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Summon Reaper Juggernaut Build

Summon Reaper Juggernaut Build

Extremely tanky Reaper Build for the Juggernaut Class that utilizes massive Bleeding damage

Summon Reaper of Eviscerating
Juggernaut Build

Updated for Patch 3.24

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Guide notes
May 02, 2024
-Updated for Patch 3.24
Build Overview
Tags: [MINION] [PHYSICAL] [BLEED] [LIFE]

Budget: 

Defenses: 

Boss DPS:

AoE:

 

Summon Reaper is one of the most unique Minion Skill Gems, it conjures a powerful Reaper. Reaper of Eviscerating is what we recommend using - this variant forces you to constantly command the Minion, it won't Attack on its own. It's great because the Dash/Ultimate skill it uses is the best part of its whole skill set. Reaper is a Skill designed to be the main damage dealer in any Minion build as it significantly cripples and consumes your other Minions. The Minion has a 50% base chance to cause Bleeding, but it grows to 95% with 20% Gem Quality and Vulnerability Curse on an enemy. We will include Skeletons, not to cause any real damage, but to boost Reaper by granting him various buffs for 25 seconds. Skeletons can be summoned regularly to feed the Reaper. Clear Speed problem can be soothed by equipping Asenath's Gentle Touch Gloves to cause an on-death explosion.

When picking Juggernaut over other classes you're granted an advantage of playing as one of the most durable ascendancies in the game. Almost all the damage here comes from Gems and gear pieces such as two Cold Iron Points and The Tempest Rising Boots added in patch 3.24. For defenses, the build utilizes very high Maximum Life, tons of Armour, Untiring, Unbreakable, Unflinching, and Unstoppable combined with Fourth Vow and Divine Flesh to take almost no damage from Hits. You're able to reach high Life Regeneration, 6 Endurance Charges, and Chaos Resistance capped at over 80%. If you want to be extra stout, allocate Indomitable Resolve via Forbidden Jewels to take 25% less damage on top of all previously-mentioned virtues. This absurd sturdiness completely justifies relatively low damage and not-so-optimal clear speed.

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1. Gameplay

Command the Reaper to progress forward. For boss fights, you can deploy Skeletons before the fight starts to boost your Reaper. Later, use Whirling Blades to dodge attacks. The Attack will always Hit due to the Resolute Technique. For Curses use Temporal Chains from Asenath's Gentle Touch and Vulnerability cast from Skitterobt. For a Guard Spell use Immortal Call. For Auras, we've used Pride, Determination, War Banner, Skitterbots, Aspect of Spider, Flesh and Stone, and temporary Malevolence. You're only able to fit all of them if you have some extra Reservation Efficiency, Enlighten Support, or some specific Notables on the Megalomaniac. That leaves you with no Mana so Eldritch Battery is a must-have.


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2. Build's PROS & CONS

PROS
  • one of the tankiest builds in the game
  • uses soundly-priced unique and rare items
  • can run the vast majority of maps
CONS
  • might run into Mana Reservation issues
  • clear speed and single target damage is average at best

 

3. Leveling tips

Leveling might be difficult, there are no Minion-related nodes nowhere nearby your starting location. Even later on, most of your damage comes from high-level Skill Gems rather than passives or items. There are a few Skills that connect the Minion and Strength-based character archetypes, these are Absolution, Domination Blow, or Herald of Purity. Start with a Ground Slam, and play as a regular Attack Build. You can carry on like this until maps, but to transition into a proper Minion build as early as it's possible, start using Domination Blow at level 28. You can then allocate Gravepact, Retribution, and other such notables for more Minion Damage. Start using Pride and Herald of Purity for more Physical Damage and Minions. These minions are short-lived and depend on you starting the chain reaction to set them all up, so investing in your own Attack Damage is also something to keep an eye on. Reaper requires level 28 and you can start using it alongside your other minions as soon it's possible. Minions Damage over Time should grow over time as you progress through maps.

