed weapons only)

Fervor Fervor (One-handed weapons only)

Finery Finery

Indestructible Indestructible

Long Arm of the Law Long Arm of the Law

Diablo 3 Demon Hunter

DEMON HUNTER CLASS

Starting set: Natalya's Vengeance

Set Bonus:

  • Reduces cooldown of Rain of Vengeance by 4 seconds on any successful attack with a Hatred generator or spender (2/6)
  • Rain of Vengeance deals 100% increased damage (4/6)
  • After casting Rain of Vengeance, deal 3500% increased damage and take 60% reduced damage for 10 seconds (6/6) 

We believe Demon Hunter is the best class in terms of getting to GR20 solo fast. Both two and four-piece set bonuses grant significant damage boost, and completing Chapter IV can be done without any supporting items. 

Supporting Items
K'mar Tenclip
K'mar Tenclip
Strafe gains the effect of the Drifting Shadow rune
Increases Strafe Damage by 75–100%
Valla's Bequest
Valla's Bequest
Strafe projectiles pierce
Increases Strafe Damage by 75–100%
Dawn
Dawn
Reduce the cooldown of Vengeance by 50–65%.
Crashing Rain
Crashing Rain
Rain of Vengeance also summons a crashing beast that deals 3000–4000% damage
Crafting

The only viable crafting option for Demon Hunters are Hand Crossbows. Not only you can craft several Legendary crossbows for the regular Natalya's build, but also you can craft the Natalya's Slayer. This might help you complete Natalya's Set before even completing Chapter IV

  1. K'mar Tenclip  (Strafe)
  2. Valla's Bequest (Strafe)
  3. Dawn (Vengeance)
  4. Natalya's Slayer (Set)
Suggested Skills

Strafe - Rocket Storm Strafe - Rocket Storm

Rain of Vengeance - Anathema Rain of Vengeance - Anathema

Smoke Screen - Displacement Smoke Screen - Displacement

Vengeance Vengeance - Seethe/Dark Heart

Companion - Wolf companion Companion - Wolf companion

Preparation - Punishment Preparation - Punishment

Passive Skills:

Awarness Awareness

Ballistics Ballistics

Blood Vengeance Blood Vengeance

Cull of the Weak Cull of the Weak

Diablo 3 Monk

MONK CLASS

Starting set: Uliana's Strategem

Set Bonus:

  • Every third hit of Spirit Generators applies Exploding Palm (2/6)
  • Seven-Sided Strike deals 777% of its total damage with each hit (4/6)
  • Increases damage of Exploding Palm by 2100% and Seven-Sided Strike detonates Exploding Palm on Hit (6/6)

Uliana Strategem is the monk set that got the highest boost in patch 2.6.1. Uliana's Exploding Palm will be extremely powerful build, but still hard to master. The good part is that it provides incredible damage boost when wearing just four pieces, so completing Chapter IV of season journey as a monk is extremely easy.

Supporting Items
Lion's Claw
Lion's Claw
Seven-Sided Strike performs an additional seven strikes
The Fist of Az'Turrasq
The Fist of Az'Turrasq
Exploding Palm's on-death explosion damage is increased by 400–500%
Spirit Guards
Spirit Guards
Spirit Generators reduce all damage taken by 45-60% for 3 seconds
Gungdo Gear
Gungdo Gear
Exploding Palm's on-death explosion applies Exploding Palm
Flow of Eternity
Flow of Eternity
Increases the damage of Seven-Sided Strike by 100% and reduces its cooldown by 45–60%
Binding of the Lost
Binding of the Lost
Each hit with Seven-Sided Strike grants 4.0–5.0% damage reduction for 7 seconds
Crafting

There aren't too items you could easily craft for Monk. If you have excess Death Breaths, you might try your luck to get one of the Fist weapons or remaining set parts. No items will need to complete level 20 GR solo when wearing four parts of Uliana set.

