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Toxic Rain Agony Crawler Scion Ascendant build - Odealo's Crafty Guide

Toxic Rain Agony Crawler Scion Ascendant build - Odealo's Crafty Guide

Our Herald of Agony build introduces a completely new gameplay mechanic; it that utilizes high DPS Bow attacks and the new Crawler Minion

Toxic Rain / Herald of Agony
Scion-Ascendant build

Updated for Patch 3.5

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Estimated budget: medium
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Guide notes
August 31, 2018
-Build created
September 1, 2018
-Added 3.4 Skill Trees
-Added Skill Gems in the PoB link
September 19, 2018
-Added Gameplay video
December 18, 2018
-Updated for Patch 3.5

Patch 3.4 introduced a completely new gameplay mechanic; the Melee/Summoner class. We have decided to go one step further and use it on a Bow/Ranged class combined with Agony Crawler Minion for additional single-target DPS. Our build revolves around the newly introduced Skill Gem - Toxic Rain, which deals high AoE Damage, and scales with your weapons Physical DPS. On top of that, this build benefits twice from all the Minion Nodes on the Skill Tree, as you also receive all the bonuses to Minion Damage and Minion Attack Speed thanks to the changes introduced in Patch 3.4.

You can also check our other Path of Exile builds at Odealo's Crafty Guides - Full List

1. Gameplay

This build revolves around the newly introduced Toxic Rain skill, which is a very powerful AoE/Projectile attack skill that converts 50% of its' Physical Damage to Chaos. Toxic Rain has three layers of damage; the initial hit, Chaos Damage over Time, and AoE Burst Damage at the end of the duration. This skills single-target Damage would be too low to deal with end-game Bosses, and we have decided to use the Crawler of Agony for that purpose. It's a very powerful Minion that has increased Damage and Attack Speed as you gain Virulence stacks. For the defensive part, it's a Ranged, high Life, Evasion Rating, and Dodge Chance build, which should easily cope with high-level Delves. 

0:06 Tier 11 Spider Forest
0:30 Tier 12 Racecourse
0:52 Tier 12 Shaped Gardens
1:06 Tier 13 Terrace
1:31 Tier 14 Colosseum

This video was recorded on a level 87 Scion equipped with Queen of the Forest, Lioneye's Glare, Starkonja's Head, and Maloney's Nightfall

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2. Build's PROS & CONS

  • high AoE and single-target DPS
  • good clear speed
  • introduces completely new playstyle
  • rock-solid defenses based on high Life and Dodge Chance
  • requires two 5-6 Linked items
  • can't use Auras without Coming Calamity

3. Leveling tips

Since the major Bow Nodes are on the Ranger's side, it's recommended to get Spiritual Command and Spiritual Aid Passives as soon as possible. They will increase the toughness and damage of your Zombies, at the same time, directly increasing the damage you deal with Bow attacks. Split Arrow and Zombies will easily get you to Act 2, and when you get Herald of Agony Skill, the game gets much easier.  You should focus on maximizing your primary attack's Attack Speed to gain Virulence faster. Agony Crawler will be a great addition in Boss fights. Transition to end-game is rather smooth, but until you get access to Ranger's part of the Skill Tree, you may be underperforming without proper Physical DPS gear.

Suggested leveling Gem setups:

Split Arrow setup
Split Arrow Split Arrow - a basic Bow Attack skill that works great when leveling
Faster Attacks Support Faster Attacks Support
Lesser Poison Support Lesser Poison Support - adds small amount of extra Chaos Damage and 40% Chance to Poison on Hit
Vicious Projectiles Support Vicious Projectiles Support - the reworked Physical Projectile Damage Support Gem. Increases your projectile's Damage, and the Damage over Time effects they inflict
Raise Zombie setup
Raise Zombie Raise Zombie - Zombies are used to tank some of the damage
Minion Life Support Minion Life Support
Minion Speed Support Minion Speed Support
Herald of Agony setup
Herald of Agony Herald of Agony - the newly introduced in Patch 3.4 Herald Skill which grants increased Chance to Poison on Hit and the Agony Crawler Minion Spell
Vicious Projectiles Support Vicious Projectiles Support
Lesser Multiple Projectiles Support Lesser Multiple Projectiles Support
Faster Attacks Support Faster Attacks Support
Utility Gems
Holy Relic Holy Relic - a new Minion that follows you and when you attack it casts a Nova Spell that grants you and your allies increases Life Regeneration
Projectile Weakness Projectile Weakness - recommended Curse for this build
Lightning Golem Lightning Golem - grants increased Attack Speed
Blink Arrow Blink Arrow - recommended Movement Skill for this build