Suggested leveling Gem setups:

Ground Slam setup
Ground Slam Ground Slam - A simple AoE Attack that you can use since level 1.
Ruthless Ruthless Support - Increases Damage of every third Attack.
Added Fire Damage Added Fire Damage Support - Adds Fire Damage sourced from Physical Damage.
Dominating Blow setup
Dominating Blow Dominating Blow - A Strike Attack that summons a Minion after Killing an opponent or Hitting a unique enemy. These benefit from the same Attack modifiers as you do.
Ruthless Ruthless Support
Multistrike Multistrike Support - The Attack is being repeated resulting in more DPS, even if it deals less damage.
Minion Damage Minion Damage Support - Minions deal more Damage and have less Maximum Life.
Bloodlust Bloodlust Support - Minions deal more Damage against Bleeding opponents, but cannot inflict Bleeding themselves. Use with Reaper only.
Maim Support Maim Support - Maims on Hit to reduce movement speed and increase Physical Damage received.
Summon Reaper setup
Summon Reaper Summon Reaper - Reaper can be used to cause Bleeding and deal a formidable Bleeding Damage, use it much later in the game, it will weaken all your other Minions.
Brutality Brutality Support - Minion deals more Physical Damage, but can only deal Damage of this type.
Chance to Bleed Support Chance to Bleed Support - The Chance to cause Bleeding is increased, as is Bleeding Damage itself.
Minion Damage Minion Damage Support
Mana Reservation setup
Pride Pride - Nearby enemies take more physical Damage, the effect is doubled after four seconds.
Herald of Purity Herald of Purity - Grants you more Physical Damage and summons Minions after you Kill or Hit an enemy.
various Gems
Vulnerability Vulnerability - A Curse that makes enemies more vulnerable to Physical Damage and Bleeding.
Summon Holy Relic Summon Holy Relic - Use it to regenerate Life for you and your Minions, you can even link it with Minion Life Support Minion Life Support to make them more durable.

Bandits:

you should kill all three Bandits for two additional Skill Points

Leveling Skill Trees:

31 Points Skill Tree
Start with Maximum Life, Minions' Damage, and Resolute Technique Keystone.

68 Points Skill Tree
Head for more Minion Damage nodes, more Maximum Life, and Maximum Endurance Charges

 

Recommended leveling items:

Le Heup of AllLe Heup of All - it's one of the best leveling Rings, it grants a lot of Attributes, Damage, and Resistances
Adds 1 to 4 Physical Damage to Attacks
+(10-30) to all Attributes
(10-30)% increased Damage
(10-30)% increased Rarity of Items found
+(10-30)% to all Elemental Resistances
GoldrimGoldrim - this Helmet offers a lot of Elemental Resistances
+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(30-40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Level Requirement reduced by 100 (Hidden)
Chober ChaberChober Chaber - It's a very good weapon to put your main damage setup in. It grants damage to you and your Minions. Available at level 40.
+1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
20% reduced Strength Requirement
(200-220)% increased Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
15% increased Skill Effect Duration
Tabula RasaTabula Rasa - use Tabula for the six, white, linked sockets
Item has no level requirement and Energy Shield (Hidden)
Item has 6 White Sockets and is fully linked (Hidden)


4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:

96 Points Final Skill Tree (doesn't include Cluster or Unique Jewels)
123 Points Path of Building (PoB) link

Ascendancy points:

Preferably in that order:

  1. Unstoppable
  2. Unflinching
  3. Untiring
  4. Unbreakable

Pantheon:

Major God: Soul of Arakaali: 10% reduced Damage taken from Damage Over Time

Minor God: Soul of Gruthkul: 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%

 