  1. Lion's Claw  (Seven-sided Strike)
  2. The Fist of Az'Turrasq (Exploding Palm)
Suggested Skills

Way of the Hundred Fists - Assimilation Way of the Hundred Fists - Assimilation

Dashing Strike - Blinding Dash Dashing Strike - Blinding Dash

Exploding Palm - Impending Doom Exploding Palm - Impending Doom

Seven-sided Strike - Sudden Assault Seven-sided Strike - Sudden Assault

Epiphany - Desert Shroud Epiphany - Desert Shroud

Mantra of Salvation - Agility Mantra of Salvation - Agility

Passive skills:

Beacon of Ytar Beacon of Ytar

Exalted Soul Exalted Soul

Harmony Harmony

Mythic Rhytm Mythic Rhythm


Shutting down the Auction House and implementation of Loot 2.0 system killed nearly all player-to-player trading in Diablo 3. However, you may still obtain Legendary and Set gear through Item Farming, Boosting and Greater Rift carry services which offered on Odealo market.

Diablo 3 Necromancer

NECROMANCER CLASS

Starting set: Trag'Oul's Avatar

Set Bonus:

  • Blood Rush gains the effect of every rune (2/6)
  • While at full Life, overhealing from skills is added to maximum Life for 45 seconds, up to 100% more (4/6)
  • All Life-spending abilities deal 3300% increased damage. Healing from skills is increased by 100% (6/6)

Trag'Oul's Avatar is one of the most powerful sets in the entire Diablo 3. Sadly it's completely unreliable when it comes to starting off a new Season; its general performance is highly reliant on various supporting items synergy and high paragon level. The only good part of playing a Necromancer is a high chance of creating powerful legendary items in Kanai Cube.

Supporting Items
Reilena's Shadowhook
Reilena's Shadowhook
Every point of Maximum Essence increases all damage done by 0.5%, and Bone Spikes generate 2–5 additional Essence for each enemy hit
Maltorius' Petrified Spike
Maltorius' Petrified Spike
Bone Spear now costs 40 Essence and deals 550–700% increased damage.
Bloodtide Blade
Bloodtide Blade
Death Nova deals 80–100% increased damage for every enemy within 25 yards
Nayr's Black Death
Nayr's Black Death
Each different poison skill cast increases the damage of all poison skills by 75–100% for 15 seconds
Trag'oul's Corroded Fang
Trag'oul's Corroded Fang
The Cursed Scythe rune for Grim Scythe now has a 100% chance to apply a curse and the Necromancer deals 150–200% increased damage to cursed enemies
Scythe of the Cycle
Scythe of the Cycle
Secondary skills deal 350–400% additional damage while Bone Armor is active but reduce the remaining duration of Bone Armor by 4 seconds
The Johnstone
The Johnstone
Land of the Dead grants 50 stacks of Macabre Knowledge when it expires. Macabre Knowledge increases the damage of Corpse Lance and Corpse Explosion by 150–200%
Krysbin's Sentence
Krysbin's Sentence
Deal 75–100% increased damage against slowed enemies or triple this bonus against enemies afflicted by any other type of control-impairing effect
Dayntee's Binding
Dayntee's Binding
Grants a 40–50% reduction in all damage taken as long as there is an enemy afflicted by one or more of the Necromancer's Curses
Corpsewhisper Pauldrons
Corpsewhisper Pauldrons
Corpse Lance damage is increased by 25–30% for 3 seconds when the Necromancer consumes a corpse, stacking up to 20 times.
Crafting

We recommend crafting either One-handed or Two-handed Scythes (up to your personal preferences). While ALL (just what the hell?) of the Two-handed Scythes will greatly boost your damage, you will have a 66% chance of crafting the "right" one-handed scythe.

