Updated for Patch 3.18
The Best Crafty Guides by Odealo
Guide notes | |||
March 1, 2021 -Updated for Patch 3.13 January 12, 2022 -Updated for Patch 3.16 March 4, 2022 -Updated for Patch 3.17 July 04, 2022 -Updated for Patch 3.18 |
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Build overview | |||
Tags: [RANGED] [PHYSICAL] [IMPALE] [LIFE] | |||
Budget: Defenses: |
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Boss DPS: AoE: |
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Lancing Steel is one of the first Skills that introduced the Impale mechanics to PoE. It's a Projectile Attack that can deal simply massive Physical Damage by stacking Impale quickly. Lancing Steel Champion is a very flexible and well-rounded character. It can use both Two-handed and One-handed weapons depending on your personal preference and budget. Our recommended setup revolves around dual-wielding, whereas using Paradoxica and The Saviour yields the best results and allows you to scale your DPS nearly indefinitely.
At the same time, it's a tanky and fast build, which can obliterate entire screens of enemies thanks to the increased number of Projectiles and extra Chain. Most enemies will die within several Attacks, and tougher enemies should die from the additional attacks inflicted by your Mirage Warriors from The Saviour Unique Sword. The build can reach 6 to 7k of Maximum Life, some of which is reserved. It has a high Evasion Rating, a lot of Armour, Permanent Fortify, Petrified Blood, and rapid Life Regeneration.
You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List
Champion Ascendancy is the most optimal choice for this build, not only does it grant amazing defenses but also buffs the Impale mechanic, which is our primary source of additional Physical Damage. Build utilize purely Physical DPS to maximize the extra damage from Impale. Lancing Steel's main projectiles apply the Impale ailment, which adds additional Physical Damage to the next attacks against the Impaled target. With high Attack Speed, high base Physical Damage, and a great number of projectiles your single-target DPS is simply amazing. On the other hand, Life, Dodge, and permanent Fortify with increased effectiveness help us survive most of the incoming damage when we are standing close to Bosses for maximum Point Blank damage multiplier. Dash will help you move quickly through maps.
The biggest downside to this build is the fact that you will best off swapping Chain Support for Slower Projectiles against Bosses if you want to farm Tier 16+ content. You should be still able to kill most of the Bosses even with Chain, but if there are no ads around, it will just take significantly longer.
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PROS |
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CONS |
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You can level up this Duelist as a standard Melee fighter. It's recommended to use Cleave as your primary attack since you can use the same supporting gems for your Lancing Steel as well. You will also pick Physical Damage nodes on your skill tree, that will boost your Cleave damage during the leveling process. You can switch to Lancing Steel at higher levels when you have Master of Metal, and Impale mechanic provides much more consistent bonuses.
Suggested leveling Gem setups:
Cleave setup | |
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Cleave - your primary attack during the leveling phase |
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Melee Physical Damage Support - grants a very high bonus to Physical Damage dealt |
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Faster Attacks Support - grants increased Attack Speed |
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Maim Support - increases Physical Damage received by enemies and dealt by Cleave |
Lancing Steel setup | |
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Lancing Steel - you can switch to Lancing Steel at level 28, or preferably after you complete your first Lab and get Master of Metal for massive early game DPS bonus |
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Maim Support |
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Vicious Projectiles Support - greatly increases Physical Damage dealt by your Projectile Attacks |
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Impale Support - one of the core Support Gems in this build which increases your chance to Impale on Attacks |
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Chain Support - causes Lancing Steel projectiles to chain, greatly boosting your clear speed |
Utility Gems | |
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Summon Lightning Golem - increases your Attack Speed |
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Dash - the recommended mobility Skill for this build |
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Vulnerability - the best curse for leveling with Physical Damage skills. Increase Physical Damage against enemies and increases your chance to inflict Bleeding |
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Herald of Purity - provides extra Physical Damage |
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Pride - increases the Physical Damage you deal to nearby enemies |
Bandits:
We recommend killing all the Bandits for two additional Passive Points
Leveling Skill Trees:
34 Points Skill Tree
Priorities: 1) Master of the Arena 2) Dervish 3) Constitution 4) Bloodless 5) Blade of Cunning
69 Points Skill Tree
Priorities: 1) Point Blank 2) Iron Grip 3) Born to Fight 4) Forceful Skewering 5) Golem's Blood 6) Thick Skin 7) Bastion Breaker
Recommended leveling items:
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Adds 1 to 4 Physical Damage to Attacks 5% increased Physical Damage Adds 1 to 3 Chaos Damage to Attacks +(20-30) to maximum Life (2-4) Life Regenerated per second 10% chance to Cause Monsters to Flee |
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+(25-35) to Strength Adds 5 to 15 Physical Damage to Attacks +25 to Strength 10% increased maximum Life +(10-20)% to Cold Resistance 25% increased Flask Life Recovery rate |
