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Vaal Fireball Ignite Proliferation Elementalist build - Odealo's Crafty Guide

Vaal Fireball Ignite Proliferation Elementalist build - Odealo's Crafty Guide

Try out one of the most powerful Ignite setups. Amazing clear speed and DoT makes it a vastly enjoyable Elementalist build

Vaal Fireball
Ignite Prolif. Elementalist build

Updated for Patch 3.5

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Guide notes
July 19, 2018
-Build created
September 3, 2018
-Updated to Patch 3.4
December 18, 2018

After the changes in recent patches, Elementalist became the most popular class in the Incursion League. One of the biggest changes were related to Ignite mechanics, which had a great impact on Elementalist's class popularity. This build provides amazing AoE damage and clear speed, making it a fine choice for speed farming mid and high Tier maps. However, this build in our suggested setup may be lacking in single-target DPS against end-game Bosses, and would surely need a tweaking in that manner. 

You can also find our other Path of Exile builds right over here: Odealo's Crafty Guides - Full List

1. Gameplay

This Fireball Elementalist is a typical spell-caster character, who quickly moves around maps with Shield Charge skill and Ignites big entire packs with just a single cast of the Fireball spell. With Ignite Proliferation and Beacon of Ruin Passive, everything gets Ignited and melts within seconds. On the other hand, this build's defenses are based on high Life, Mind over Matter and decent Life Leech and Regen. While this may not be enough to face-tank Minotaur, it is surely more than enough to efficiently farm high Tier maps in Path of Exile. 

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2. Build's PROS & CONS

  • amazing AoE damage
  • great clear speed with one of the fastest movement skills
  • high Life pool
  • elemental damage reflection immunity
  • high flexibility in terms of item choices, with just a few required uniques
  • mediocre single-target DPS
  • low Physical Damage mitigation

3. Leveling tips

You can level up this Witch character with the regular version of the Fireball spell. It has decent "on Hit" DPS as well as has increased Damage with Ignite, making it a great weapon for all occasions. There are also plenty of Fire-related unique items that can be used to amplify your DPS during early levels which are listed below. 

Suggested leveling Gem setups:

Fireball setup
Fireball Fireball - your primary DPS source. Later on, it should be replaced with the Vaal version of this skill
Faster Casting Support Faster Casting Support
Lesser Multiple Projectiles Lesser Multiple Projectiles Support
Combustion Support Combustion Support - grants an increased chance to Ignite and Fire Damage
Utility Gems
Elemental Weakness Flammability - the recommended Curse for this build
Flame Golem Flame Golem - may perform better during leveling as the monsters' damage is significantly lower
Herald of Ash Herald of Ash - grants increased Burning Damage and causes slain monsters to Ignite nearby monsters for a percentage of the overkill damage
Clarity Clarity - provides increased Mana Regeneration rate
Shield Charge Shield Charge - your primary mobility skill


We recommend killing all the Bandits for two additional Passives Points

Leveling Skill Trees:

31 Points Skill Tree
Priorities: 1) Fire Walker 2) Elemental Overload 3) Hearth of Flames 4) Breath of Flames

63 Points Skill Tree
Priorities: 1) Holy Fire 2) Purity of Flesh 3) Devotion 4) Discipline and Training

Recommended leveling items:

PraxisPraxis - one of the best spellcaster's leveling ring in Path of Exile
+(20-25) to maximum Mana
+(30-60) to maximum Mana
(3-6) Mana Regenerated per second
-(8-4) to Total Mana Cost of Skills
8% of Damage taken gained as Mana over 4 seconds when Hit
PyrePyre - a great leveling ring which grants an amazing Burning Damage bonus
+(20-30)% to Cold Resistance
+(25-35)% to Fire Resistance
(60-80)% increased Burning Damage
40% of Cold Damage Converted to Fire Damage
10% increased Light Radius
Ignited Enemies you hit are destroyed on Kill
GoldrimGoldrim - amazing leveling helmet which covers up all your needs for Elemental Resistances during early levels
+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(30-40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Level Requirement reduced by 100 (Hidden)
Wurm's MoltWurm's Molt - provides decent Life and Attribute bonuses
+(25-40) to maximum Life
+(20-30) to Strength
+(20-30) to Intelligence
+(10-20)% to Cold Resistance
0.4% of Physical Attack Damage Leeched as Life
0.4% of Physical Attack Damage Leeched as Mana
LifesprigLifesprig - great leveling Wand which can be dual-wielded for great Spell Damage and Cast Speed bonuses
(8-12)% increased Spell Damage
+1 to Level of Socketed Spell Gems
(20-28)% increased Spell Damage
(5-8)% increased Cast Speed
+(15-20) to maximum Life
+(15-20) to maximum Mana
Regenerate (6-8) Life over 1 second when you Cast a Spell