  1. Reilena's Shadowhook  (All damage)
  2. Maltorius' Petrified Spike (Bone Spear)
  3. Bloodtide Blade (Death Nova)
  4. Nayr's Black Death (Poison Skills)
  5. Trag'Oul's Corroded Fang (All damage)
  6. Scythe of the Cycle (All Secondary skills)
Suggested Skills

Grim Scythe - Cursed Scythe Grim Scythe - Cursed Scythe

Blood Rush Blood Rush - any rune

Devour - Cannibalize Devour - Cannibalize

Land of the Dead - Frozen Land Land of the Dead - Frozen Land

Command Golem - Flesh Golem (Optional - Corpse Lance)Command Golem - Flesh Golem

Simulacrum - Blood debt (Optional - any skill)Simulacrum - Blood Debt

Main DPS skill (depending on preference or supporting items equipped)

Bone Spear - Blood Spear Bone Spear - Blood Spear

Death Nova - Blood Nova Death Nova - Blood Nova

Corpse Lance - Blood Lance Corpse Lance - Blood Lance

Passive skills:

Blood for Blood Blood for Blood

Blood is Power Blood is Power

Final Service Final Service

Overwhelming Essence Overwhelming Essence

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Diablo 3 Witch Doctor

WITCH DOCTOR CLASS

Starting set: Spirit of Arachyr

Set Bonus:

  • Summons a permanent Spider Queen who leaves behind webs that deal 4000% damage over 5 seconds and Slow enemies by 60%. The Spider Queen is commanded to move where Corpse Spiders are cast (2/6)
  • Hex gains the effect of Toad of Hugeness rune. After Toad of Hugeness is summoned, the Witch Doctor is healed for 10% of maximum Life per second and takes 50% less damage for 15 seconds (4/6)
  • The damage of creature skills is increased by 4500%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Locust Swarm, Hex, and Piranhas(6/6)

Spirit of the Arachyr will be the best, and most powerful Witch Doctor set in 2.6.1 (Season 12). Firebats, which is the main damage dealing skill for the Arachyr builds has been significantly boosted in the recent update, rendering the build viable for high gr pushing. The set also grants a quite nice DPS boost while wearing two parts of it, making it rather a good pick for a GR20 solo rush.

Supporting Items
Staff of Chiroptera
Staff of Chiroptera
Firebats attack 100% faster, cost 75% less Mana and deal 125-150% more damage
Bakuli Jungle Wraps
Bakuli Jungle Wraps
Firebats deal 250-300% increased damage to enemies affected by Locust Swarm or Piranhas
Ring of Emptiness
Ring of Emptiness
Deal 250–300% increased damage to enemies affected by both Haunt and Locust Swarm
Coils of the First Spider
Coils of the First Spider
While channeling Firebats, take 30% reduced damage and gain 60000–80000 Life per Hit
The Short Man's Finger
The Short Man's Finger
Gargantuan instead summons three smaller Gargantuan more powerful than before, dealing 500-650% more damage each
The Tall Man's Finger
The Tall's Man Finger
Zombie Dogs instead summons a single Gargantuan dog with more damage and health than all other dogs combined
Crafting

There aren't many powerful Witch Doctor's class-specific items. Most of the items you should be looking for are from the common types. It means you will need a bit of luck to get anything from the list above craft. The most effective solution is to spend Blood Shards on belts for the Bakuli Jungle Wraps, and when finally getting to level 70 craft a legendary Staff. If you are lucky you might find the Staff of Chiroptera (SuWong Diviner is not bad either), or simply a high DPS two-handed weapon.

  1. Staff of Chiroptera  (Firebats)
  2. SuWong Diviner (Acid Cloud)
Suggested Skills

Corpse Spiders - Widowmakers Corpse Spiders - Widowmakers

Spirit Walk - Jaunt Spirit Walk - Jaunt

Firebats - Cloud of Bats Firebats - Cloud of Bats

Piranhas - Piranhado Piranhas - Piranhado

Gargantuan - Humongoid Gargantuan - Humongoid

Summon Zombie Dogs - Leeching Beasts Summon Zombie Dogs - Leeching Beasts

Ring of Emptiness version:

Haunt - Poisoned Spirit Haunt - Poisoned Spirit (for Piranhas)

Locust Swarm - Cloud of Insects Locust Swarm - Cloud of Insects (for Zombie Dogs)

Passive skills:

Confidence Ritual Confidence Ritual

Grave Injustice Grave Injustice

Midnight Feast Midnight Feast

Spirit Vessel Spirit Vessel

Diablo 3 Wizard

WIZARD CLASS

Starting set: Vyr's Amazing Arcana

Set Bonus:

