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Tectonic Slam Chieftain Build

Tectonic Slam Chieftain Build

Tectonic Slam build for Chieftain that uses Warcries. It's a Crit builds that combined with Staff can deal surprisingly high damage

Tectonic Slam
Chieftain Build

Updated for Patch 3.18

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Guide notes
June 18, 2021
-Build created
July 04, 2022
-Updated for Patch 3.18
Build overview
Tags: [MELEE] [ELEMENTAL] [LIFE] [STARTER]

Budget: 

Defenses: 

Boss DPS:

AoE:

 

There are a few cheap Chieftain builds worth mentioning that performs surprisingly well. Tectonic Slam is a simple, straightforward Attack that's easy to assemble and play. It's a Melee Slam that consumes one of your Endurance Charges every third time you attack with this Skill. The Attack scales its Area of Effect with Endurance Charges and it converts 60% of your Physical Damage to Fire Damage, making it perform very well with Chieftain as its user. You mostly focus on accumulating Physical Damage and Lowering the Fire Resistance of your opponents - all of your Physical Damage is going to be converted to Fire. You should also look for Accuracy Rating and Critical Strike Chance and Multiplier. This build also reaps the benefits of Warcries and Exertion mechanics.

The version of the build presented here uses Glorious Vanity Timeless Jewel that turns one of your Keystones into Corrupted Soul, for a more effective Health Pool and a chance to score some good nodes. Your usual defenses with this build however will mainly consist of Maximum Health, Chance to Block, Life Leech, Life Regeneration, Fortify, and Endurance Charges. As for Ascendancy Skill Tree - the most important Notables are Valako and Hinekora, for the other two we Recommend Tasalio - for free 100% Fire Resistance allowing you to cheaply gear up and grant some useful defenses, and Ngamahu, for it offers a lot of offensive stats, mostly Physical to Fire conversion and Extra Fire as Physical periodically. Ramako is a Notable we could take if we focused more on Burning Damage, and Tawoha is just not worth taking at all.

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1. Gameplay

For the most part, this build is as simple as it gets - you run around the map while attacking enemies with your Slam. You can additionally use Warcreis to increase your effectiveness or quickly regenerate Life. Use Flame Dash as your movement Skill. When fighting bosses it's crucial to summon your Ancestral Totems for each of them increases your Damage, it's also a good opportunity to utilize Exerted Attack by using your Warcries.


This video was recorded on a level 93 Chieftain on standard League. The build is quite simple to play but requires you to constantly spam Warcries to reach this build's maximum potential (which we clearly didn't do at all times in the video), but when mastering it, you will be dealing tons of damage without any specific Unique Items or expensive Item synergies, making it a great beginner-friendly Melee build


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2. Build's PROS & CONS

PROS
  • cheap making it a great League Starter
  • simple to understand which makes it a good build for beginners
  • quite tanky with a decent damage
  • no specific Uniques required
CONS
  • not the best clear speed
  • can't run reflect maps, no-leech ones are dangerous as well

 

3. Leveling tips

You can use any AoE Melee Attack like Ground Slam/Sunder/Cleave (depending on what weapons you currently have with the highest DPS) until you reach level 28 when you can start using Tectonic Slam. It has solid AoE and Damage, making it a great pick for the leveling phase, and since it's your final primary Attack, it's best to learn how to use it properly while leveling. Below you will find basic Skill Gem setups and several useful Uniques that will aid you during the campaign.

Suggested leveling Gem setups:

Tectonic Slam setup
Tectonic Slam Tectonic Slam - use Tectonic Slam as your main DPS Skill after you reach level 28
Melee Physical Damage Support Melee Physical Damage Support - best in slot Support Gem to increase your Melee Physical Damage
Fortify Support Fortify Support - use to gain Fortify buff
Elemental Damage with Attacks Support Elemental Damage with Attacks Support - increases your damage
Aura and Banner setup
Anger Anger - offensive Aura that adds Fire Damage to your Attacks
Blood and Sand Blood and Sand - a Stance/Aura Skill that increases your AoE damage at the cost of reducing the radius of your Skills
Precision Precision - Aura which increases your Accuracy Rating and Critical Strike Chance
Warcry setup
Intimidating Cry Intimidating Cry - enemies take more damage by Intimidating them. It also doubles the damage of Exerted Attacks, making it the best Warcry on lower levels, whereas you should add additional Warcries when you can use them efficiently (meaning you need more Warcry Speed/Cooldown recovery, which comes at later levels)
Second Wind Support Second Wind Support - allows you to use your Warcries a second time and reduces their cooldown
Utility Gems
Ancestral Warchief Ancestral Warchief - allows you to create a Totem that boosts your Melee Damage significantly
Flammability Flammability - the best Curse for this build which increases your Fire Damage against enemies. Just cast it manually versus Bosses on lower levels

Bandits:

Killing all three Bandits for two additional Skill Points is the best option, but if you struggle with Mana or Elemental Resistances - pick Alira

Leveling Skill Trees:

37 Points Skill Tree
Head for the closest Staff-related cluster and pick some useful notables on the way

73 Points Skill Tree
Go for the other Staff clusters, pick up Maximum Endurance Charges and more Maximum Life

 

Recommended leveling items:

Replica Blood ThornReplica Blood Thorn - great staff you can use right after you kill Hillock, and the fact that it increases your Fire Damage by 100% and Curses enemies with Flammability on Block are good enough reasons for that
+18% Chance to Block Attack Damage while wielding a Staff
+12% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
(5-10)% increased Attack Speed
Curse Enemies with Flammability on Block, with 20% increased Effect
Reflects (22-44) Fire Damage to Attackers on Block
Level Requirement reduced by 100 (Hidden)
Redblade TramplersRedblade Tramplers - cheap pair of Boots with generic but good enough stats for a tight budget
Adds (2-5) to (7-10) Physical Damage to Attacks
(5-10)% reduced Enemy Stun Threshold
(150-200)% increased Armour
+(50-70) to maximum Life
+(20-30)% to Fire Resistance
25% increased Movement Speed
Unaffected by Burning Ground
DeidbellowDeidbellow - one of the best leveling Helmets for Warcries users
+(20-30) to Strength
+(20-30) to Dexterity
Adds 10 to 20 Physical Damage to Attacks
+(200-300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast, and Movement Speed
Tabula RasaTabula Rasa - outstanding Body Armour for leveling, can be used even up to level 90 or maybe higher
Item has no level requirement and Energy Shield (Hidden)
Item has 6 White Sockets and is fully linked (Hidden)
Kaom's WayKaom's Way - an upgraded version of Kaom's Sign, it scales well with Endurance Charges granting you Life Regeneration in a similar fashion to Valako Ascendancy Notable, you should have 5 or 6 of them before you put it on
+(20-30) to maximum Life
+(10-20) to Strength
Regenerate 0.4% of Life per second per Endurance Charge
+(2-4) Life gained for each Enemy hit by your Attacks
+1 to Maximum Endurance Charges


4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:

105 Points Final Skill Tree (doesn't include Cluster Jewels)
123 Points Path of Building (PoB) link

Ascendancy points:

Preferably in that order:

  1. Valako
  2. Tasalio
  3. Ngamahu
  4. Hinekora

Pantheon:

Major God: Soul of Lunaris: 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each
nearby Enemy, up to 8%

Minor God: Soul of Ralakesh: Moving while Bleeding doesn't cause you to take extra Damage; 25% reduced Physical Damage over Time Damage taken while moving

 

