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Wild Strike Inquisitor Templar build

Wild Strike Inquisitor Templar build

Fast and deadly melee build based on a 100% damage conversion Wild Strike Attack Skill Gem

Wild Strike
Inquisitor Templar Build
Updated for Patch 3.6

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Estimated budget: medium
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Guide notes
March 22, 2019
-Build created
April 3, 2019
-Added gameplay video

Wild Strike is a very interesting Attack Skill Gem which converts 100% of your Physical Damage to a random element and causes additional effects based on the element chosen. Thanks to high Critical Strike Chance and Inquisitor's Elemental Resistances Penetration which is effective for all three elemental damage types, this build provides very high damage, and Wild Strike's extra effects make up for tremendous clear speed. 

You can also check our other Path of Exile builds by clicking here.

1. Gameplay

This is a typical Melee build, but thanks to Wild Strike's mechanic, your attacks will clear entire screens with additional explosions and chaining effects. This is one of the fastest Melee map clearing builds out there, and thanks to high Critical Strike Chance and total Elemental Resistance Penetration, it has more than sufficient damage to deal with any Boss in the game. 

0:06 Tier 15 Core
0:56 Tier 15 Reef
1:19 Tier 16 Elder Beach
1:37 Tier 16 Elder Desert

This video was recorded on a level 89 Inquisitor on Standard League with medium budget gear (approximately 12 Exalted Orbs total)


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2. Build's PROS & CONS

PROS
  • very high damage - around 2,000,000 DPS versus Shaper/Guardian on a very accessible budget
  • high Life and Leech which grant very smooth playstyle
  • no specific item requirements
  • all content viable
CONS
  • can't do Elemental Reflect and no Leech mods

3. Leveling tips

This build has no problems during the leveling phase whatsoever. You have several extremely powerful Melee Attacks at your disposal. They will deal with all the enemies without the need to obtain powerful unique items. All you need to focus on is high Physical DPS weapon and Life/Resistances Rare equipment. Remember, that as a Melee class, you will benefit greatly from flat added Physical Damage on your gear, mainly Rings, Amulet, and Gloves. 

Suggested leveling gem setups:

Molten Strike setup
Molten Strike Molten Strike - one of the best melee attacks in Path of Exile. It is available right from the start and it's a great tool to level up until level 28 when you switch to Wild Strike 
Ancestral Call Support Ancestral Call Support - makes supported attacks repeat to two additional nearby enemies
Melee Physical Damage Support Melee Physical Damage Support - grants more damage with melee physical attacks
Faster Attacks Support Faster Attacks Support
Wild Strike setup
Wild Strike Wild Strike - primary DPS skill used in this build. It converts 100% of Physical Damage to a random element, and depending on the element it creates an extra effect for more damage
Elemental Damage with Attacks Support Elemental Damage with Attacks Support - greatly increases elemental damage dealt with supported skills
Melee Physical Damage Support Melee Physical Damage Support - grants more damage with melee physical attacks
Faster Attacks Support Faster Attacks Support
Utility gems
Summon Ice Golem Summon Ice Golem - increases your Critical Strike Chance and Accuracy Rating. Pretty much the best pick for crit templars
Hatred Hatred - Aura skill which grants very high bonus Cold Damage
Herald of Ice Herald of Ice - adds extra Cold Damage to your Attacks

Bandits:

We recommend killing all the Bandits for two additional Passive Points. Helping Alira is also a viable choice

Leveling Skill Trees:

33 Points Skill tree
Priorities: 1) Discipline and Training 2) Holy Dominion 3) Smashing Strikes 4) Butcher

62 Points Skill tree
Priorities: 1) Heart of the Warrior 2) Destroyer 3) Art of the Gladiator 4) Golem's Blood

Recommended leveling items:

BlackheartBlackheart - amazing leveling Ring for the leveling phase
Adds 1 to 4 Physical Damage to Attacks
5% increased Global Physical Damage
Adds 1 to 3 Chaos Damage to Attacks
+(20-30) to maximum Life
(2-4) Life Regenerated per second
10% chance to Cause Monsters to Flee
 
