Updated for Patch 3.5
The Best Crafty Guides by Odealo
Estimated budget: medium
Guide notes |
December 19, 2018 -Updated for Patch 3.5 |
We want to present an entirely new type of guides for various Path of Exile builds. Our Crafty Guides are completely different from those that you might have seen so far. We give you the exclusive opportunity to restock your Orbs, as well as to easily find all the required Unique Items.
Our premiere Crafty Guide will be about one of the most popular classes - the Necromancer. We will try to explain the basic game mechanics of the Summoner-type characters while getting into the details of our Flame Golem Build and the Golemancy itself.
You can also check our other Path of Exile builds at Odealo's Crafty Guides - Full List
Playing a Summoner class is completely different from other builds. The gameplay is much less straightforward, while your character should have no direct contact with monsters, and is supposed to play a supportive role. Being able to freely kite Attacks and Spells while your Minions deal the damage is the core defensive layer. The main idea behind this types of builds is to have your Minions tank and kill monsters, with you assist them with your Auras, Curses, and Offerings. This is achieved by a mixture of good positioning, kiting skills, and general PoE experience.
The main idea is to have packs and bosses attack your Minions. Depending on what Gems you eventually plan to use, you can either stay far back, and enjoy the show, or if using the curse aura as suggested, stick around for it to affect the monsters.
It's crucial to stay focused all the time while playing a Summoner character. It's rather easy to feel like you are not participating in the battle, lose focus and get killed by a Charge or an AoE attack.
0:07 T8 Belfry Map |
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PROS |
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The Flame Golem Summon build is very easy to level up. You will be using other types of Minions along the way, making it a rather smooth ride, with not much gear requirements. As Witch you will have very early access to powerful summon Gems right after you start: Summon Zombies and Summon Raging Spirit. Later on, you can either choose to stick with SRS as your primary DPS ability or swap to Summon Spectres Spell. In either setup, you should be able to grind your way up to your final Golem build. If you can afford one, it's also a good idea to put both your Minion Gems in a Tabula Rasa Body Armour.
Suggested leveling Gem setups:
Raise Zombie setup | |
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Raise Zombie - your Minion-Tanks. Accessed as early as level 1, will most likely accompany you till the end-game. They are slow and act as your meatshield. You should only support them with defensive Gems to make them more durable, allowing you to stay safe while casting offensive spells. |
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Minion Life Support - mandatory Support Gem for this setup. Will be available at level 18 |
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Minion and Totem Elemental Resistance - another decent defensive Gem. This one won't be available until Act 3 and level 31 though |
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Fortify Support - another decent defensive support option. Adds up a little extra damage too |
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Minion Speed Support - I can personally recommend this Gem. It will be available at level 18 (together with Minion Life Support), so you might want to use it before you get to swap it with the other recommended Support Gems |
Summon Raging Spirit setup | |
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Summon Raging Spirit - your primary DPS ability starting from the very beginning. You can choose it as a reward from "Breaking some eggs" quest in Act 1. Raging Spirits are considered minions that use melee attacks. They act like homing missiles chasing enemies all around the screen. Also, keep in mind they only last for a limited time - their base duration is 5 seconds. Summon Ragin Spirit is a spell you should be spamming in combat while your Zombies tank the enemy attacks. This gem makes a great and cheap combination when used in a Reverberation wand |
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Minion Damage Support - well-round offensive Support Gem for minions |
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Melee Physical Damage Support - another great attacking Support Gem option. Adds extra Physical Damage to your Raging Spirits' attacks |
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Melee Splash Support - a good option for extra AoE damage. Boosts your clear speed by a fair bit |
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Minion Speed Support - this should be used early, as it will be one of the first accessible Support Gems for SRS setup. Later one should be swapped for one of the above |
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Spell Echo Support - one of the best Support Gems for any SRS setup. However, if you are going to use Reverberation wand you can skip this one |
Raise Spectre setup | |
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Summon Spectre - this might potentially become your main DPS. You can raise Spectres starting from Act 3 - Solaris Temple - The Flame Sentinels. You should know that Spectres will have the same abilities that they had in life. Later on, you can replace Flame Sentinels with melee version - the Kitava Heralds, from Act 5. You should use different Support Gems for each type, which are listed below. |
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Minion Damage Support(both) - well-round offensive Support Gem for minions |
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Melee Physical Damage Support(melee) - one of the best offensive Support Gems for melee fighters |
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Spell Echo Support(caster) - one of the best Support Gem for casters. Doubling up the number of spells your Spectre casts |
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Greater Multiple Projectiles Support(caster) - most of the Flame Sentinel's spells are projectiles based; this will benefit their DPS greatly |
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Spell Echo Support(caster) - one of the best Support Gems for any SRS setup. However, if you are going to use Reverberation Wand, you can skip this one |