5. Final Gems links

[DPS] Tectonic Slam setup
Tectonic Slam Tectonic Slam - An Attack that will deal Fire Damage to your opponents as a result of Damage Conversion. It has a decent AoE and the damage per Hit is really high.
Elemental Damage with Attacks Support  Elemental Damage with Attacks Support - the end-user of your attacks will receive mostly Fire Damage 
Melee Physical Damage Support Melee Physical Damage Support - simply the best option for more Physical Damage
Pulverise Support Pulverise Support - more Aoe and more Damage for AoE Attacks at the cost of Attack Speed
Fist of War Support Fist of War Support - every few seconds your Slam Attack will be enhanced with more Aoe and increased Damage
Fortify Fortify - Fortify is a buff that you can benefit a lot from, if you have already a steady source of this buff, take Fire Penetration Fire Penetration,inspiration Inspiration, orelemental focus Elemental Focus
[UTILITY] Warcries setup
Enduring Cry Enduring Cry - quickly regenerates a big portion of your Life Pool, use as a substitute for Life Flask
Intimidating Cry Intimidating Cry - the best Warcry to increase the damage of your next Attacks
Second Wind Support Second Wind Support - allows you to use your Warcries a second time
[UTILITY] Aura, Stance, and Herald setup
anger Anger - don't use Pride, you won't benefit from it as much as from Anger for the type of Damage your opponents will be receiving is purely Fire
Herald of Purity Herald of Purity - Grants you more Physical Damage, which will later be converted to Fire Damage. Herald of Ash is another option, you can use it if that's your preference, the difference in damage is negligible.
Precision Precision - for Accuracy Rating and Critical Strike Chance. Depending on your Mana Pool, you can use it at a lower gem level
Blood and Sand Blood and Sand - switch between the Stances depending on your playstyle - more Damage or more AoE
Clarity Clarity - use Clarity for more Mana regen, if you have an option to use another high-cost mana-reserving skill, usesummon skitterbots Summon Skitterbots
Enlighten Enlighten Support - reduces the mana reservation cost of all linked skills
[UTILITY] Cast when Damage Taken setup
Wave of Conviction Wave of Conviction - keep it at a level low enough so that it will trigger when you take a specified amount of damage, it lowers the Fire Resistance of your opponents
Immortal Call Immortal Call - a brief buff that increases your defenses by a lot, it should be automatically triggered as well
Cast when Damage Taken Cast when Damage Taken - triggers the linked Spells when you take damage
[UTILITY] Totems setup
Ancestral Protector Ancestral Protector - summons a Totem that increases your Attack Speed
Ancestral Warchief Ancestral Warchief - summons a Totem that increases your Melee Damage
Multiple Totems Support Multiple Totems Support - allows you to have both Ancestral Warchief and Ancestral Protector Totems at the same time
Combustion Support Combustion Support - lowers the Fire Resistance of the Ignited opponents by 10%
[UTILITY] Blood Rage
Blood Rage Blood Rage - Greatly increased Attacks Speed and Life Leech. It generates Frenzy Charges on Kill
[MOBILITY] Flame Dash
Flame Dash Flame Dash - a Travel Skill that teleports you over a short distance


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6. Gear Setup

It's a generic build that does not use any Uniques, your gear will consist of rare pieces that can be switched to more expensive ones, with more beneficial mods as you progress through the game. There are several Uniques listed below, though their use is completely optional, and they can be replaced with Rares at any point.

Our recommended items will:

  1. Cap your resistances at 75%
  2. Provide you with enough DPS and Life to start mapping

Stat priorities on items:

  1. Maximum Life
  2. Elemental Resistances
  3. Physical Damage
  4. Dexterity (for Precision and Blood Rage) and Intelligence (around 150 - for Gems and Staff requirements)
  5. Accuracy Rating
  6. Critical Strike Chance and Multiplier
  7. Elemental Damage with Attacks
  8. Attack Speed
rare helmet(Helmet) Rare Helmet - Maximum Life and Elemental Resistances should be a priority, it's also a good place to look for Accuracy Rating or decreasing Fire Resistance of your enemies with Conqueror's Influence

