Updated for Patch 3.6
The Best Crafty Guides by Odealo
Estimated budget: medium
Guide notes |
March 11, 2019 -Build created March 14, 2019 -Optimized Passives, Gems, and Items for more DPS March 15, 2019 -Added gameplay video |
Divine Ire is one of the newest skills added to the game in patch 3.6. It's channeling skill, that after drawing enough energy from surroundings unleashes powerful energy beam. Sounds familiar, right? If you were a fan of Dragon Ball series, then it's the best skill for you, because it feels and looks like Kamehameha. It's Physical Damage skill with conversion to Lightning Damage, so it scales with both of these damage sources. On top of that Righteous Providence and Inevitable Judgement scale the damage insanely well, thanks to Elemental Resistance penetration and Critical Strike boost.
You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List
Inquisitor's ascendancy is a definitely ideal choice for Divine Ire. Thanks to Pious Path we are immune to all Elemental Ailments like being Frozen, so it not only save Flask suffixes, that can be more damage oriented, but also it's great survivability for channeling Divine Ire. The newest addition of Infused Channeling Support Gem reduces damage received while Channeling, so we can jump between packs and channel Divine Ire inside them with no fear.
0:06 Tier 15 Shaped Belfry |
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We are leveling with Arc, with all supporting skills that you will use in the endgame. We are going to use this setup until we can get Divine Ire at level 28. We are also going to use Lightning Spire Trap setup to help us melt Bosses.
Suggested leveling Gem setups:
Arc setup | |
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Arc - your primary spell that will be used until you can get Divine Ire |
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Increased Critical Strikes Support - immensely increase the chance to hit Critical Strike with Arc |
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Controlled Destruction Support - in exchange of a bit of Critical Strike, it grants insane Spell Damage boost |
Flame Dash setup | |
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Flame Dash - your main mobility skill |
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Faster Casting Support - increases your Flame Dash casting speed and movement |
Utility Gems | |
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Summon Ice Golem - increases your Critical Strike Chance |
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Herald of Thunder - additional damage to Spells and Lightning Beams hitting around you |
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Wrath - grants more Lightning Damage. With Essence Worm ring it will reserve no mana |
Bandits:
We recommend helping Alira for Mana Regeneration, Critical Strike Multiplier, and Elemental Resistances
Leveling Skill Trees:
34 Points Skill Tree
Priorities: 1) Amplify 2) Light of Divinity 3) Purity of Flesh 4) Singular Focus
62 Points Skill Tree
Priorities: 1) Quick Recovery 2) Annihilation 3) Heart And Soul 4) Cruel Preparation 5) Throatseeker
Recommended leveling items:
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(10-30)% increased Damage +(10-30) to all Attributes (10-30)% increased Rarity of Items found +(10-30)% to all Elemental Resistances |
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+(30-50) to Evasion Rating 10% increased Rarity of Items found +(30-40)% to all Elemental Resistances Reflects 4 Physical Damage to Melee Attackers Level Requirement reduced by 100 (Hidden) |
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Item has no level requirement and Energy Shield (Hidden) Item has 6 White Sockets and is fully linked (Hidden) |
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+(20-30) to Dexterity 5% increased Attack Speed 50% increased Global Critical Strike Chance +(20-30)% to Global Critical Strike Multiplier (60-80)% increased Evasion Rating |
(4-6)% increased Cast Speed (100-140)% increased Critical Strike Chance for Spells Adds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells |
Final Skill Tree:
115 Points Final Skill Tree
115 Points Path of Building(PoB) link
Ascendancy points:
Preferably in that order:
Pantheon:
Major God: Soul of Lunaris 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each nearby Enemy, up to 8%
Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%
[DPS] Divine Ire Setup | |
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Divine Ire - your main skill |
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Physical to Lightning Support - combined with Divine Ire conversion, we are converting 100% of Physical Damage to Lightning, so scaling is way better |
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Added Fire Damage Support - since Divine Ire damage is pure Physical before conversion, this support gem provides a lot of additional Fire damage |
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Infused Channeling Support - all around best support gem for channeling skill. Grants a lot of Damage and Defenses |
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Increased Critical Strikes Support |
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Controlled Destruction Support |
[DPS] Lightning Spire Trap setup (Gloves Only) |
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Lightning Spire Trap - it's your primary single-target DPS skill. Use it against Bosses and tough Rare Enemies. Try to cast all the Traps directly on the enemy for highest DPS |
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Added Lightning Damage Support |
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Faster Casting - increases the frequency of which your Lightning Spire Trap cast projectiles |
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Trap and Mine Damage Support - replace it with Increased Area of Effect if you have required Support affix on Gloves |
Optional gem options: (these are only used if you are wearing the recommended Shaper Gloves) |
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Increased Area of Effect Support - increases Lightning Beams AoE, making them overlap each other, striking Bosses with all 3 of them at the same time |
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Controlled Destruction Support |
[UTILITY] Immortal Call and Enfeeble setup | |
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Immortal Call - grants brief immunity to Physical Damage. Keep it at level 8 |
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Cast when Damage Taken Support - will auto-cast Immortal Call. Keep it at level 6 |
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Increased Duration Support - increases the duration of Immortal Call and Enfeeble |
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Enfeeble - this Curse will be automatically cast when you receive damage. It will decrease nearby enemies damage and their chance to hit you. Keep it at level 8 |
[AURA] Zealotry | |
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Zealotry - grants more Spell Damage and increases the effectiveness of Consecrated Ground |
[UTILITY] Herald of Ash | |
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Herald of Ash - grants additional Fire Damage based on your Physical Damage |
[UTILITY] Lightning Golem | |
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Cast when Damage Taken Support - will auto-cast your Golem Spell |
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Summon Lightning Golem - increases your Attack and Cast Speed |
[MOBILITY] Flame Dash setup | |
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Flame Dash - your main mobility skill |
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Faster Casting Support - increases your Flame Dash casting speed and movement |
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Arcane Surge - after casting Flame Dash you will get a temporary buff that will increase Spell Damage. Keep this Gem at level 6 |
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Below you will find all the recommended and required gear for this build. Most of the items should be easily obtained, and everything can be temporarily replaced with cheaper rare items.
