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Trinity Spectral Helix Raider Build

Trinity Spectral Helix Raider Build

Raider Build that makes use of the new Skill - Spectral Helix while utilizing the Trinity Support to deal Elemental Damage

Trinity Spectral Helix
Raider build

Updated for Patch 3.15

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Guide notes
August 2, 2021
-Build created
August 5, 2021
-Added gameplay video

 

Spectral Helix is a newly added Skill Gem that creates copies of your weapon, spiraling away from you and dealing your weapon's damage at 250% of its value. It's a Projectile Attack that's actually very similar to Vaal Spectral Throw - it shares the same tags and it's the modern take on this forgotten, but cool-looking Skill. To make it more viable - the blades now bounce off the walls up to three times (unless you use the Divergent version of the Gem). Thanks to this feature it's useful in enclosed maps with a lot of walls such as the Pen or Cells. The skill is very simple in the mechanics, it's just a regular Attack that fires Projectiles. It makes it very versatile - you can create a lot of builds based on it. During the reveal, it was mentioned that it is the Skill Gem that fits Scion the most - the character that is the most flexible on its Passives Skill Tree.

Raider, however, seems to be the best candidate to make full use of this Attack - it's an ascendancy that specializes in the use of Frenzy Charges, Dodging and Evading Attacks, and high Attack and Movement Speed - its fast-paced playstyle is really fun. The core defense of this build consists of Maximum Life - 5 to 7k. On top of that, the character has a lot of Evasion Rating with Wind Dancer Keystone and the chance to Dodge Attack and Spell Hits. The ascendancy Notables to take are Avatar of the Veil and of the Chase, it grants you Dodge Chance, Evasion Rating, Elemental Damage, less Accuracy Rating of your Enemies, and more Chance to avoid Elemental Ailments while Phasing. The offensive aspects are Elemental Exposure applied to nearby opponents (for all Element types) and permanent Onslaught with at least twice its original efficiency. Exposure lowers the Elemental Resistance of your Opponents by 20% while Onslaught Grants 20% increased Attack and Movement Speed. The fact that the character is really efficiently lowering Elemental Resistance makes it natural to use Elemental Damage. With Trinity Support the potential for damage grows, but it requires you to balance all three types of Elemental Damage now - it can be done by acquiring a proper weapon and having Heralds and Support Gems that will match the rest of the build.

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1. Gameplay

The only Attack that the build uses to deal with opponents is Spectral Helix. The damage is good enough to kill bosses and the AoE of the blades makes it not a problem to kill the pack of mobs - it's actually a really safe playstyle since you can cast the Attack while away from them, and after a while the spinning weapon will reach the target. The mobility Skill will be Whirling Blades - an Attack that can be used with Claws. From time to time it will be required to cast Blood Rage for more Attack Speed, Life Leech, and Frenzy Charge acquisition. Use Vaal Haste or Vaal Grace, and Ancestral Protector during tough fights for more Damage.


This video was recorded on a level 93 Raider on Standard with approx. 500 Elemental DPS Claw - if you are looking to invest more, you can easily get 20% more DPS for less than 20 Exalted Orbs on Expedition, but that's up to you and your personal budget


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2. Build's PROS & CONS

PROS
  • really good Single-Target Damage 
  • safe and fast Clear Speed
  • very high chance do Dodge and Evade
  • no expensive gear required
CONS
  • properly setting up your damage to align with Trinity Support might be a bit elaborate process

 

3. Leveling tips

Spectral Throw is a great substitute for levels 1-12, and after that, you can start using Spectral Helix. You won't use Trinity Support until much later in the game, and it leaves you with some other options. We recommend specializing in Cold or Physical Damage as you level up - you will be easily able to reach Cold Damage Clusters on your Passives Skill Tree, and it will be more efficient at first. When you notice you lack in damage - respec the points and switch to a proper build. Use Claws with Shield. For the Cold Damage variant, you can use Essences such as Essence of Hatred on Weapon and Jewellery or Essence of Suffering on Jewellery. For Physical Damage use Essences of Zeal.

