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Holy Hammerdin Solo GR Pushing Crusader Build - Diablo 3 RoS

Holy Hammerdin Solo GR Pushing Crusader Build - Diablo 3 RoS

Top Tier Crusader build for both solo and team Greater Rifts

Holy Hammerdin
Crusader Build
Diablo 3 Patch 2.6.4

Holy Hammerdin has received a significant boost in Patch 2.6.4. The bonus damage granted by wearing six pieces of Seeker of the Light set was multiplied by a factor of six! This change puts the Hole Hammerding build in the Top Tier for solo GR pushing in the Crusader Class. This build currently fits into the meta as well as provides decent mobiltity and area damage for regular Rifts and Bounties. 

To check the full list of our Best Diablo 3 builds visit:  The Best Diablo 3 builds by Odealo

Holy Hammerdin Crusader

Table of contents

  1. General information
  2. Recommended items
  3. Recommended skills

General information

The entire build is based on the Seeker of the Light set which provides the following bonuses:

  • Every cast of Blessed Hammer that hits an enemy reduces the remaining cooldown of Falling Sword and Provoke by 1 second (2/6)
  • The Crusader takes 50% less damage for 8 seconds after landing with Falling Sword (4/6)
  • Increases the damage of Blessed Hammer by 12000% and Falling Sword by 1000% (6/6)

Holy Hammerdin build utilizes very high attack speed of Blessed Hammers, which not only allows to increase your damage through Bane of the Stricken Legendary Gem but also reduce your cooldowns when using Obsidian Ring of the Zodiac. Lower cooldowns grant you 100% uptime on Akarat's Champion, better mobility, and allow spamming all the available Crusader buffs. This build provides great sustained damage, and good defenses, allowing to reach high Tier Greater Rifts, and smooth farming of all the content on all difficulty.


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Recommended items

Equipment

Crown of the Light
Head - Crown of the Light
Stat priorities:
1) Critical Hit Chance
2) Increased Blessed Hammer damage
3) Socket
4) Strength
5) Vitality
6) Secondary res.
Socket: 
Heart of the Light Chest - Heart of the Light
Stat priorities:
1) Strength
2) Vitality
3) All Elemental Resistances
4) Reduced melee/ranged damage
Sockets: 
Towers of the Light

Pants - Towers of the Light
Stat priorities:
1) Strength
2) Vitality
3) All Elemental Resistances
Sockets: 

Will of the Light Gloves - Will of the Light
Stat priorities:
1) Critical Hit Chance
2) Critical Hit Damage
3) Cooldown Reduction
4) Strength
5) Secondary res.
Foundation of the Light Boots - Foundation of the Light
Stat priorities:
1) Increased Blessed Hammer damage
2) Strength
3) Vitality
4) All Elemental Resistances
Mountain of the Light

Pauldrons - Mountain of the Light
Stat priorities:
1) Strength
2) Vitality
3) All Elemental Resistances
4) Cooldown Reduction

Gabriel's Vambraces Bracers - Gabriel's Vambraces
Stat priorities:
1) Critical Hit Chance
2) Holy damage%
3) Strength
4) Vitality
5) Secondary res.
Special power:
When your Blessed Hammer hits 3 or fewer enemies, 75–100% of its Wrath cost is refunded
Traveller's Pledge Amulet - Traveller's Pledge
Stat priorities:
1) Socket
2) Critical Hit Damage
3) Critical Hit Chance
4) Holy damage%
5) Strength
(Part of the Endless Walk set)
Set bonuses:
  • While moving, all damage taken is reduced by up to 50%
  • While standing still, all damage dealt is increased by up to 100%
Compass Rose Ring - Compass Rose
Stat priorities:
1) Socket
2) Critical Hit Chance
3) Critical Hit Damage
4) Cooldown Reduction
5) Strength
6) Vitality
(Part of the Endless Walk set)
Unity

Ring - Unity
Stat priorities:
1) Socket
2) Critical Hit Chance
3) Critical Hit Damage
4) Cooldown Reduction
5) Strength
Special power:
All damage taken is split between wearers of this item

Your follower needs to have another Unity equipped to take half of the damage dealt to you