Min. requirements:
+80 to Maximum Life
+80% to Elemental Resistances
Optional affixes:
Increased Global Accuracy Rating
Increased Effect of Fortify on you
Nearby Enemies have -#% to Fire Resistance
Chaos Resistance
Chance to avoid Elemental Ailments

abyssus(Helmet) Abyssus - It's really not recommended unless you know what you're doing - the helmet will make your character extremely fragile while increasing your Damage by a lot. Use it if you don't mind dying.
+(20-25) to all Attributes
Adds 40 to 60 Physical Damage to Attacks
+(100-125)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Physical Damage taken
Helmet enchantments:
Tectonic Slam has 24% increased Area of Effect
Tectonic Slam has +20% fissure branching chance
Tectonic Slam deals 40% increased Damage
staff(Weapon) Rare Staff - Focus on increased Physical Damage - the more you can get the better, all the other mods are not as important as Physical Damage. There are a lot of extremely useful mods, mostly on the Warlord's Influenced weapons.
Min. requirements:
140% increased Physical Damage
Adds 40 to 70 Physical Damage
+300 to Accuracy Rating
Optional affixes:
#% increased Attack Speed
#% increased Critical Strike Chance
#% to Quality
Gain #% of Physical Damage as Extra Fire Damage
#% of Physical Damage Converted to Fire Damage
#% increased Area of Effect
Adds # to # Fire Damage
Attacks with this Weapon Penetrate #% Fire Resistance
Attacks with this Weapon Penetrate #% Elemental Resistances
#% Chance to Block Spell Damage if you were Damaged by a Hit Recently
#% Chance to Block Attack Damage if you were Damaged by a Hit Recently
+# to Weapon Range
#% increased Attack Speed if you've Killed Recently
#% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently
Culling Strike
Body Armour(Body Armour) Rare Body Armour - A regular Body Armour is your best option. Aim for generic defensive stats such as Maximum Life. Hunter's Influence offers a chance for Increased Maximum Life and added Critical Strike Chance so it's one of the best ones.
Min. requirements:
+150 to Maximum Life
+80% to Elemental Resistances
Optional affixes:
Increased Armour
Maximum Life %
You Can Apply Additional Curse
Attributes
Attacks have +#% to Critical Strike Chance
Loreweave(Body Armour) Replica Loreweave - a cheap substitute for a rare Armour, it cripples your Maximum Elemental Resistances but the stats are significantly better and the price is usually lower compared to Lorewave
Has 6 Sockets
+(8-24) to all Attributes
Adds (4-10) to (14-36) Physical Damage to Attacks
(120-160)% increased Global Critical Strike Chance
+(150-200) to maximum Energy Shield
+(120-160) to maximum Life
+(120-160) to maximum Mana
(6-30)% increased Rarity of Items found
(15-50)% increased Elemental Damage
Your Maximum Resistances are (70-72)%
rare boots(Boots) Rare Boots - Find yourself a pair of boots with decent Maximum Life, Elemental Resistances, and Movement Speed. Tailwind and Onslaught mods are a luxury that you can get later on.
Min. requirements:
+70 to Maximum Life in total
+60% to Elemental Resistances
+25% increased Movement Speed
Optional affixes:
Increased Armour
You have Tailwind if you have dealt a Critical Strike Recently
#% chance to gain Onslaught for 4 seconds on Kill
Attributes
gloves(Gloves) Rare Gloves - Spiked Gloves should be an obvious choice since they increase your damage. You can find a mod for Accuracy Rating here but other than that, it's just more Maximum Life and Elemental Resistances.
Min. requirements:
+60 to Maximum Life
+60% to Elemental Resistances
+300 to Accuracy Rating
Optional affixes:
Chaos Resistance
Increased Damage while Leeching
Increased Attack Speed
belt(Belt) Rare Belt - The best place to look for Elemental Resistances. Hunter's Influence allows you for increased Maximum Life, making it the most popular one. Stygian Vise grants you more Flexibility by having an Abyssal Socket.
Min. requirements:
+100 to maximum Life
120% to Elemental Resistances
Optional affixes:
increased maximum Life
increased Damage
increased Elemental Damage with Attacks
increased Fire Damage
amulet(Amulet) Rare Amulet  - Amulet is a good place to look for Attributes such as Intelligence
Min. requirements:
+80 to maximum Life
80% to Elemental Resistances
Attributes
Optional affixes:
Global Critical Strike Multiplier
Anger has reduced Reservation
Damage Penetrates Fire Resistance
Chaos Resistance
Recommended Anointments:
Measured Fury
Lava Lash
Tenacity
Ring(Ring) Rare Rings - use Vermilion, Diamond, Opal, Steel, or Two-Stone Ring as a base. Rings similar to Amulets can provide you with a lot of Attributes, Maximum Life, and Elemental Resistances but what you should especially look for is Curse on Hit - Flammability in this case.
Min. requirements:
Curse Enemies with Flammability on Hit
Attributes
+70 to Maximum Life
Optional affixes:
Chaos Resistance
Accuracy Rating
Elemental Resistances
Cobalt Jewel(Jewel) Rare Abyss Jewels - "Corrupted Blood cannot be inflicted on you" is one of the most useful corrupted Implicit you can find on Jewels. Look for Murderous or Searching Jewels as a base.
Min. requirements:
+30 to maximum Life
Optional affixes:
Added Physical Damage to Attacks
Attributes
Accuracy Rating
Critical Strike Chance and Multiplier
Jewel(Jewel) Rare Jewels - Jewels should be mostly used to increase your Maximum Life and Critical Strike Chance, these mods are easy to find
Min. requirements:
7% increased Maximum Life
Optional affixes:
Attributes
Elemental Resistances
Increased Fire Damage
Critical Strike Chance with Fire Skills or Melee Attacks
increased Attack Speed
Large Cluster Jewel(Jewel) Large Cluster Jewel - Fuel the Fight is a notable that is necessary to literally fuel the fight by leeching Mana so it's good to have one, other than that, there are many Notables worth mentioning, look for Critical, Accuracy, and Physical Damage related ones
Recommended affixes:
1 Added Passive Skill is Fuel the Fight
1 Added Passive Skill is Martial Prowess
1 Added Passive Skill is Calamitous
1 Added Passive Skill is Titanic Swings
1 Added Passive Skill is Surefooted Striker
1 Added Passive Skill is Graceful Execution
1 Added Passive Skill is Brutal Infamy
1 Added Passive Skill is Fearsome Warrior
1 Added Passive Skill is Smite the Weak
Medium Cluster Jewel(Jewel) Medium Cluster Jewel - Look for Fire Penetration Notables such as Cooked Alive, completely optional Jewels
Recommended affixes:
1 Added Passive Skill is Cooked Alive
1 Added Passive Skill is Smoking Remains
Watcher's Eye(Jewel) Watcher's Eye - Your auras are Precision and Anger, there are a few aura modifiers here that could benefit you greatly.
(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>