Suggested leveling Gem setups:

Spectral Helix setup
Spectral Helix Spectral Helix - the Skill Gem that will be used since you reach level 12
Nightblade Support Nightblade Support - If you're using Claws or Daggers, which you should, use Nighbalde for More Crit. Chance, Multiplier, and Elusive Buff
Increased Critical Strikes Support Increased Critical Strikes Support - grants you much more Critical Strike Chance
Added Cold Damage Support Added Cold Damage Support - Adds Cold Damage to your Attacks, making you able to Chill and Freeze
Whirling Blades setup
Whirling Blades Whirling Blades - the best movement Skill for Claw-wielding characters with high Attack Speed
Lifetap Support Lifetap Support - makes your Whirling Blades cost Life instead of Mana
Utility Gems
Frost Bomb Frost Bomb - applies Cold Exposure, lowering the Cold Resistance of your opponents, it's useless after your 4th Lab where you take Avatar of the Veil
Herald of Ice Herald of Ice - more Cold Damage for your Attacks
Precision Precision - increases your Accuracy Rating and Critical Strike Chance, both of which are important
Frostbite Frostbite - the Curse that lowers Cold Resistance of  your Opponents, cast it manually or link with HextouchHextouch and Frost BombFrost Bomb in a separate setup

Bandits:

You should kill all the Bandits and take two more Passive Skill Points

Leveling Skill Trees:

33 Points Skill Tree
exit the starting location by taking Evasion and Life, take Heart of Oak, Herbalist and follow the path to Claw nodes and Blood Drinker

60 Points Skill Tree
firs take Trickery and then go down to pick up Longshot, Tireless and Wind Dancer

Recommended leveling items:

Le Heup of AllLe Heup of All - more damage, Attributes, and Resistances are all you need to comfortably get through the leveling process
(10-30)% increased Damage
+(10-30) to all Attributes
(10-30)% increased Rarity of Items found
+(10-30)% to all Elemental Resistances
GoldrimGoldrim - Goldrim gives you a lot of Elemental Resistances which will be needed, especially after you kill Kitava
+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(30-40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Level Requirement reduced by 100 (Hidden)
Tabula RasaTabula Rasa - six-linked Body Armour with all-white sockets is a great option for leveling
Item has no level requirement and Energy Shield (Hidden)
Item has 6 White Sockets and is fully linked (Hidden)
PrismweavePrismweave - a unique Belt that grants all the Elemental Damage types for Attacks on top of increased Physical Damage and Elemental Resistances
(12-24)% increased Global Physical Damage
Adds (7-8) to (15-16) Fire Damage to Attacks
Adds (5-6) to (12-14) Cold Damage to Attacks
Adds 1 to (30-34) Lightning Damage to Attacks
+(6-8)% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills during any Flask Effect
10% increased Elemental Damage with Attack Skills
Fairgraves' TricorneFairgraves' Tricorne - a lot of Evasion Rating, added Cold Damage to Attacks Lightning Resistance, and immunity to Shock are good stats for leveling with Cold Damage
Adds 6 to 12 Cold Damage to Attacks
70% increased Evasion Rating
15% increased Stun and Block Recovery
+(15-30) to maximum Mana
+(20-30)% to Lightning Resistance
Cannot be Shocked
HrimburnHrimburn - a lot of useful stats for a COld Damage Attack build, it Converts Half of your Physical Damage to Cold, and makes your Cold Damage Ignite enemies
+(20-30) to Strength
Adds (5-7) to (13-15) Cold Damage to Spells and Attacks
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
50% of Physical Damage Converted to Cold Damage
Reflects 10 Cold Damage to Melee Attackers
Your Cold Damage can Ignite

 

4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:

115 Points Final Skill Tree
115 Points Path of Building (PoB) link

Ascendancy points:

Preferably in that order:

  1. Rapid Assault
  2. Avatar of the Chase
  3. Quartz Infusion
  4. Avatar of the Veil

Pantheon:

Major God: Soul of the Brine King You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds

Minor God: Soul of Garukhan +5% chance to Evade Attack Hits if you've taken a Savage Hit Recently

 

