Updated for Patch 3.6
The Best Crafty Guides by Odealo
Estimated budget: medium
Guide notes |
March 29, 2019 -Updated for Patch 3.6 |
Patch 3.4 introduced new interesting Chaos/Bow skills - Scourge Arrow and Toxic Rain. At the same time, the Pathfinder class was redesigned, which now grants very high Poison and Chaos Damage bonuses from Attack skills, making it one of the most powerful classes in Path of Exile. While there are plenty of users running around with Toxic Rain, it's the Scourge Arrow to apparently provides much higher single-target DPS when used correctly.
You can also check our other Path of Exile builds at Odealo's Crafty Guides - Full List
This Scourge Arrow/Toxic Rain Pathfinder is a typical ranged build. You should focus on slowing down enemies with Toxic Rain, which immobilizes them while Vaal Blight is active and taking them out with Scourge Arrow released at 5 charges for maximum damage. Charging Scourge Arrow should take less than 2 seconds, and just 1 hit will take out anything except for Bosses. The damage it deals is simply terrific. For defenses, this build provides approximately 5,000 Life, Mind over Matter with high Mana Regeneration and Mana Leech, as well as additional Evasion and Dodge Chance.
0:06 Tier 13 Ghetto |
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PROS |
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Leveling this character is very easy. If you can afford a 4-linked Quill Rain that shouldn't cost more than 2 Chaos Orbs, it will be a smooth ride starting from level 5. Quill Rain provides the highest bonus Attack Speed in the entire game, and the damage reduction does not affect ailments you inflict with Attacks or Caustic Arrow's Damage over Time. You can focus on increasing your Movement Speed and defenses, while Caustic Arrow's Mirage Archer will clear everything for you. You can use this setup until level 66 when you can start using Lioneye's Glare and other higher level gear.
Suggested leveling Gem setups:
Caustic Arrow setup | |
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Caustic Arrow - one of the best skills for leveling which can be supported by Mirage Archer as of Patch 3.4. This combination allows you to run around the area while Mirage Archer spreads the Caustic Cloud for you providing insane clear speed with no effort |
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Mirage Archer Support - when you hit with supported skill a Mirage Archer is summoned that used Caustic Arrow with slightly reduced Attack Speed and Damage |
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Void Manipulation Support - increases Chaos Damage dealt by supported skills |
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Vicious Projectiles Support - increases Caustic Arrow's Damage over Time |
Toxic Rain setup | |
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Toxic Rain - Toxic Rain is used to slow down enemies, apply Withered, and deal additional damage |
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Withered Touch Support - grants a chance to apply Withered on hit, which increases Chaos Damage taken |
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Vicious Projectiles Support |
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Increased Area of Effect Support |
Utility Gems | |
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Herald of Agony - new Herald Skill which increases your Chance to Poison and Poison Damage |
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Lightning Golem - grants increased Attack and Cast Speed |
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Blink Arrow - Movement Skill used in this build |
Bandits:
We recommend killing all the Bandits for two additional Passive Points
Leveling Skill Trees:
29 Points Skill Tree
Priorities: 1) Finesse 2) Heart of Oak 3) Herbalism 4) Heavy Draw 5) Deadly Draw
59 Points Skill Tree
Priorities: 1) Fatal Toxins 2) Toxic Strikes 3) Revenge of the Haunted 4) Blood Siphon 5) Blood Drinker
Recommended leveling items:
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Adds 1 to 4 Physical Damage to Attacks 5% increased Physical Damage Adds 1 to 3 Chaos Damage to Attacks +(20-30) to maximum Life (2-4) Life Regenerated per second 10% chance to Cause Monsters to Flee |
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100% increased Physical Damage +(10-20) to Dexterity 100% increased Attack Speed +(25-50) to Accuracy Rating +2 Mana gained for each Enemy hit by Attacks (50-100)% increased Projectile Speed 40% less Weapon Damage |
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50% increased Movement Speed Level Requirement reduced by 100 (Hidden) |
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+(20-30) to Dexterity +(20-30) to Strength +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage |
Final Skill Tree:
115 Points Final Skill Tree
115 Points Path of Building(PoB) link
Ascendancy points:
Preferably in that order:
Pantheon:
Major God: Soul of Arakaali 5% reduced Damage taken from Damage Over Time, 10% chance to Avoid Lightning Damage when Hit
Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%
[DPS] Scourge Arrow | |
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Scourge Arrow - is a new channeled Bow skill that should be released always at 5 stacks. It deals moderate "on Hit" damage and insane Poison Damage from all the smaller arrows that are shot from the Spore Pods |
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Added Chaos Damage Support - adds flat Chaos Damage to supported skills |
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Void Manipulation Support - increases Chaos Damage at the cost of reduced Elemental Damage |
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Deadly Ailments Support - increases the Damage from Ailments inflicted by supported skills |
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Unbound Ailments Support - increases the Damage from Ailments inflicted by supported skills |
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Vile Toxins Support - increases the damage for every stack of Poison the enemy has |
[DPS/UTILITY] Toxic Rain | |
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Toxic Rain - Toxic Rain is used mainly to slow down enemies. With Vaal Blight active any enemy hit will be immobilized, making it an extremely powerful tool in your arsenal |
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Withering Touch Support - grants a chance to apply the Withered debuff on Hit, increases Chaos Damage taken by affected enemies |
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Faster Attacks Support |
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Greater Multiple Projectiles Support - increases the number of Toxic Rain's projectiles, hence increasing the number of Withered Stacks you can apply with each hit |
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Culling Strike Support - will make Toxic Rain instantly kill enemies below 10% Life |
