Updated for Patch 3.10
The Best Crafty Guides by Odealo
Estimated budget: very low
Guide notes |
March 21, 2020 -Updated for Patch 3.10 April 4, 2020 -Updated gameplay video |
Gladiator is a typical sword & board type of character which offers very solid defenses regardless of your equipment. Thanks to Passive skills that increase your Block Chance, Gladiator is a perfect character to level up in new Leagues and/or play in the SSF mode. This build has very solid DPS and defenses, and with Melee changes introduced in Patch 3.7, it's a fully end-game viable build.
We have decided to build this Gladiator on The Bringer of Rain, in order to drastically cut costs. A fully geared character that can clear Maps up to Tier 15 with ease will cost just a few Exalted Orbs, making it one of the cheapest builds for low and mid-tier farming. The Bringer of Rain is a unique Helmet which offers a 7-link setup for a just a few Chaos Orbs but makes you unable to use a Body Armour. With it missing, you lose a bunch of valuable defensive stats that are compensated by Gladiator's high chance to Block and Armour Rating.
You can check our other Path of Exile builds right here
Lacerate Gladiator is a typical Melee character. It utilizes one-handed Axe and Shield to slices through enemies. Lacerate attacks twice with your main-hand weapon creating two waves of force. Enemies right in front of you can be hit by both waves simultaneously, receiving full damage. Lacerate also deals more damage against bleeding targets. This build uses the Resolute Technique Passive, which saves you a lot of effort (and money) to reach enough Accuracy Rating on your gear to efficiently kill your enemies. While it is an insane damage buff up to mid-tier Maps, it limits your maximum possible DPS by making you unable to Critically Strike.
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Leveling with Gladiator is a very easy task. You should have enough defenses just from following the recommended Passive Skill Trees and upgrading your gear with self-found stuff once in a while. Your main priority should be increasing your DPS output by upgrading the weapon (aim for one-handed Axes with the highest base Physical DPS) and getting equipment with flat Added Physical Damage to Attacks, and increases to Attack Speed. Below you will find several useful unique items that will greatly boost you during the leveling phase.
Suggested leveling Gem setups:
Lacerate setup | |
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Lacerate - primary Attack used in this build. It is recommended to upgrade it at the same time you level up your character |
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Melee Physical Damage Support - primary Support Gem for any Melee/Physical build |
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Multistrike Support - makes you attack two more times with a greatly increased Attack Speed and slightly reduced damage |
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Maim Support - Maims enemies, which increases the Physical Damage they take and slows them down |
Shield Charge setup | |
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Shield Charge - your primary mobility skill |
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Faster Attacks Support - increases your movement speed with Shield Charge |
Utility gems | |
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Ancestral Warchief - allows you to create a Totem which increases your Melee Damage |
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Vulnerability - the recommended Curse for this build |
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Summon Lightning Golem - grants increased Attack and Cast Speed |
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Herald of Ash - grants added Fire Damage to your Attacks based on your Physical DPS. It also causes AoE explosions for extra clear speed |
Bandits:
We recommend killing all the bandits for two additional Passive Points
Leveling Skill Trees:
34 Points Skill Tree
Priorities: 1) Art of the Gladiator 2) Defiance 3) Vaal Pact and Leech nodes 4) Harvester of Foes
60 Points Skill Tree
Priorities: 1) Splitting Strikes 2) Slaughter 3) Cleaving 4) Barbarism
Recommended leveling items:
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Adds 1 to 4 Physical Damage to Attacks 5% increased Physical Damage Adds 1 to 3 Chaos Damage to Attacks +(20-30) to maximum Life (2-4) Life Regenerated per second 10% chance to Cause Monsters to Flee |
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+(25-35) to Strength Adds 5 to 15 Physical Damage to Attacks +25 to Strength 10% increased maximum Life +(10-20)% to Cold Resistance 25% increased Flask Life Recovery rate |
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Chance to Block: 31% Evasion: 51 +(60-80) to maximum Life (5-7.5) Life Regenerated per second +30% to Lightning Resistance 0.6% of Physical Attack Damage Leeched as Life +5% Chance to Block |
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Socketed Gems are supported by Level 2 Chance to Flee Adds (10-15) to (25-30) Physical Damage +(10-15) to maximum Life +(5-7) Life gained on Kill 10% increased Movement Speed |
