Updated for Patch 3.6
The Best Crafty Guides by Odealo
Estimated budget: mediocre
Guide notes |
March 08, 2019 -Build created March 17, 2019 -Added gameplay video |
Soulrend and Bane are two new gems, that are introduced in patch 3.6. They are both Chaos Damage over Time Gems, that synergize with each other very well. Soulrend is a projectile skill, that pierces through all enemies, applying DoT effect in an area around enemies. Bane skill not only applies DoT but also all linked the Curses on each cast, dealing much more damage for each Curse applied this way. On top of massive chaos damage, this build has insane Defense, thanks to curses like Enfeeble or Temporal Chains and Energy Shield leech from Soulrend. It's also a great starter build because it doesn't require expensive uniques to start dealing massive damage.
You can also check our other Path of Exile builds: Odealo's Crafty Guides - Full List
In order to reach the maximum potential of this build, you need to cast Bane on packs of enemies to apply all the curses and then send projectiles that should kill whole packs in no time. For your movement, you are going to use Shield Charge and Quicksilver Flasks which combined with Trickster's Ghost Dance will make you move through maps with lightning speed.
0:06 Tier 13 Malformation |
|
PROS |
|
CONS |
|
For leveling, we are going to use Blight, before we can switch to Bane/Soulrend setup. Every node on the Passive Skill Tree that we are picking for the final build will boost our leveling skills as well, so leveling should be very fast and easy. On top of that, we can add Spell Totem that will cast Wither to increase Chaos Damage Taken by enemies.
Suggested leveling Gem setups:
Blight setup | |
![]() |
Blight - one of the first available Chaos spells in PoE |
![]() |
Lesser Poison Support - adds additional Chaos damage |
![]() |
Void Manipulation Support - increases Chaos damage |
Soulrend setup | |
![]() |
Soulrend - this will be your main skill. Start using it as soon as it's possible to buy it from a vendor |
![]() |
Swift Affliction Support - insane damage boost to Damage over Time which is our main source of damage |
![]() |
Greater Multiple Projectiles Support |
![]() |
Efficacy Support - more DoT and Spell damage |
Bane setup | |
![]() |
Bane - this will be our secondary skill. It will apply more DoT and cursed linked to it |
![]() |
Swift Affliction Support - insane damage boost to Damage over Time which is our main source of damage |
![]() |
Temporal Chains - insane survivability curse, lowering enemies Attack and Movement speed |
![]() |
Despair - increases Chaos and DoT damage versus cursed enemies |
Utility Gems | |
![]() |
Malevolence - a great aura that increases Damage over Time |
![]() |
Discipline - grants additional Energy Shield |
Bandits:
We recommend killing all bandits for 2 Passive Skill Points
Leveling Skill Trees:
35 Points Skill Tree
Priorities: 1) Soul Thief 2) Atrophy
61 Points Skill Tree
Priorities: 1) Essence Surge 2) Arcane Expanse 3) Corruption 4) Unnatural Calm 5) Whisper of Doom
Recommended leveling items:
![]() |
|
+(30-50) to Evasion Rating 10% increased Rarity of Items found +(30-40)% to all Elemental Resistances Reflects 4 Physical Damage to Melee Attackers Level Requirement reduced by 100 (Hidden) |
![]() |
|
(10-15)% increased Attack Speed (10-15)% increased Cast Speed +(20-30) to maximum Life (15-10)% reduced maximum Mana 10% chance to gain a Power, Frenzy or Endurance Charge on Kill Conduit |
![]() |
|
+5 to Dexterity (20-40)% increased Mana Regeneration Rate +(10-20) to maximum Energy Shield 20% increased Movement Speed Cannot be Frozen |
![]() |
|
(10-30)% increased Damage +(10-30) to all Attributes (10-30)% increased Rarity of Items found +(10-30)% to all Elemental Resistances |
![]() |
|
(4-6)% increased Cast Speed (100-140)% increased Critical Strike Chance for Spells Adds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells |
Final Skill Tree:
115 Points Final Skill Tree
115 Points Path of Building(PoB) link
Ascendancy points:
Preferably in that order:
Pantheon:
Major God: Soul of Lunaris 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each nearby Enemy, up to 8%
Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%
[DPS] Soulrend | |
![]() |
Soulrend - your primary source of DPS |
![]() |
Swift Affliction Support- insane damage boost to Damage over Time which is our main source of damage |
![]() |
Void Manipulation Support |
![]() |
Controlled Destruction Support - high Spell Damage boost at the exchange of reduced Critical Strike Chance, which doesn't affect our build |
![]() |
Greater Multiple Projectiles Support - this is our support for faster map clear. For bossing it's recommended to use Empower gem |
![]() |
Efficacy Support - a great boost to both Spell and DoT damage |
Optional gem options | |
![]() |
Empower - should replace Greater Multiple Projectiles Support for bosses. Increases level of Soulrend, which scales really well |
[UTILITY] Bane setup | |
![]() |
Bane - this will be our secondary skill. It will apply more DoT and Curses linked to it |
![]() |
Swift Affliction Support - insane damage boost to Damage over Time which is our main type of damage |
![]() |
Temporal Chains - insane defensive Curse, which lowers enemies' Attack and Movement speed |
![]() |
Despair - increases Chaos and DoT damage versus cursed enemies |
[AURA] Malevolence, Discipline, and Clarity | |
![]() |
Malevolence - a great Aura that increases Damage over Time |
![]() |
Discipline - grants additional Energy Shield |
![]() |
Clarity - grants Mana Regeneration |
![]() |
Enlighten - reduces the amount of Mana Reserved by linked Aura |
[DPS] Contagion setup | |
![]() |
Contagion - use it to keep Arcane Surge buff active |
![]() |
Arcane Surge Support - after casting Contagion you will gain the Arcane Surge buff which increases Spell Damage and Cast Speed |
![]() |
Faster Casting - increases Contagion's cast speed |
![]() |
Increased Area of Effect Support - increases the AoE of Contagion |
[MOBILITY] Shield Charge setup | |
![]() |
Shield Charge - the best Movement Skill if you are using a shield |
![]() |
Faster Attacks Support - faster movement with Shield Charge |
![]() |
Fortify Support - grants Fortify buff for more survivability |
[DEFENSE] Immortal Call setup | |
![]() |
Immortal Call - grants brief Physical Damage immunity. Keep this Gem at level 3 |
![]() |
Increased Duration Support - will extend the duration of Immortal Call |
![]() |
Cast when Damage Taken Support - will auto-cast supported spells after a certain amount of damage is taken by the player. Do not upgrade it above level 1 |
|
This Soulrend/Bane Trickster is a moderately expensive build. Below you will find all the recommended gear. If you would like to have the end-game items also added here please let us know in the comments below.
