Created for Patch 3.24
The Best Crafty Guides by Odealo
Guide notes |
June 05, 2024 -Build created |
Build overview | |||
Tags: [DOT] [HYBRID] [CHAOS] [CASTER] | |||
Budget: Defenses: |
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Boss DPS: AoE: |
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Within the Chaos DoT Archetype, there is one very interesting and unique Spell interaction. The Contagion can be used to spread other specific Chaos DoT Spells to all nearby Enemies when your main target dies. It can be used with the regular Essence Drain Spell or the Transfigured Blight of Contagion Spell. In this Guide, we will focus on the latter one.
The Blight of Contagion is a Channeling Spell that can apply up to 5 layers of damaging Chaos Debuff on the Enemy. It has a very fast Cast Time and each layer lasts for at least 5 seconds, so you will ramp up to maximum potency in under a second. Compared to regular Blight it deals less Damage, but doesn't require any investments into Mana Sustain, Cast Speed, or additional Duration, which are all necessary for the original variant; not to mention the obviously insanely better Clear Speed due to Contagion spreading. On the other hand, it deals significantly more Damage than the Essence Drain and applies it faster.
The Blight deals Spell Damage, and it is not an Ailment, thus you can improve its DPS via Pain Attunement Keystone and Spell-related bonuses such as Zealotry Aura or modifiers on your Weapon. It doesn't have a Hit component, so it can't inflict Poisons or Leech Life for you, but it also can't be blocked by Proximity Shields.
The Trickster Ascendency offers amazing sustain and superb defensive capabilities. You will have high amounts of Life and Energy Shield, a very high chance to Evade Attacks, easily Capped Spell Suppression and Elemental Ailment Immunity, and quickly recover your resources thanks to Life Recoup and Ghost Dance Keystone.
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Cast Contagion, followed by Channeling the Blight of Contagion. Use Despair and Withering Step to debuff Enemies. Cast Divine Blessing to activate temporary Aura to further boost your Damage. For mobility, you can use Flame Dash or Frostblink Spells.
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CONS |
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The leveling is very easy, you can start using the Blight of Contagion right from the start. As a Shadow, you will have many useful Damage Notables in close proximity, you should grab them to make your leveling even faster and replace them with Cluster Jewels later on. It is a Spell Skill, so it scales insanely well with sources of additional Gem Levels. You can check out our Leveling Guide using Cold DoTs for more tips and replace Cold modifiers with Chaos modifiers instead.
Bandits:
Killing all Bandits for 2 bonus Skill Points is the best option, none of the Bandit offers is particularly useful here.
Leveling Skill Trees:
39 Points Passive Tree
Pick up all nearby Chaos Damage Notables, as well as some maximum Life and Mana bonuses for sustain.
73 Points Passive Tree
Use Petrified Blood to enable the Pain Attunement Keystone. Pick up Aura, Spell Suppression, and maximum Life modifiers.
Final Skill Tree:
89 Points Final Skill Tree (doesn't include Unique or Cluster Jewels)
119 Points Path of Building(PoB) link
Ascendancy points:
Preferably in the order:
Pantheon:
Major God: Soul of Arakaali: 10% reduced Damage taken from Damage Over Time; +40% Chaos Resistance against Damage Over Time
Minor God: Soul of Ryslatha: 60% increased Life Recovery from Flasks used when on Low Life; Enemies you've Hit Recently have 50% reduced Life Regeneration rate
[DPS] Blight of Contagion setup | |
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Blight of Contagion - a Channeling Spell that applies 5 layers of Damaging Chaos Debuff on Enemies. The Debuff can be spread via Contagion. |
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Void Manipulation Support - improves your Chaos Damage, the Awakened version also raises your Gem Level by 1. |
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Swift Affliction Support - increases your Chaos Damage but slightly lowers the Duration of your Debuff layers. |
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Controlled Destruction Support - empowers your Spell Damage at the cost of lowering the Critical Strike Chance, which doesn't affect the DoT effects anyway. |
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Infused Channeling Support - after a short moment of Channeling you will gain a Buff that vastly improves your Chaos Damage. |
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Empower Support - improves the Gem Levels of your Blight. |
[Utility] Contagion setup | |
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Contagion - applies an AoE Debuff that deals Chaos Damage and spreads to other Enemies when the main target dies, carrying over the Blight Debuff too. |
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Increased Area of Effect Support - improves the Area of Effect of Contagion. |
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Intensify Support - also improves the AoE of Contagion, additional spreading doesn't incur Intensify stacks. |
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Enhance Support - additional Quality of Contagion increases its base radius. |
[UTILITY] Auras setup | |
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Zealotry - improves your Spell Damage. You can also use the Purity of Elements to greatly ease your gearing process. |
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Grace - a defensive Aura that greatly improves your Evasion Rating. |
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Petrified Blood - splits a portion of the incoming Hit Damage into DoT effect. |
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Enlighten Support - lowers the Reservation Cost of linked Auras. |
[UTILITY] Arrogance setup | |
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Vitality - a defensive Aura that improves your Life Regeneration. |
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Clarity - it improves your Mana Regeneration, which is very important for your Sustain. |
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Defiance Banner - improves your Evasion Rating and lowers the Critical Strike Chance of nearby Enemies. |
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Arrogance Support - causes linked Auras to Reserve Life instead of Mana. Thanks to Petrified Blood you can safely Reserve the upper half of your Life. |
[UTILITY] Divine Blessing setup socket in the Vertex |
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Malevolence - an offensive Aura that greatly improves your Damage. You can swap it with the Zealotry for a lesser burst but higher comfort. |
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Divine Blessing Support - turns your permanent Aura into a temporary Buff with a high upfront Mana Cost, and greatly increases its effectiveness. |
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Inspiration Support - lowers the upfront Mana Cost of your Divine Blessing. |
[UTILITY] Mobility setup | |
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Frostblink - an instantaneous teleport that leaves Chilling ground in both locations. You can also use the Flame Dash instead. |
[UTILITY] Other Utility Gems | |
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Despair - a Curse that greatly lowers the Chaos Resistance of affected Enemies. |
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Withering Step - your only source of Wither Debuff, which increases Chaos Damage taken by Enemies. You can link it with the Enhance Support to apply more Stacks, or Increased Duration Support to make them last longer. |
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To improve your Damage you shall seek bonuses to Gem Levels, Chaos Spell Damage, and Chaos Damage over Time Multiplier. For Defenses, you will need bonuses to maximum Life and Energy Shield, cover Resistances, and shift some of the Physical Damage to be taken as Elemental. You won't need any Spell Suppression on your Gear, but all your Bases should have Evasion Rating to enable Mastery. There are no mandatory Unique Items for the functionality, but some are very useful to have.