Recommended Aura modifiers:
Anger and Precision related Auras
glorious vanity(Jewel) Glorious Vanity - Doryani Variant grants you Corrupted Soul that you can allocate instead of Eternal Youth Keystone for an extra defense layer in form of ES
Bathed in the blood of (100-8000) sacrificed in the name of Doryani
Passives in radius are Conquered by the Vaal
Historic
 lion's roar(Flask) Lion's Roar - Use Lion's Roar more Armour. It's a great defensive Flask:  it adds a Knockback effect, causes Enemies to Flee, and increases your damage
+1500 to Armour
Adds Knockback to Melee Attacks during Flask effect
Knocks Back Enemies in an Area when you use a Flask
75% chance to cause Enemies to Flee on use
(7-10)% more Melee Physical Damage during effect
Bottled Faith(Flask) Bottled Faith - It's one of the best flasks in the game, quite pricey at that. Use Bottled Faith for more Critical Strike Chance, More DPS, and Life Regeneration.
40% increased Damage
Creates Consecrated Ground on Use
(30-15)% reduced Duration
Consecrated Ground created by this Flask has Tripled Radius
Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies
(100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Flask effect

Other suggested Flasks:

  1. Quicksilver Flask with random ailment removal
  2. Panicked Eternal Life Flask with random ailment removal
lion's roardiamond flaskBottled FaithQuicksilver Flasklife flask


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If you have any other build requests please leave that in the comments below. We are always open to suggestions and constructive feedback.

Pictures used in this article are the intellectual property of Grinding Gear Games.

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