Updated for Patch 3.7
The Best Crafty Guides by Odealo
Estimated budget: low
Guide notes |
June 12, 2019 -Build created June 15, 2019 -Added gameplay video |
Our Incinerate Chieftain is a very durable Fire spell-caster who offers very high damage, and solid defenses while on a very reasonable budget. Since this build requires no specific items, it's also a great choice for a League Starter build or the SSF mode. Now with the changes to Chieftain Ascendancy from Patch 3.7, this build allows taking down Guardians and Shaper on a very reasonable budget.
You can also check our other Path of Exile builds
In its' simplest form, this build is about face-tanking monsters and channeling your Incinerate in all directions to make everything die in Fiery explosions. However, to deal with higher Tier content (Tier 15+ Map Bosses, Guardians, Shaper, etc.) you will have to manually create additional corpses to trigger Volatile Dead explosions, and actually avoid high damage spikes even with over 8000 Life Pool. This build doesn't offer much damage mitigation expect for Life, Life Leech and Flasks bonuses, which may not be enough to soak up all the damage. You have to learn to position yourself; use Shield Charge to places which will safely allow you to channel your Incinerate all the way up to 8 stacks and releasing it.
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Leveling can get a little bit tricky if you are playing on SSF Mode since most of the Spell Gems will not be available for the Marauder Class. I would recommend leveling up with Holy Flame Totems until level 38 when you can finally use (and freely purchase them from Vendors) the Incinerate and Cast While Channelling Gems. After switching to Incinerate, you will have to remove the Ancestral Bond Passive - though you can still use the Totem for extra DPS, but you will be limited to just one of them.
Suggested leveling Gem setups:
Holy Flame Totem setup | |
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Holy Flame Totem - Chieftain's favorite Totem Spell which fires multiple projectiles. Holy Flame Totem |
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Added Fire Damage Support - grants additional Fire Damage to your Totems' projectiles |
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Infused Channelling Support - greatly increases your Totem's DPS |
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Elemental Focus Support - increases Elemental Damage greatly, but makes it unable to inflict Ailments |
Incinerate setup | |
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Incinerate - the primary spell used in this build, so it's just natural that you want to level it up as soon as possible |
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Infused Channelling Support |
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Cast while Channelling Support - while channelling Incinerate, Volatile Dead will be cast every 0.35 seconds (on Gem level 20) |
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Volatile Dead - makes nearby corpses explode, and creates Magma Orbs which chase enemies and exploding on impact |
Utility Gems | |
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Clarity - increases your Mana Regeneration Rate. It's extremely useful before you get Blood Magic |
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Herald of Ash - grants extra Fire Damage and AoE explosions based on your overkill damage |
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Summon Lightning Golem - this Minion, while active, will grant bonuses to your Attack and Cast Speed. It's the recommended Golem for this build |
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Shield Charge - the recommended Movement Skill used for this build |
Bandits:
We recommend killing all the Bandits for two additional Passive Points
Leveling Skill Trees:
34 Points Skill Tree
Priorities: 1) Heart of the Warrior 2) Discipline and Training 3) Devotion 4) Ancestral Bond
66 Points Skill Tree
Priorities: 1) Elemental Overload 2) Breath of Flames 3) Heart of Flames 3) Fire Walker
Remember to refund Ancestral Bond if you decide to switch to Incinerate at some point
Recommended leveling items:
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+(20-30) to Dexterity +(20-30) to Strength (5-10)% increased Attack Speed +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage |
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+(30-50) to Evasion Rating 10% increased Rarity of Items found +(30-40)% to all Elemental Resistances Reflects 4 Physical Damage to Melee Attackers Level Requirement reduced by 100 (Hidden) |
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(17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage Critical Strikes deal no Damage 200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds |
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(10-14)% increased Spell Damage(20-30)% increased Fire Damage Adds (4-6) to (8-12) Fire Damage to Spells (40-60)% increased Global Critical Strike Chance +10 Life gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies |
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(10-15)% increased Attack Speed (10-15)% increased Cast Speed +(20-30) to maximum Life (15-10)% reduced maximum Mana 10% chance to gain a Power, Frenzy or Endurance Charge on Kill Conduit |
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(50-30)% reduced Totem Damage Totems fire 2 additional Projectiles |
Final Skill Tree:
116 Final Points Skill Tree
116 Points Path of Building (PoB) link
Ascendancy points:
Preferably in that order:
Pantheon:
Major God: Soul of Lunaris 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each nearby Enemy, up to 8%
Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%
[DPS] Incinerate/Volatile Dead | |
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Incinerate - potent Channelled/AoE Spell which builds up stacks to deal increased damage with Hits and Ailments. Upon release, a very powerful Wave is cast which deals 500% increased damage |
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Cast while Channelling Support - while channelling Incinerate, supported spells will be cast automatically. In this case, it's Volatile Dead which requires you to manually create extra Corpses with Desecrate |
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Volatile Dead - if you get a hold of this build's core mechanic, Volatile Dead will melt anything including end-game Bosses |
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Elemental Focus Support - greatly increases Elemental Damage but makes Incinerate unable to Ignite enemies |
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Concentrated Effect Support - insane DPS boost at the exchange of lower radius |
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Fire Penetration Support - makes supported skills ignore some of your target's Resistance to Fire |
[UTILITY] Vaal Righteous Fire | |