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Fortify Support(melee) - another decent option, for both extra toughness and DPS |
Other viable options | |
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Empower Support - one of the best Support Gems for all types of Minion. However, it's not for players playing on a low budget. High-level Empower will cost a lot. However, it adds up the most Life and DPS by increasing all the supported active gems' levels |
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Bandits:
You should kill all the Bandits for two extra Passive Skill Points. This is the best and the only valid option
Leveling Skill Trees:
31 Points Skill Tree
Priorities: 1) Lord of the Dead 2) Gravepact 3) Potency of Will (if you decide to stick to SRS)
64 Points Skill Tree
Priorities 1) Spiritual Command 2) Sacrifice 3) Death Attunement 4) Discipline and Training
Recommended leveling items:
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(20-30)% increased Mana Regeneration Rate +25% to Cold Resistance 0.2% of Physical Attack Damage Leeched as Mana Minions have (10-15)% increased maximum Life Minions have (10-15)% increased Movement Speed (15-10)% reduced Mana Cost of Minion Skills Minions deal (10-15)% increased Damage |
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+20 to maximum Life +20 to maximum Mana (40-60)% increased Energy Shield (5-15)% increased Movement Speed +1 to maximum number of Zombies +1 to maximum number of Spectres |
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(15-19)% increased Spell Damage +1 to Level of Socketed Gems Socketed Gems are Supported by level 1 Spell Echo +(10-30) to Intelligence |
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Minions have (6-8)% increased Area of Effect of Area Skills With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill |
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Item has no level requirement and Energy Shield (Hidden) Item has 6 White Sockets and is fully linked (Hidden) |
Final Skill Tree:
116 Points Final Skill Tree
116 Points Path of Building(PoB) link
Ascendancy points:
Preferably in that order:
Pantheon:
Major God: Soul of the Brine King You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds
Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%
[DPS] Flame Golem setup | |
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Summon Flame Golem - your core DPS skill. Flame Golems are ranged casters, with Fire projectile and AoE spells |
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Minion Damage Support - well-round offensive Support Gem for minions |
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Spell Echo Support - works for the spells cast by your Flame Golem, while also significantly increasing their cast speed |
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Greater Multiple Projectiles - increases the number of projectiles, and the damage of the projectile-based spells cast by your Flame Golem |
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Controlled Destruction Support - excellent damage boost to spells cast by Flame Golems |
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Summon Phantasm on Kill Support - kills done by your Flame Golems will grant up to 69% chance to summon Phantasms. Like Flame Golems, Phantasms are projectile-based spellcasters so that they will benefit from all the other Support Gems in this setup. Each Phantasm lasts for 15 seconds |
Optional gems: | |
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Combustion Support - can be used instead of Summon Phantasm on Kill Support against Bosses |
[UTILITY] Flesh Offering setup | |
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Cast when Damage Taken Support - this Gem casts linked spells when a certain amount of damage is taken. Keep this Gem at level 12 |
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Desecrate - crates corpses for you to consume. Keep this Gem at level 15 |
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Flesh Offering - grants increased Attack and Cast Speed to your Minions and yourself. Keep this Gem at level 15 |
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Increased Duration Support - increases the duration of the Flesh Offering spell |
[UTILITY] Orb of Storms setup | |
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Orb of Storms - Orb of Storms is used to apply your Curses |
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Enfeeble - defensive Curse option for this build |
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Flammability - the more DPS-oriented Curse for this build |
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Curse on Hit Support - makes the Orb of Storms apply supported Curses |
[UTILITY] Phase Run and Vaal Haste | |
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Phase Run - a great defensive spell. Will make you less visible to enemies when active, making them more likely to target your Minions. It will be cast automatically in this setup. |
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Cast When Damage Taken Support - kept at level 1 will allow you nearly 100% uptime on Phase run |
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Increased Duration Support - increases the Phase Run's duration |
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Vaal Haste - Vaal Aura that increases Attack, Cast, and Movement Speed for a brief duration |
[AURAS] Vaal Gems setup | |
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[1 Link]Purity of Elements - a great defensive Aura that grants increased Elemental Resistances to your and your Minions |
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[2 Links]Generosity Support - makes the supported Auras apply only to your Minions with increased effectiveness |
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[2 Links]Anger - Anger adds additional Fire Damage to your Golems |
[MOBILITY] Shield Charge | |
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Shield Charge - your primary movement skill |
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Fortify Support - grants the Fortify buff on melee Hits with Shield Charge |
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Faster Attacks Support |
Let's get down to the most critical part of any build - the equipment. First of all, we are delighted to invite you to visit our marketplace for PoE Currency and restock your orbs if you are unable to afford the items below (or could use an upgrade).