5. Final Gems links

[DPS] Spectral Helix setup
Spectral Helix Spectral Helix - The Attack that is used to deal with all kinds of opponents, creates a projectile that spirals away from you and bounces off the walls. Increases in Attack and Projectile stats will affect this Skill.
Nightblade Support Nightblade Support - a mandatory Support Gem, it provides you with Elusive on Critical Strikes while increasing the Chance and Multiplier for them. It grants you more Movement Speed and Chance to Dodge.
Trinity Support Trinity Support - As you hit an enemy, you gain Resonance for two Elements that didn't deal the highest amount of damage. If you have Resonance of all three elements (Fire, Cold, and Lightning) you deal more damage. Resonance stacks up to 50. It's vital to have the highest type of damage alternating with each Hit.
Elemental Damage with Attacks Support Elemental Damage with Attacks Support - as this build is based on Elemental Damage with Attacks, it's an obvious choice for a Gem
Increased Critical Strikes Support Increased Critical Strikes Support - the build heavily relies on Critical Strikes to conjure Elusiveness and overall increase the damage
Inspiration Support Inspiration Support - Reduces the Mana Cost of linked Skill, while increasing Critical Strike Chance and Elemental Damage. It's really obligatory to have it as your Mana pool will drain really quickly without it.
  Added Cold Damage Added Cold Damage, Added Lightning Damage Added Lightning Damage, or Added Fire Damage Added Fire Damage should be linked instead of Elemental Damage with Attacks Support Elemental Damage with Attacks or Increased Critical Strikes Increased Critical Strikes if you can't reliably create Resonances with Trinity Trinity. It's the common solution to make Two of your Three Elemental Damage types somewhat equal. Lightning Damage has a huge range of damage it can deal so it should be in the center of your attention. Note that the Support Gems which adds Cold and Lightning Damage gives you a Flat amount of it, Fire Damage Gem grants you some percent of your Physical Damage as Fire Damage. That's why a lot of builds use Anger Anger Aura which gives Flat Fire Damage so the Damage output is higher and easier to manage.
[UTILITY] Aura setup
Anger Anger - An Aura that gives flat Fire Damage to your Attacks equal to the highest Tier of Elemental Damage on your weapon. You don't need to use it if you can create Resonances, but you can also use other Auras such as Wrath Wrath or Hatred Hatred (Hatred grants extra cold damage based on physical damage).
Precision Precision - use Precision for higher Critical Strike Chance and an additional Accuracy Rating. 
Grace Grace - A huge boost to your Evasion Rating. Grace combined with Anger will reserve 100% of your Mana, if you don't have Enlighten Support at level 4, you should use a Herald Skill which reserves less Mana, such as Herald of IceHerald of Ice for example.
Enlighten Support Enlighten Support - lowers the Cost of mana-reserving linked Skills
[UTILITY] CWDT setup
Cast When Damage Taken Cast When Damage Taken - you want to have this Gem at the lowest possible level so it will trigger more often
Immortal Call Immortal Call - you take less Physical and Elemental Damage for a short duration of time. Keep this Gem at level 1
Assassin's Mark Assassin's Mark - a Curse that increases your Critical Strike Chance and Multiplier against Marked enemies. If you don't have it on your Ring, you can link a low-level one here or just manually cast it against Bosses
Increased Duration Support Increased Duration Support - Immortal Call and Assassin's Mark lasts longer
[MOBILITY] Whirling Blades setup
Whirling Blades Whirling Blades - as you use Claws and have a decent amount of Atack Speed, Whirling Blades will be the best movement skill for you
Fortify Support Fortify Support - after you hit an enemy with a linked Attack, you will gain Fortify buff which makes you more resilient against hits
Faster Attacks Support Faster Attacks Support - this Support Gem will make your travel faster by speeding up the Whirling Blades Attack
Lifetap Support Lifetap Support - you will use this setup quite often, so it's a good idea to use Life instead of Mana for it, you won't have a lot of Mana to spare
[UTILITY] Vaal Haste and Ancestral Protector setup
Vaal Haste Vaal Haste - temporarily increases your Movement Speed and Attack Speed, similarly to Onslaught
Ancestral Protector Ancestral Protector - it greatly enhances your Attack Speed so make sure it stays on during Boss fights
Increased Duration Support Increased Duration Support - Ancestral Protector and Vaal Haste will last much longer
[UTILITY] Blood Rage setup
Blood Rage Blood Rage - it will drain your Life while providing you with Life Leech, Attack Speed, and Frenzy Charge on kill
Enhance Support Enhance Support - by enhancing the Quality of linked Gems, you gain much more Attack Speed from Blood Rage, and faster casting of Portal
Portal Portal - takes you to your Hideout, and you don't need to spend any Portal Scrolls