Lochtonial CaressLochtonial Caress - one of the best spell casters' leveling gloves

(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
+(20-30) to maximum Life
(15-10)% reduced maximum Mana
10% chance to gain a Power, Frenzy or Endurance Charge on Kill

Thousand RibbonsThousand Ribbons - a perfect choice to use for the Fireball setup. Grants a cheap 5 links and can be used as a cheaper alternative to Tabula Rasa

3% reduced Movement Speed (Hidden)
Socketed Gems are Supported by Level 5 Elemental Proliferation
Adds 2 to 3 Fire Damage to Spells and Attacks
Adds 2 to 3 Cold Damage to Spells and Attacks
Adds 1 to 4 Lightning Damage to Spells and Attacks
+(10-20) to Evasion Rating
+6 to maximum Life
+6 to maximum Mana
+(10-20) to maximum Energy Shield
+(5-10)% to Fire Resistance
+(5-10)% to Cold Resistance
+(5-10)% to Lightning Resistance

4. Final Skill tree, Ascendancy Points, and Pantheon

Final Skill Tree:

114 Points Skill Tree
114 Points Path of Building(PoB) link

Ascendancy points:

Preferably in that order:

  1. Shaper of Desolation
  2. Beacon of Ruin
  3. Pendulum of Destruction
  4. Paragon of Calamity


Major God: Soul of Lunaris 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each nearby Enemy, up to 8%

Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%

5. Final Gems links

[DPS] Vaal Fireball
Vaal Fireball Vaal Fireball - your primary DPS spell. Is used to Ignite enemies for the amazing DoT. With a fully geared character also the on-hit DPS is good enough to clear smaller packs. The Vaal version of this skill fires a powerful projectile on each nearby enemy melting the entire screen
Combustion Support Combustion Support
Controlled Destruction Support Ignite Proliferation Support - grants increased Damage with Ignite and makes it spread to nearby enemies
Burning Damage Support Burning Damage Support - increases the damage of your Ignites
Greater Multiple Projectiles Support Greater Multiple Projectiles Support - increases the number of Fireball's projectiles
Deadly Ailments Support Deadly Ailments Support - increased the Damage you deal with Ailments
[DPS] Scorching setup
Scorching Ray Scorching Ray - will be used by your Spell Totem. Scorching Ray deals Fire Damage over Time and reduces monsters' resistance to Fire
Spell Totem Support Spell Totem Support - spawns a Totem that uses the supported spell
Burning Damage Support Burning Damage Support
Efficacy Support Efficacy Support - increases the Spell Damage and Damage over Time of supported skills
[MOBILITY] Shield Charge setup
Shield Charge Shield Charge - your primary movement skill
Faster Attacks Support Faster Attacks Support - grants speedier mobility with Whirling Blades
Fortify Support Fortify Support - grants the Fortify buff which reduces damage taken
[UTILITY] Immortal Call
Cast when Damage Taken Support Cast when Damage Taken Support - will auto-cast Immortal Call after a certain amount of damage is taken. Keep this Gem at level 1
Immortal Call Immortal Call - grants brief Physical Damage immunity. Keep this Gem at max level 1-3
Increased Duration Support Increased Duration Support - increases the duration of Immortal Call 
[UTILITY] Stone Golem
Cast when Damage Taken Support Cast when Damage Taken Support - will auto-cast Immortal Call after a certain amount of damage is taken. Keep this Gem at level 20
Stone Golem Stone Golem - grants increased Life Regeneration
Culling Strike Support Culling Strike Support - will make your Golem instantly kill low Life enemies
[AURA] Clarity
Clarity Clarity - grants increased Mana Regeneration rate
[AURA/CURSE] Flammability and Herald of Ash
Flammability Flammability - it is the recommended Curse for this build. It will be used as an Aura around you
Blasphemy Support Blasphemy Support - makes the supported Curse work as an aura around you
Herald of Ash Herald of Ash
Enlighten Support Enlighten Support - reduces the amount of Mana reserved by supported skills

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5. Gear Setup

Below you will find all the recommended and required items for this build. As usual, all required stats are listed (items are also included in the PoB link). This is a rather inexpensive build, which should not cost more than a few Exalted Orbs. 

