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Tornado Druid Build for Diablo 4

Tornado Druid Build for Diablo 4

A very powerful and enjoyable Druid Build that focuses on sending out massive amounts of Tornados that obliterate everything on their way.

Tornado
Druid Build for Diablo 4

Last Update: June 9, 2023
 

Build notes:
June 9, 2023
-Build created 

 

Build Overview

Tornado is a very iconic spell available to the Druid class, which as the name suggests, summons a spinning Tornado that always keeps moving and deals a moderate amount of Damage on its way. The Damage of a single Hit is not particularly high, but it can apply it many times over its total duration. Having the Stormchaser's Aspect greatly helps in that regard, as it will cause your Tornados to seek out enemies, but smart positioning is also sufficient at first. As a Shapeshifter you will have access to powerful Buffs and Debuffs in the form of Roars that grant a considerable amount of power and Resource generation. Speaking of which, to generate Spirit it is best to use the Wind Shear ability which doesn't deal much Damage but can make your enemies Vulnerable and greatly improve your Movement Speed. It is a great Build if you want to explore the caster archetype of the Druid Class. 

Please keep in mind, that the following Guide explains the basic variant of the build, without diving into all alternative variants that may utilize different utility skills for various benefits. This will be obviously updated as we have a chance to test out this build properly in the actual game. 

You can also check our other Diablo 4 Builds

 

 Pros  Cons
 Ranged combat is naturally safer to play  Needs certain Unique to ease Spirit Generation
 Iconic Diablo 2 ability   Tornados behavior is unpredictable
 Great AoE and Single-target Damage  

 

Skills

 

TORNADO [5/5]

Your core and most important Spell. Summoned Tornados swirl around and deal Physical Damage to any Enemy they touch. It has a low Lucky Strike Chance but can Hit very often to compensate, resulting in a pretty good proc rate overall. 

Modifiers:

  1. Enhanced Tornado [1/1] - you have a 20% chance to double your Damage output via additional Tornado. 
  2. Raging Tornado [1/1] - Grants a 10% chance to inflict Vulnerable on Hit which increases the Damage your Enemies Take. 

 

WIND SHEAR [1/5]

It sends a small Projectile which is used mainly to generate your Spirit. It also improves your Movement Speed by up to 20% which greatly improves your mobility. 

Modifiers:

  1. Enhanced Wind Shear [1/1] - makes your Wind Shear sometimes apply the Vulnerable effect to improve the Damage they Take from your Tornados. 
  2. Fierce Wind Shear [1/1] - grants 5% Movement Speed for each Enemy you Hit up to the maximum of 20%. 

 

BLOOD HOWL [5/5]

A defensive Skill that Heals 20% of your Maximum Life when used. It is a Shapeshifting ability that will turn you into Werewolf for a short duration, so you can get an extra Movement Speed from your other Passives. 

Modifiers:

  1. Enhanced Blood Howl [1/1] - killing Enemies allow you to use the Blood Howl more often.
  2. Innate Blood Howl [1/1] - using the Howl will also generate some Spirit.

 

DEBILITATING ROAR [1/5]

An active form of mitigation, when used drastically reduces the Damage of affected Enemies, but only for a short time. 

Modifiers:

  1. Enhanced Debilitating Roar [1/1] - using this Roar will generate 22% Fortify for you. 
  2. Preserving Debilitating Roar [1/1] - thanks to this upgrade it will also Heal you for a total of 16% maximum Life. 

POISON CREEPER [1/5]

Summons a Companion that will sometimes inflict Poison on your Enemies. It doesn't do much on its own but allows you to benefit from various bonuses against Poisoned Enemies. Activating it Immobilizes nearby Enemies, which is a very useful form of Crown Control. 

 

GRIZZLY RAGE [1/1]

At first, this Ultimate Ability grants you a decent amount of bonus Damage and Damage Reduction. Thanks to the Dire Wolf's Aspect it will grant you extra Movement Speed and greatly reduce your Spirit Costs. 

Modifiers:

  1. Prime Grizzly Rage [1/1] - grants you Unstoppable, which makes you Immune to Crowd Control effects.
  2. Supreme Grizzly Rage [1/1] - generates 8% Fortify each second over its duration. 

 

Passive Skills

WILD IMPULSES [3/3]

Makes your Core Skills deal more Damage but they cost more Spirit in return. Pick it up once you have a good Spirit sustain. 