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5. Gear Setup

There are no required uniques, you can gear up using only rares. You should look for Maximum Life, Elemental Resistances, Evasion Rating, Chance to Dodge, Critical Strike Chance and Multiplier, Attack Damage, Attack Speed, and Elemental Damage with Attacks. The final damage output should have at least two Elemental types of Damage at the same level to activate Trinity Support so don't put too much damage into one Element. Around 150 Dexterity and 120 Intelligence are required, it will have to be looked for in your gear. The generic nature of the build makes it easy to find discounted items on the market.

Our recommended items will:

  1. Cap your resistances 
  2. Give you enough DPS/Life to start mapping successfully

Stat priorities on items:

  1. Life
  2. Elemental Resistances
  3. Evasion Rating
  4. Attack, Projectile, Elemental Damage
  5. Critical Strike Chance
  6. Critical Strike Multiplier
  7. Attack Speed
Helmet(Helmet) Rare Helmet rare Helmet should be the best option as all the required stats can be commonly found there, namely Life and Resistances
Min. requirements:
70 maximum Life
70% Total Elemental Resistances
Optional affixes:
Accuracy Rating
Nearby Enemies take #% increased Elemental Damage
Global Critical Strike Multiplier
Attributes
Helmet enchantments:
Spectral Helix enchantment
Claw(Weapon) Rare Claw - you will need to have at least two damage types at a really high tier added here as flat damage, all three would be of course better but you should instead focus on Critical Strike Chance and Attack Speed as well
Min. requirements:
Adds 70 to 120 Fire Damage
Adds 70 to 120 Cold Damage
Adds 10 to 220 Lightning Damage
Optional affixes:
Critical Strike Chance
Attack Speed
Attacks with this Weapon Penetrate #% Elemental Resistances
Inpulsa's Broken Heart(Body Armour) Inpulsa's Broken Heart - a generally good Body Armour that makes clearing maps really easy. It's not that expensive so you should definitely get one if you feel like you could use some explosions
+(60-80) to maximum Life
(20-50)% increased Damage if you have Shocked an Enemy Recently
(15-25)% increased Effect of Shock
Shocked Enemies you Kill Explode, dealing 5% of
their Life as Lightning Damage which cannot Shock
Unaffected by Shock
Farrul's Fur(Body Armour) Farrul's Fur - that's one of the most expensive armours in the game but it's worth its price - It gives you all the stats that matter to your build, except Phasing, you already have that from your Ascendancy. In addition to that, you will need a Source of the Aspect of the Cat. It works better in other versions of Spectral Helix builds for Raider
(100-150)% increased Armour and Evasion
+(80-100) to maximum Life
Aspect of the Cat Reserves no Mana
+2 seconds to Cat's Stealth Duration
Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth
You have Phasing while you have Cat's Stealth
Body Armour(Body Armour) Rare Body Armour - look for Maximum Life and Elemental Resistances, there aren't many useful mods so try to score the highest tiers
Min. requirements:
100 maximum Life
70% Total Elemental Resistances
Optional affixes:
Chance to Dodge Attack Hits
Attacks have +#% to Critical Strike Chance
Evasion Rating
Chaos Resistance
Rare Boots(Boots) Rare Boots - movement Speed, Maximum Life, and Elemental Resistances are the most important mods, Tailwind is a nice but expensive addition
Min. requirements:
25% Movement Speed
70 maximum Life
70% Total Elemental Resistances
Optional affixes:
you have Tailwind if you have dealt a Critical Strike Recently
Three-step Assault(Boots) Three-step Assault - These are the recommended boots, it's a huge increase in Evasion Rating and Chance to Dodge. Make sure that the lack of Elemental Resistances won't be a problem
+(25-35) to Dexterity
(20-40)% increased Evasion Rating
100% increased Evasion Rating during Onslaught