Our recommended items will:
Stat priorities on items:
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Min. requirements: 80 maximum Life 25% Fire Resistance 25% Cold Resistance 25% Lightning Resistance |
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Helmet enchantments: Divine Ire Damages 2 additional nearby Enemies when gaining Stages |
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30% increased Global Critical Strike Chance (50-70)% increased Spell Damage (80-100)% increased Critical Strike Chance for Spells +10 Life gained on Kill +5 Mana gained on Kill 10% increased Area of Effect |
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Min. requirements: 80% increased Spell Damage Adds 5 to 90 Lightning Damage to Spells 70% increased Critical Strike Chance for Spells Optional affixes: Increased Cast Speed Gain % of Elemental Damage as Extra Chaos Damage Global Critical Strike Multiplier |
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Adds (24-30) to (80-92) Physical Damage (26-32)% increased Critical Strike Chance Gain (13-15)% of Physical Damage as Extra Chaos Damage Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage |
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+(60-80) to maximum Life (20-50)% increased Damage if you have Shocked an Enemy Recently (25-40)% increased Effect of Shock Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock Unaffected by Shock |
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Min. requirements: 80 maximum Life 25% Fire Resistance 25% Cold Resistance 25% Lightning Resistance Optional affixes: Increased Level of Socketed Gems Attributes |
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Min. requirements: 70 maximum Life 25% Fire Resistance 25% Cold Resistance 25% Lightning Resistance 25% Movement Speed |
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Has no Sockets Cannot be Knocked Back +(150-200) to maximum Life Action Speed cannot be modified to below base value Unwavering Stance |
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(200-250)% increased Armour +(10-15)% to all Elemental Resistances 25% increased Movement Speed (10-20)% increased Elemental Damage Enemies can have 1 additional Curse (Hidden) 60% increased Area of Effect of Curse Skills |
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Boot enchantment: 16% increased Attack and Cast Speed if you've Killed Recently |
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+1 to Level of Socketed Elemental Gems (125-150)% increased Critical Strike Chance for Spells (180-250)% increased Energy Shield (80-40)% increased Mana Cost of Skills +(15-20) Energy Shield gained on Kill |
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Min. requirements: 60 maximum Life Socketed Gems are Supported by level # Trap and Mine Damage Socketed Gems are Supported by level # Faster Casting Optional affixes: Elemental Resistances |
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Min. requirements: 70 maximum Life 25% Fire Resistance 25% Cold Resistance 25% Lightning Resistance Optional affixes: Increased Flask Effect Duration |
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Min. requirements: 70 maximum Life 25% Fire Resistance 25% Cold Resistance 25% Lightning Resistance Optional affixes: Increased Flask Effect Duration |
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+(80-120) to Accuracy Rating +(210-240)% to Global Critical Strike Multiplier +(80-100) to Evasion Rating (10-15)% increased Light Radius 40% less Critical Strike Chance Critical Strikes have Culling Strike |
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Min. requirements: 60 maximum Life 10% All Elemental Resistances 25% Global Critical Strike Multiplier 15% Spell Damage Optional affixes: Increased Critical Strike Chance |
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Min. requirements: 40 maximum Life 10% All Elemental Resistances 25% Increased Lightning Damage Optional affixes: Attributes |
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(15-25)% increased Elemental Damage Adds (13-18) to (50-56) Lightning Damage to Spells (6-10)% increased maximum Energy Shield (6-10)% increased maximum Life (60-80)% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill |
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Recommended affixes: Added Lightning Damage to Spells Increased Critical Strike Multiplier maximum Life |
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Recommended affixes: increased maximum Life increased Spell Damage increased Global Critical Strike Multiplier Optional affixes: increased Lightning Damage increased Cast Speed |
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+35% to Chaos Resistance 2% of Chaos Damage Leeched as Life during Flask effect Gain (15-20)% of Physical Damage as Extra Chaos Damage during effect Gain (10-15)% of Elemental Damage as Extra Chaos Damage during effect |
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+50% to Cold Resistance 20% less Cold Damage taken 20% of Physical Damage from Hits taken as Cold Damage during Flask effect Gain (15-20)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Flask effect 30% chance to Avoid being Frozen during Flask effect |
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Other suggested Flasks:
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If you have any other build requests please leave that in the comments below. We are always open to suggestions and constructive feedback.
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