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Ice Shot Raider speed-farming Build

Ice Shot Raider speed-farming Build

Very fast Deadeye bow wielder using Ice Shot specialized for smooth mapping experience

Ice Shot
Deadeye build

Updated for Patch 3.21

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Guide notes
April 6, 2023
-Updated for Patch 3.21
Build overview



Boss DPS:



Ice Shot Deadeye is currently one of the fastest Map farming Builds which allows smooth end-game progression at a reasonable budget. This Build offers very high Damage with no specific or very expensive Unique Items required, but of course, there are some that are very handy for us. Thanks to the Items like Voidfletcher or Hyrri's Ire you can significantly improve your Damage in a very efficient manner. Thanks to the changes made in 3.21 Path the Bow playstyle looks extremely promising for both new and experienced players. Historically, Bow Builds usually struggled in the early game, but the Additional Projectiles that can be now found on Passive Tree are going to make a very significant difference in that regard, while still improving the end-game variations as well. This build falls entirely in the Glass Cannon category, but if you are looking for the fastest Map farming build, this is something you definitely have to check out!

Playing as a Deadeye and dealing Elemental Damage with an Attack Skill while possessing high Crit Chance and Crit Multiplier might be the most efficient way to get through the game content with ease if you don't mind the occasional death here and there. Thanks to the constant Freeze and Chill applied to Enemies, high Evasion Rating, and very fast Movement Speed you will be able to easily outmaneuver your opponents, and capped Spell Suppression should keep you alive in most situations. At higher investment levels you can reach out for sources of Physical Damage taken as Elemental too.  

You can also check our other Path of Exile builds right over here Best PoE Builds by Odealo


1. Gameplay

Ice Shot Deadeye is a typical Bow Build that allows insanely fast Map farming and offers high single-target DPS with Barrage. Thanks to the Mirage Archer you don't need to worry about occasional strugglers. The Damage and clear speed are very high even on a reasonable budget. For Bosses and other tough encounters, it is recommended to use the Ice Shot with the Barrage Support setup, which greatly scales with your bonus Projectiles. The Tornado and Hydrosphere are your utility Spells that can boost your single-target potential even more. 


This gameplay footage is outdated and will be updated for Patch 3.121 shortly

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2. Build's PROS & CONS

  • very high DPS both single-target and AoE
  • fantastic mobility and clear speed
  • one of the best Bow builds at the moment
  • nearly unlimited damage scaling
  • very high Evasion and Spell Suppression
  • Herald of Ice explosions
  • requires secondary setup for Bosses
  • Glass Cannon


3. Leveling tips

Thanks to the changes to Passive Tree you will be able to easily pick up additional Projectiles for your Attacks, allowing you to skip the Lesser Multiple Projectile Support Gem and its Damage penalty. Try to avoid relying on sockets in your Bow so you can always change it for something better as soon as you find an upgrade to your current one. High DPS on your Bow is all that matter, you don't need a particular Critical Strike Chance or specific Elemental type. The rest of the Gear should be focused on capping your Resistances, so you don't need to waste your time kiting away needlessly dangerous enemies. If you manage to get enough DPS and make your Mirage Archer one-shot normal enemies, leveling will be extremely fast. Below you will find several extremely useful Uniques for the level part and basic Gem setups. 

For the smoother Leveling we suggest to pick up some additional Notables and refund them later when you reach Maps. 