We recommend killing all the Bandits for two additional Passive Points

Leveling Skill Trees:

37 Points Skill Tree
Priorities: 1) Spiritual Command 2) Spiritual Aid 3) Gravepact

68 Points Skill Tree
Priorities: 1) Devotion 2) Harrier 3) Deadly Draw 4) Heavy Draw; optional: Jewel Sockets

Recommended leveling items:

BlackheartBlackheart - the best leveling Ring for this build
Adds 1 to 4 Physical Damage to Attacks
5% increased Physical Damage
Adds 1 to 3 Chaos Damage to Attacks
+(20-30) to maximum Life
(2-4) Life Regenerated per second
10% chance to Cause Monsters to Flee
Wurm's MoltWurm's Molt - this belt provides extremely important Life and Mana Leech very early
+(25-40) to maximum Life
+(20-30) to Strength
+(20-30) to Intelligence
+(10-20)% to Cold Resistance
0.4% of Physical Attack Damage Leeched as Life
0.4% of Physical Attack Damage Leeched as Mana

Viper ScalesViper Scales - a decent pick for the Body Armour slot which grants increased Chance to Poison on Hit 

3% reduced Movement Speed (Hidden)
(80-100)% increased Armour and Evasion
+(30-40) to maximum Life
+(15-25)% to Cold Resistance
5% increased Movement Speed
20% chance to Poison on Hit with Attacks
Cannot be Poisoned

Karui WardKarui Ward - great leveling Amulet for Bow/Ranged characters

+(20-30) to Dexterity
+(20-30) to Strength
+100 to Accuracy Rating
30% increased Projectile Speed
10% increased Movement Speed
30% increased Projectile Damage

4. Final Skill tree, Ascendancy Points, and Pantheon

Final Skill Tree:

119 Points Final Skill Tree
119 Points Path of Building(PoB) link

Ascendancy points:

Preferably in that order:

  1. Ranger Ascendancy - Raider
  2. Path of the Ranger
  3. Witch Ascendancy - Necromancer


Major God: Soul of Arakaali 5% reduced Damage taken from Damage Over Time; 10% chance to Avoid Lightning Damage when Hit

Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%

5. Final Gems links

[DPS] Toxic Rain
Toxic Rain Toxic Rain - primary Attack Skill in this build. It has 100% Chance to Poison and high "Hit" efficiency making it a great pick for building up Virulence stacks
Vicious Projectiles Support Vicious Projectiles Support
Withering Touch Withering Touch Support - grants extra Chaos Damage and debuffs enemies with Withered on Hit (increasing Chaos Damage they take)
Lesser Poison Support Lesser Poison Support
Chaos Damage Support Added Chaos Damage Support - adds flat Chaos Damage to support skills
Void Manipulation Support Void Manipulation Support - increases Chaos Damage at the cost of reduced Elemental Damage
[DPS] Herald of Agony setup
Herald of Purity Herald of Agony - one of the two newly added Herald Skills. It grants increased Chance to Poison and the Agony Crawler Minion Spell. You also earn Virulence stacks when you Poison enemies. Each Virulence stack increases Crawler's Damage and Attack Speed
Vicious Projectiles Support Vicious Projectiles Support
Faster Attacks Support Faster Attacks Support
Culling Support Culling Strike Support - instantly kills enemies below 10% Life
Greater Multiple Projectiles Support Greater Multiple Projectiles Support - increases the number of Crawler's projectiles
Summon Phantasm on Kill Summon Phantasm on Kill Support - when Agony Crawler deals a killing blow there is a nearly 70% to summon a Phantasm. Phantasms are Minions which use Projectile-based Spells that benefit from all the other Support Gems in this setup
[MOBILITY] Blink Arrow
Blink Arrow Blink Arrow - movement skill which can be used with Bows
[UTILITY] Golem and Blood Rage
Cast when Damage Taken Support Cast when Damage Taken Support - auto-casts supported spells when you take a certain amount of damage
Lightning Golem Lightning Golem - Lightning Golem increases your Attack and Cast Speed
Blood Rage Blood Rage - grants increased Attack Speed, Life Leech and generated Frenzy Charges (you need Frenzy Charges to increase your Chance to Poison to 100%)
[UTILITY] Offering setup
CwDT Cast when Damage Taken Support - auto-cats support spells. Remember to socket Desecrate first and Flesh Offering after (the Gems should work in such succession). Keep this Gem at level 12
Desecrate Desecrate - creates additional Corpses for your Flesh Offering. Keep it at level 15
Flesh Offering Flesh Offering - increases Attack, Cast, and Movement Speed both for your Minions and yourself. Keep it at level 15
Immortal Call Immortal Call - grants brief immunity to Physical Damage. Do not upgrade it above level 14
[CURSE] Orb of Storms setup
Orb of Storms Orb of Storms - Spell used to apply your Curse
Curse on Hit Support Curse on Hit Support - makes Orb of Storms apply the supported Curse
Projectile Weakness Projectile Weakness - recommended Curse for this build as all yours and your Minions' Attacks are projectile-based
[UTILITY] Holy Relic
Holy Relic Holy Relic - grants Life Regeneration to you and your Minions