Meginord's GirdleMeginord's Girdle - extremely powerful Belt which can be used all the way from level 8 to Maps
+(25-35) to Strength
Adds 5 to 15 Physical Damage to Attacks
+25 to Strength
10% increased maximum Life
+(10-20)% to Cold Resistance
25% increased Flask Life Recovery rate
 
The StormheartThe Stormheart - a very powerful leveling Staff which grants very high base Physical Damage
+18% Chance to Block Attack Damage while wielding a Staff
(80-100)% increased Physical Damage
Adds (25-35) to (45-60) Cold Damage
Adds (1-10) to (70-90) Lightning Damage
(20-35)% increased Critical Strike Chance
Cannot be Shocked while Chilled
50% chance to Shock Chilled Enemies
 
Realm EnderRealm Ender - this Staff grants four additional Gem levels to your Wild Strike making it an exceptionally powerful weapon for a very long time
+18% Chance to Block Attack Damage while wielding a Staff
+1 to Level of Socketed Fire Gems
+1 to Level of Socketed Cold Gems
+2 to Level of Socketed Elemental Gems
Socketed Gems are Supported by Level 5 Cold to Fire
Adds (10-15) to (20-25) Fire Damage
Adds (10-15) to (20-25) Cold Damage
(30-50)% increased Elemental Damage
 

The IgnomonThe Ignomon - quite a nice leveling amulet. It grants additional Fire Damage to Attacks and Accuracy Rating

(12-20)% increased Rarity of Items found
+10 to Dexterity
Adds 12 to 24 Fire Damage to Attacks
+(100-150) to Accuracy Rating
+(100-150) to Evasion Rating
+20% to Fire Resistance
 

4. Final Skill tree, Ascendancy Points, and Pantheon

Final Skill Tree:

116 Points Final Skill Tree
116 Points Path of Building(PoB) link

Ascendancy points:

Preferably in that order:

  1. Righteous Providence
  2. Inevitable Judgement
  3. Instruments of Virtue
  4. Augury of Penitence

Pantheon:

Major God: Soul of the Brine King You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds

Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%

5. Final Gems links

[DPS] Wild Strike setup
Wild Strike Wild Strike - your primary DPS skill which is used for this build. It deals high base damage which has 100% of your Physical Damage converted to a random element
Elemental Damage with Attacks Support Elemental Damage with Attacks Support
Multistrike Support Multistrike Support - makes supported attacks repeat two additional times with greatly increased Attack Speed
Melee Physical Damage Melee Physical Damage Support
Hypothermia Support Hypothermia Support - grants greatly increased damage against Chilled enemies
Increased Critical Strikes Support Increased Critical Strikes Support
[UTILITY] Ice Golem
Cast when Damage Taken Support Cast when Damage Taken Support - auto-casts supported Spells after you take a certain amount of Damage
Ice Golem Summon Ice Golem - grants increased Crit. Chance and Accuracy Rating
[MOBILITY/UTILITY] Leap Slam and Ancestral Protector
Leap Slam Leap Slam - movement skill which can be used with Staves
Faster Attacks Support Faster Attacks Support
Fortify Support Fortify Support - grants Fortify buff on Melee Hits with supported skills
Ancestral Protector Ancestral Protector - a Totem skill which grants you increased Attack Speed while active
[UTILITY] War Banner and Vaal Haste
War Banner War Banner - grants increased Accuracy Rating and Adrenaline buff when you place it
Vaal Haste Vaal Haste - grants increased Attack, Cast, and Movement Speed for a short duration
Increased Duration Support Increased Duration Support
[AURA] Hatred
Hatred Hatred - the best DPS Aura for builds that are based on Physical Damage
[UTILITY] Blood Rage
Blood Rage Blood Rage - grants Attack Speed, Life Leech, and Frenzy Charge generation. It is also one of the few Spells used in this build, which will trigger the Instruments of Virtue buff
[CURSES] Warlord's Mark and Assassin's Mark
Warlord's Mark Warlord's Mark - grants Life and Mana Leech and generates Endurance Charges. Link it to a low-level Cast when Damage Taken or get the recommended Elder Ring
Assassin's Mark Assassin's Mark - grants Power Charges and increases your Chance to Critically Hit enemies. Use it only if you manage to get Windshriek, otherwise, Warlord's Mark should be your primary Curse. Similar to Warlord's Mark, it should be either self-cast, linked to low-level CwDT or provided by the Oskarm unique Gloves
[UTILTY] Immortal Call and Phase Run
CwDT Cast when Damage Taken Support - use at level 10 in this setup
Immortal Call Immortal Call - grants brief immunity to Physical Damage. Use this Gem at level 12
Phase Run Phase Run - grants Phasing for a short duration, and when it ends, you gain increased Melee Damage. Use at level 12
Increased Duration Support Increased Duration Support


