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Boneshatter Juggernaut Marauder Build

Boneshatter Juggernaut Marauder Build

Boneshatter Build for Juggernaut with great Survivability, a lot of effective HP, and high Physical DPS

Juggernaut Build

Updated for Patch 3.21

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Guide notes
September 03, 2021
-Build created
April 6, 2023
-Updated for Patch 3.21
Build overview



Boss DPS:



Boneshatter is a Melee Strike restricted to Axes, Staves, Maces, and Sceptres. It has very high base damage, but the downside is the attacker is also getting hurt in the process, not as much as the enemy, but the damage received will increase for the parties at both ends of the weapon. This status is called Trauma and it lasts for 6 seconds - as the character you're playing is extremely tanky and can mitigate a lot of Physical Damage, you want to increase this bonus to its limit. Juggernaut is the ascendancy that specializes in Physical Damage mitigation and enhancing the Endurance Charge perks. With the proper setup, the character can reach 7 to 10k of Maximum Life, have an additional reduction in Physical, Elemental, and general Damage it takes, and a huge amount of Resistances. with such defenses, the Boneshatter's damage will have little to no effect on you. You can even reserve your Life to reap the benefits of Bloodthirst, but that requires a lot of Maximum Life.

Builds that stack basic Attributes are usually very expensive to min-max. When it comes to stacking Strenght, a lot of best-in-slot items are Uniques which lowers the overall cost of the build quite significantly - your Gloves, Boots, Amulet, Body Armour, and Weapon can be Unique Items that are cheap and common. Having a lot of Strength is particularly useful for this build not only because of its inherent stats - Maximum Life and Melee Physical Damage but also because of the benefits granted by the weapon Pillar of the Caged God - it increases your Physical Weapon Damage by 16% per 10 Strength, meaning 1600% at 1k Str, that's twice the amount of Fecebreaker at its highest roll. With the Iron Fortress, the inherent Strength bonus for Melee Physical Damage is boosted by one-third, and it grants you an additional, substantial layer of defense. Undeniable Notable from your Ascendancy Tree will cover the need for Accuracy Rating. It's a popular build among players valuing survivability.

As of Patch 3.18, we introduced numerous minor changes - the build now uses an Anomalous version of Boneshatter which reduces the Stun Threshold, making it possible to permanently Stun any opponent in the game. It comes with some changes to the Skill Tree, Gem setups, and additional gear options, but overall the build remains very similar. It's Still a low-life Strength-stacking build.

For patch 3.20, we added a lot of other options to gear up the character, which includes Precise Technique Keystone and Divergent Boneshatter. We also added a version that puts less emphasis on Strength Stacking, it would allow you to have all your Items of Rare quality, which is a good thing in the long run.

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1. Gameplay

This is the type of Melee build you would normally expect a Juggernaut to be. Kind of slow, but tanky as hell, with tons of Physical Damage mitigation and devastating melee hits. The main idea of this build is to maximize your Physical Damage mitigation so that you can ignore the damage received from Boneshatter's Trauma stacks, which can greatly increase your maximum DPS. In this build, you are also going to play as a Low-Life character with Petrified Blood and Banner/Stance Spells that reserve your Life with Blood Magic notable. Your Life will be capped at around 4,000, but the damage will be greatly reduced by all the buffs and passives, allowing for a very safe playstyle. You are going to cast many of your Spells manually, including Blood Rage, Ancestor Totems, Molten Shell, and AncestralCry, but in most cases, these will be needed only against Bosses. There is also another interesting triggered mechanic. You can use Phantasmal Vengeance linked with Rage Support and Enhance, to generate Rage at a very fast rate, further boosting your damage. In the following setup, the same Vengeance Gem will be used to apply your Curse via Hextouch Support.