Stat priorities on items:
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+1 to Level of Socketed Gems Socketed Gems have 50% reduced Mana Cost (245-280)% increased Evasion and Energy Shield +(30-40) to maximum Energy Shield +(24-30)% to Chaos Resistance Enemies Cannot Leech Mana From you |
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(60-90)% increased Unveiled Modifier magnitudes Recommended modifiers: (90-109)% increased Spell/Chaos Damage +(44-48)% to Chaos Damage over Time Multiplier +2 to Level of Socketed Support Gems |
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Min. requirements: 100% increased Spell Damage +40% to Chaos Damage over Time Multiplier +3 to Level of all Chaos Spell Skill Gems Optional affixes: +#% to Damage over Time Multiplier +# to Level of all Spell Skill Gems +# to Level of Socketed Support Gems |
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Min. requirements: 1000+ Evasion Rating 300+ Energy Shield +40% to Elemental Resistance 10% of Physical Damage from Hits taken as Elemental Damage Optional affixes: % increased effect of Non-Curse Auras from your Skills % increased Mana Reservation Efficiency of Skills Gain a Frenzy Charge every 15 seconds Flasks gain a Charge every 3 seconds |
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+(10-16) to all Attributes +3 to Level of all <Random Skill> Gems +(5-10)% to all Elemental Resistances (5-10)% increased Reservation Efficiency of Skills Items and Gems have (10-5)% reduced Attribute Requirements |
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Min. requirements: +80 to maximum Life +100 to Elemental Resistance Optional affixes: Chaos Resistance % increased Area of Effect % to Chaos Damage over Time Multiplier Withered you Inflict expires #% slower |
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(15-25)% increased Stun and Block Recovery +(20-40) to Strength Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield Corrupted Soul |
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Min. requirements: +80 to maximum Life +100 to Elemental Resistance +50% chance to Avoid Elemental Ailments Optional affixes: Chaos Resistance Spell Suppression Onslaught on Kill |
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Min. requirements: +50 to maximum Life +60 to Elemental Resistance Optional affixes: Chaos Resistance % increased Chaos Damage % to Damage over Time Multiplier +1 to minimum Frenzy Charge Channelling Skills have -3 to Total Mana Cost Attributes |
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+(5-10) to Dexterity Modifiers to Chance to Suppress Spell Damage also apply to Chance to Avoid Elemental Ailments at 50% of their Value |
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Recommended affixes: % to Chaos Damage over Time Multiplier % increased maximum Energy Shield % increased Spell Damage % increased maximum Life Elemental Resistances Attributes |
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Recommended affixes: % to Chaos Damage over Time Multiplier % increased maximum Life Corrupted |
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(50-150)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels | |
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(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers> Recommended modifiers: +(18-22)% to Damage over Time Multiplier while affected by Malevolence +(5-8)% chance to Evade Attack Hits while affected by Grace +(12-15)% chance to Suppress Spell Damage while affected by Grace Unaffected by Enfeeble while affected by Grace |
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Denoted service of (500-8000) dekhara in the akhara of (Asenath-Balbala-Nasima) Passives in radius are Conquered by the Maraketh Historic |
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Recommended affixes: 1 Added Passive Skill is Unholy Grace 1 Added Passive Skill is Unwaveringly Evil 1 Added Passive Skill is Wicked Pall |
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Recommended affixes: 1 Added Passive Skill is Flow of Life 1 Added Passive Skill is Vile Reinvigoration 1 Added Passive Skill is Enduring Focus 1 Added Passive Skill is Rapid Infusion 1 Added Passive Skill is Student of Decay 1 Added Passive Skill is Unwaveringly Evil 1 Added Passive Skill is Wicked Pall |
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Creates a Smoke Cloud on Use (-10-10)% increased Charges per use Grants Level 21 Despair Curse Aura during Effect |
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(10-15)% of Physical Damage from Hits taken as Cold Damage during Effect Gain (10-15)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during Effect |
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Gain 1 Endurance Charge on use +(35-50)% Chance to Block Attack Damage during Effect +(20-30)% Chance to Block Spell Damage during Effect Petrified during Effect 90% reduced Duration Recommended enchant: (80-100)% increased Duration |
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Other suggested Flasks:
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