Suggested leveling Gem setups:

Ice Shot setup
Caustic Arrow Ice Shot - primary Skill used in this build. It's best to use it for the leveling part as well to have it leveled up when we reach Maps. Ice Shot itself deals decent damage to your target and creates a cone of Ice behind it slowing enemies and dealing extra damage.
Lesser multiple projectiles Lesser Multiple Projectiles Support - adds 2 additional Projectiles for your Ice Shot for far greater screen coverage. You should stop using it once you get additional Projectiles from your Passive Tree.
Added Cold Damage Support Added Cold Damage Support - grants a very high bonus Cold Damage to your Attacks.
Added Lightning Damage Support Added Cold Damage Support - just like the previous one, only this time it adds Lightning Damage instead. Make sure to have enough Intelligence to level it up! 
Elemental Damage with Attacks Support Elemental Damage with Attacks Support - greatly increases Elemental Damage dealt by Supported Attacks.
Utility Gems
Herald of Ice Herald of Ice - grants extra Cold Damage to your Attacks and causes AoE Explosions when you kill Frozen enemies.
grace Grace - at lower levels using this Aura makes you very hard to Hit by enemies. 
Steelskin Steelskin - reduces the Damage you take and disables Bleeds. 
snipers mark Sniper's Mark - now available in Act 1, this Mark greatly improves your Damage with Projectiles. 
Blink Arrow Blink Arrow - the recommended Mobility Skill used in this build


We recommend killing all the Bandits for two additional Passive Points.

Leveling Skill Trees:

36 Points Skill Tree
Priorities: 1) Finesse 2) Revenge of the Hunted 3) Multishot 4) Master Fletcher 5) Force of Nature
Additional optional Notables: 1) Aspect of the Eagle 2) One with Nature 3) Quickstep

69 Points Skill Tree
Priorities: 1) Thick Skin 2) Clever Thief 3) Blood Drinker 4) Inveterate 5) Acuity
Additional optional Notables: 1) Precise Technique 2) Depth Perception (and Mastery) 


Recommended leveling items:

Le Heup of AllLe Heup of All - these Rings provide all the important stats for lower-level characters and can be used even on lower-tier Maps.
(10-30)% increased Damage
+(10-30) to all Attributes
(10-30)% increased Rarity of Items found
+(10-30)% to all Elemental Resistances
GoldrimGoldrim - one of the best leveling Helmets which grants sufficient Elemental Resistances for most of the leveling process.
+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(30-40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Level Requirement reduced by 100 (Hidden)
SilverbranchSilverbranch - one of the first Unique Bows available in Path of Exile which offers high base DPS and extra Mana gained on kill which helps greatly during the leveling phase.
+1 to Level of Socketed Bow Gems
(80-100)% increased Physical Damage
10% increased Attack Speed
+10 Mana gained on Kill
+30 to Accuracy Rating
storm cloudStorm Cloud - another great Bow for leveling, you can use it for a very long time. It has one of the best Base Attack Speeds in the game, which is a very efficient way to scale Added Damage. 
No Physical Damage
Adds 1 to 85 Lightning Damage
(36-50)% increased Attack Speed
Death's OpusDeath's Harp - a Physical-based Bow. Its Damage is not that great, but Additonal Arrows for your Attacks can make up for that. Critical Strike Multiplier is also useful if you invest into Critical Strike Chance early on. 
(90-105)% increased Physical Damage
10% increased Attack Speed
+50% to Global Critical Strike Multiplier
Bow Attacks fire 2 additional Arrows
PrismweavePrismweave - this Belts provides an amazing amount of Damage for early Leveling.  It also boots your Elemental Resistances. 
Adds (14-16) to (30-32) Fire Damage to Attacks
Adds (10-12) to (24-28) Cold Damage to Attacks
Adds 1 to (60-68) Lightning Damage to Attacks
+(6-15)% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills during any Flask Effect
Karui WardKarui Ward - a very cheap and powerful leveling Amulet for Rangers. You can also Anoint Graceful Assult to get Onslaught petty often.
+(20-30) to Dexterity
+(20-30) to Strength
+100 to Accuracy Rating
30% increased Projectile Speed
10% increased Movement Speed
30% increased Projectile Damage


4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:

119 Points Final Skill Tree  (doesn't include Unique Jewels)
119 Points Path of Building(PoB) link

Ascendancy points:

Preferably in that order:

  1. Ricochet
  2. Endless Munitions
  3. Gathering Winds
  4. Focal Point


Major God: Soul of the Brine King: You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds; 100% chance to Avoid being Frozen

