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[3.1]Starter Spectre Summoner Necromancer - Odealo's Crafty Guide

[3.1]Starter Spectre Summoner Necromancer - Odealo's Crafty Guide

Find out how to play one of the most fun to play summoner builds out there! Budget-friendly League Starter Witch build

Spectre Summoner
Necromancer
Starter build

Updated for Patch 3.6

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Guide notes
March 13, 2019
-Updated for Patch 3.6

A lot of changes in Patch 3.1 and War for the Atlas are related to the Summoner/Necromancer character class, including Spectre's users. With the recent change to Spectres' persistence, which made them no longer perish when you log out from Path of Exile, a lot of players will surely use this spell in patch 3.1. Not need to mention the Wraithlord helmet, which can actually turn Spectres into great tanks/meatshields, so who knows if we won't be seeing PoE players that will try a different approach to this build.

Summon Spectre is generally a minion type spell, that revives a slain monster's corpse to fight for you. It works on pretty much any non-boss corpse and is mainly used to summon powerful spell-caster minions (Solar Guards for example, which are used in this build).

If you have been looking for some other type of build, you might want to check our other Path of Exile builds in the following article: Odealo's Crafty Guides - Full List

1. Gameplay

Spectre summoner is similar to other summoner builds. Your main role is to support your Minions with auras, position yourself to avoid enemy attacks, and have your Minions attack the right target. What makes Spectres Summoner so special is that you have to find the right corpse that you raise from the dead with the Raise Spectre skill. In this case, we will be using Solar Guards which occupy the Solaris Temple in Act 8. They are extremely powerful Fire spellcasters. Solar Guards will benefit from various support Gems that apply to spells. 

Full gameplay video:

0:07 T15 Carcass Map
3:19 T16 Pit of the Chimera
9:57 Apex of Sacrifice (Atziri)


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2. Build's PROS & CONS

PROS
  • extremely fun to play Spectres were always extremely interesting, now with the recent Spectre persistence changes, they might become one of the most popular Witch's skills
  • easy to level up - like all the other summoner/spellcaster builds, this is rather easy to level up with no special item requirements
  • great damage - Solar Guards are extremely powerful spell-casters, making the build fully end-game viable
  • great survivability this build is Life-based and grants amazing effective hp. You also summon tanky Zombies to help you out in tough battles
  • reflect mods immunity (at least directly to the player)
CONS
  • playing summoner class requires a lot of experience to clear end-game content

3. Leveling tips

Leveling phase with Spectre Summoner is very easy. You will be using Raise Zombies as meatshields and Summon Raging Spirits as your main DPS skill. There are no special item requirements for this phase, however, a +1 to socketed Gems wand is advised. You should socket your SRS setup in it. In general, a 3-4 linked Raging Spirit setup should carry you all the way to Act 8, and that is when you replace it with Raise Spectre (Solar Guards can be found in Act 8) as your main DPS source. 

Suggested leveling Gem setups:

Raise Zombie
Raise Zombies Raise Zombie - the first minion spell you will come across when leveling up the Witch character. Just use you as meatshields, and support the spell with defensive Gems only
Minion Life Support Minion Life Support - one of the best support Gem for the zombie setup
Minion and Totem Elemental Resistance Support Minion and Totem Elemental Resistance Support - another good defensive option
Fortify Support Fortify Support - same as above. With each point of quality, it will also improve the zombie's DPS
Fire Trap
Fire Trap Fire Trap - use it as your DPS spell until you reach level 4 when you can equip the SRS Gem
Summon Raging Spirit setup
Summon Raging Spirit Summon Raging Spirit - your main DPS spell until you reach Act 8. Raging Spirits act like homing missiles and have to be recast frequently as they last only for a couple of seconds 
Melee Splash Support Melee Splash Support - a mandatory Gem for fast leveling, otherwise your SRS will be unable to cope with big packs, and leveling will be too slow without any other AoE spell
Minion Damage Support Minion Damage Support - great DPS buff, as simple as that