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5. Gear Setup

Our Toxic Rain Herald of Agony build does not require any specific unique items. It is fully viable with only Rare items, but certain items listed below grant much better bonuses.  At the same time, this build is not very expensive, the only issue lies in the necessity to run with two 5-6 Linked items (Bow and Body Armour) to fully utilize the build's potential. Below you will find our gear recommendations.

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Our recommended items will:

  1. Cap your resistances 
  2. Give you enough DPS/Life to start mapping successfully

Stat priorities on items:

  1. Life
  2. Elemental Resistances
  3. Minion Damage/Attack Speed
  4. Physical Damage
  5. Attack Speed
  6. Evasion Rating
Starkonja's Head(Helmet) Starkonja's Head - one of the best, and at the same time, budget-friendly Helmet for this build 
50% reduced Damage when on Low Life
+(50-70) to Dexterity
10% increased Attack Speed
25% increased Global Critical Strike Chance
(100-130)% increased Evasion Rating
+(80-100) to maximum Life
150% increased Global Evasion Rating when on Low Life
Helmet(Helmet) Rare Life/Res. helmet - preferably Evasion-based
Min. requirements:
80 maximum Life
25% Fire Resistance
25% Lightning Resistance
25% Cold Resistance
Optional affixes:
High Evasion Rating
Helmet enchantment:
increased Toxic Rain Damage
Belly of the Beast(Body Armour) Belly of the Beast - always a solid pick for defensive purposes. Belly of the Beast is always one of the best Body Armours for all Life build
Armour: (685 to 812)
(150-200)% increased Armour
(30-40)% increased maximum Life
+(10-15)% to all Elemental Resistances
50% increased Flask Life Recovery rate
Extra gore
Zodiac Leather(Body Armour) Rare Body Armour - with high Evasion Rating
Min. requirements:
80 maximum Life
2000 Evasion Rating
20% Fire Resistance
20% Lightning Resistance
20% Cold Resistance
Lioneye's Glare(Weapon) Lioneye's Glare  - high Physical DPS and making your Attacks never miss, is what makes this weapon extremely viable for this build
(20-24)% increased Elemental Damage with Attack Skills
(150-175)% increased Physical Damage
Adds (6-12) to (20-32) Physical Damage
(10-20)% increased Attack Speed
+(80-100) to maximum Mana
Hits can't be Evaded
Far Shot
Maloney's Nightfall(Weapon) Maloney's Nightfall  - very good quiver for this build, which also grants very efficient defensive layer
(25-35)% increased Stun Duration on Enemies
10% increased Attack Speed
+(50-70) to maximum Life
+(12-16)% to Chaos Resistance
Adds (8-10) to (14-16) Physical Damage to Bow Attacks
25% chance to create a Smoke Cloud when Hit
(40-60)% increased Damage with Hits and Ailments against Blinded Enemies
Atziri's Step(Boots) Atziri's Step - one of the best pair of Boots for this build. They grant amazing defensive stats and Movement Speed bonus
180% increased Evasion Rating
+(55-75) to maximum Life
30% increased Movement Speed
(14-16)% chance to Dodge Spell Hits
Rare Boots(Boots) Rare Boots - with high defensive stats, Life, and Movement Speed bonus
Min. requirements:
70 maximum Life
20% Fire Resistance
20% Lightning Resistance
20% Cold Resistance
25% increased Movement Speed
Boot enchantment:
16% increased Attack and Cast Speed if you've Killed Recently
0.6% of Damage Leeched as Life and Mana if you've Killed Recently
