Build notes: |
June 06, 2023 -Build created |
Build Overview
Poison Marksman is among the fastest characters in Diablo 4 currently with numerous ways to increase your mobility. Combining it with a wide arsenal of ranged and AoE abilities you are looking at one of the best characters to level up with. This build uses two damage-dealing abilities - Piercing Shot which is the best ability to take down multiple enemies with each attack, and Rapid Fire which offers the highest single-target DPS out of all skills available to you. With solid DPS from those two skills, both AoE and versus Bosses, you are getting a well-rounded character with an easy transition to the end game, allowing you to farm most of the content in the game. You are also going to use Dash and Stutter Steps, the main reasons why this build is so exceptionally fast. You can also use Concealment and/or Dark Shroud for extra defensive utility, and Poison Imbuement for extra Poison Damage (rather a self-explanatory pick for a Poison-based build).
Please keep in mind, that the following Guide explains the basic variant of the build, without diving into all alternative variants that may utilize different utility skills for various benefits. This will be obviously updated as we have a chance to test out this build properly in the actual game.
You can also check our other Diablo 4 Builds
Pros | Cons |
Insane mobility and flexibility, making it one of the fastest leveling setups but also allowing you to easily dodge incoming damage | Crowd-control effects are deadly if they disable your movement |
Solid DPS, both in terms of taking down packs of monsters, but also when dealing with tougher enemies and Bosses | has a (yet to be determined) cap on what your maximum DPS can be |
Amazing Starter/Leveling build, but also a very solid end-game build with good all-around attributes | |
Action-packed and captivating playstyle which requires you to use several different abilities in the correct order to reach the build's full potential |
Skills
PUNCTURE [1/5] |
Puncture is the recommended basic attack used to generate Energy. It's the fastest generator allowing you to quickly attack several times in quick succession, and apply Vulnerability at the same time, for a very powerful debuff. Hardcore players may consider using Forceful Arrow which generates less Energy, but also applies Vulnerable debuff, but has a higher range, allowing you to keep after distance. Modifiers:
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PENETRATING SHOT [5/5] |
Penetrating Shot is one of the two main DPS abilities that you are going to use in this build. It pierces all targets in a straight line, making it best for clearing multiple enemies with each hit, boosting your clear speed and AoE damage. Modifiers:
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RAPID FIRE [5/5] |
Rapid Fire is mainly used versus Bosses and tougher enemies. It deals the highest single-target DPS out of all available skills in this particular setup, by firing multiple arrows in a quick succession. Modifiers:
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DASH [1/5] |
Dash will be your core movement Skill, allowing you to nearly instantly travel long distances or avoid big incoming damage spikes. It's one of the reasons this build is so extremely fast and offers a smooth leveling experience Modifiers:
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CONCEALMENT [1/5] |
A very good defense/utility skill that grants you improved Stealth for a short duration. It doesn't end when you take damage, grants increased movement speed, and allow you to move freely through enemies. It's great when you want to quickly move to a safer spot during combat. Modifiers:
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DARK SHROUD [1/5] |
Another extremely important defensive buff that should be basically used whenever off-cooldown if you don't have all 5 shadows protecting you. Each Shadow grants damage reduction and is removed when you take damage from a hit. Modifiers:
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POISON IMBUEMENT [5/5] |
Poison Imbuement is a build-defining ability that causes your Penetrating Shot and Rapid Fire to deal tons of additional Poison damage to enemies hit. It's mandatory to have 5 Points allocated here Modifiers:
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Passive Skills
STUTTER STEP [3/3] |
One of the main reasons Rogues are presumably the fastest class currently. The buff will be applied constantly, giving you up to 15% increased Movement Speed |
EXPLOIT [3/3] |
Grants you up to 18% increased damage against Injured and Healthy enemies |
MALICE [3/3] |
Makes you deal up to 3% increased damage to Vulnerable enemies per point allocated |
PRECISION IMBUEMENT [3/3] |
This build heavily relies on Imbued damage, so this Passive that grants up to 9% increased Critical Strike Chance is quite valuable here (not to mention all the additional bonuses to Poison damage applied via Critical Strikes) |
DEADLY VENOM [3/3] |
Increases your Poison damage by up to 9% |
DEBILITATING TOXINS [3/3] |
Reduces the damage Poisoned enemies deal by up to 15% making it a very important defensive-oriented Passive for this build |
INNERVATION [3/3] |
Grants up to 30% Lucky Hit Chance to gain 8 Energy offering quite a valuable additional recovery mechanic for this build |
ADRENALINE RUSH [1/3] |
Grants you an increased recovery rate while Moving. This bonus isn't that relevant here, but you need this single point to unlock the much more desirable Passive - Haste |
HASTE [3/3] |