Sacred Harness Belt - Sacred Harness
Stat priorities:
1) Strength
2) Vitality
3) All Elemental Resistances
4) Life%
Special power:
Judgment gains the effect of the Debilitate rune and is cast at your landing location when casting Falling Sword
Johanna's Argument Weapon - Johanna's Argument
Stat priorities:
1) Socket
2) High average damage
3) Damage%
4) Cooldown Reduction
5) Strength
Sockets: 
Special power:
Increases the attack speed and damage of Blessed Hammer by 100%
Guard of Johanna Off-hand - Guard of Johanna
1) Increased Blessed Hammer damage
2) Cooldown Reduction
3) Critical Hit Chance
4) Strength
5) Vitality
Special power:
Blessed Hammer damage is increased by 200–250% for the first 3 enemies it hits
Bonus Items for Season 16
(thanks to built-in Ring of Royal Grandeur power)
Leoric's Crown Head - Leoric's Crown
1) Socket
2) Critical Hit Chance
3) Strength
4) Vitality
Special power:
Increases the effect of any non-Legendary gem socketed into the helm by 75–100%
Kanai Cube powers
Faithful Memories Faithful Memories
Each enemy hit by Falling Sword increases the damage of Blessed Hammer by 60-80% for 10 seconds. This effect stacks up to 10 times
Hammer Jammers Hammer Jammers
Enemies take 300–400% increased damage from Blessed Hammers for 10 seconds after being hit with a Blind, Immobilize, or Stun
Obsidian Ring of the Zodiac Obsidian Ring of the Zodiac
Reduces the remaining cooldown of one of the skills by 1 second when hitting with a resource-spending attack
Legendary Gems
Bane of Trapped Bane of the Trapped
  • Increases damage done to enemies under the control-impairing effects by 15%
    Upgrade: +0.3% additional damage per Rank
  • Gain an aura that slows the movement speed of enemies within 15 yards by 30% (Requires Rank 25)
Bane of the Stricken Bane of the Stricken
  • Each attack you make against an enemy increases the damage it takes from your attacks by 0.8%. Upgrade: +0.01% damage per Rank
  • Gain 25% increased damage against Rift Guardians and bosses (Requires Rank 25)
Gogok of Swiftness Gogok of Swiftness
  • On each hit, gain 1% increased Attack Speed and 0.50% Dodge chance for 4 seconds. Stacks up to 15 times. Upgrade: +0.01% Dodge chance per hit per Rank
  • Also gain 1% Cooldown Reduction per stack of Swiftness (Requires Rank 25)

Recommended skills

Active Skills

Blessed Hammer
Blessed Hammer
Summon a blessed hammer that spins around the Crusader, dealing 320% damage as Holy to all enemies hit
Limitless
Increases damage and area of effect

Your main DPS skill. Used to deal damage and reduce cooldowns
Falling Sword Falling Sword
Launches the Crusader into the heavens and comes crashing down on enemies, dealing 1700% damage as Physical to everything within 14 yards of where they land
Rapid Descent
Each enemy hit reduces the cooldown of Falling Sword

Falling Sword is used as mobility skill, as well as to grant the 50% damage reduction buff from 4 pieces of your set
Provoke Provoke
Taunts all nearby enemies and instantly generates additional 5 Wrath for every enemy taunted. Taunted enemies will focus their attention on the Crusader for 4 seconds
Too Scare To Run
Affected enemies have their attack speed reduced by 50% and movement speed slowed by 80% for 4 seconds

Great utility skill, that used in this build can be pretty much spammed to help you crowd control enemies and reduce their DPS
Akarat's Champion Akarat's Champion
The Crusader explodes with the power of their order, increasing damage dealt by 35% and increasing their Wrath regeneration by 5 per second for 20 seconds
Prophet
Grant additional 150% and also heals the Crusader to full life upon taking fatal damage. Can occur once per Akarat's Champion activation

Mandatory Crusader skill for every build. Provides amazing buffs, and with high cooldown reduction they can be sustained at all times
Iron Skin Iron Skin
The Crusader's skin turns to iron, absorbing 50% of all incoming damage for 4 seconds
Steel Skin
Increases duration of this buff to 7 seconds

Provide amazing damage reduction bonus. Mandatory skill for high GR pushing
Laws of Valor Laws of Valor
Passive: Recite the Law, granting the Crusader and their allies 8% increased Attack Speed
Active: Empower the Law, granting the Crusader and their allies 15% increased Attack Speed for 5 seconds
Unstoppable Force
Reduces Wrath cost of all skills by 50% when activating the Law

This aura allows spamming Blessed Hammers while active
Passive Skills
Fervor Fervor
While wielding a one-handed weapon, you gain +15% Attack Speed, and all your cooldowns are reduced by 15%
Finery Finery
Gain 1.5% additional Strength for every gem socketed into your gear
Holy Cause Holy Cause

Increased all damage deal with weapons by 10%, and also heals you for 1% of your maximum Life each time you deal Holy damage

Indestructible Indestructible
Upon receiving fatal damage, you do not die, instead, you are healed to 1 Life, and become immune to damage and all forms of crowd control, gaining 35% increased damage and additional 82526 Life per Kill for 5 seconds

This effect may only occur once every 60 seconds


Legendary Items and Sets can be offered for sale by other players. As long as you team up with a Booster, he is able to trade you his looted items within a two-hour timeframe.

We hope you will enjoy this build as much as we did. And see you soon in the world of Sanctuary.

If you have any ideas on how this build could be improved, or if you have suggestions for other Crusader Guides we should make, please let us know in the comments below.

Pictures used in this article are the intellectual property of Blizzard Entertainment.