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(60-80)% increased Physical Damage Adds (3-5) to (7-10) Physical Damage 2% of Physical Attack Damage Leeched as Life Culling Strike You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught |
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+(30-50) to Evasion Rating 10% increased Rarity of Items found +(30-40)% to all Elemental Resistances Reflects 4 Physical Damage to Melee Attackers Level Requirement reduced by 100 (Hidden) |
Final Skill Tree:
116 Points Final Skill Tree
116 Points Path of Building(PoB) link
Ascendancy points:
Preferably in that order:
Pantheon:
Major God:
Soul of Lunaris 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each nearby Enemy, up to 8%
Minor God:
Soul of Shakari 5% reduced chaos damage taken 25% reduced chaos damage over time taken while in a caustic cloud
[DPS] Lacerate (in The Bringer of Rain) |
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Lacerate - your primary DPS skill. It's a swift Melee/AoE attack |
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Concentrated Effect Support - grants very high DPS bonus at the cost of reduced AoE |
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Impale Support - grants increased Chance to Impale which offers insane Physical DPS Bonus |
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Ruthless Support - every third hit with supported skill deals greatly increased damage |
Support Gems granted by The Bringer of Rain: | |
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Faster Attacks Support - grants increased Attack Speed with supported skills |
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Blind Support - grants a chance to Blind enemies on Hit |
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Melee Physical Damage Support - increases Melee Physical Damage of supported skills |
[UTILITY] Reckoning/Ancestral Warchief (in The Surrenderer) |
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Ancestral Warchief - summons a Totem which increases your Melee Damage |
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Melee Physical Damage Support |
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Culling Strike Support - makes supported skills instantly kill enemies below 10% Life |
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Reckoning - counter-attack skill which is granted by The Surrenderer shield. If you don't have it yet, just keep the other three Gems as listed above |
[UTILITY] Curse | |
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Vulnerability - the recommended Curse for this build. If you manage to get the Impresence Amulet, you can use it as an Aura around you. Otherwise, link it to a low-level Cast when Damage Taken Gem or try to get it via Glove Corruption |
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Blasphemy Support - makes supported Curses work as an Aura around your character. Use it only with Impresence Amulet |
[MOBILITY] Leap Slam setup | |
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Leap Slam - recommended Movement skill used in this build. You can also use Shield Charge which is faster, but won't allow you to jump over cliffs and other obstacles |
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Fortify Support - melee hits with Leap Slam will grant the Fortify buff |
[UTILITY] Auras | |
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Precision - grants very high bonus Accuracy Rating and Critical Strike Chance |
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Blood and Stance - allows you to change Stances, whereas Blood Stance grants more damage(used versus Bosses) and Sand Stance, which increases AoE (resulting in better clear speed) |
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Flesh and Stone - grants additional bonuses based on your active Stance |
[UTILITY] Dread Banner | |
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Dread Banner - increases your chance to Impale and the effect of Impale, increasing your overall DPS |
[UTILITY] Various utility Gems | |
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Cast when Damage Taken Support - auto-casts all the supported spells whenever you take a certain amount of damage. Keep this Gem at level 10 |
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Blood Rage - grants increased Attack Speed, Frenzy Charge generation, and Life Leech. Use level 13 of the Blood Rage Gem |
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Summon Lightning Golem - grants increases Attack and Cast Speed. Do not upgrade this Gem above level 12 |
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Below you will find all the recommended items for this build. Keep in mind that this build is very straightforward and ALL the items listed below can be replaced with random Rares. If you decide not to use The Bringer of Rain just use a Body Armour that increases your Life and Elemental Resistances like Belly of the Beast(highest bonus Life), Carcass Jack(extra DPS), Daresso's Defiance(Onslaught buff) or similar.