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5. Gear Setup

Below you will find all the recommended gear for this build. There are no specific requirements for any of the slots, so you can replace all the items with random Rares or uniques which provide similar stats. 

Our recommended items will:

  1. Cap your Elemental Resistances 
  2. Give you enough DPS and Life to start mapping successfully

Stat priorities on items:

  1. Life
  2. Elemental Resistances
  3. Added Physical Damage to Attacks
  4. Increased Elemental Damage with Attacks
  5. Critical Strike Chance & Critical Strike Multiplier
  6. Accuracy Rating
Rare Helmet(Helmet) Rare Helmet - it's the recommended pick for this slot. While there are a lot of useful uniques for this character including Rat's Nest and Starkonja's Head, none of them will provide Accuracy Rating and Elemental Resistances
50% reduced Damage when on Low Life
+(50-70) to Dexterity
10% increased Attack Speed
25% increased Global Critical Strike Chance
(100-130)% increased Evasion Rating
+(80-100) to maximum Life
150% increased Global Evasion Rating when on Low Life
Rat's Nest(Helmet) Rat's Nest - grants the highest bonus damage out of all Helmets, but has no defensive utility
15% increased Attack Speed
(60-75)% increased Global Critical Strike Chance
150% increased Evasion Rating
(20-25)% increased Rarity of Items found
10% increased Movement Speed
10% reduced Character Size
Helmet enchantment:
40% increased Wild Strike Damage
Wild Strike Chains an additional 6 times
Loreweave(Body Armour) Loreweave - the best in the slot. It grants all the important stats and the highest bonus DPS out of all Body Armours in the game
Has 6 Sockets
Adds (4-10) to (14-36) Physical Damage to Attacks
+(8-24) to all Attributes
(20-60)% increased Global Critical Strike Chance
+(15-50) to maximum Energy Shield
+(20-60) to maximum Life
+(20-50) to maximum Mana
(6-30)% increased Rarity of Items found
(15-50)% increased Elemental Damage
Your Maximum Resistances are (76-78)%
Hegemony's Era(Weapon) Hegemony's Era - one of the best weapons for this build. It has very high base damage, increased Critical Strike Chance and also generates Power Charges
+18% Chance to Block Attack Damage while wielding a Staff
+6% Chance to Block Attack Damage while wielding a Staff
Adds (180-190) to (190-220) Physical Damage
(12-16)% increased Attack Speed
(20-30)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
Windshriek(Boots) Windshriek - the best in the slot. Windshriek Boots allow you to apply both of the Curses making them extremely useful. They are, however, rather expensive, and if you can't afford them just stick to Warlord's Mark
(200-250)% increased Armour
+(10-15)% to all Elemental Resistances
25% increased Movement Speed
(10-20)% increased Elemental Damage
You can apply an additional Curse (Hidden)
60% increased Area of Effect of Curse Skills
Boot enchantment:
16% increased Attack and Cast Speed if you've Killed Recently
Stygian Vise(Belt) Rare Belt - preferably a Stygian Vise with additional Abyssal Socket
Min. requirements:
80 maximum Life
35% Fire Resistance
35% Cold Resistance
35% Lightning Resistance
Optional affixes:
increased Elemental Damage with Attack Skills