Minor God: Soul of Shakari +50% less Duration of Poisons on You; You cannot be Poisoned while there are at least 3 Poisons on you


5. Final Gems links

[DPS] AoE Ice Shot 
Ice Shot Ice Shot - the primary Attack used in this build will Chain to nearby enemies and have massive area coverage and very high Damage. The Vaal Shot Gem should be socketed in your AoE Setup. 
Elemental Damage with Attacks Support Elemental Damage with Attacks Support - grants very high bonus Elemental Damage, and the Awakened version also grant Immunity to Elemental Reflect.
Mirage Archer Support Cold Penetration Support - allows you to shred through the monster Resistances. If you deal a similar amount of Cold and Lightning Damage, use the Trinity Support instead. 
Increased Critical Damage Support Increased Critical Damage Support - grants a lot of Critical Strike Multiplier. Use the Increased Critical Strikes Support if you have a low Critical Strike Chance. 
Hypothermia support Mirage Archer Support - creates a Mirage Archer that uses your Skills to attack nearby enemies. 
Inspiration Support Inspiration Support - increases Elemental Damage and Crit. Chance of your Ice Shot, while reducing its Total Mana Cost.
[DPS] Single-target Ice Shot
Barrage  Ice Shot - your Single-target setup uses the Barrage Support, which puts a heavy penalty on your Damage but adds many Projectiles in return. The Vaal Ice Shot can't get additional Arrows, resulting in a net loss of Damage if they were used here. 
Elemental Damage with Attacks Support Elemental Damage with Attacks Support - improves the Elemental Damage you deal with your Attacks. 
Mirage Archer Support Cold Penetration Support - this Skill is used mostly against Rare and Unique enemies, which tend to have raised Resistance values. Use Trinity Support if your Cold and Lightning Damage is on a similar level. 
Increased Critical Damage Support Increased Critical Damage Support - improves the Damage of your Critical Strikes, use the Increased Critical Strikes Support if your Critical Strike Chance is not high enough.
Hypothermia support Barrage Support - adds many Projectiles and changes their behavior, so they all can Hit the same target many times. 
Inspiration Support Inspiration Support - grants a bit of Critical Strike Chance but also improves the Damage and lowers Mana Costs. 
[UTILITY] Aura setup
Hatred Hatred - grants bonus Cold Damage, and if you manage to get the recommended Watcher's Eye, it will also increase your Critical Strike Chance.
Herald of Ice Herald of Ice - grants extra Cold Damage and causes AoE explosions on killing Frozen enemies.
Precision Precision - increases our Critical Strike Chance and Accuracy Rating. More Accuracy Rating on your Gear allows lowering the Gem Level so it doesn't reserve too much Mana. 
Grace Grace - grants a massive bonus to your flat Evasion Rating and also gives More Multiplier to scale Evasion you got from your equipment.
Enlighten Support Enlighten Support - reduces the Mana Reservation cost of all Supported Spells. It has to be level 2 or higher to have any effect. 
[UTILITY] Hydrosphere, Tornado
Hydrosphere Hydrosphere - Creates a sphere of water that applies Exposure. It can be Hit to make your projectiles Chain and Fork off of it. Keep at level 1 so it won't increase the Intelligence Requirements for the whole build and cost less mana.
tornado Tornado - creates a Tornado that slowly moves around. Hitting it with Projectiles will add a portion of that Damage to the Tornado. It also allows for more Chain reactions. 
Arcanist Brand Arcanist Brand - with a single Cast of this Brand you will be able to keep your other Spells active on the enemy. 
Lifetap Support Lifetap Support - it might be needed if you have a very low amount of Mana after Reservations. 
[UTILITY] Sniper's Mark
Sniper's Mark Sniper's Mark - increases the Damage you deal to the target with your Projectiles. It also splits your Projectiles for even better pack clear. 
Mark on Hit Support Mark on Hit Support - applies your Mark to every Rare and Unique enemy automatically when you Hit them with your Attacks. 
[UTILITY] Other Utility Skills
Dash Blink Arrow - the recommended mobility Skill used in this build, it teleports you to the location you choose. 
Steelskin Steelskin - your Guard Spell which is the optimal option to reduce the damage you take and disable Bleeds. 
Blood Rage Blood Rage - increases your Attack Speed and generates Frenzy Charges for an even higher DPS bonus.
Berserk Berserk - spends your rage at a very fast rate to grant you massive Damage and Speed bonuses. it also reduces the Damage you Take. You will need the Kaom's Spirit setup to make good use of it.