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2. Build's PROS & CONS

  • very tanky
  • high Physical Damage mitigation
  • a lot of Maximum Life
  • deals a lot of AoE damage with Stuns
  • doesn't need a lot of Mana
  • doesn't need any Cluster Jewels
  • permanently Stuns any opponent
  • expensive to min-max
  • can't run maps with physical reflect
  • not the best single-target damage


3. Leveling tips

You can start leveling with any Melee Physical Attack for blunt weapons such as Ground Slam or Sunder for example. it heavily depends on your gear and preferred playstyle when you want to switch to Boneshatter - you need to sustain the Trauma damage, so the setup has to be at least somewhat developed accordingly to this Skill. A lot of Maximum Life and Armor will be needed. To level up you will need basically only these stats mentioned above and Melee Physical Damage, your best option is to already start using 2-handed Staff from the start. Seek Unique Leveling items, use Vendor Recipes, and get some Essences of Contempt or Rage.

Suggested leveling Gem setups:

Eartshatter setup
Ground Slam Ground Slam - use a Physical Melee Attack that suits your playstyle the most, Ground Slam is a great option
Melee Physical Damage Support Melee Physical Damage Support - the best-in-slot Support Gem to increase your Melee Physical Damage
Maim Support Maim Support - it's a low-level Support Gem that can apply Maim debuff on enemies
Fortify Support Fortify Support - increases your damage and grants you Fortify - one of the best buffs out there
Aura and Banner setup
Pride Pride - The best option for an Aura as it increases your Physical Damage
War Banner War Banner - Banner that grants Accuracy Rating and Physical Damage
Blood and Sand Blood and Sand - increase your Area of Effect or Area Damage - depending on your Stance
Warcry and Ancestral Totems setup
Enduring Cry Enduring Cry - Warcry is used to quickly recover a portion of your Maximum Life
Ancestral Warchief Ancestral Warchief - a Totem that increases your Attack Speed as it stays active
Ancestral Protector Ancestral Protector - a Totem that increases your Melee Damage as it stays active
Multiple Totems Support Multiple Totems Support - with this Support Gem you will be able to have both Ancestral Totems active at the same time
Mobility setup
Lifetap Support Lifetap Support - before allocating Blood Magic use Lifetap to save Mana
Faster Attacks Support Faster Attacks Support - increases the Attack Speed of your Leap Slam, making you move faster
Leap Slam Leap Slam - great mobility Skill that can be used to move around and jump over ledges


you should kill all three Bandits for two additional Skill Points

Leveling Skill Trees:

32 Points Skill Tree
pick all the Life notables in your close proximity and then some nodes for more damage

69 Points Skill Tree
make a path to the Tribal Fury, pick some more maximum Life, and 2-hand nodes


Recommended leveling items:

Meginord's ViseMeginord's Vise - these require you only to have Level 35, but might as well be used in your final setup
+100 to Strength
10% increased Global Physical Damage
(40-60)% increased Armour
Regenerate 2% of Life per second with at least 400 Strength
Replica Alberon's WarpathAlberon's Warpath - the main reason to equip these is the bonus to Strength, otherwise, they're rather poor in stats
Adds 1 to 80 Chaos Damage to Attacks
+(180-220) to Armour
+(9-12)% to Chaos Resistance
20% increased Movement Speed
+1 to maximum number of Skeletons
(15-18)% increased Strength
GoldrimGoldrim - a Helmet that offers a lot of Elemental Resistances
+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(30-40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Level Requirement reduced by 100 (Hidden)
Tabula RasaTabula Rasa - use Tabula for a far smoother leveling experience
Item has no level requirement and Energy Shield (Hidden)
Item has 6 White Sockets and is fully linked (Hidden)

4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:

110 Points Final Skill Tree (doesn't include Cluster nor Timeless Jewels)
123 Points Path of Building (PoB) link

Ascendancy points:

Preferably in that order:

  1. Undeniable
  2. Unbreakable
  3. Untiring
  4. Unstoppable - for Mobility, or Unflinching - for Survivability


Major God: Soul of Lunaris: 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each
nearby Enemy, up to 8%

Minor God: Soul of Gruthkul: 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%


