The Best Crafty Guides by Odealo
Estimated budget: low (few Exalted Orbs)
Guide notes |
April 15, 2018 -Build created June 6, 2018 -Updated Skill Trees to Patch 3.3 |
Since the introduction of Poet's Pen wands, they have been the core items for various powerful and enjoyable builds. What describes Poet's Pen builds, is good mobility (since you usually socket a movement Spell in one of the wands) and very high damage. These are in general, very enjoyable and, at the same time, totally end-game viable builds.
You can also find the full list of our other Path of Exile Builds right here: Odealo's Crafty Guides - Full List
As most of the Poet's Pen builds, our build utilizes the Frenzy attack skill. Frenzy is a ranged attack that has high Attack Speed, and generates Frenzy Charges for even higher Attack Speed and increased damage. Each time you attack with Frenzy, your spells socketed in Poet's Pen wands will be triggered. This will make you teleport to the targeted location, and Storm Call will be cast. This is repeatedly done with insane speed, making you breeze through maps and deal crazy burst damage.
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Poet's Pens are excellent leveling weapons. You can wield them from level 12, and you don't have to worry about the weapon slots forever. Merely upgrade other gear, which should increase your defenses (top priority) and grant Attack Speed and Spell Damage bonuses.
Suggested leveling Gem setups:
Frenzy setup | |
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Frenzy - your primary attack skill. Attack with this skill to trigger Poet's Pens spells. Until you reach level 16, just use Elemental Hit instead |
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Faster Attacks Support - great buff to your FB's DPS |
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Life on Hit Support - grants good Life recovery |
1st Poet's Pen | |
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Lightning Warp - your main mobility skill which teleports you to target location after a short delay. It also deals Lightning AoE damage at your original position and the destination |
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Storm Call - core DPS AoE spell of this build. During the leveling phase, you should use more Spells, as the number of support gems is limited, that's why you can find Storm Call in the first of your wands |
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Concentrated Effect Support |
2nd Poet's Pen | |
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Storm Call - used again to create more markers for an extra burst |
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Spell Cascade Support - it will make Storm Call affect a wider area |
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Elemental Focus Support - increases Elemental Damage |
Utility Gems | |
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Ice Golem - the best Golem for this build. It increases your Critical Strike Chance |
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Assassin's Mark - the recommended Curse for this build. It increases Critical Strike Chance versus cursed enemies |
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Herald of Thunder - adds additional Lightning damage to spells and attacks |
Bandits:
We suggest helping Alira for additional Crit. Multiplier and Resistances
Leveling Skill Trees:
32 Points Skill Tree
Priorities: 1) Trickery 2) Coordination 3) Coldhearted Calculation 4) Cruel Preparations
63 Points Skill Tree
Priorities: 1) Blast Radius 2) Occultist's Dominion 3) Mind over Matter 4) Quick Recovery 5) Blood Drinker
Recommended leveling items:
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+(20-25) to maximum Mana +(30-60) to maximum Mana (3-6) Mana Regenerated per second -(8-4) to Total Mana Cost of Skills 8% of Damage taken gained as Mana over 4 seconds when Hit |
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(50-60)% increased Spell Damage +20 to Intelligence 15% reduced Cast Speed +32 to maximum Energy Shield |
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(11-15)% increased Spell Damage +1 to Level of Socketed Active Skill Gems per 25 Player Levels Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels (8-12)% increased Attack Speed Trigger a Socketed Spell when you Attack |
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+(30-50) to Evasion Rating 10% increased Rarity of Items found +(30-40)% to all Elemental Resistances Reflects 4 Physical Damage to Melee Attackers |
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10% increased Attack Speed +(120-180) to Evasion Rating +(30-40)% to Cold Resistance 5% increased Movement Speed (20-25)% increased Mana Recovery from Flasks 15% increased Dexterity |
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Final Skill Tree:
115 Points Final Skill Tree
115 Points Path of Building link
Ascendancy points:
Preferably in that order:
1. Ambush and Assassinate
2. Opportunistic
3. Unstable Infusion
4. Deadly Infusion
Pantheon:
Major God: Soul of Lunaris- 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each nearby Enemy, up to 8%
Minor God: Soul of Gruthkul - 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%
[DPS/TRIGGER] Frenzy setup | |
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Frenzy - primary attack skill for this build. It triggers the Spells socketed in Poet's Pen wands |
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Greater Multiple Projectiles Support - increases the number Frenzy's projectiles by 4. It is used mainly to help you apply supported curses |
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Curse on Hit Support - will make Frenzy apply your supported curses |
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Assassin's Mark - recommended Curse for this build. It increases the chance for cursed enemies to be critically hit |
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Conductivity - second DPS-oriented curse we recommend using. It reduces monsters' resistance to Lightning Damage |
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Faster Attacks Support - increases the Attack Speed of Frenzy skill |
[AURA/UTILITY] Arctic Armour & Haste | |
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[3L]Arctic Armour - grants high Physical damage mitigation |
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[3L]Haste - increases Attack, Cast, and Movement speed |
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[3L]Enlighten - reduces the amount of Mana Reserved by your Auras |
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Ice Golem - increases your Critical Strike Chance and Accuracy Rating |
[DEFENSE] Immortal Call setup | |
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Cast when Damage Taken Support - will auto-cast supported skills after a certain amount of damage is taken by the player. It is recommended to keep this Gem at level 1 for most frequent casts |
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Immortal Call - grants brief immunity to Physical Damage |
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Increased Duration Support - increases the duration of Immortal Call and Vaal Haste |
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Vaal Haste - increases your Movement and Attack Speed |
[UTILITY] Flame Dash | |
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Flame Dash - used mainly for the Arcane Surge buff since you can travel much faster with the Lightning Warp |
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Faster Casting Support - grant speedier movement speed with Flame Dash |
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Increased Duration Support - increases the duration of Arcane Surge buff |
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Arcane Surge Support - grants increased Spell Damage and Mana Regeneration. You should have the Gem at around level 9 to make it proc with every cast of Flame Dash |
[DPS] Lightning Warp setup (1st Poet's Pen) |
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Lightning Warp - your main mobility Spell. It will teleport you to the targeted location, dealing additional Lightning Damage |
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Less Duration Support - lowers the delay before you get teleported |
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Swift Affliction Support - used for the reduced duration |
[DPS] Storm Call setup | |
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Storm Call - a powerful Lightning/AoE Spell which is the primary source of DPS in this build |
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Lightning Penetration Support - makes supported Spells penetrate Lightning Resistance |
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Increased Critical Strikes Support - increases the chance for Storm Call to Critically Hit (and also trigger the Lighting Bolt from Choir of the Storm amulet) |
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Poet's Pen Inquisitor is budget and beginner-friendly build. It does not require anything above 4 links and the core items shouldn't cost more than few Exalted Orbs. Your main weapons have only 3 sockets, and all the other gear is used for utility and defenses. This allows most of the items to be standard Life/Res rares, making the gear very easy to obtain. At the same time, the build scales very well with end-game high Spell Damage gear.