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Increased Area of Effect Support |
[UTILITY] Golem | |
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Cast when Damage Taken Support - auto-casts supported spells when you take a certain amount of damage |
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Lightning Golem - Lightning Golem increases your Attack and Cast Speed |
[MOBILITY] Blink Arrow | |
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Blink Arrow - movement skill which can be used with Bows |
[UTILITY] Herald of Agony | |
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Herald of Agony - mandatory skill for this build. It grants a higher Chance to Poison and increased Poison Damage |
[UTILITY] Immortal Call and Vaal Haste | |
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Cast when Damage Taken Support - auto-cats support spells. Keep this Gem at level 1 |
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Immortal Call - grants brief immunity to Physical Damage. Do not upgrade it above level 3 |
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Vaal Haste - provides a Vaal Aura which grants increased Attack Speed and Movement Speed for a brief duration. Depending on your gear you can use Haste regular Aura as well |
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Increased Duration Support |
[UTILITY] Vaal Blight | |
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Vaal Blight - Vaal Blight increases Chaos Damage taken by affected enemies and slows them down |
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Increased Duration Support |
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Below you will find all the recommended gear for this build. The entire budget of this build is approximately 30 Exalted Orbs, which is not the cheapest but should provide over 2,000,000 Shaper DPS when fully buffed. This should allow you to farm any Boss in the game if you are familiar with the fight's mechanics. If you would like to cut your expenses, you can use a 4 or 5-linked setup for your Toxic Rain, as it's mainly used as a supporting skill, and both Culling Strike and Increased Area of Effect Gems are optional.
By the way, are you interested in buying cheap PoE Currency for real cash? If so, visit our market section, where you can trade with other Path of Exile players.
Our recommended items will:
Stat priorities on items:
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50% reduced Damage when on Low Life +(50-70) to Dexterity 10% increased Attack Speed 25% increased Global Critical Strike Chance (100-130)% increased Evasion Rating +(80-100) to maximum Life 150% increased Global Evasion Rating when on Low Life |
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Min. requirements: 80 maximum Life 40 maximum Mana 25% Fire Resistance 25% Lightning Resistance 25% Cold Resistance |
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Helmet enchantment: Scourge Arrow deals 40% increased Damage Scourge Arrow creates an additional spore pod at Maximum Stages |
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3% reduced Movement Speed (Hidden) (110-150)% increased Evasion and Energy Shield +(100-150) to maximum Mana 1% of Mana Regenerated per second 10% of Damage is taken from Mana before Life Mind Over Matter |
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(20-24)% increased Elemental Damage with Attack Skills (150-175)% increased Physical Damage Adds (6-12) to (20-32) Physical Damage (10-20)% increased Attack Speed +(80-100) to maximum Mana Hits can't be Evaded Far Shot |
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Arrows Pierce an additional Target (8-12)% increased Attack Speed +350 to Evasion Rating +(40-50) to maximum Life Adds (10-14) to (19-24) Physical Damage to Bow Attacks Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce |
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Min. requirements: 70 maximum Life 30 Dexterity 30 Intelligence 25% increased Movement Speed Optional affixes: Chaos Resistance Elemental Resistances |
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Boot enchantment: 16% increased Attack and Cast Speed if you've Killed Recently Adds 120 to 180 Chaos Damage if you've taken a Critical Strike Recently |
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Min. requirements: 70 maximum Life 35% Fire Resistance 35% Lightning Resistance 35% Cold Resistance Optional affixes: Physical Damage Flask Life Recovery Rate |
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Min. requirements: 60 maximum Life added min. 9 Physical Damage to Attacks 15 All Attributes 10% All Elemental Resistances Optional affixes: Mana Regeneration Rate maximum Mana |
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Min. requirements: Adds min. 7 Physical Damage to Attacks 60 maximum Life 35 maximum Mana 28% Fire Resistance 28% Cold Resistance 28% Lightning Resistance Optional affixes: Physical Attack Damage Leeched as Mana |
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Has 1-2 Abyssal Sockets (6-10)% increased Attack Speed (4-6)% increased maximum Life With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks |
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Glove enchantment: Commandment of Force Commandment of Frost |
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Recommended affixes: increased maximum Life increased Damage over Time Optional affixes: Attributes increased Attack Speed with Bows |
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Recommended affixes: maximum Life added Physical Damage to Attacks/Bow Attacks a chance to grant Onslaught on Kill |
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Your Critical Strike Chance is Lucky Take 30 Chaos Damage per Second during Flask effect 25% chance to Poison on Hit during Flask effect Your Critical Strikes do not deal extra Damage during Flask effect (50-75)% increased Duration of Poisons you inflict during Flask effect Grants Perfect Agony during Flask effect |
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100% increased Evasion Rating Creates a Smoke Cloud on Use Gain Unholy Might during Flask Effect Immunity to Ignite during Flask effect Removes Burning on use |
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+50% to Fire Resistance +6% to maximum Fire Resistance (-10-10)% increased Charges used (15-25)% increased Area of Effect during Flask Effect Skills fire 2 additional Projectiles during Flask Effect |
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100% increased Evasion Rating Creates a Smoke Cloud on Use 50% increased Charges used (25-40)% increased Damage Over Time during Flask Effect Grants Level 21 Despair Curse Aura during Flask Effect |
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Other suggested Flasks:
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If you have any other build requests, please leave that in the comments below.
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