5. Final Gems links

[DPS] Summon Reaper of Eviscerating setup
Summon Reaper of Eviscerating Summon Reaper of Eviscerating - Summon Reaper of Eviscerating. You have to command it constantly, but its Damage is great. It has high Accuracy, and with Vulnerability, a 95% chance of causing Bleeding, which is enough. 
Minion Damage Support Minion Damage Support - It increases Minions' Damage but lowers its Maximum Life. Get the Awakened version.
Brutality Brutality Support - Linked Skills are restricted to dealing only Physical Damage, which is vastly improved.
Deadly Ailments Deadly Ailments Support - Less Hit Damage, but much more Damage with Ailments, including Bleeding.
Melee Physical Damage Melee Physical Damage Support - Use it for more Melee Physical and Bleeding Damage, but lower Attack Speed. Attack Speed is not important anyway.
Swift Affliction Swift Affliction Support - Swift Affliction grants More Damage over Time and lessens Bleeding Duration. You could replace it with Unbound Ailments Unbound Ailments - it results in less DPS but the Bleeds now last around 15 seconds which is nice.
Volatility Support Volatility Support - If you have Uul-Netol's Vow you can host one more Support Gem. Volatility is great as it increases the Maximum Damage by a lot - you can keep using Reaper's Attack until you get a high roll for a much better Bleed.
[UTILITY] Whirling Blades Setup
Whirling Blades Whirling Blades - The movement Ability used to move faster and Maim.
Faster Attacks Faster Attacks Support - Whirling Blades is now much faster.
Momentum Momentum Support - It grants you a bit of extra Attack Speed.
Maim Maim Support - Enemies Maimed this way take 10% increased Physical Damage. It lets you use Sand Stance if you wish to.
[UTILITY] Aura setup
socketed in The Devouring Diadem
Determination Determination - Grants an additional and increased Armour.
Pride Pride - An Aura that affects enemies and causes them to take increased Physical Damage. It's twice as effective after four seconds of continuous exposure.
Summon Skitterbots Summon Skitterbots - Skitterbots Chill and Shock nearby opponents increasing your Damage. The Chilling one will be replaced with a Hexing Vulnerability Aura gained via Profane Proxy.
Enlighten Enlighten Support - linked Aura Skills have an increased Mana Reservation Efficiency. You will need one at level 4 if you wish to fit all the Mana-reserving Skills we have listed.
[UTILITY] Vulnerability
socketed in the Left Ring Slot's Profane Proxy
Vulnerability Vulnerability - Cursed enemies are 25% more likely to start Bleeding when Hit. They also take increased Physical Damage.
[UTILITY] Malevolence setup
Malevolence Malevolence - Allies within its range deal more Damage over Time and have increased Skill Effect Duration.
Divine Blessing Divine Blessing Support - Malevolence becomes a temporary and more potent Aura. You have the Eldritch Battery and enough ES to cast it.
Generosity Generosity Support - A Support Gem that makes Malevolence affect only your Minions with increased effectiveness and range.
[UTILITY] Immortal Call setup
Immortal Call Immortal Call - Makes you take less Elemental and Physical Damage. Consumes up to 5 of your Endurance Charges to increase its duration and Physical Damage Reduction.
Cast when Damage Taken Cast when Damage Taken Support - Immortal Call is cast when enough damage has been taken.
[UTILITY] Enduring Cry setup
Enduring Cry Enduring Cry - Generates Endurance Charges, Regenerates Life, and improves the effect of your Endurance Charges by 50% for 2 seconds.
Call to Arms Call to Arms Support - Automatically casts Enduring Cry whenever it's possible.
[UTILITY] Various Gems
Flesh and Stone Flesh and Stone - While in Blood Stance - nearby enemies are Maimed and receive increased Physical Damage. Sand Stance protects you from enemies far away. Stay in Blood Stance so that Maimed enemies will take more Damage because of the effect inherent to this Skill and one Suffix on a Ghastly Abyss Jewel.
War Banner War Banner - Your Minions have increased Accuracy Rating and nearby enemies take increased Physical Damage.
Summon Skeletons Summon Skeletons - Use Skeletons to feed your Reaper. Skeletons have the best base Cast Speed and you summon 3 of them at once.
[UTILITY] Aspect of the Spider
Aspect of the Spider Aspect of the Spider - Aspect of the Spider applies a stackable debuff to nearby enemies that Hinders them and increases the damage they take. It's the least important Mana-Reserving Skill that also puts some pressure on your Suffixes, so you can give it up if you wish to.


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6. Gear Setup

The build does require some more or less expensive unique and rare items. We recommend putting on mostly Unique items and leaving only the Ring to be of Rare rarity. To gain more Damage you will need to increase the Gem Level of Summon Reaper - level 30 is achievable and that's usually where you should stop. Gain some Minion DOT modifiers from Jewelry and Jewels. You should be able to apply two Curses by anointing Whisper of Doom. Gather Armour, Maximum Life, Chaos Resistance, and Elemental Resistances - these are the most basic and common defensive layers, a foundation of your survivability. Rare items are generally cheap, but you can spend a lot on multiple Ghastly Abyss Jewels and Large Cluster Jewels. To fit in all the Mana-reserving Skills you will need one Jewel with 3% Mana Reservation Efficiency.

Our recommended items will:

  1. Cap your resistances at 75%
  2. Provide you with enough DPS and Life to start mapping

Stat priorities on items:

  1. Maximum Life
  2. Elemental Resistances
  3. Gem Level of Summon Reaper
  4. Minions' Damage over Time
  5. Dexterity
  6. Intelligence
  7. Mana Reservation Efficiency
  8. Chaos Resistance
  9. Armour
The Devouring Diadem(Helmet) The Devouring Diadem - Put your three most expensive Mana-reserving Skills here linked with Enlighten. It also switches your Energy Shield to apply to Mana, which is undoubtedly essential to cast any Skills.
+1 to Level of Socketed Gems
Socketed Gems have 25% increased Reservation Efficiency
Trigger Level 15 Feast of Flesh every 5 seconds
(180-220)% increased Energy Shield
10% chance for Energy Shield Recharge to start when you use a Skill
Eldritch Battery
Veiled Suffix
Cold Iron Point(Weapon) Cold Iron Point - Use two of these. Add to that Level 21 Summon Reaper, Awakened Level 5 Minion Damage Support, and a Corrupted Unique Body Armour to reach Gem Level 30.
30% increased Global Critical Strike Chance
+3 to Level of all Physical Spell Skill Gems
Deal no Elemental Damage
The Fourth Vow(Body Armour) The Fourth Vow - Combined with Divine Flesh and Unbreakable it's one of the best Armours in the game to mitigate Elemental and Physical Damage.  It requires high Chaos Resistance.
Physical Damage taken bypasses Energy Shield
(150-250)% increased Armour and Energy Shield
+(17-29)% to Chaos Resistance
Regenerate 3% of Life per second
Armour also applies to Chaos Damage taken from Hits
The Tempest Rising(Boots) The Tempest Rising - Triples your Minion's damage against stationary targets because of how Bleed works. It only works against enemies affected by Elemental Ailments, so you will use a Skitterbot to Shock them. Try to become Bleed-immune - Use Watcher's Eye to become Unaffected by Bleeding or Rare Jewels for a 100% chance to Avoid Bleeding.
(80-120)% increased Armour
30% increased Movement Speed
(5-25)% increased Duration of Ailments on Enemies
Damaging Ailments deal damage (5-25)% faster
You and Enemies in your Presence count as moving while affected by Elemental Ailments
Asenath's Gentle Touch(Gloves) Asenath's Gentle Touch - Use these Gloves to Curse opponents with Temporal Chains and to make them explode on death. Remember to extend your Curse limit with Amulet anointment. The main reason behind these Gloves is to improve your clear speed so you can switch them for Pinnacle Bosses.
+(20-30) to Intelligence
+(60-80) to maximum Life
+(60-80) to maximum Mana
Curse Enemies with Temporal Chains on Hit, with 40% increased Effect
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical Damage
Gloves(Gloves) Rare Gloves - Gloves are used only for the most basic defenses like Maximum Life and Resistances, but you can also get some Attributes here - Dexterity and Intelligence will be important. For the Eldritch mod get "Minions deal increased Damage".
Min. requirements:
+60 to Maximum Life
+60% to Elemental Resistances
Optional affixes:
Chaos Resistance
Dexterity and Intelligence
Darkness Enthroned(Belt) Darkness Enthroned - The build needs at least five Ghastly Abyss Jewels, equip this Belt for more Abyss Sockets. Ghastly Jewels can be extremely powerful, especially the ones socketed here.
Has 1 Abyssal Socket
Has 1 Abyssal Socket
(50-100)% increased Effect of Socketed Abyss Jewels
Amulet(Amulet) Rare Amulet  - You can use a Rare Amulet mainly to increase the Gem Level of Summon Reaper and gain Attributes. Maximum Life and Resistances are also easily obtainable.
Min. requirements:
+50 Maximum Life
+70% to Resistances
Dexterity and Intelligence
Optional affixes:
Attributes
+1 to Level of all Skill/Physical Skill Gems
Mana Reservation Efficiency
Uul-Netol's Vow(Amulet) Uul-Netol's Vow  - Support Gems are immensely valuable in this build and you don't really need any other Amulet if your Attributes and Resistances are already high enough.
Has 1 Socket
Socketed Support Gems can also Support Skills from Equipped Body Armour
+(-30-30)% to Fire Resistance
+(-30-30)% to Cold Resistance
+(-30-30)% to Lightning Resistance
+(-23-23)% to Chaos Resistance
Defiance of Destiny(Amulet) Defiance of Destiny  - As tanky as the build is against Hits, good Life Recovery is equally as important for survivability. You already have somewhat good Regeneration from Enduring Cry and Untiring, but if that's not enough, get DoD. It instantly Recovers up to 42% of your Life before receiving a Hit.
(20-30)% increased Mana Regeneration Rate
+(60-80) to maximum Life
+(10-40)% to Fire Resistance
+(10-40)% to Cold Resistance
+(10-40)% to Lightning Resistance
Gain (25-35)% of Missing Unreserved Life before being Hit by an Enemy
Recommended Anointments:
Whispers of Doom