We guarantee that the items listed will:
Please keep in mind; you can alter all the desired statistics since it is highly unlikely that the items you will be looking for will have the exact numeric values as we have listed below (this are minimum stat requirements so that they will be higher most of the time)
Stat priorities on items:
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Min. requirements: 60 maximum Life 30% increased Minion Damage Optional affixes: Elemental Resistances Mana |
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3% reduced Movement Speed (Hidden) Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences |
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Min. requirements: 90 maximum Life Optional affixes: Elemental Resistances Intelligence Mana |
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15% reduced Enemy Stun Threshold Adds (24-30) to (34-40) Physical Damage (8-10)% increased Attack Speed Minions have (20-30)% increased maximum Life Minions' Attacks deal (5-8) to (12-16) additional Physical Damage Can Summon up to 1 additional Golem at a time Grants level 12 Summon Stone Golem |
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3% reduced Movement Speed (Hidden) +8% to all Elemental Resistances +(50-70) to maximum Life +(20-30)% to Lightning Resistance +11% to Chaos Resistance 20% increased Area of Effect of Aura Skills 10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit |
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Min. requirements: 60 maximum Life 30% Fire Resistance 30% Cold Resistance 30% Lightning Resistance Optional affixes: Mana |
Glove enchantment: Commandment of Frost |
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Min. requirements: 90 maximum Life 35% Fire Resistance 35% Lightning Resistance 35% Cold Resistance |
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(20-30)% increased Mana Regeneration Rate +25% to Cold Resistance 0.2% of Physical Attack Damage Leeched as Mana Minions have (10-15)% increased maximum Life Minions have (10-15)% increased Movement Speed (15-10)% reduced Mana Cost of Minion Skills Minions deal (10-15)% increased Damage |
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Min. requirements: 55 maximum Life 20% Fire Resistance 20% Cold Resistance 20% Lightning Resistance Optional affixes: maximum Mana increased Minion Speed |
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Has no Sockets Cannot be Knocked Back +(150-200) to maximum Life You cannot be slowed to below base speed Unwavering Stance |
Boot enchantment: 10% increased Movement Speed if you haven't been Hit Recently |
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Can Summon up to 1 additional Golem at a time If you have 3 Primordial Jewels, can Summon up to 1 additional Golem at a time |
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(25-30)% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal (35-45)% increased Damage Golems have (18-22)% increased Maximum Life Your Golems are aggressive Primordial |
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Golem Skills have (20-30)% increased Cooldown Recovery Speed Golems have (10-15)% increased Cooldown Recovery Speed (16-20)% increased Golem Damage for each Type of Golem you have Summoned Golems regenerate 2% of their Maximum Life per second Primordial |
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Recommended affixes: increased maximum Life increased Minion Damage |
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Other suggested Flasks:
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We hope that you have enjoyed this kind of guide, and we are looking forward to your feedback. We would love to hear your suggestions about which build should we work on next. A Sunder Gladiator, or maybe the recently famous Glacial Cascade Mines Saboteur?
Pictures used in this article are the intellectual property of Grinding Gear Games.