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Vaal Righteous Fire - grants very high bonus Spell Damage while active. It also deals a moderate amount of DoT on its own |
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Increased Duration Support - increases the duration of the Vaal bonus |
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Efficacy Support - grants increased Spell Damage, Damage over Time, and a slight bonus to supported skill's duration |
[MOBILITY] Shield Charge | |
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Shield Charge - your primary Movement Skill which increases your mobility |
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Faster Attacks Support - increases Movement Speed with Leap Slam |
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Fortify Support - grants extra damage reduction buff on Melee Hits with Shield Charge |
[UTILITY] Desecrate | |
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Desecrate - a mandatory Spell for this build. It creates plenty of Corpses which will be detonated while you channel Incinerate for massive burst damage |
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Faster Casting Support - increases the Casting Speed of your Desecrate making it much more smooth to use |
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Spell Cascade Support - makes Desecrate affect two additional areas increasing the number of Corpses created |
[UTILITY] Golem setup | |
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Cast when Damage Taken Support - casts your Golem automatically after you take a certain amount of damage |
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Summon Lightning Golem - increases your Attack and Cast Speed while active |
[UTILITY] Herald of Ash (preferably in Essence Worm) |
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Herald of Ash - grants very high bonus Fire Spell Damage and causes AoE explosions when you kill enemies |
[UTILITY] Anger | |
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Anger - grants added Fire Damage to your Spells making it the best Aura for this build. With the Mortal Conviction, it does not Reserve any Mana |
[UTILITY] Enduring Cry | |
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Enduring Cry - War Cry skill which helps you generate Endurance Charges for extra defense and damage from Valako, Storm's Embrace Passive |
[UTILITY] Blood Rage | |
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Blood Rage - lets you generate Frenzy Charges for high DPS bonus and increases your Attack Speed for better mobility |
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In this section, we are presenting all the recommended gear for our Incinerate Chieftain build. We have decided to include mainly budget and easily accessible gear so that you have a clear idea what to get if you have chosen this build for your League Starter. What's most important about this, is the fact that all the items can be replaced with Rare Items with bonuses to Life, Elemental Resistances, and Fire Spell Damage.
At this point, we would love to invite you to visit our Path of Exile Marketplace where you can buy cheap PoE Currency from other PoE players. You can enter it via the main bar on top of the page.
Our recommended items will:
Stat priorities on items:
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Min. requirements: 100 maximum Life 30 Dexterity 35% Cold Resistance 35% Lightning Resistance |
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Helmet enchantments: Incinerate has +2 to maximum stages |
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32% increased Elemental Damage Socketed Gems are Supported by Level 20 Elemental Proliferation Adds (65-85) to (100-160) Physical Damage (11-15)% increased Attack Speed (6-10)% increased Cast Speed (30-40)% increased Global Critical Strike Chance 0.2% of Elemental Damage Leeched as Life (80-100)% increased Elemental Damage |
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Min. requirements: 90 maximum Life 60 Fire Spell Damage Optional affixes: Elemental Resistances Attributes |
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+12% to all Elemental Resistances Trigger Commandment of Inferno on Critical Strike (50-70)% increased Global Critical Strike Chance +(50-70) to maximum Life +(20-30)% to Fire Resistance (8-12)% increased Attack Speed if you've dealt a Critical Strike Recently (8-12)% increased Cast Speed if you've dealt a Critical Strike Recently |
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(150-200)% increased Armour (30-40)% increased maximum Life +(10-15)% to all Elemental Resistances 50% increased Flask Life Recovery rate Extra gore |
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Min. requirements: 100 maximum Life 20% Fire Resistance 20% Cold Resistance 20% Lightning Resistance |
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Min. requirements: 80 maximum Life 30% Movement Speed 30 Dexterity Optional affixes: Elemental Resistances |
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Has no Sockets Cannot be Knocked Back +(150-200) to maximum Life Action Speed cannot be modified to below base value Unwavering Stance |
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Boot enchantment: 0.6% of Damage Leeched as Life and Mana if you've Killed Recently 16% increased Attack and Cast Speed if you've Killed Recently |
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Min. requirements: 80 maximum Life 60% Total Elemental Resistances Optional affixes: Elemental/Fire Damage Flask Effect Duration |
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Min. requirements: 75 maximum Life 40 Dexterity 15% Spell Damage Optional affixes: Elemental Resistances |
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Min. requirements: |
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Has 1 Socket +2 to Level of Socketed Aura Gems Socketed Gems Reserve No Mana 40% increased Mana Reserved |
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Min. requirements: 100 maximum Life 30 Dexterity 60% Total Elemental Resistances |
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Glove enchantment: Commandment of Flame |
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Recommended affixes: maximum Life Fire/Spell/Area Damage Optional affixes: Cast Speed |
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Recommended affixes: maximum Life added Fire Damage to Spells added Fire Damage to Spells while holding Shield Optional affixes: % increased Damage if you have killed recently Attack and Cast Speed |
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Other suggested Flasks:
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If you have any other build requests please leave that in the comments below. We will also appreciate if you let us know how good is your progress if you have decided to try this build out!
Pictures used in this article are the intellectual property of Grinding Gear Games.