Marylene's Fallacy(Amulet) Marylene's Fallacy - this Amulet provides insane damage bonus, Accuracy Rating, and Culling Strike on Crits. A Rare alternative that will give a similar outcome may cost a fortune
+(20-30) to Intelligence
+(80-120) to Accuracy Rating
+(210-240)% to Global Critical Strike Multiplier
+(80-100) to Evasion Rating
(10-15)% increased Light Radius
40% less Critical Strike Chance
Critical Strikes have Culling Strike
Coral Ring(Rings) Rare Ring - mainly with Life and Elemental Resistances. Grabbing an Elder Ring with Warlord's Mark is also advised
Min. requirements:
65 maximum Life
70% Total Elemental Resistances
Optional affixes:
Accuracy Rating
Curses enemies with level # Warlord's Mark on Hit (Elder Ring)
Added Physical Damage to Attacks
increased Elemental Damage with Attack Skills
Death Rush(Rings) Death Rush - a very solid choice for the second Ring. It grants Onslaught buff and high Accuracy Rating bonus
+(9-13)% to Chaos Resistance
+(300-350) to Accuracy Rating
+(260-300) to Armour
+(40-50) to maximum Life
+(15-20)% to Chaos Resistance
(0.6-0.8)% of Physical Attack Damage Leeched as Life
You gain Onslaught for 4 seconds on Kill
Oskarm(Gloves) Oskarm - one of the best picks for the Gloves slot if you are using Windshriek (or another way to apply a second Curse). On top of cursing enemies with Assassin's Mark, it increases your Accuracy Rating
(30-40)% increased Global Accuracy Rating
+(40-50) to maximum Life
-(20-10)% to Chaos Resistance
(7-8)% chance to Dodge Spell Hits
Curse Enemies with Level 10 Assassin's Mark on Hit
2% increased Attack Critical Strike Chance per 200 Accuracy Rating
Abyss Jewel(Jewels) Abyss Jewels - on top of Life and added Physical Damage, it can provide the Unholy Might buff for some extra DPS
Recommended affixes:
increased maximum Life
added Physical Damage to Attacks/Staff Attacks
Optional affixes:
Chance to grant Onslaught buff for 4 seconds on Kill
Crimson Jewel(Jewels) Rare Jewels - with extra Life and Damage bonuses
Recommended affixes:
increased maximum Life
increased Physical/Melee Damage
Optional affixes:
increased Global Critical Strike Multiplier
Elemental Resistances
Atziri's Promise(Flask) Atziri's Promise - grants very high bonus DPS and extra Life Leech
2% of Chaos Damage Leeched as Life during Flask effect
Gain (15-20)% of Physical Damage as Extra Chaos Damage during effect
Gain (10-15)% of Elemental Damage as Extra Chaos Damage during effect
Taste of Hate(Flask) Taste of Hate - another powerful Flask which grants both extra DPS and an amazing defensive utility
+50% to Cold Resistance
20% less Cold Damage taken
20% of Physical Damage from Hits taken as Cold Damage during Flask effect
Gain (15-20)% of Physical Damage as Extra Cold Damage during effect
30% chance to Avoid being Chilled during Flask effect
30% chance to Avoid being Frozen during Flask effect
Other suggested Flasks:
  1. Bubbling Divine Life Flask of Staunching (Bleeding immunity)
  2. Experimenter's Diamond Flask of Adrenaline (increased Crit. and Movement Speed)
  3. Ample Quicksilver Flask of Heat (Freeze immunity)
Atziri's PromiseTaste of HateDivine Life FlaskDiamond FlaskQuicksilver Flask


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Pictures used in this article are the intellectual property of Grinding Gear Games.