If you would like to try out this build but lack POE Currency, we are delighted to invite you to our POE Market section where you can buy cheap Orbs and Unique Items.
Our recommended items will:
Stat priorities on items:
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15% increased Attack Speed (60-75)% increased Global Critical Strike Chance 150% increased Evasion Rating (20-25)% increased Rarity of Items found 10% increased Movement Speed 10% reduced Character Size |
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50% reduced Damage when on Low Life +(50-70) to Dexterity 10% increased Attack Speed 25% increased Global Critical Strike Chance (100-130)% increased Evasion Rating +(80-100) to maximum Life 150% increased Global Evasion Rating when on Low Life |
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(11-15)% increased Spell Damage +1 to Level of Socketed Active Skill Gems per 25 Player Levels Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels (8-12)% increased Attack Speed Trigger a Socketed Spell when you Attack |
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3% reduced Movement Speed (Hidden) (150-200)% increased Armour (30-40)% increased maximum Life +(10-15)% to all Elemental Resistances 50% increased Flask Life Recovery rate Extra gore |
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3% reduced Movement Speed (Hidden) (120-150)% increased Evasion and Energy Shield +(50-70) to maximum Life +(9-12)% to all Elemental Resistances 20% increased Area of Effect (40-50)% increased Area Damage Extra gore |
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3% reduced Movement Speed (Hidden) +(60-80) to maximum Life (20-50)% increased Damage if you have Shocked an Enemy Recently (25-40)% increased Effect of Shock Unaffected by Shock Shocked Enemies you Kill Explode, dealing (5-10)% of their Maximum Life as Lightning Damage which cannot Shock |
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Min. requirements: 70 maximum Life 25% increased Movement Speed 20% Fire Resistance 20% Lightning Resistance 20% Cold Resistance |
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+(50-70) to maximum Life 25% increased Movement Speed (5-8)% increased Intelligence 5% increased Damage per Power Charge 25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges |
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Min. requirements: 100 Maximum Life 35% Fire Resistance 35% Lightning Resistance 35% Cold Resistance |
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+(20-30) to Intelligence (10-20)% increased maximum Mana Critical Strike Chance is increased by Lightning Resistance 50% increased Lightning Damage Trigger Level 20 Lightning Bolt when you deal a Critical Strike |
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Min. requirements: 75 maximum Life 30% Fire Resistance 10% Cold Resistance 10% Lightning Resistance increased Elemental Damage Optional affixes: Attributes maximum Mana |
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+(12-16)% to Cold and Lightning Resistances (25-30)% increased Cold Damage Adds 1 to (50-70) Lightning Damage to Spells and Attacks +(30-40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Mana against Frozen Enemies |
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Min. requirements: 65 maximum Life 15% Fire Resistance 20% Lightning Resistance 20% Cold Resistance Optional affixes: increased Attack Speed |
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+(60-80) to Intelligence +(60-75) to maximum Life (200-220)% increased Armour (25-35)% increased Global Critical Strike Chance You have Vaal Pact if you've dealt a Critical Strike Recently |
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Recommended affixes: maximum Life Flat Added Damage to Spells (recommended min. 2 such affixes) Optional affixes: Elemental Resistances maximum Mana |
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Recommended affixes: % increased maximum Life % increased Generic/Area/Spell/Lightning Damage % increased Attack Speed Optional affixes: % increased Global Critical Strike Chance % increased Global Critical Strike Multiplier |
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+35% to all Elemental Resistances During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest During Flask Effect, Damage Penetrates (10-15)% Resistance of each Element for which your Uncapped Elemental Resistance is highest |
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+50% to Lightning Resistance +6% to maximum Lightning Resistance (80-100)% increased Charges used Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken You are Shocked during Flask effect, causing 50% increased Damage taken Adds (15-25) to (70-90) Lightning Damage to Spells during Flask effect 20% of Lightning Damage Leeched as Life during Flask effect |
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Other suggested Flasks:
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If you have any other build requests please leave that in the comments below.
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