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5. Gear Setup

Below you will find the recommended gear for our Ice Shot Deadeye build. A good Bow is very important for this Build, but thankfully it's quite easy to craft a decent one to use as you work towards a perfect one. The most important stats to boost your Damage are added Cold or Lightning Damage, Critical Strike Chance and Multiplier, additional Arrows for Bow Attacks, increased Elemental Damage, Attack Speed, and Accuracy Rating. By having a bit of Lightning Damage you will be able to inflict Shock on most Enemies. Defensively you want to focus mostly on maximum Life, capped Elemental Resistances, and Spell Suppression. At higher investment levels you might add some sources of Physical Damage taken as Elemental. A Rare Helmet can greatly improve your Mana Reservation Efficiency, but Asenath's Mark can also be used if you prefer more automated Setups. Accuracy Rating on your Gear is also very important in terms of your Mana, as Precision Aura can be very deceitful. You will also need hefty amount of Attributes for your Gem requirements. 

Our recommended items will:

  1. Cap your Elemental Resistances 
  2. Give you enough DPS/Life to start mapping successfully

Stat priorities on items:

  1. Life
  2. Elemental Resistances
  3. Spell Suppression
  4. Bow Attacks fire an additional Arrow
  5. Accuracy Rating
  6. Critical Strike Multiplier
  7. Elemental Damage with Attacks
  8. Added Cold Damage to Attacks
  9. Mana Reservation Efficiency
Asenath's Chant(Helmet) Asenath's Mark - It automatically triggers socketed Spells at a high rate with some other additional stats improvements. The automatization is very comfortable but the lack of proper stats is very noticeable. 
Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown
(10-15)% increased Attack Speed
+(30-50) to maximum Energy Shield
30% increased Mana Regeneration Rate
(30-60)% increased Spell Damage
Helmet enchantments:
Barrage fires an additional Projectile
Hatred/Grace Reservation Efficiency
Fractal Thoughts(Helmet) Fractal Thoughts - a quite cheap Unique Helmet that grants a lot of Damage and some maximum Life. 
(140-180)% increased Evasion and Energy Shield
+(25-40)% to Critical Strike Multiplier if Dexterity is higher than Intelligence
15% increased Dexterity if Strength is higher than Intelligence
1% increased Elemental Damage per 10 Dexterity
+2 to Maximum Life per 10 Intelligence
Rare Helmet(Helmet) Rare Helmet - on a Rare Helmet you can obtain a lot of Mana Reservation Efficiency and other valuable stats such as Life, Resistances, Spell Suppression, or Accuracy Rating. You can also get a bit of automatization if you use the Focus modifier, but it has a much longer Cooldown than Asenath's Mark
Min. requirements:
+60 to maximum Life
50% Elemental Resistances
Optional affixes:
increased Mana Reservation Efficiency of Skills (Essence + Eldritch Implicit)
Trigger Socketed Spells when you Focus
Accuracy Rating
chance to Suppress Spell Damage
Rare Bow(Weapon) Rare  Bow - high Critical Strike Chance is very impactful on your total DPS output. Other than that, simply look for the highest Elemental DPS you can find. The popular method of crafting such a Bow is to use the Fractured Base and spam Essences. Additional Arrows are also very good, but it is a luxury option that will cost you a lot of resources.
Min. requirements:
8% Base Critical Strike Chance
600+ Elemental DPS 
Optional affixes:
Bow Attacks fire 2 additional Arrows
Increased Elemental Damage with Attacks
Damage Penetrates #% Elemental Resistances
Chance to deal Double Damage
increased Attack Speed
Critical Strike Multiplier
Voidfletcher(Quiver) Voidfletcher - it's a very strong Quiver for the early progression. The Void Shot adds substantial Damage against Bosses. It will eventually be outscaled by proper Rare Quiver later on. 
Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill
Adds (30-40) to (80-100) Cold Damage to Attacks
+(80-120) to maximum Energy Shield
+(20-30)% to Cold Resistance
Gain (20-40) Mana per Enemy Killed
30% increased Projectile Speed
5 Maximum Void Charges
Gain a Void Charge every 0.5 seconds
Rare Quiver(Quiver) Rare Quiver - Quivers have a lot of very useful modifiers available to them, but it's not an easy task to get one. You should look for Additional Arrows, Attack Speed, Accuracy Rating, or Increased Damage here. Projectile Speed can also be useful thanks to the new Mastery that can convert it to Damage for your Projectiles.
Min. requirements:
+50 to maximum Life
Bow Attacks fire an additional Arrow
Optional affixes:
Elemental Resistances
Accuracy Rating
increased Attack Speed
increased Damage with Bow Skills
increased Projectile Speed
Hyrri's Ire(Body Armour) Hyrri's Ire - it can be quite expensive, but the cost is easily justified. It grants an enormous amount of Cold Damage and Spell Suppression Chance. 
+(40-50) to Dexterity
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
(105-145) to (160-200) Added Cold Damage with Bow Attacks
+30% chance to Suppress Spell Damage
Rare Armor(Body Armour) Rare Armour - at first you can use just a Rare Armour with some useful modifiers for maximum Life, Spell Suppression, and Resistances. Eldritch Implicits that boost the effect of your Auras can be a cheap way to get some Damage on top of that. Elder's influence allows for a special modifier that improves the base Critical Strike Chance, but it works only on the socketed Setup. 
Min. requirements:
+90to maximum Life
Optional affixes:
Elemental Resistances
Attacks have +1.5% to Critical Strike Chance
chance to Suppress Spell Damage
Hatred has increased Aura Effect
% of Physical Damage from Hits taken as Cold/Lightning Damage
Rare Boots(Boots) Rare Boots - just grab the highest possible Life, Resistances, and Movement Speed you can afford. Spell Suppression and Attributes can also come in handy. You can get a bit of bonus Action Speed thanks to the Searing Exarch Influence
Min. requirements:
70 maximum Life
30% Movement Speed
Optional affixes:
Chance to Suppress Spell Damage
Chance to gain Elusive on Critical Strike
Elemental Resistances
Chance to gain Onslaught for 4 seconds on Kill
Gripped Gloves(Gloves) Rare Gloves - you can get a lot of Damage in this slot, but Defensive modifiers should come in first. If you have your Spell Suppression and resistance sorted out, you can look for special Alva's modifiers against Chilled enemies, bonus Accuracy, or Attack Speed.  Eldritch Implicits are also very important here, as they can generate your Rage and boost the effectiveness of your Marks. 
Min. requirements:
60 maximum Life
40% Total Elemental Resistances
Optional affixes:
Chance to Suppress Spell Damage
Attack Speed
increased Damage with Hits against Chilled Enemies
increased Damage during any Flask Effect
Accuracy Rating
Kaom's Spirit(Gloves) Kaom's Spirit - this pair of Gloves changes your Life Regeneration into Rage. It allows you to have pretty high uptime on the Berserk buff, which grants you Damage, Movement Speed, and some mitigation during its Duration. You will need lots of Life Regeneration on your remaining Gear to make it worth it. 
+(50-70) to maximum Life
+(20-30)% to Fire Resistance
(0.3-0.5)% of Physical Attack Damage Leeched as Life
Life Recovery from Regeneration is not applied
Regenerate 1 Rage per second for every 100 Life Recovery per second from Regeneration
Immortal Flesh(Belt) Immortal Flesh - it can be used if you can't get Life Regeneration on your other Gear pieces. Thanks to the Life Catalysts you can have more than 400 Life Regeneration from this single Item. 
(75-100) to maximum Life