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+15 to Dexterity +15 to Intelligence (100-150)% increased Evasion Rating 15% increased Movement Speed (5-10)% of Damage taken gained as Mana over 4 seconds when Hit 10% increased Movement Speed for you and nearby Allies |
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+(20-30) to Dexterity +(20-30) to Strength (5-10)% increased Attack Speed +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage |
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100% increased Damage when on Low Life 50% increased Physical Damage Adds 2 to 6 Physical Damage 10% increased Attack Speed +(20-30) to maximum Life +2 Life gained for each Enemy hit by Attacks |
Final Skill Tree:
114 Points Final Skill Tree (doesn't Include Unique or Cluster Jewels)
122 Points Path of Building(PoB) link
Ascendancy points:
Preferably in that order:
Pantheon:
Major God: Soul of Solaris 6% Physical Damage Reduction if there is only one nearby Enemy; 20% chance to take 50% less Area Damage from Hits
Minor God: Soul of Tukohama While stationary, gain 3% additional Physical Damage Reduction every second, up to a maximum of 9%
[DPS] Lancing Steel setup | |
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Lancing Steel - your main skill, for both AoE and single target. It is a Physical Ranged Attack that utilizes the Impale mechanics for massive damage bonuses on consecutive Hits. It's recommended to switch between Chain Support and Slower Projectiles against Bosses |
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Brutality Support - greatly increases Physical Damage dealt, but makes you unable to deal Elemental and Chaos Damage with the supported attack (which is negligible) |
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Vicious Projectiles Support - grants very high Physical Projectile Damage bonuses |
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Maim Support - increases Physical Damage taken by enemies and slows them down |
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Impale Support - increases the chance and effectiveness of your Impale |
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Chain Support - makes your Lancing Steel's projectiles chain which boosts your clear speed. You should replace it with ![]() |
[UTILITY] Auras setup | |
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Vitality - grants you passive Life Regeneration |
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Precision - increases your Accuracy Rating and Crit. Chance. You don't have to use it at the maximum level, upgrade it to the point where you still feel comfortable with your unreserved Mana Pool (level 3 in our case) |
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Dread Banner - The Impale-oriented Banner that increases the efficiency of this mechanics, Accuracy, and Chance to Impale. When Placed grants Maximum Fortification, AoE, and Aura Effect |
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Arrogance Support - linked Spells reserve Life instead of Mana |
[UTILITY] Auras setup | |
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Pride - increased Physical Damage taken by nearby enemies, being more efficient as you stand near them for over four seconds |
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Petrified Blood - the Lower Half of your Life is lost more gradually when taking damage from Hits giving you precious time to recover it instead of dying instantly |
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Determination - grants you increased and added Armour, you could swap it for ![]() ![]() ![]() |
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Enlighten Support - reduces the Mana Reservation cost of li |
[MOBILITY] Leap Slam setup | |
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Leap Slam - main mobility skill for faster movement through maps |
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Faster Attacks Support - allows you to Leap faster increasing your mobility |
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Lifetap Support - makes Dash cost Life instead of Mana |
[UTILITY] Various utility Gems | |
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Ancestral Protector - spawns a Totem that will increase your Attack Speed |
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Blood Rage - grants increased Attack Speed, Life Leech, and lets you generate Frenzy Charges for more damage |
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Sniper's Mark - significantly increases your Projectile damage against marked targets. Should be used manually against Bosses |
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Culling Strike Support - Totem kills enemies that are low on Life, which is useful against the toughest bosses |
[UTILITY] Molten Shell setup | |
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Molten Shell - creates a barrier that reduces the Damage you receive, it scales with your Armour |
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Lifetap Support - you spend Life instead of Mana on linked Spell |
[UTILITY] Enduring Cry | |
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Enduring Cry - a Warcry that generates Endurance Charges and grants instant Life recovery |
[UTILITY] Vulnerability (applied via Ring affix) |
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Vulnerability - the best Curse for this build which increases Physical damage taken by affected enemies. It has to be applied by a Ring affix |
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Below you will find all the recommended and required gear for this build. Most of the items should be easily obtained. While our recommended setup revolves around two expensive and hard to obtain Unique Weapons they can be replaced with any High Physical DPS Swords (you could even use Two-Handed weapons for this build with some small Passive adjustments)
At this point, we would love to invite you to visit our PoE Currency marketplace. You can buy cheap PoE Orbs, Unique Items, and Power Leveling services from other Path of Exile players.
