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The Best Crusader Build for Season 12 - Diablo 3 Patch 2.6.1

The Best Crusader Build for Season 12 - Diablo 3 Patch 2.6.1

The Best Crusader Build for Season 12 - Akkhan's Holy Condemn. Top Tier build for Solo GR pushing and one of most enjoyable builds out there

The Best Crusader Build for Season 12
Akkhan's Set Condemn Crusader
Diablo 3 Patch 2.6.1

Akkhan's Condemn Crusader is the top tier build for its' class.  The main purpose for his build is solo high GR pushing. It is extremely powerful and fun to play. 

Akkhan Condemn Build

Table of contents

  1. General information
  2. Recommended items
  3. Recommended skills
  4. Best builds for other Diablo 3 classes

General information

The entire build is based on the Armor of Akkhan set which provides the following bonuses:

  • Reduces the Wrath cost of all abilities by 50% when Akarat's Champion is active (2/6)
  • Reduces the cooldown of Akarat's Champion by 50% (4/6)
  • While Akarat's Champion is active, the Crusader deals 1500% increased damage and takes 50% less damage (6/6)

Akhhan turned out to be the most powerful set in Patch 2.6.1 It "hosts" at least 3 extremely powerful builds for high GR pushing within the Crusader's Top5 builds in Season 12.   

The build's mechanics revolve around Akarat's Champion spell, which provides amazing offensive and defensive bonuses. Because of basically relying on the skill to be able to deal any damage, the most important stat. on all gear pieces is Cooldown Reduction. If using Hexing Pants of Mr. Yan (as recommended in this guide) you will have to remember to be always moving, otherwise you will be loosing a lot of dps.

  1. Use Akarat Champion when facing Elites,Bosses, big packs, and in emergency situations
  2. Spam Condemn while under the effect of AC for immense damage. 
  3. Keep 5 stacks of Slash Guard armor bonus at all times
  4. Using Provoke and Steel Skin will help you stay alive (mainly when Akarat's Champion is off)


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Recommended items

Equipment

Helm of Akkhan
Head - Helm of Akkhan
Stat priorities:
1) Critical Hit Chance
2) Socket
3) Strength
4) Vitality
5) Secondary res.
Socket: 
Breastplate of Akkhan Chest - Breastplate of Akkhan
Stat priorities:
1) Strength
2) Vitality
3) Increased Condemn damage
4) Secondary res.
5) Melee/ranged damage reduction
Sockets: 
Hexing Pants of Mr. Yan

Pants - Hexing Pants of Mr. Yan
Stat priorities:
1) Strength
2) Vitality
3) All elemental res.
Sockets: 
Special power:
Your resource generation and damage is increased by 25% while moving and decreased by 20–25% while standing still

Gauntlets of Akkhan Gloves - Gauntlets of Akkhan
Stat priorities:
1) Cooldown reduction
2) Critical Hit Chance
3) Critical Hit Damage
4) Strength
5) Vitality
Sabatons of Akkhan Boots - Sabatons of Akkhan
Stat priorities:
1) Strength
2) Vitality
3) All elemental res.
4) Armor
Pauldrons of Akkhan

Pauldrons - Pauldrons of Akkhan
Stat priorities:
1) Cooldown reduction
2) Strength
3) Vitality
4) All elemental res.

Strongarm Bracers Bracers - Strongarm Bracers
Stat priorities:
1) Critical Hit Chance
2) Holy damage%
3) Strength
4) Vitality
5) Secondary res.
Special power:
Enemies hit by knockbacks suffer 20–30% more damage for 6 seconds
Talisman of Akkhan Amulet - Talisman of Akkhan
Stat priorities:
1) Socket
2) Holy damage%
3) Critical Hit Damage
4) Critical Hit Chance
5) Strength 
6) Secondary res.
Focus Ring - Focus
Stat priorities:
1) Socket
2) Cooldown reduction
3) Critical Hit Chance
4) Critical Hit Damage
5) Strength
(Part of the Bastions of Will set)
Set bonuses:
  • Casting a resource-generating attack or primary skill grants 50% increased damage for 5 seconds
  • The first hit with each cast of a resource-spending attack grants 50% increased damage for 5 seconds
Restraint

Ring - Restraint
Stat priorities:
1) Socket
2) Cooldown reduction
3) Critical Hit Chance
4) Critical Hit Damage
5) Strength
(Part of the Bastions of Will set)

Vigilante Belt Belt - Vigilante Belt
Stat priorities:
1) Cooldown reduction
2) Strength
3) Vitality
4) All elemental resistances
Blade of Prophecy Weapon - Blade of Prophecy
Stat priorities:
1) Socket
2) High average damage
3) Cooldown reduction
4) High special power's value
5) Damage% 
6) Strength
Sockets: 
Special power

Two Condemned enemies also trigger Condemn's explosion, and increases Condemn damage by 600–800%

Frydehr's Wrath Off-hand - Frydehr's Wrath
1) Cooldown reduction
2) Critical Hit chance
3) Strength
4) Vitality
5) Area damage%
Special power