DIGITIGRADE GAIT [3/3]

Improves your Movement Speed when you are in the Werewolf Form.

VIGILANCE [3/3]

Further improves your Damage Reduction after using any Defensive Skill.

NATURE'S REACH [3/3]

Improves your Damage against Distant Enemies. It works even better if you can inflict Slow or Immobilize (with the Poison Creeper for example).

ELEMENTAL EXPOSURE [1/3]

Another way to inflict Vulnerability on your Enemies. Rank 1 is good enough, but you can upgrade it to Rank 3 if you prefer more consistent uptime.

TOXIC CLAWS [1/3]

Your Werewolf's Skills Inflict Poison. Pick it up once you have The Tempest Roar Unique Helmet equipped, as it will turn your Storm Skills into Werewolf Skills. 

NEUROTOXIN [1/3]

Poisoned Enemies are also Slowed now, which has great synergy with your Passives and many conditional Affixes on your Gear.  

ENVENOM [3/3]

Greatly increases your Critical Strike Damage against Poisoned Enemies.

DEFIANCE [3/3]

Improves your Damage against Elite Enemies, which is where it matters the most. 

CIRCLE OF LIFE [3/3]

Every time you spend Spirit you will be Healed for 3% of maximum Life. 

NATURAL DISASTER [3/3]

Your Storm Skills deal increased Damage against Stunned, Immobilized, or Knocked Back Enemies. 

RESONANCE [3/3]

Nature Skills deal 6% increased Damage. The condition to use Storm Skill after an Earth Skill is hard to meet, so it is best to ignore that part. 

 

Key Passive

 

PERFECT STORM

You use only Storm Skills so it is an easy choice here. It further boosts your Damage against Vulnerable Enemies. 

 

Spirit Boons

 

Wariness

This Deer's Boon reduces the Damage you take from Elite Enemies, which are usually the most dangerous opponents you meet. 

Avian Wrath

Grants you a solid boost to your Critical Strike's Damage. You can also use the Scythe Talons to improve your Critical Strike Chance. 

 

Calamity

Makes your Ultimate Skill last longer. It becomes especially important once you pick up the Dire Werewolf's Aspect to improve your Spirit sustain. 

 

Energize

Grants around a 1% Chance to restore 10 Spirit every time Tornado Hits an Enemy. 

 

Calm Before the Storm

Your Lucky Hits have a 10% chance to reduce the remaining Cooldown of your Ultimate Skill by 2 seconds. 

 

Items

Critical Strike Chance and Critical Strike Damage are always useful to have as they multiply your Damage. To increase the Damage you can use various modifiers, either unconditional like Core Skill Damage or conditionals that you can easily fulfill like Distant, Vulnerable, Slowed, or affected by Crown Control. Cooldown Reduction will allow you to use your major abilities more often, and any modifier to Resources will make spamming Tornados much easier to do. Additional Lucky Hit Chance is also extremely powerful. Defensively speaking, you will want to have any form of Damage Reduction and as much Maximum Life as you can reasonably obtain. Generic Damage Reduction provides fewer values but is much more reliable. As for your Attributes, Willpower performs the best, although Dexterity and Intelligence are also quite useful. 

In your Weapon, you should socket Sapphires as they increase your Critical Strike Damage against Crowd Controlled Enemies, which you will have very high uptime of. In your Armour, you should use Ruby to increase your Maximum Life, which is always useful. Gems in your Jewelery should also be focused on defense, and Skulls prove to be the most universal ones to have. 

RECOMMENDED UNIQUE ITEMS

Tempest Roar (Helm) - a very important Unique for this Build. It grants you decent Spirit generation with your Tornado Skills but also allows for more synergy with Passives and Gear Affixes related to Werewolf Skills.

Harlequin Crest

+ Damage while Shapeshifted

+ Poison Resistance

+ Maximum Spirit

+ Life on Kill

Lucky Hit: Storm Skills have up to a [15 - 25%] chance to grant 4 Spirit. Your base Storm Skills are now also Werewolf Skills

Temerity (Pants) - a very powerful and universal pair of Pants that grants you tons of Barrier through your Healing. It doesn't impact your gameplay but passively makes it safer. 