Bandits:

We recommend killing all the Bandits for two additional Passive Points

Leveling Skill Trees:

28 Points Skill Tree
Priorities: 1) Lord of the Dead 2) Grave Pact 3) Heart and Soul 4) Potency of Will (if using SRS)

61 Points Skill Tree
Priorities: 1) Discipline and Training 2) Constitution 3) Spiritual Command 4) Sacrifice 5) Necromantic Aegis

Recommended leveling items:

Sidhebreath Sidhebreath - one of the best leveling amulets for any summoner character. You can use it until you swap to Spectres, or even keep it for a little longer for the bonuses it grants to all your minions
(20-30)% increased Mana Regeneration Rate
+25% to Cold Resistance
0.2% of Physical Attack Damage Leeched as Mana
Minions have (10-15)% increased maximum Life
Minions have (10-15)% increased Movement Speed
(15-10)% reduced Mana Cost of Minion Skills
Minions deal (10-15)% increased Damage
 
PraxisPraxis - one of the best leveling rings for any mana draining builds (and spamming SRS definitely does that)
+(20-25) to maximum Mana
+(30-60) to maximum Mana
(3-6) Mana Regenerated per second
-(8-4) to Mana Cost of Skills
8% of Damage taken gained as Mana over 4 seconds when Hit
 
Reverberation RodReverberation Rod - one of the best wands for the 3L Summon Raging Spirit setup. It will support the skill Gem with Spell Echo which greatly increases your DPS output, and on top of that it increases all socketed Gem levels by 1
(15-19)% increased Spell Damage
+1 to Level of Socketed Gems
Socketed Gems are Supported by level 1 Spell Echo
+(10-30) to Intelligence
 
Victario's CharityVictario's Charity - this shield is one of the end-game items for this build, but you can get it as soon as you reach level 50. It will help you finish the campaign in no time. Combined with the Necromantic Aegis it greatly boosts your minions DPS and toughness
3% reduced Movement Speed (Hidden)
+8% to all Elemental Resistances
+(50-70) to maximum Life
+(20-30)% to Lightning Resistance
+11% to Chaos Resistance
20% increased Area of Effect of Aura Skills
10% chance to grant a Power Charge to nearby Allies on Kill
5% chance to grant a Frenzy Charge to nearby Allies on Hit
 

4. Final Skill tree, Ascendancy Points, and Pantheon

Final Skill Tree:

115 Points Final Skill Tree
115 Points Path of Building(PoB) link

Ascendancy points:

Preferably in that order:

  1. Invoker
  2. Soul Weaver
  3. Commander of Darkness
  4. Puppet Master

Pantheon:

Major God: Soul of the Brine King - You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds

Minor God: Soul of Gruthkul - 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%