Our recommended items will:
Stat priorities on items:
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Socketed Gems are Supported by Level 18 Melee Physical Damage Socketed Gems are Supported by Level 18 Faster Attacks Socketed Gems are supported by Level 18 Blind 6% Chance to Block Attack Damage Adds 20 to 30 Physical Damage to Attacks (200-300)% increased Armour and Evasion +(200-220) to maximum Life 20% chance to gain an Endurance Charge when you Block Can't use Chest armour Extra gore |
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Helmet enchantment: Lacerate deals (14-18) to (20-25) added Physical Damage against Bleeding Enemies 40% increased Lacerate Damage |
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(90-110)% increased Physical Damage Adds (11-14) to (18-23) Physical Damage (10-15)% increased Attack Speed 2% of Physical Attack Damage Leeched as Life 50% reduced Life Leeched per second 25% chance to cause Bleeding on Hit |
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(100-140)% increased Physical Damage Adds 10 to 20 Physical Damage (20-25)% increased Attack Speed +(20-25)% to Cold Resistance Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill |
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Min. requirements: 380 Physical DPS 1.6 Attack Speed Optional affixes: Increased Damage with Bleeding Added Elemental Damage to Attacks |
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Chance to Block: 30% Armour: (1305 to 1513) Grants Level 30 Reckoning Skill (130-170)% increased Armour +(65-80) to maximum Life Recover 250 Life when you Block +6% Chance to Block +1500 Armour if you've Blocked Recently |
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Chance to Block: 30% Armour: (1494 to 1727) (200-250)% increased Armour 20% increased Stun and Block Recovery +(160-180) to maximum Life 5% reduced Movement Speed -25 Physical Damage taken from Projectile Attacks +5% Chance to Block |
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Min. requirements: 70 maximum Life 25% Movement Speed 40% Cold Resistance 35% Lightning Resistance Optional affixes: Attributes High Armour Rating |
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Boot enchantment: 16% increased Attack and Cast Speed if you've Killed Recently |
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(25-35) to Strength (15-25)% increased Physical Damage You take 30% reduced Extra Damage from Critical Strikes +(30-40) to maximum Life +(10-15)% to all Elemental Resistances Nearby Enemies are Intimidated |
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Min. requirements: 60 maximum Life 45 Intelligence 40 Dexterity Optional affixes: Adds Physical Damage to Attacks |
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+(10-16) to all Attributes Adds (12-16) to (20-25) Physical Damage +(400-500) to Armour +(50-70) to maximum Life (30-40)% increased Stun and Block Recovery 100% reduced Vulnerability Mana Reservation Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy |
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Recommended Anointments: Master of Force Revenge of the Haunted Retaliation Disciple of the Unyielding |
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Min. requirements: 60 maximum Life 60% Total Elemental Resistances Adds min. 9 Physical Damage to Attacks Optional affixes: Attributes |
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Min. requirements: 70 maximum Life Added min. 7 Physical Damage to Attacks Optional affixes: Elemental Resistances increased Melee Damage |
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25% increased Damage over Time +(20-30) to Strength Attacks have 25% chance to cause Bleeding (25-40)% increased Attack Damage against Bleeding Enemies Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage 25% reduced Bleeding Duration |
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Recommended affixes: increased maximum Life increased Generic/Physical/Melee Damage Optional affixes: increased Attack Speed /Attack Speed while holding a Shield increased Armour |
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Recommended affixes: maximum Life Added Physical Damage to Attacks Added Physical Damage to Axe Attacks Optional affixes: increased Damage if you have killed recently chance to gain Onslaught on kill for 4 seconds |
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+3000 to Armour Adds Knockback to Melee Attacks during Flask effect 75% chance to cause Enemies to Flee on use (20-25)% more Melee Physical Damage during effect Knocks Back Enemies in an Area when you use a Flask |
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+35% to Chaos Resistance 2% of Chaos Damage Leeched as Life during Flask effect Gain (15-20)% of Physical Damage as Extra Chaos Damage during effect Gain (10-15)% of Elemental Damage as Extra Chaos Damage during effect |
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+50% to Cold Resistance 20% less Cold Damage taken 20% of Physical Damage from Hits taken as Cold Damage during Flask effect Gain (15-20)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Flask effect 30% chance to Avoid being Frozen during Flask effect |
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Other suggested Flasks:
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If you have any other build requests please leave that in the comments below. We will appreciate any feedback or comments that can help us improve our guides for you!
Pictures used in this article are the intellectual property of Grinding Gear Games.