Our recommended items will:
Stat priorities on items:
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Min. requirements: 80 maximum Life Nearby enemies take #% Increased Physical Damage Optional affixes: Accuracy Rating Elemental Resistances Chaos Resistance |
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Helmet enchantment: 40% increased Lancing Steel Damage Lancing Steel has a 30% chance count as consuming Steel Shards without Consuming them |
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+25% to Global Critical Strike Multiplier Attacks with this Weapon deal Double Damage Veiled Prefix Veiled Suffix |
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40% increased Global Accuracy Rating Triggers Level 20 Reflection when Equipped (40-50)% increased Physical Damage Adds (16-22) to (40-45) Physical Damage (8-12)% increased Attack Speed (8-12)% increased Critical Strike Chance |
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Min. requirements: 150% increased Physical Damage Adds 15 to 30 Physical Damage 20% increased Attack Speed Optional affixes: Critical Strike Chance Global Critical Strike Multiplier |
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(185-215)% increased Physical Damage (15-20)% increased Attack Speed 80% increased Armour while stationary Skills fire 2 additional Projectiles if you've been Hit Recently Point Blank Iron Reflexes while stationary |
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Min. requirements: 110 maximum Life Attacks have +#% to Critical Strike Chance Optional affixes: Elemental Resistances Maximum Life % Enemies you kill Explode, dealing 5% of their Maximum Life as Physical Damage |
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Min. requirements: 60 maximum Life 60% Elemental Resistances 25% Movement Speed Optional affixes: #% chance to gain Elusive on Critical Strike You have Tailwind if you have dealt a Critical Strike Recently |
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Boot enchantment: 16% increased Attack and Cast Speed if you've Killed Recently 10% Chance to Dodge Attack Hits if you've taken a Critical Strike Recently |
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Min. requirements: 90 maximum Life 90% Total Elemental Resistances Optional affixes: Adds Physical Damage to Attacks Melee Damage Damage while Leeching |
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Min. requirements: 100 maximum Life 80% Total Elemental Resistances Optional affixes: Maximum Life% Global Physical Damage/Increased Damage |
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(20-30)% increased Stun Duration on Enemies +(20-40) to Strength (30-40)% more Maximum Physical Attack Damage (40-30)% less Minimum Physical Attack Damage Adds 1 to (15-20) Physical Damage to Attacks +(80-100) to maximum Life Gain 50 Life when you Stun an Enemy |
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+(10-16) to all Attributes +(20-40) to all Attributes +(10-20)% to all Elemental Resistances (1.2-2)% of Physical Attack Damage Leeched as Life 50% increased Life Leeched per second (30-40)% increased Damage while Leeching Extra gore |
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+(10-16) to all Attributes +(20-30) to Strength (15-20)% increased Armour +(50-70) to maximum Life Nearby Enemies have 10% reduced Stun and Block Recovery <Random Strength aura> Reserves no Mana |
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Min. requirements: 70 maximum Life 40 Dexterity 35% Global Critical Strike Multiplier Adds min. 10 Physical Damage to Attacks Optional affixes: Critical Strike Chance Elemental Resistances Attributes |
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Min. requirements: 50 maximum Life 75% Total Elemental Resistances Adds min. 12 Physical Damage to Attacks Curse enemies with Vulnerability Curse on Hit Optional affixes: Attributes Attack Speed |
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Recommended affixes: Added Physical Damage to Attacks/Sword Attacks maximum Life Optional affixes: Global Critical Strike Multiplier Chance to gain Onslaught on Kill |
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Recommended affixes: maximum Life Global Critical Strike Multiplier Optional affixes: Increased Physical Damage/Damage with Swords |
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Recommended affixes: 1 Added Passive Skill is Battle-Hardened 1 Added Passive Skill is Force Multiplier 1 Added Passive Skill is Iron Breaker 1 Added Passive Skill is Martial Prowess |
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Recommended affixes: 1 Added Passive Skill is Eye to Eye 1 Added Passive Skill is Repeater 1 Added Passive Skill is Aerodynamics |
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Allocated Small Passive Skills in Radius grant nothing Grants all bonuses of Unallocated Small Passive Skills in Radius |
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5% increased Impale Effect Call of Steel deals Reflected Damage with (40-50)% increased Area of Effect Call of Steel has (80-100)% increased Use Speed |
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Commanded leadership over (10000-18000) warriors under (Akoya-Kaom-Rakiata) Passives in radius are Conquered by the Karui Historic |
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(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers> Recommended Aura modifiers: Impales you inflict last 2 additional Hits while using Pride Gain a Flask Charge when you deal a Critical Strike while affected by Precision +(20-30)% to Critical Strike Multiplier while affected by Precision |
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40% increased Damage Creates Consecrated Ground on Use (30-15)% reduced Duration Consecrated Ground created by this Flask has Tripled Radius Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies (100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Flask effect |
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+50% to Fire Resistance 20% less Fire Damage taken (-10-10)% increased Charges used Skills fire 2 additional Projectiles during Flask Effect (15-25)% increased Area of Effect during Flask Effect |
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Other suggested Flasks:
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If you have any other build requests please leave that in the comments below.
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