Rings(Ring) Rare Rings - Bone Rings can roll a powerful "Minions deal increased Damage" Prefix so keep that in mind. Attributes, Life, and Resistances should be here too. The Aspect of the Spider can be crafted if you have one open Suffix.
Min. requirements:
+50 Maximum Life
+40% to Resistances
Dexterity and Intelligence
Optional affixes:
Minions deal increased Damage
Aspect of the Spider (Suffix)
Profane Proxy(Ring) Profane Proxy - Put the Vulnerability Curse here. Your Skitterbots should apply it instead of Chilling. It's better to Shock than Chill in our opinion, but this may vary from player to player.
Has 1 Socket
+3 to Level of Socketed Curse Gems
+(20-30)% to Cold Resistance
+(20-30)% to Lightning Resistance
Left Ring Slot: Your Chilling Skitterbot's Aura applies Socketed Hex Curse instead
Right Ring Slot: Your Shocking Skitterbot's Aura applies Socketed Hex Curse instead
Ghastly Abyss Jewel(Jewel) Rare Ghastly Abyss Jewels - You will need at least five Ghastly Jewels, these are abundant in Minion modifiers which you should obviously strive for, but if you're missing Attributes or Resistances, you can get them here too.
Recommended affixes:
Maximum Life
Attributes
Resistances
Minions deal # increased Damage if you've used a Minion Skill Recently
Enemies Maimed by you take 5% increased Damage Over Time
Jewels(Jewel) Rare Jewels - Used mostly for the increased Mana Reservation Efficiency of Skills Prefix. It's needed to fit in all the Auras.
Recommended affixes:
Maximum Life
Attributes
Resistances
2% increased Mana Reservation Efficiency of Skills
Amanamu's Gaze(Jewel) Amanamu's Gaze - Four Rare Jewels plus this one will grant you +30% Damage over Time Multiplier. Definitely worth acquiring
+(5-10) to all Attributes
Minions have +6% to Damage over Time Multiplier per Ghastly Eye Jewel affecting you, up to a maximum of +30%
Glorious Vanity(Jewel) Glorious Vanity - Get the Xibaqua variant for Divine Flesh. Socket it near the Eternal Youth you want to transform - it's where it won't interfere with the build too much. You could also seek a roll that changes Expertise and Ancestral Knowledge into something better like Cult of Chaos or some missing Resistances.
Bathed in the blood of (100-8000) sacrificed in the name of (Ahuana-Doryani-Xibaqua)
Passives in radius are Conquered by the Vaal
Historic
Fortress Covenant(Jewel) Fortress Covenant - Socket it in a Cluster Jewel to contain its downside. It increases Minion's Damage.
Minions deal (35-45)% increased Damage
Minions have +(10-12)% Chance to Block Attack Damage
Minions have +(10-12)% Chance to Block Spell Damage
Notable Passive Skills in Radius are Transformed to instead grant: Minions take 20% increased Damage
Megalomaniac(Jewel) Megalomaniac - Since Maximum Chaos Resistance is so important, we recommend Born of Chaos or Antivenom - you can find them in small Cluster Jewels, but Megalomaniac can get you both. Blessed, Rot-Resistant, Uncompromising, Militarism, Exploit Weakness, Master of Command, and many other Notables can also be extremely useful in this build.
Adds 4 Passive Skills
Added Small Passive Skills grant Nothing
<3 Random notable mods>
Watcher's Eye(Jewel) Watcher's Eye - Look for Determination modifiers for extra durability and Malevolence's Bleed Immunity.
(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
Large Cluster Jewel(Jewel) Large Cluster Jewel - Large Cluster Jewel can be used to gain more Jewel Sockets and for minor bonuses to Minions' Damage or extra Attributes/Resistance via small nodes. It quickly adds up, so using two of these with 12 passives each is definitely a wise option.
Recommended affixes:
Added Small Passive Skills also grant: +#% to Chaos Resistance
Added Small Passive Skills also grant: +# to Dexterity or Intelligence
Added Small Passive Skills also grant: +# to Maximum Life
Added Small Passive Skills have 35% increased Effect
Progenesis(Jewel) Progenesis - Great for mitigating large Hits, and even better with good Life Recovery. We recommend getting one if you use Defiance of Destiny.
+35% to Chaos Resistance
(20-10)% reduced Charges per use
(-35-35)% increased Duration
When Hit during effect, 25% of Life loss from Damage taken occurs over 4 seconds instead

Other suggested Flasks:

  1. Granite Flask with increased Armour
  2. Basalt Flask with Life Regeneration During Effect
  3. Sulphur Flask with reduced Effect of Shock on you
  4. Life Flask with Poison Removal
  5. Quicksilver/Silver Flask with reduced Effect of Curses on you
Basalt FlaskGranite FlaskSulphur Flaskquicksilver flasklife flask


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If you have any other build requests please leave that in the comments below. We are always open to suggestions and constructive feedback.

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