+(50-70) to maximum Life
25% increased Movement Speed
10% chance to Dodge Spell Hits while Phasing
Rare Gloves(Gloves) Rare Gloves - Gripped Gloves have useful implicit that increases your Projectile Damage, you should get a decent amount of Maximum Life, Elemental Resistances, and Evasion Rating if possible
Min. requirements:
70 maximum Life
70% Total Elemental Resistances
Optional affixes:
Accuracy Rating
Critical Strike Chance
Evasion Rating
reduced Attribute Requirements
Rare Belt (Belt) Rare Belt - besides the obvious defenses, try to get increased Elemental Damage with Attack Skills - it's a lot of damage in form of a normal Prefix
Min. requirements:
70 maximum Life
60% Total Elemental Resistances
40% increased Elemental Damage with Attack Skills
Optional affixes:
Strength
Chaos Resistance
maximum Life %
Amulet(Amulet) Rare Amulet - Amulet can not only store a lot of Life and Resistances, but it's also a great source of damage, especially Elemental Damage such as is the case here
Min. requirements:
40 to Maximum Life
40% Total Elemental Resistances
Optional affixes:
Adds Fire/Cold/Lightning Damage to Attacks
increased Elemental Damage with Attacks
increased Global Critical Strike Chance
increased Global Critical Strike Multiplier
Attributes
Recommended Anointments:
Charisma - for more Mana
True Strike - for more Crit Damage
Eagle Eye - for Crit Chance and Accuracy
Fleetfoot - Evasion, Movement, and Attack Speed
Ring(Ring) Rare Ring - Maximum Life and Elemental Resistances are the priority. For more damage seek Elemental Damage with Attacks. It's also most convenient to apply Assassin's Mark via a Ring affix
Min. requirements:
60 to Maximum Life
60% Total Elemental Resistances
Optional affixes:
increased Elemental Damage with Attack Skills
Trigger Level # Assassin's Mark when you Hit a Rare or Unique Enemy
Attributes
Accuracy Rating
Cobalt Jewel(Jewel) Rare Jewels - getting 7% increased Maximum Life is probably the most important mod, you cal also try your luck by corrupting it - it's one of the few ways for a completely Corrupted Blood immunity
Recommended affixes:
increased Critical Strike Chance for Attacks
increased maximum Life
increased Attack Speed
Elemental Resistances
increased Fire/Cold/Lightning Damage
increased Attack/Elemental/Projectile Damage
Attributes
increased Evasion Rating
watcher's eye(Jewel) Watcher's Eye - Watcher's Eye is an expensive Jewel that offers mods that increase the effectiveness of your Auras -  for example, Precision. Try to get mods corresponding to the Auras you're using
(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
The Wise Oak(Flask) The Wise Oak - Wise Oak is an optional Flask that you can use to increase the Damage of a certain Element
+35% to all Elemental Resistances
During Flask Effect, 6% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
During Flask Effect, Damage Penetrates (5-8)% Resistance of each Element for which your Uncapped Elemental Resistance is highest
Bottled Faith(Flask) Bottled Faith - despite the recent nerfs, it's still one of the best Flask for Crit builds
40% increased Damage
Creates Consecrated Ground on Use
(20-40)% increased Duration
Consecrated Ground created by this Flask has Tripled Radius
Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies
(100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Flask effect

Other suggested Flasks:

  1. Experimenter's Jade Flask of Staunching (immunity to Bleeding)
  2. Bubbling Divine Life Flask of Warding (Curse immunity)
  3. Experimenter's Quicksilver Flask of Adrenaline
Quicksilver FlaskBottled FaithThe Wise OakJade FlaskLife Flask


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If you have any other build requests please leave that in the comments below. We are always open to suggestions and constructive feedback.

Pictures used in this article are the intellectual property of Grinding Gear Games.