  • Archon gains effects of all Runes (2/6)
  • Archon kill stacks also increase Attack Speed, Armor and Resistances by 1% per stack (4/6)
  • Gain one Archon stack per hit or tick of damage of any Archon ability. Archon stacks also reduce damage taken by 0.15% each and their damage bonus increases to 50% per stack (6/6)

Vyr's Amazing Arcana is the least popular and the worst Wizard set. It does not carry any end-game potential on its own. It is usually used in combination with Tal'Rasha's set (the previously best Wizard build - Vyr'Rasha's Paralysis Archon). Vyr's set is not the worst starter set in Season 12, but after completing Chapter IV and getting it, the only thing you will grinding for are parts of any other Wizard set.  

Supporting Items
Fazula's Improbable Chain
Fazula's Improbable Chain
Automatically start with 40–50 Archon kill stacks when entering Archon form
The Swami
The Swami
All bonuses from kill stacks acquired in Archon form now last for 15–20 seconds after Archon expires
Chantodo's Will
Chantodo's Will (set)
Every second while in Archon form expels a Wave of Destruction, dealing 1000% damage to enemies within 30 yards
Every time the Wizard hits with an attack while not in Archon form, 600% damage is added to the Wave of Destruction, stacking up to 20 times
Chantodo's Force
Chantodo's Force (set)
Every second while in Archon form expels a Wave of Destruction, dealing 1000% damage to enemies within 30 yards
Every time the Wizard hits with an attack while not in Archon form, 600% damage is added to the Wave of Destruction, stacking up to 20 times
Unstable Scepter
Unstable Scepter
Arcane Orb's explosion triggers an additional time, and Arcane Orb deals 350-450% increased damage
Triumvirate
Triumvirate
Your Signature Spells increase the damage of Arcane Orb by 300-400% for 6 seconds, stacking up to 3 times
Wand of Woh
Wand of Woh
Three additional Explosive Blasts are triggered after casting Explosive Blast, and the damage of Explosive Blast is increased by 300-400%
Nilfur's Boast
Nilfur's Boast
Increase the damage of Meteor by 600%. When your Meteor hits 3 or fewer enemies, the damage is increased by 675-900%
The Grand Vizier
The Grand Vizier
Reduces the Arcane Power cost of Meteor by 50% and increases its damage by 300-400%
Etched Sigil
Etched Sigil
Arcane Torrent, Disintegrate, and Ray of Frost also cast one of other damaging Arcane Power Spenders every second and increase damage of Arcane Power spenders by 125-150%
Crafting

The best crafting options for Wizards are either Wands or Sources. They both carry around 20% chance of getting something useful though (in terms of helping you in the GR20 solo task). If you have enough Death Breaths feel free to go for it.

  1. Unstable Scepter  (Arcane Orb)
  2. Wand of Woh (Explosive Blast)
  3. Triumvirate (Arcane Orb)
  4. Etched Sigil (Arcane spenders)
Suggested Skills

Spectral Blades - Barrier Blades Spectral Blades - Barrier Blades

Teleport - Safe Passage Teleport - Safe Passage

Archon Archon - any rune

Black Hole - Absolut Zero/Spellsteal Black Hole - Absolut Zero/Spellsteal

Energy Armor - Force Armor Energy Armor - Force Armor

DPS Skills depending on equipped supporting items:

Arcane Orb - Frozen Orb Arcane Orb - Frozen Orb

Meteor - Meteor Shower Meteor - Meteor Shower

Explosive Blast - Chain Reaction Explosive Blast - Chain Reaction

Passive skills:

Audacity Audacity

Arcane Dynamo Arcane Dynamo

Unstable Anomaly Unstable Anomaly

Unwavering Will Unwavering Will

Hellfire AmuletBuy Diablo 3 Boosting services 


Cosmic Wings and Wings of Mastery are the coolest cosmetic items in Diablo 3. Their rarity, however, makes them nearly impossible to obtain for casual players. The easiest and safest way would be to buy them on Odealo market from professional boosters.

If you have any tips how to get a good start in Season 12, feel free to share them in the comments below. You might also want to join the discussion on our Facebook fan page

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