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Our recommended items will:

  1. Cap your resistances 
  2. Give you enough DPS/Life to start mapping successfully

Stat priorities on items:

  1. Life
  2. Elemental Resistances
  3. Fire/Burning/over Time Damage
  4. Mana/Mana Regeneration Rate
  5. Cast Speed
  6. Attack Speed
Helmet(Helmet) Rare Helmet - most solid pick for this build. An Elder helmet that grant Burning Damage Support gem can also be great to make even more powerful Scorching Ray setup
Min. requirements:
65 maximum Life
29% Fire Resistance
29% Cold Resistance
29% Lightning Resistance
Optional affixes:
socketed Gems are supported by # Burning Damage
increased Burning Damage
Helmet enchantments:
40% increased Fireball Damage
Doryani's Catalyst(Weapon) Doryani's Catalyst - is one of the best weapons for this build, which also grants Life Leech
32% increased Elemental Damage
Socketed Gems are Supported by Level 20 Elemental Proliferation
Adds (65-85) to (100-160) Physical Damage
(11-15)% increased Attack Speed
(6-10)% increased Cast Speed
(30-40)% increased Global Critical Strike Chance
0.2% of Elemental Damage Leeched as Life
(80-100)% increased Elemental Damage
Shield(Shield) Rare Shield - that should focus mainly defensive stats. That way you can save a lot of currency on rings, boots, and gloves
Min. requirements:
80 maximum Life
40 maximum Mana
40% Fire Damage
10% All Elemental Resistances
20% Fire Resistance
25% Cold Resistance
Tabula Rasa(Body Armour) Tabula Rasa - is cheap and can provide additional levels to socketed Gems
3% reduced Movement Speed (Hidden)
Item has no level requirement and Energy Shield (Hidden)
Item has 6 White Sockets and is fully linked (Hidden)
Corrupted modifiers:
+2 levels of Socketed Projectile Gems
+2 levels of Socketed AoE Gems
+1 level of Socketed Gems
increased Damage
Boots(Boots) Rare Boots 
Min. requirements:
60 maximum Life
40 maximum Mana
35 Dexterity
25% increased Movement Speed
Optional affixes:
Chaos Resistance
Boot enchantment:
Regenerate 2% of Life and Mana per second if you were Hit Recently
Leather Belt(Belt) Rare Belt 
Min. requirements:
100 maximum Life
28% Fire Resistance
31% Cold Resistance
36% Lightning Resistance
Stygian Vise(Belt) Rare Stygian Vise - with the same stat as the regular belt. Will grant Abyss socket and allow you to use one more jewel
Min. requirements:
70 maximum Life
28% Fire Resistance
31% Cold Resistance
36% Lightning Resistance
Yoke of Suffering(Amulet) Yoke of Suffering - increases your Damage for each elemental ailment on the enemy. Also makes your Fire Damage Shock enemies, significantly increasing the damage they receive
+(10-16) to all Attributes
+(10-20)% to Fire Resistance
+(10-20)% to Cold Resistance
+(20-40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(5-10)% chance to Shock
Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
Opal RingOpal Ring(Ring) Rare Rings
Min. requirements:
50 maximum Life
40 maximum Mana
20% Elemental Damage
30% Mana Regeneration rate
Optional affixes:
Cast Speed
Life Regenerated per second
Pyre(Ring) Pyre - grants high Burning Damage bonus and can be used by lower level players (or those with a smaller budget)
+(20-30)% to Cold Resistance
+(25-35)% to Fire Resistance
(60-80)% increased Burning Damage
40% of Cold Damage Converted to Fire Damage
10% increased Light Radius
Ignited Enemies you hit are destroyed on Kill
Gloves(Gloves) Rare Gloves
Min. requirements:
60 maximum Life
50 maximum Mana
30 Dexterity
Optional affixes:
Chaos Resistance
Mana gained on Kill
Glove enchantment:
Commandment of Frost
Cobalt Jewel(Jewels) Rare Jewels - all jewels should provide extra Life and at least one Damage amplification mod
Recommended affixes:
increased maximum Life
increased Burning Damage/Damage over Time/Fire Damage
Optional affixes:
increased Cast Speed
increased Cast Speed with Fire Skills
increased Cast Speed while holding a shield
Abyss Jewel(Jewels) Abyss Jewels - we recommend getting one Abyss Jewel that Hinders enemies. Hinder is a debuff that slows monsters' Movement Speed
Recommended affixes:
maximum Life
added Elemental Damage to Spells
Optional affixes:
Global Critical Strike Multiplier
Cast Speed
Witchfire Brew(Flask) Witchfire Brew - increased Damage over Time during Flask effect. It may remove your Flammability which should be active when you inflict the Ignite
100% increased Evasion Rating
Creates a Smoke Cloud on Use
50% increased Charges used
(25-40)% increased Damage Over Time during Flask Effect
Grants Level 21 Despair Curse Aura during Flask Effect
Other suggested Flasks:
  1. Bubbling Divine Life Flask of Staunching (bleeding immunity)
  2. Bubbling Divine Life Flask of Heat (freeze and chill immunity)
  3. Ample Quicksilver Flask of Adrenaline (increased Movement Speed)
  4. Ample Sulphur Flask of Dousing/Grounding/Warding (immunity of choice)
Witchfire BrewDivine Life FlaskDivine Life FlaskQuicksilver FlaskSulphur Flask

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