5. Final Gems links

[DPS] Boneshatter setup
Boneshatter Anomalous Boneshatter - It's the only DPS skill here, the variety in which you can assemble the Support Gems setup is huge, you can even create two different setups and swap a weapon mid-fight. Use the Anomalous version to reduce the enemy Stun Threshold or Divergent Version for more Damage.
Brutality Support Brutality Support - With no focus on added Elemental damage and with no conversion it remains the best Support Gem for such builds. 
Endurance Charge on Melee Stun Support Endurance Charge on Melee Stun Support - It's used to gain more Damage per Endurance Charge, generate Endurance Charges, which will be needed at their maximum all the time, reduce Stun Threshold, and increase Stun Duration. If you don't use Endurance Charges (you haven't picked Unflinching), take Close Combat Support Close Combat Support instead.
Ruthless Support Ruthless Support - Every third Attack is much more powerful, and your base Stun Duration is set at 0.8 seconds, which is good.
Melee Physical Damage Melee Physical Damage Support - Increases Melee Physical Damage, but reduces Attack Speed. It's still one of the best Gems.
Fortify Support Fortify Support - Melee Hits Fortify and you gain more Damage. If you already have a different Fortify source, use Bloodthirst SupportBloodthirst Support as it adds tons of Flat Physical Damage if you're Low on Life (only if you have half your Life Reserved). If you don't have a 100% chance to Impale, pick Impale Support Impale Support.
[MOBILITY] Leap Slam setup
Leap Slam Leap Slam - This allows you to jump over obstacles and move around much faster.
Faster Attacks Support Faster Attacks Support - Increases your mobility when linked with Leap Slam.
[UTILITY] Life Reservation setup
Herald of Purity Herald of Purity - It adds extra Physical Damage and creates Minions.
War Banner War Banner - increases your Accuracy, Physical Damage, and when placed - AoE and Adrenaline.
Arrogance Support Arrogance Support - With the two linked Mana-Reserving Skills listed above and the Mastery with Increased Life Reservation Efficiency your life should be always slightly below 50%. If you don't plan to Reserve Life and use Bloodthirst, don't link it.
[UTILITY] Aura setup
Pride Pride - Pride increases the Physical Damage your enemies are receiving.
Determination Determination - Adds and increases your Armour for better Physical Damage mitigation.
Precision Precision - Adds Accuracy and increases Critical Strike Chance, both are good in most cases.
Enlighten Enlighten Support - Increases Mana Reservation Efficiency for linked Skills.
[UTILITY] Molten Shell 
Molten Shell Molten Shell - your Guard Spell that's heavily based on your Armour which you should have a lot of
Cast when Damage Taken Cast when Damage Taken - We've used Ancestral Cry as a movement key, so it's good to have Molten Shell cast automatically if that's the case.
[UTILITY] Curse setup
Warlord's Mark Warlord's Mark - Mark that reduces Stun Threshold, and grants Endurance Charges, Rage, Mana, and Life Leech. It's good if you can stun bosses with Anomalous Boneshatter, but if you can't, and if you're using Divergent Boneshatter, vulnerability Vulnerability Hex is better (you can get it as a Rare Ring Suffix).
Mark on Hit Support Mark on Hit Support - Applies Warlord's Mark on Hit against Rare and Unique enemies.
[UTILITY] Ancestral Cry 
Ancestral Cry Ancestral Cry - Ancestral Cry is a Warcry that enhances Strike Attacks, making them more powerful, able to target two additional enemies, and have increased range. It's optional.
[UTILITY] Petrified Blood 
Petrified Blood Petrified Blood - Reserves your Life and makes some portion of received Hit Damage deal DoT instead. It's optional.
[UTILITY] Arctic Armour
Arctic Armour Arctic Armour - Makes you take 20% less Fire and Physical Damage while Stationary, which you should be during attacking. It grants Feeze immunity and Chills enemies when Hit. It's optional, you may not have enough Mana for it.
[UTILITY] Totems setup
Ancestral Warchief Ancestral Warchief - Increases your Melee Damage.
Ancestral Protector Ancestral Protector - Increases your Attack Speed.
Multiple Totems Support Multiple Totems Support - Allows you to summon both Ancestral Totems.
Maim Support Maim Support - Maims enemies, reducing their Movement Speed, and making them take more Physical Damage.
[UTILITY] Blood Rage
Blood Rage Blood Rage - Greatly increases your Attack Speed, Life Leech, and generates Frenzy Charges for you while draining your Life.
[UTILITY] Berserk
Berserk Berserk - Rage accumulated from Vengeance can be spent to increase your Damage, Attack Speed, Movement Speed, and to reduce the damage taken. Rage can be also generated by an Eldritch Implicit.