Temerity

+ Potion Charges

+ Potion Drop Rate

+ Lucky Hit: Chance to Heal

+ Healing

Effects that Heal you beyond 100% Life grant you a Barrier up to [40 - 80%] of your Maximum Life that lasts for 8 seconds.

CODEX OF POWER
Legendary Aspects

Mandatory/Heavily recommended Aspects

  1. ire Wolf's Aspect your Grizzly Roar turns you into Werewolf instead, making you faster and almost halves the Spirit Costs of your Skills. Having a perfect roll on a 2-handed Weapon would make your Skills completely free, but finding such a Weapon would take a long time. 
  2. Stormchaser's Aspect makes your Tornados seek out Enemies, which greatly improves the overall enjoyment of the Build.

Optional Aspects

  1. Aspect of Might basically grants free Damage Reduction as you will always weave in Basic Skills to generate Spirit during your gameplay.    
  2. Conceited Aspect improves your Damage while you have a Barrier. Use it once you acquire the Temerity.
  3. Wind Striker Aspect improves your Movement Speed, which is always good. Its usefulness depends on your Critical Strike Chance, which should be pretty high anyway. 
  4. Edgemaster's Aspect makes you deal increased Damage the more Fury you have. If you're at full Fury, it's 20% increased Damage.
  5. Accelerating Aspect increasing your Attack Speed greatly improves your total Damage output.
  6. Aspect of the Umbral is a great way to generate more Spirit.
  7. Aspect of the Rampaging Werebeast makes your Ultimate Skill even more powerful.

Paragon

1st Board - Starting Board

Nodes - Get the Damage nodes and path to the next board. Pick up the Willpower and Defensive Nodes as you acquire more points.

Glyphs - Werewolf (or Human at first) increases your Damage with Werewolf (or Storm) skills so it is a decent pick here. 

2nd Board - Ancestral Guidance Board
Legendary Node in the Down Left corner

Nodes - The Legendary Node here grants your reliable Damage boost. Reclamation can help you with Spirit sustainability while Spiritual Power and Harmony simply increase your Damage.

Glyphs - Undaunted Glyph grants lots of Damage if you can keep up your Fortify granted by Grizzly Roar and Debilitating Roar.

3rd Board - Heightened Malice Board
to the Right Side of the Ancestral Guidance Board
Legendary Node in the Right Top corner

Nodes - once you start inflicting Poisons with your Storm-converted-to-Werewolf Skills, Heightened Malice grants great value. 

Glyphs - Spirit Glyph massively increase your Damage with Critical Strikes. 

4th Board - Lust for Carnage Board
below of the Heightened Malice Board
Legendary Node in the Top Middle

Nodes - the Legendary Node here improves your Spirit generation. You can also pick up Ferocity to improve your Damage.

Glyphs - there are no Glyphs to pick up, as it would be too inefficient to path there.

5th Board - Thunderstruck  Board
above of the Ancestral Guidance Board
Legendary Node in the Left Top corner

Nodes - The Thunderstruck Legendary Node grants tons of Critical Strike Damage for your Skills. The Deluge and its magic Nodes are also very strong. The Hubris is a useful defensive Node and Stormcaller is simply close enough to Socket to make it worth it. 

Glyphs - Earth and Sky Glyph make nearby Magic Nodes more effective. It works very well there as it grants a decent amount of Damage Reduction and increased Damage for your Storm Skills.

6th Board - Constricting Tendrils Board
to the Right Side of the Thunderstruck  Board
Legendary Node in the Down Left corner

Nodes - The Legendary Node here would be pretty useful if the pathing would be better. Instead, it is better to pick up Nature's Will and Courage, which are in close proximity to the Glyph Socket.

Glyphs - It is a great place for the Exploit Glyph which grants plenty of Damage and guarantees the Vulnerability on your Enemies when you begin your fight with them.

 

END NOTE

This is the beta version of our Tornado Druid Build for Diablo 4. The game has just launched so we expect all of the Guides will require constant updates when we get to test all the builds properly. Make sure to check out the Guides regularly to keep track of all the changes!

If you have any Build requests, please post them in the Comments section below. We will be happy to cover your most requested builds in the future! Also, we hope that you have found this guide useful and informative. Also, we will be happy to receive constructive criticism that will help us improve our future work, so don't hesitate to give us your feedback. 

Pictures used in this article are the intellectual property of Blizzard Entertainment 

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