If you are looking for cheap PoE Currency, we would love to invite you to visit our PoE Market section that can be accessed via the menu bar on top of the page.
The recommended items from our list will:
Stat priorities on items:
|
![]() |
|
Min. requirements: |
|
![]() |
|
+1 to Level of Socketed Gems (245-280)% increased Evasion and Energy Shield +(30-40) to maximum Energy Shield +(24-30)% to Chaos Resistance Enemies Cannot Leech Mana From you Socketed Gems have 50% reduced Mana Cost |
|
Helmet enchantment: Soulrend deals 40% increased Damage |
|
![]() |
|
(70-100)% increased Spell Damage (15-20)% increased Cast Speed 0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield |
|
![]() |
|
Min. requirements: 70% Spell Damage 10% Cast Speed 20% Damage over Time Optional affixes: +25% to Non-Ailment Chaos Damage over Time Multiplier |
|
![]() |
|
Min. requirements: 2200 Armour 25% Lightning Resistance 25% Cold Resistance |
|
![]() |
|
Min. requirements: 350 Energy Shield 25% Lightning Resistance 25% Fire Resistance 50% Spell Damage |
|
![]() |
|
Min. requirements: |
|
![]() |
|
Min. requirements: 40 maximum Energy Shield 20% increased Maximum Energy Shield 15% increased Spell Damage 20 All Attributes |
|
![]() |
|
+(10-16) to all Attributes +(20-30) to Intelligence (15-20)% increased maximum Energy Shield +(50-70) to maximum Life 2% additional Chance to receive a Critical Strike Nearby Enemies have an additional 2% chance to receive a Critical Strike Discipline Reserves no Mana |
|
![]() |
|
+5 to Level of Socketed Aura Gems Socketed Gems have 10% increased Mana Reservation +(15-25) to all Attributes 15 Life Regenerated per second for each Uncorrupted Item Equipped -2 to Total Mana Cost of Skills for each Corrupted Item Equipped <One Veiled Mod> |
|
![]() ![]() |
|
Min. requirements: 40 to maximum Energy Shield 12% to all Elemental Resistances 29% to Fire Resistance/Cold/Lightning Resistance Optional affixes: Strength |
|
![]() |
|
Min. requirements: 150 Energy Shield 20% increased Movement Speed 29% Fire Resistance 29% Lightning Resistance 29% Cold Resistance |
|
Boot enchantment: 16% increased Attack and Cast Speed if you've Killed Recently |
|
![]() |
|
Min. requirements: 100 Energy Shield 22% Fire Resistance 22% Lightning Resistance 22% Cold Resistance |
|
![]() |
|
+(9-20) to maximum Energy Shield 10% increased Damage +(15-25) to Intelligence +(20-30) to maximum Energy Shield 20% increased maximum Energy Shield 50% increased Energy Shield Recharge Rate |
|
![]() |
|
Min. requirements: 150 Energy Shield 29% Fire resistance 29% Lightning resistance 29% Cold resistance Optional affixes: increased Attack Speed |
|
![]() |
|
+64 to maximum Energy Shield You can apply an additional Curse 16% increased Cast Speed with Curse Skills 0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy Trigger Socketed Curse Spells when you cast a Curse |
|
![]() |
|
Recommended affixes: increased Maximum Energy Shield increased Spell Damage/Spell Damage while holding a Shield increased Chaos Damage Optional affixes: increased Cast Speed increased Damage over Time |
|
![]() |
|
Recommended affixes: maximum Energy Shield added Damage to Spells Optional affixes: increased Spell Damage increased Cast Speed |
|
|
|
50% increased Charges used (25-40)% increased Damage Over Time during Flask Effect Grants Level 21 Despair Curse Aura during Flask Effect |
|
Suggested Flasks:
|
|
![]() ![]() ![]() ![]() ![]() |
|
If you have any other build requests please leave that in the comments below.
Pictures used in this article are the intellectual property of Grinding Gear Games.