Increases your Movement Speed by up to 15% when above 50% Energy (basically constantly when out of combat) or up to 15% increased Attack Speed when below that threshold. An extremely important part of basically all Rogue builds |
PRECISION [1/1] |
Critical Strikes grant you a stacking buff that increases your Critical Strike Chance. Reaching the maximum number of stacks will cause the next attack to be a guaranteed Crit with greatly increased damage. The attack also consumes all the stacks |
Optional Skills
SHADOW IMBUEMENT [x/5] |
This can be optionally used in some variants of this build, but most notably it can be a great addition when leveling up your characters. You should be able to use both Imbuement skills alternately whenever they go off cooldown Modifiers:
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Specialization
Combo Points |
Combo Points allows your Basic Skills to generate Combo Points which can be consumed by Core Skill for additional bonuses |
Items
In such an early stage of the game, we are not going to rely on Unique Items so it will be all about increasing the core/desired stats on your Rare gear. This build uses a Ranged weapon to deal damage, so you are looking to get one with the highest DPS stats, and the One-handers are used solely as "stat sticks" offering various bonuses to your global damage, and possibly additional Sockets. On the gear you should look for the following stats:
In the Sockets, it's best to use Emeralds in the Weapon, Rubies in Armor, and Skul in your Jewelry. Try avoiding upgrading your Armor pieces and Jewelry at the Blacksmith during the leveling. Only upgrade the Ranged Weapon early on, and one when really needed |
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RECOMMENDED UNIQUE ITEMS |
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Harlequin Crest (Helm) - one of the most popular helmets in the entire Diablo series. It offers extremely valuable stats for basically all of the builds in the game and tons of damage reduction. While we didn't have a chance to test the impact of amplifiers to the level of all Skills in Diablo 4 yet compared to your regular DPS/Attack stats this build normally offers, the Cooldown Reduction is among the most important stats for this build, and you can't be wrong using this helmet for your build |
+Maximum Life +Cooldown Reduction +Crafting Material Find +All Stats +Gain [10.0 - 20.0%] Damage Reduction. In addition, gain +4 Ranks to all Skills. |
Penitent Greaves (Boots) - an amazing pair of boots with tons of crowd control-related bonuses. These pair will allow you to chill enemies constantly, and increase your damage against such enemies. It also increases the duration of your CC effects on enemies and reduces the slow duration on you (and getting CC'ed is one of the biggest threats for this Rogue build) |
+Dodge Chance while Evading +Movement Speed +Crowd Control Duration +Reduced Duration of Enemy Slow +Cold Resistance +You leave behind a trail of frost that Chills enemies. You deal [7 - 10%] more damage to Chilled enemies. |
CODEX OF POWER |
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Mandatory/Heavily recommended Aspects
Optional Aspects
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Paragon
1st Board - Starting Board Nodes - Pick up Dexterity nodes around the Glyph with some additional Life, Damage, Armor, and Intelligence nodes Glyphs - Ranger Glyph is excellent, it increases your damage for each 5 Dexterity in radius, and reduces damage taken by 10% when you are wielding a Ranged weapon |
2nd Board - Exploit Weakness Nodes - Allocate the Legendary node - Exploit Weakness which increases your damage against Vulnerable enemies by up to 15%. Also depending on the Glyph used, you might want to allocate corresponding attributes there Glyphs - Combat Glyph increases your Critical Strike Damage with Core Skills for each 5 Intelligence in radius |
3rd Board - No Witnesses Nodes - just take the quickest route through the bottom/right side to next Tree, and allocate all available Intelligence Points in the radius of your Glyph Glyphs - Tracker Glyph grants you increased damage against Poison enemies for each 5 Points of Intelligece your purchased in the radius |
4th Board - Cunning Strategem Nodes - Get the Legendary node which increases non-damage Combo Point bonuses when you spend 3 Combo Points. We have selected the Exploit Glyph here, so we had to prioritize Strenght bonuses in the radius Glyphs - Exploit Glyph increases the damage you deal to Vulnerable targets per each 5 Strength in radius. It also helps to apply Vulnerable debuff on enemies as an extra effect |
5th Board - Tricks of the Trade Nodes - Get the Legendary node which will make your Marksman deal 25% increased damage after you Dash. It is also recommended to allocate Havoc, Lawless, and Focused Rare nodes Glyphs - Chip Glyph increases your Physical damage for each 5 Dexterity in radius. Additionally, physical damage increases damage taken by affected enemies by up to 10% |
END NOTE This is the beta version of our Poison Marksman Rogue Build for Diablo 4. The game has just launched so we expect all of the Guides will require constant updates when we get to test all the builds properly. Make sure to check out the Guides regularly to keep track of all the changes! If you have any Build requests, please post them in the Comments section below. We will be happy to cover your most requested builds in the future! Also, we hope that you have found this guide useful and informative. Also, we will be happy to receive constructive criticism that will help us improve our future work, so don't hesitate to give us your feedback. |
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