Condemn has no cooldown and deals 600-800% increased damage, but costs 40 Wrath

Kanai Cube powers
The Furnace The Furnace
Increases damage against elites by 40–50%

Can be freely replaced with Blade of Prophecy in the weapon slot. Whichever weapon has better stats
Illusory Boots Illusory Boots
You may move unhindered through enemies
Convention of Elements Convention of Elements
Gain 150–200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison
Legendary Gems
Bane of Trapped Bane of the Trapped
  • Increases damage done to enemies under the control-impairing effects by 15%
    Upgrade: +0.3% additional damage per Rank
  • Gain an aura that slows the movement speed of enemies within 15 yards by 30% (Requires Rank 25)
Bane of the Stricken Bane of the Stricken
  • Each attack you make against an enemy increases the damage it takes from your attacks by 0.8%. Upgrade: +0.01% damage per Rank
  • Gain 25% increased damage against Rift Guardians and bosses (Requires Rank 25)
Estoteric Alteration Estoteric Alteration
  • Gain 10.0% non-Physical damage reduction. Upgrade: +0.5% damage reduction per Rank
  • While below half Life, your resistances to Cold, Fire, Lightning, Poison, and Arcane are increased by 75% (Requires Rank 25)

Recommended skills

Active Skills

Slash
Slash
Performs a cone attack in fron of the Crusader dealing 230% damage as Fire
Guard
Increases your armor by 5% for every enemy hit. This effect stacks up to 5 times

This skill is used to generate Wrath, proc. Bastion of Will's effect and grant additional armor
Iron Skin Iron Skin
Absorbs 50% of all incoming damage for 4 seconds
Steel Skin
Increases the skill duration to 7 seconds
Flash(optional)
Grants increaseded movement speed when hit during Iron Skin's effect. Can be used for faster clearing of lower GRs and when farming regular Rifts (though there are certainly faster builds for that)

Mandatory defensive skill for every Crusader build.
Condemn Condemn
Unleashes a massive explosion after a 3 second delay, dealing 1160% damage as Holy to all enemies within 15 yards
Vacuum
Condemn will pull all enemies towards the Crusader. It counts as Knockback effect and will proc Strongarm Barcers

Your main DPS spell. Spam it whenever under the effect of Akarat's Champion, as well as to pull enemies
Akarat's Champion Akarat's Champion 
Increases damage dealt by 35% and increases Wrath regeneration by 5 per second for 20 seconds
Prophet
Grants 150% additional armor, and when the Crusader received fatal damage while in this form, instead of dying he is healed to full Life. This effect works only for the first time

Mandatory skill for this build(and any other Akkhan build). Use it whenever facing Elites, Bosses, big packs and in emergency situations
Provoke Provoke
Taunts all nearby enemies and generates 5 Wrath for every enemy taunted. Taunt lasts for 4 seconds
Too Scared to Run
Affected enemies also have their attack speed reduced by 50% and movement speed slowed by 80% for the duration

Generates additional Wrath, and applies extremely powerful debuff on affected enemies
Laws of Justice Laws of Justice
Passive: grants the Crusader and their allies 140 resistance to all elements
Active: empowers the Law, granting the Crusader and his allies 490 resistance to all elements for 5 seconds
Immovable Object
Empowering the Law will also increase Crusader's armor by up to 7000 at level 70

Great defensive Aura. You can pick any other Law/Rune for low/mid tier Rifts, however this one will shine in very high GRs
Passive Skills
Indestructible Indestructible
Upon receiving fatal damage, the Crusader becomes immune to incoming damage and all crowd control effects, gaining 35% increased damage and additional 82526 Life per Kill for 5 seconds
This effect may only occur once every 60 seconds
Holy Cause Holy Cause
The Crusader gains 10% bonus to damage dealt with all skills, and gains 1% of maximum Life when dealing Holy damage
Heavenly Strength Heavenly Strength

The Crusader is allowed to wield two-handed weapons in his main-hand slot. All damage dealt by the Crusader is reduced by 20%

Finery Finery
The Crusader gains 1.5% additional Strength for every gem socketed into his gear

Best builds for other Diablo 3 classes

Barbarian Hammer of the Ancients IK Barbarian
Demon  Hunter Shadow Impale Demon Hunter
Monk Sunwuko Wave of Light Monk [God-Tier]
Necromancer Pestilence Corpse Lance Necromancer [God-Tier]
Witch Doctor Arachyr's Firebats Witch Doctor
Wizard Firebird's Finery Meteor Wizard

Have fun with this build - we certainly did enjoy it ourselves. And see you soon in the world of Sanctuary.


All of the items listed in this article can be bought from other Diablo 3 players. Even after shutting down the Blizzard's Auction House, trading is still extremely popular in Diablo 3. Marketplaces like the one available on Odealo.com allow Diablo players to Buy, Sell and Trade Diablo 3 items and services. You can find out more here.

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If you have any ideas how this build could be improved, or if you belive this is not exactly the best Crusader build in Season 12, please let us know in the comments below. You can also join the discussion on our Facebook fanpage

Pictures used in this article are intelectual property of Blizzard Entertainment.