Regenerate (200-350) Life per second
Regenerate (8-10) Mana per second
-(25-15)% to all Elemental Resistances
-(50-40) Physical Damage taken from Attack Hits
40% increased Armour while not Ignited, Frozen or Shocked
Stygian Vise(Belt) Rare Stygian Vise - this base is the best option for the Belt as it offers an additional Abyssal Socket. For its modifiers, you should aim for maximum Life, Resistances, Attributes, Life Regeneration, and Elemental Damage. 
Min. requirements:
70 maximum Life
90% to Elemental Resistances
35% Increased Elemental Damage with Attacks
Optional affixes:
Regenerate 70+ Life per second
Abyss Jewel(Jewel) Abyss Jewel - to make proper use of your Belt you should aim for Abyss Jewel which grants you many useful modifiers such as maximum Life, Attack Speed, Critical Strike Multiplier, or Phasing. Additional Resistances and Attributes are also quite useful. 
Recommended affixes:
maximum Life
Added Cold Damage to Bow Attacks
Optional affixes:
Increased Global Critical Strike Multiplier
chance to gain Phasing for 4 seconds on Kill
increased Attack Speed if you've dealt a Critical Strike Recently
The Pandemonius(Amulet) The Pandemonius - the best Amulets for this build which increases your Cold DPS, as well as, grants some insane defensive utility by Blinding enemies when you Hit them. It can be quite hard to obtain due to changes to Breach. 
+(20-30) to Dexterity
(20-30)% increased Cold Damage
+(35-40)% to Cold Resistance
Chill Enemy for 1 second when Hit
Blind Chilled Enemies on Hit
Damage Penetrates 20% Cold Resistance against Chilled Enemies
Recommended Anointments:
  • Heart of Ice
  • Assassination
  • Sovereignty
Yoke of Suffering(Amulet) Yoke of Suffering - allows all your Damage to inflict Shock, so you don't need to have Lightning Damage on your Bow. It's most likely the cheaper option and has the potential to grant more Damage than the previous Amulet, but ensuring the max Shock on end-game Bosses is not an easy task. On most Maps, you should be easily able to inflict 50% Shock on all enemies, but you still lose out on the defensive aspect of the Blind. 
+(10-20)% to Fire Resistance
+(10-20)% to Cold Resistance
+(20-40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(5-10)% chance to Shock
Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
Hyrri's Truth(Amulet) Hyrri's Truth - grants tons of Accuracy and some Critical Strike Multiplier, which can be further improved with Catalysts. Using this one will free up lots of modifiers on your remaining Gear, which can be very important at the early stages of progression. 
Grants Level 30 Precision Skill
+(40-80) to Dexterity
Bow Attacks have Culling Strike
+(25-50)% to Global Critical Strike Multiplier
Precision has 100% increased Mana Reservation Efficiency
Rare Rings(Ring) Rare Rings -  those can cover your lacking Resistances and Attributes, and provide you with some maximum Life and Damage modifiers. Accuracy Rating and reduced Mana Costs can be also very useful. 
Min. requirements:
50 maximum Life
40% Total Elemental Resistances
Optional affixes:
Elemental Damage with Attacks
adds Cold Damage 
Accuracy Rating
Non-Channelling Skills have -(7-6) to Total Mana Cost
Mark of the Elder(Ring) Mark of the Elder - this Ring grants a lot of increased Attack Damage and flat Cold Damage, which can e further enhanced with proper Catalysts. It limits your choice for your second Ring, as it would need to be a Shaper base. 
Adds (3-4) to (10-14) Physical Damage to Attacks
20% chance to Trigger Level 20 Tentacle Whip on Kill
Adds (26-32) to (42-48) Cold Damage to Attacks
(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
(60-80)% increased Attack Damage if your other Ring is a Shaper Item
Cannot be Stunned by Attacks if your other Ring is an Elder Item