5. Final Gems links

[DPS] Raise Spectre
Raise Spectre Raise Spectre - your main DPS spell. Use it on Solar Guard's corpses in Solaris Temple Act 8 (higher level Spectres can also be summoned in shaped Temple Maps)
Spell Echo Support Spell Echo Support - spell echo will apply to the spells that your Solar Guards cast, greatly increasing their DPS
Minion Damage Support Minion Damage Support - great DPS buff to your Spectres
Greater Multiple Projectiles Support Greater Multiple Projectiles Support - most of the spells used by Solar Guards are projectile-based. This Gem gives them a lot of AoE DPS
Summon Phantasm on Kill Support Summon Phantasm on Kill Support - the newly added Support Gem in Patch 3.2 It will grant a chance for your Spectres to spawn Phantasms. Your Spectres will benefit from ALL the support Gems in this setup making them very powerful on their own. They also count as Minions
Controlled Destruction Support Controlled Destruction Support - increases Spell Damage of both your Spectres and Phantasms
[AURA] Anger and Purity of Elements
Anger [2 Links]Anger - the best DPS aura for this build. Link it with Generosity Support Gem to buff its' effect
Generosity Support [2 Links]Generosity Support - it will buff your Anger aura, but will not apply to yourself. You do not deal any damage though so there is basically no downside to it
Purity of Elements [1 Link]Purity of Elements - this will grant additional elemental resistances to your Spectres and yourself. If you have excess Resistances on your own you can also link it to Generosity Support as well
[UTILITY] Flesh Offering + Vaal Haste
Flesh Offering Flesh Offering - you consume corpses for amazing attack speed and cast speed bonuses, which are granted to your minions
Vaal Haste Vaal Haste - greatly increases attack speed and cast speed of your minions for the duration
Increased Duration Support Increased Duration Support - link all 3 Gems together to increase their duration
[MOBILITY] Shield Charge & Zombie
Raise Zombie Raise Zombie - they are amazing meatshields even in the late game. Because of a limited number of sockets, you have to link it together with a mobility skill (both will benefit from the Fortify Support Gem)
Shield Charge Shield Charge - your main mobility skill
Fortify Support Fortify Support - it will grant its' defensive bonuses both to your Zombies and yourself on melee hits (done with Shield Charge)
Faster Attacks Support Faster Attacks Support - this is solely for the purpose of improving Shield Charge's "movement" speed
[CURSE] Flammability and Enfeeble Curse on Hit
Ball Lightning Ball Lightning - a good spell for this purpose because of a rather wide area coverage
Curse on Hit Support Curse on Hit Support - will cause your Ball Lightning to apply the socketed curses
Flammability Flammability - the best DPS-oriented curse for this build
Enfeeble Enfeeble - defensive curse option that will greatly boost your sustainability
[DEFENSIVE/UTILTY] Immortal Call/Desecrate
Cast when Damage Taken Support [3L]Cast when Damage Taken Support - will cast supported spells when a certain amount of damage is taken. Do not level it up 
Immortal Call [3L]Immortal Call - will grant a brief immortality when procced by the Cast when Damage Taken Support Gem. Do not level up above the level of CwDT
Convocation [3L]Convocation - recalls your minions to your location, granting them increased Life regeneration. Again, keep its' level lower than that of CwDT Support Gem 
Desecrate [1L]Desecrate - will create a pile of bones. Can be used to create Solar Guard's corpse for your Raise Spectre spell, or simply to create corpses your use for the Flesh Offering skill


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5. Gear Setup

The Spectre Summoner build is not only extremely powerful but also budget-friendly. As usual, we are providing all the recommended stats for each of the items listed.

Also, remember that you can always visit our Path of Exile marketplace and restock any type of PoE Currency required to complete your build.

Our recommended items will:

  1. Cap your resistances 
  2. Give you enough DPS/Life/Mana to start mapping successfully

Stat priorities on items:

  1. Life
  2. Elemental Resistances
  3. Energy Shield
  4. Mana
  5. Minion Damage
  6. Attributes
Bone Helmet(Helmet) Rare Life/Res. Helmet - a Bone Helmet with increased Minion damage is the best in slot option but might be very expensive early in the League
Min. requirements:
70 maximum Life
28% Cold Resistance
28% Lightning Resistance
increased Minion Damage (enchanting the helmet will remove this implicit modifier!)
Optional affixes:
Fire Resistance
maximum Energy Shield
%increased Energy Shield
Vis Mortis(Body Armour) Vis Mortis - the best in slot item for pretty much any Spectre summoner build. Until you can afford it (most likely this is going to be the most expensive item in the entire build) you can use any rare life/res body armour with at least 4 linked sockets
3% reduced Movement Speed (Hidden)
+(20-30) to maximum Mana
(200-220)% increased Energy Shield
Minions have 20% reduced maximum Life
Minions deal 15% increased Damage
+1 to maximum number of Spectres
Minions gain Unholy Might for 10 seconds on Kill
Aurumvorax(Weapon) Aurumvorax - extremely cheap weapon, that will almost cap your elemental resistances allowing to save up a lot of orbs on other gear choices (55%+ roll on elemental resistances will cap your Cold and Lightning resistances with just 2 items and the Aura!)
+25% to Global Critical Strike Multiplier
(120-150)% increased Physical Damage
20% reduced Rarity of Items found
+(40-60)% to all Elemental Resistances
+3 Life gained for each Enemy hit by Attacks
Victario's Charity(Shield) Victario's Charity - mandatory item for this build. With Necromantic Aegis passive it grants unparalleled bonuses to your Spectres
+8% to all Elemental Resistances
3% reduced Movement Speed (Hidden)
+(50-70) to maximum Life
+(20-30)% to Lightning Resistance
+11% to Chaos Resistance
20% increased Area of Effect of Aura Skills
10% chance to grant a Power Charge to nearby Allies on Kill
5% chance to grant a Frenzy Charge to nearby Allies on Hit
Bones of Ullr(Boots) Bones of Ullr - pretty much the only suitable boots option for a Spectre summoner build
+20 to maximum Life
+20 to maximum Mana
(40-60)% increased Energy Shield
(5-15)% increased Movement Speed
+1 to maximum number of Zombies
+1 to maximum number of Spectres
Boot enchantment:
8% chance to Dodge Spell Hits if you've taken Spell Damage Recently
10% Chance to Dodge Attack Hits if you've taken a Critical Strike Recently
Rare life/res belt(Belt) Rare Life/Res. Belt - no need for any resistances here, just grab some additional Int/Mana instead
Min. requirements:
110 maximum Life
50 maximum Energy Shield
Optional affixes:
Elemental Resistances
Attributes
Chaos Resistance
Rare Amulet(Amulet) Rare Amulet - aim for the highest Life and increased maximum energy shield you can afford. Any other affixes, including added attributes, flat energy shield, elemental resistances are just a bonus.
Min. requirements:
70 maximum Life
40 maximum Energy Shield
15% increased maximum Energy Shield
Optional affixes:
Attributes
maximum Mana
Coral RingCoral Ring(Rings) Rare Life Rings - preferable Essence Crafted with increased Minion Speed
Min. requirements:
70 maximum Life
45 maximum Energy Shield
20 Intelligence
increased Minion Movement Speed (Essence crafted)
Optional affixes:
Attributes
maximum Mana
ES Gloves(Gloves) Rare Gloves - cap your Fire Resistance with the pair of gloves and get the highest Life/ES bonuses you can afford
Min. requirements:
110 Energy Shield
75 maximum Life
20 Fire Resistance
Glove enchantment:
Commandment of Frost
Unending HungerUnending Hunger - increased the radius of AoE spells cast by your Spectres. It also grants them the Soul Eater buff, which grant them increased cast speed (5% per stack of Soul Eater) 
Minions have (6-8)% increased Area of Effect of Area Skills
With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill
Anatomical KnowledgeAnatomical Knowledge - grant increased Life. Put it on the left from Witch's starting point. It is rather inexpensive and will be a better pick early on than Rare Life/Damage cobalt jewels.
(6-8)% increased maximum Life
Adds 1 to Maximum Life per 3 Intelligence Allocated in Radius
Cobalt Jewel(Jewels) Rare Jewels - Life is the most important bonus on all the jewels. Additional minion damage will be 
Recommended affixes:
% increased maximum Life
% increased Minion Damage
Optional affixes:
% increased Minion Life
% increased Maximum Energy Shield
Suggested Flasks:
  1. Bubbling Divine Life Flask of Staunching (bleeding immunity)
  2. Bubbling Divine Life Flask of Heat (freeze and chill immunity)
  3. Life/Granite/Quicksilver Flasks of Warding/Grounding/Curing (immunities for the remaining status ailments)
Divine Life FlaskDivine Life FlaskDivine Life FlaskGranite Flask Quicksilver Flask


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