Rustic Sash(Belt) Rare Belt 
Min. requirements:
70 maximum Life
18% increased Physical Damage
25% Fire Resistance
25% Lightning Resistance
25% Cold Resistance
Sidhebreath(Amulet) Sidhebreath - the best in the slot. Grants amazing bonuses for your Minions and Mana Leech which is extremely important
(20-30)% increased Mana Regeneration Rate
+25% to Cold Resistance
0.2% of Physical Attack Damage Leeched as Mana
Minions have (10-15)% increased maximum Life
Minions have (10-15)% increased Movement Speed
(15-10)% reduced Mana Cost of Minion Skills
Minions deal (10-15)% increased Damage
Rare Amulet(Amulet) Rare Amulet - also a good option. It will not provide the DPS bonuses that Sidhebreath does but may grant much better defensive utility
Min. requirements:
70 maximum Life
added min. 9 Physical Damage to Attacks
25% Fire Resistance
25% Lightning Resistance
25% Cold Resistance
Optional affixes:
Evasion Rating
Steel RingSteel Ring(Ring) Rare Rings
Min. requirements:
Adds min. 7 Physical Damage to Attacks
50 maximum Life
20% Fire Resistance
20% Cold Resistance
20% Lightning Resistance
min. 0.3% Damage Leeched as Mana
Optional affixes:
Essence Crafted Minion Speed
Snakebite(Gloves) Snakebite - mandatory Gloves for this build, unless you manage to find an alternative way to increases your Chance to Poison
(150-180)% increased Evasion Rating
+(60-70) to maximum Life
2% increased Attack Speed per Frenzy Charge
6% increased Accuracy Rating per Frenzy Charge
10% reduced Frenzy Charge Duration per Frenzy Charge
Attacks have 60% chance to Poison while at maximum Frenzy Charges
Glove enchantment:
Commandment of Force
Commandment of Frost
Cobalt Jewel(Jewels) Rare Jewels - these should provide extra Life and damage bonuses
Recommended affixes:
increased maximum Life
increased Physical/Minion Damage
Optional affixes:
increased Attack Speed
increased Attack Speed with Bows
Abyss Jewels(Jewels) Abyss Jewels - if you can get one or two Abyss Jewels with appropriate stats and a Chance to Blind on Hit, it greatly completes the build
Recommended affixes:
maximum Life
added Physical Damage to Attacks/Bow Attacks
Optional affixes:
chance to Blind on Hit
Lioneye's Fall(Jewels) Lioneye's Fall - has to be put near Shadow's Claw nodes to benefit from them when using Bows. If you can't afford the Jewel, skip those Nodes entirely
Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers
Sin's Rebirth(Flask) Sin's Rebirth - grant Unholy Might buff which adds additional Chaos Damage based on your weapons Physical DPS
100% increased Evasion Rating
Creates a Smoke Cloud on Use
Gain Unholy Might during Flask Effect
Immunity to Ignite during Flask effect
Removes Burning on use
Dying Sun(Flask) Dying Sun - increases the number of your Projectiles and Area of Effect (works extremely well with Toxic Rain)
+50% to Fire Resistance
+6% to maximum Fire Resistance
(-10-10)% increased Charges used
(15-25)% increased Area of Effect during Flask Effect
Skills fire 2 additional Projectiles during Flask Effect
Other suggested Flasks:
  1. Bubbling Divine Life Flask of Staunching (immunity to Bleeding)
  2. Bubbling Divine Life Flask of Heat (immunity to Chill and Freeze)
  3. Ample Quicksilver Flask of Reflexes (increased Movement Speed)
Sin's RebirthDying SunDivine Life FlaskDivine Life FlaskQuicksilver Flask

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