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6. Gear Setup

If you're using Pillar of the Caged God, then the build focuses on accumulating as much Strength as possible - to do so several Unique gear pieces are heavily recommended or straight-up mandatory. Your Belt, Helmet, and Rings should be Rare - you can find some very useful mods there, especially when the items are Synthesised. The build follows the usual drill - Maximum Life and Elemental Resistances will be the two main stats to keep your character alive so you should seek these. If you're using a Rare Weapon, you will still want to have some Strength due to the Undeniable Keystone, but don't go out of your way to get it. If you plan to go for the Precise Technique, be sure to have a lot of Accuracy (which is again, sourced from Strength).

Our recommended items will:

  1. Cap your resistances at 75%
  2. Provide you with enough DPS and Life to start mapping

Stat priorities on items:

  1. Strength (only with Pillar of the Caged God)
  2. Maximum Life
  3. Elemental Resistances
  4. added Melee Physical Damage
  5. Attack Speed
  6. Accuracy Rating
  7. Chaos Resistance
  8. Armour
  9. Spell Suppression
rare helmet(Helmet) Rare Helmet - A good helmet alone would have a price of a few cheap builds - there are 2 Affixes from 2 separate influences that could elevate your build to a high tier, but just one should be enough.
Min. requirements:
Gain Accuracy Rating equal to your Strength
Nearby Enemies take 9% increased Physical Damage (Elder Suffix)
+ 70 to Maximum Life
Optional affixes:
Elemental Resistances
Chaos Resistance
1% increased Critical Strike Chance per 10 Strength (Elevated Wardlord Suffix)
abyssus(Helmet) Abyssus - It's not very good as it makes you take increased Physical Damage. Moreover, you probably won't deal Critical Strikes. It's only somewhat good with Pillar of the Caged God as it adds tons of damage, later increased.
+(20-25) to all Attributes
Adds 40 to 60 Physical Damage to Attacks
+(100-125)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Physical Damage taken
Helmet enchantments:
Boneshatter enchantment
Pillar of the Caged God(Weapon) Pillar of the Caged God - The build-defining item. With the Strength you've accumulated, it can increase your Damage as no other Weapon would. Remember to upgrade its Quality on Hillock's Workbench.
+18% Chance to Block Attack Damage while wielding a Staff
1% increased Area of Effect per 20 Intelligence
1% increased Attack Speed per 10 Dexterity
16% increased Physical Weapon Damage per 10 Strength
Weapon(Weapon) Rare Two-handed Weapon - A two-handed Axe offers the most damage, but a Piledriver Mace could further reduce enemies' Stun Threshold. Aim for simply as much Physical DPS as you can afford. Use it only if you don't plan to stack Strength.
Min. requirements:
At least 700 Physical DPS
added/increased Physical Attack Damage
increased Attack Speed
Optional affixes:
Chance to Impale
Reduced enemy Stun Threshold
Body Armour(Body Armour) Rare Body Armour - Rare Body Armour is superior to any other in terms of flexibility - you can score a lot of Life, Elemental Resistances, and Strength on this slot.
Min. requirements:
+120 to Maximum Life
+60% to Elemental Resistances
Increased Strength
Optional affixes:
enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
Maximum Life %
You Can Apply Additional Curse
The Iron Fortress(Body Armour) The Iron Fortress - It grants a decent amount of Strength and Chance to Block Attack Damage, but no Elemental Resistances nor Maximum Life. It's optional, it will probably increase your overall damage, but compared to a Rare Body Armour it's a more offensive option.
+1% Chance to Block Attack Damage per 50 Strength
Chance to Block Spell Damage is Unlucky
+(60-120) to Strength
(80-100)% increased Armour
10% reduced Movement Speed
Strength's Damage Bonus instead grants 3% increased Melee
Physical Damage per 10 Strength
The Brass Dome(Body Armour) The Brass Dome - It has simply tons of Armour and extra Maximum Elemental Resistances, but it lowers your Life by denying you the Strength's bonus to it, so if you're stacking Strength, don't take it.
(350-400)% increased Armour
+(1-5)% to all maximum Elemental Resistances
Strength provides no bonus to Maximum Life
Take no Extra Damage from Critical Strikes
Alberon's Warpath(Boots) Alberon's Warpath - An 18% increase in Strenght is the reason to incorporate this pair of boots into your final build, the added Chaos Damage will have no effect with Brutality Support Gem.
Adds 1 to 80 Chaos Damage to Attacks
+(180-220) to Armour
+(9-12)% to Chaos Resistance
20% increased Movement Speed
+1 to maximum number of Skeletons
(15-18)% increased Strength
Boots(Boots) Rare Boots - If you don't stack Strength, pick a pair of Boots with simple Resistances, Maximum Life, and Movement Speed.