The Taming(Ring) The Taming - it lacks maximum Life, but it's abundant in modifiers that boost your Damage and Resistances. 
20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy
+(20-30)% to all Elemental Resistances
30% increased Elemental Damage
10% chance to Freeze, Shock and Ignite
30% increased Elemental Damage with Attack Skills
Large Cluster Jewel(Jewel) Large Cluster Jewel - a very good Cluster Jewel Setup can be used for this Build, but it would require good Gear and careful planning as you would have to refund some Passive Points. 
Recommended Notables:
1 Added Passive Skill is Martial Prowess
1 Added Passive Skill is Calamitous
1 Added Passive Skill is Fuel the Fight
medium Cluster Jewel(Jewel) Medium Cluster Jewel - in such Setup you would want to use Medium Cluster Jewels that boost your Critical Strikes or Projectile Damage. Again, it is not recommended without a proper budget. 
1 Added Passive Skill is Basics of Pain
1 Added Passive Skill is Pressure Points
1 Added Passive Skill is Eye to Eye
1 Added Passive Skill is Repeater
Watcher's Eye(Jewel) Watcher's Eye - It's optimal to get one with extra base Crit. Chance while affected by Hatred, but the other options for Hatred or Precision are also good enough. 
Recommended affixes:
+(1.2-1.8)% to Critical Strike Chance while affected by Hatred
(40-60)% increased Cold Damage while affected by Hatred
(40-60)% increased Attack Damage while affected by Precision
+(30-50)% to Critical Strike Multiplier while affected by Precision
Lioneye's Fall(Jewel) Lioneye's Fall - socketing it near Claw and Dagger Cluster is a very efficient way to get tons of Critical Strike and Damage modifiers.
Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers
Lethal Pride(Jewel) Lethal Pride - just socketing this Jewel in the proper position will grant you 90 Strength which makes your Gearing much easier. Later on, you can look for one with useful modifiers such as Double Damage Chance, maximum Life, or Endurance Charge on Kill.
Commanded leadership over (10000-18000) warriors under (Akoya-Kaom-Rakiata)
Passives in radius are Conquered by the Karui
Dying Sun(Flask) Dying Sun - increases the number of our projectiles by two making it an exceptional Flask for Bow builds. It will boost your Clear Speed and Damage against Bosses. 
+50% to Fire Resistance
20% less Fire Damage taken
(125-150)% increased Charges used
(40-60)% reduced Duration
(10-20)% increased Area of Effect during Flask Effect
Skills fire 2 additional Projectiles during Flask Effect
Bottled Faith(Flask) Bottled Faith - one of the best Utility Flasks in Path of Exile for all Crit-based builds. It gives you a very high bonus Crit. and Damage against enemies that are within the Consecrated Ground it creates. 
(30-15)% reduced Duration
Consecrated Ground created by this Flask has Tripled Radius
Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies
(100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Flask effect
Progenesis(Flask) Progenesis - it's a very expensive Flask that offers an insane amount of Defense by spreading out 25% of initial Damage over the course of 4 seconds. 
(20-10)% reduced Charges per use
(-35-35)% increased Duration
When Hit during effect, 25% of Life loss from Damage taken occurs over 4 seconds instead
Other suggested Flasks:
  1. Life Flask with Bleeding immunity
  2. Diamond Flask with bonus Critical Strike Chance
  3. Quicksilver Flask with bonus Attack Speed
  4. Silver Flask with bonus Evasion Rating 
  5. Granite Flask with bonus Armour Rating
Dying SunBottled FaithDivine Life Flaskquicksilverdiamond flask

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If you have any other build requests please leave that in the comments below. We are always open to suggestions and constructive feedback.

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