Min. requirements:
+60 to Maximum Life
+60% to Elemental Resistances
25% increased Movement Speed
Optional affixes:
Chaos Resistance
Gloves(Gloves) Rare Gloves - If you don't stack Strength, pick a pair of Gloves with Maximum Life, Resistances, and some offensive bonuses.
Min. requirements:
+60 to Maximum Life
+60% to Elemental Resistances
Optional affixes:
Accuracy Rating
Attack Speed
Added Physical Damage
Chaos Resistance
Tanu Ahi(Gloves) Tanu Ahi - Tanu Ahi Gloves can be good in a build where you often lose some life to instantly leech it all back. You're inflicting damage to yourself with Boneshatter. The reward is Onslaught and Adrenaline buffs. It's unreliable, as the chance to gain these is merely 10%.
(8–12)% increased Attack Speed
(100–150)% increased Armour and Evasion
(2–3)% of Physical Attack Damage Leeched as Life
10% chance to gain Adrenaline for 2 seconds when Leech is removed by filling Unreserved Life
10% chance to gain Onslaught for 4 seconds when Leech is removed by filling Unreserved Life
Stygian Vise(Belt) Rare Belt - The Belt is a simple case, look for the usual Maximum Life and Elemental Resistances, additionally, you can craft Strength.
Min. requirements:
+100 to Maximum Life
+80% to Elemental Resistances
+30 to Strength
Optional affixes:
increased Maximum Life
increased Damage
Ryslatha's Coil(Belt) Ryslatha's Coil - It's often the best option for any Physical Damage Attack Build since the damage it grants is very high. In this case, it provides a lot of Life on Stun.
(20-30)% increased Stun Duration on Enemies
+(20-40) to Strength
(30-40)% more Maximum Physical Attack Damage
(40-30)% less Minimum Physical Attack Damage
Adds 1 to (15-20) Physical Damage to Attacks
+(80-100) to maximum Life
Gain 50 Life when you Stun an Enemy
The Magnate(Belt) The Magnate - Accumulating 400 Strength should be easy, making this Belt a very good option. It increases your Damage significantly but grants no Maximum Life.
(20-30)% increased Stun Duration on Enemies
+(40-50) to Strength
+(20-25)% to all Elemental Resistances
50% increased Flask Charges gained
10% chance to deal Double Damage while you have at least 200 Strength
5% chance to deal Triple Damage while you have at least 400 Strength
Astramentis(Amulet) Astramentis  - This Amulet is great for Attributes-stacking builds such as this one, it grants a lot of Strength and other Attributes which will be also needed to some extent.
+(10-16) to all Attributes
+(80-100) to all Attributes
-4 Physical Damage taken from Attack Hits
Ashes of the Stars(Amulet) Ashes of the Stars  - It can grant a lot of Quality to your Anomalous or Divergent Boneshatter, enhancing your build. Reservation Efficiency is great too.
+(10–16) to all Attributes
(5–10)% increased Experience Gain of Gems
(10–20)% increased Reservation Efficiency of Skills
+1 to Level of all Skill Gems
+(20–30)% to Quality of all Skill Gems
Rare Amulet(Amulet) Rare Amulet  - Rare Amulet is excellent too, it can increase your Strength and Damage, or Mana Reservation Efficiency of Skills you're using.
Min. requirements:
+50 to Maximum Life
+50% to Elemental Resistances
Optional affixes:
increased Strength
increased Attack Speed
increased Damage per 15 Strength
increased Mana Reservation Efficiency of Skills
Pride/Determination has increased Mana Reservation Efficiency
Non-Channelling Skills have -7 to Total Mana Cost (crafted)
Recommended Anointments:
Cruel Preparation
Titanic Impacts
Ring(Ring) Rare Rings - The most common slot to fix your Resistances, additionally you should look for Strength, Maximum Life, and some offensive mods for more damage.
Min. requirements:
+60 to Maximum Life
+80% to Elemental Resistances
+40 to Strength
Optional affixes:
Adds Physical Damage to Attacks
Accuracy Rating
Crit Strike Chance/Multiplier
increased Attack Speed
Rare Jewel(Jewel) Rare Jewels - On your Rare Jewels look for Strength, a 7% increased Maximum Life, and some other modifiers, Elemental Resistances or Attack Speed are preferable.
Recommended passives:
increased Maximum Life
increased Attack Speed
Elemental Resistances
increased Global Physical Damage
Lethal Pride(Jewel) Lethal Pride - It's used to upgrade your Notables in Range, the best Socket for that is near Stamina - three Notables can be affected by it. Look for increased Strength or Maximum Life.
Commanded leadership over (10000-18000) warriors under (Akoya-Kaom-Rakiata)
Passives in radius are Conquered by the Karui
Brawn(Jewel) Brawn - It's an optional Jewel that can increase your Strength and Dexterity but reduce your Intelligence.
(4-6)% increased Dexterity
(4-6)% increased Strength
(15-10)% reduced Intelligence
Watcher's Eye(Jewel) Watcher's Eye - Look for Pride modifiers on your Watcher's Eye, especially the one that improves the Impale effect.
(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>

Recommended Aura modifiers:
Impales you inflict last 2 additional Hits while using Pride
(40-60)% increased Attack Physical Damage while using Pride
Large Cluster Jewel(Jewel) Large Cluster Jewel - Overlord grants Fortify on Hit, Devastator can make enemies explode on Kill, and Martial Prowess is a lot of damage
Recommended affixes:
1 Added Passive Skill is Overlord
1 Added Passive Skill is Devastator
1 Added Passive Skill is Martial Prowess
1 Added Passive Skill is Master the Fundamentals
1 Added Passive Skill is Battle-Hardened
1 Added Passive Skill is Force Multiplier
1 Added Passive Skill is Master the Fundamentals
Split Personality(Jewel) Split Personality - If you're stacking Strength with the Pillar of the Caged God you have to venture up the skill tree for the staves nodes, it's quite a distance from the starting location and you may use it to your advantage by socketing split personality jewels in nearby sockets for more Strength.
This Jewel's Socket has 25% increased effect per Allocated Passive Skill between
it and your Class' starting location

Recommended modifiers:
+5 to Strength (obligatory)
+40 to Accuracy Rating
+5 to maximum Life
 lion's roar(Flask) Lion's Roar - It's the best Flask for Melee builds. It increases Melee Physical Damage, Armour, and adds Knockback to your Melee Attacks.
+1500 to Armour
Adds Knockback to Melee Attacks during Flask effect
Knocks Back Enemies in an Area when you use a Flask
75% chance to cause Enemies to Flee on use
(7-10)% more Melee Physical Damage during effect

Other suggested Flasks:

  1. Alchemist's Quicksilver Flask of Adrenaline
  2. Basalt Flask with increased Armour
  3. Silver Flask with increased Attack Speed
  4. Life Flask with random ailment removal
lion's roarBasalt FlaskSilver Flaskquicksilver flasklife flask

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If you have any other build requests please leave that in the comments below. We are always open to suggestions and constructive feedback.

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