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Disintegrator EK Cyclone Juggernaut Build - Odealo's Crafty Guide

Disintegrator EK Cyclone Juggernaut Build - Odealo's Crafty Guide

The self-proclaimed best Cast on Melee Kill build in Path of Exile

Cyclone/Ethereal Knives
Build updated to Patch 3.4

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Estimated budget: medium
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Guide notes
June 1, 2018
-Build created
-Updated Skill Trees to Patch 3.3
June 2, 2018
-Added gameplay video
September 2, 2018
-Updated to Patch 3.4 

This is one of the builds we are most proud of. Even though there are more efficient and better builds out there, and this build relies on a very specific set of gear that can be hard to obtain, this is the build that utilizes very niche Cast on Melee Kill mechanic and extremely powerful Disintegrator Elder staff. This build is perfect for high-tier map farming and breezes through them like the wind.

This build was specifically designed for the Incursions League for several main reasons:

  1. Juggernaut is extremely tanky and staying alive in Incursions is critical
  2. Very fast clear speed will allow you to stay longer in the Incursions, earning you better rewards
  3. Most of the recommended gear listed is unpopular in other builds - as soon as they are found by other players, they will be most likely offered for sale

For our other Path of Exile builds visit: Odealo's Crafty Guides - Full List

1. Gameplay

Cyclone is, in my opinion, the best, and the smoothest Melee skill in Path of Exile. It deals very high damage even when used by the tanky Juggernaut class. This build uses Cyclone with the powerful Disintegrator Elder staff. Disintegrator has very high base Physical Damage, grants insane amount of Physical Damage to your Spells (Ethereal Knives), and grants you a chance to gain Siphoning Charge when you use a skill. While you can have a maximum of 1 Siphoning Charge per Elder or Shaped item equipped, each of them grants Life Leech, Physical Damage added to Spells and Attacks, Physical Damage reduction from Hits, and deal Physical Damage to self. This Juggernaut build allows you to use 8-9 Endurance Charges with nearly 100% uptime. This, combined with Juggernaut's passives, provides insane Physical Damage mitigation and allows you to easily sustain the damage from 3-4 Siphoning Charges. On top of that, this build provides amazing end-game scaling. If you enjoy it and want to take this build to the next level, getting more Life Regen. would allow you to use even more Elder/Shaped items for simply astounding results.

0:06 Tier 11 Spider Forest
0:29 Tier 15 Colosseum
0:59 Tier 15 Lava Lake
1:30 Apex of Sacrifice

This video was recorded on a level 87 Juggernaut with 3 Shaped/Elder items

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2. Build's PROS & CONS

  • terrific AoE DPS
  • one of the best high-tier map farming builds out there
  • amazing defenses and physical damage mitigation
  • elemental reflect immunity
  • has nearly unlimited scaling potential with Shaped/Elder gear
  • all Support Gems work for both Cyclone and EK
  • mediocre single-target DPS (most noticeable in Boss fights with little adds)
  • recommended gear require very high Intelligence bonuses
  • Disintegrator grants no Crit. bonuses compared to rare staves

3. Leveling tips

This Cyclone Juggernaut should be leveled up as a classic Melee fighter. Simply wear high Physical DPS, and Life gear, and force your way through the campaign. We recommend using the reworked Ground Slam attack for high DPS and great AoE. 

Suggested leveling Gem setups:

Ground Slam setup
Molten Strike Ground Slam - your primary attack for the leveling phase
Melee Physical Damage Support Melee Physical Damage Support - increases Melee Physical Damage
Added Fire Support Added Fire Damage Support - grants additional Fire Damage based on your weapon's Phys. Damage
Faster Attacks Support Faster Attacks Support - increases your Attack Speed
Leap Slam
Leap Slam Leap Slam - your main mobility skill
Faster Attacks Support Faster Attacks Support
Leap Slam
Stone Golem Stone Golem - grants increased Life Regen. per second
Herald of Ash Herald of Ash - grants increased Fire Damage and better clear speed
Ancestral Warchief Ancestral Warchief - summons a Totem that will increase your Melee Damage


We recommend helping Oak for increased Life Regen. and Physical Damage mitigation. Killing them all for two additional Passive Points is also a good option if you don't play to wear more than 3 total Elder/Shaped items

Leveling skill trees:

34 Points Skill Tree
Priorities: 1) Born to Fight 2) Barbarism 3) Smashing Strikes 4) Counterweight/Whirling Barrier

62 Points Skill Tree
Priorities: 1) Juggernaut 2) Bloodless 3) Wrecking Ball 4) Destroyer

Recommended leveling items:

Blackheart Blackheart - great Phys. DPS leveling ring. You can wear two of those
Adds 1 to 4 Physical Damage to Attacks
5% increased Physical Damage
Adds 1 to 3 Chaos Damage to Attacks
+(20-30) to maximum Life
(2-4) Life Regenerated per second
10% chance to Cause Monsters to Flee
The Blood ThornThe Blood Thorn - the best low-level staff you can use. Grants very high DPS
18% Chance to Block
12% Chance to Block
100% increased Physical Damage
(5-10)% increased Attack Speed
Reflects (22-44) Physical Damage to Attackers on Block
Curse Enemies with Level 5 Vulnerability on Block
Level Requirement reduced by 100 (Hidden)
Belt of the DeceiverBelt of the Deceiver - the best belt for the leveling phase. It can be also used when mapping and farming currency for the Tactician belt
+(25-35) to Strength
(15-25)% increased Global Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+(30-40) to maximum Life
+(10-15)% to all Elemental Resistances
Nearby Enemies are Intimidated
GoldrimGoldrim - the best leveling helmet in Path of Exile
+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(30-40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Level Requirement reduced by 100 (Hidden)

4. Final Skill tree, Ascendancy Points, and Pantheon

Final Skill Tree:

114 Points Final Skill Tree
114 Points Path of Building(PoB) link

Ascendancy points:

Preferably in that order:

  1. Unflinching
  2. Unyielding
  3. Undeniable
  4. Unrelenting


Major God: Soul of Lunaris 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%, 1% increased Movement Speed for each nearby Enemy, up to 8%

Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%

5. Final Gems links

[DPS] Cyclone setup
Cyclone Cyclone - your primary attack and core DPS source
Cast on Melee Kill Support Cast on Melee Kill Support - core Gem for this entire build. It will make kills with Cyclone proc the Ethereal Knives spell for better AoE and extra more damage
Ethereal Knives Ethereal Knives - is auto-cast by Melee kills with Cyclone attack. Significantly increases your clear speed and DPS versus bigger packs
Brutality Support Brutality Support - increases Physical Damage dealt by both your Cyclone and EK Spell
Maim Support Maim Support - maims enemies, slowing them down, and increases Physical Damage of both Cyclone and EK
Increased Critical Strikes Support Increased Critical Strikes Support - increases the chance to Critically Hit with both your supported skills
[DEFENSE] Molten Shell setup
Cast when Damate Taken Support Cast when Damage Taken Support - will auto-cast Molten Shell, keep it at level 9 for more frequent casts 
Immortal Call Molten Shell - grants a shield that Absorbs damage and grant increased Armour. Keep this gem at level 14.
Life Leech Support Life Leech Support - each Molten Shell explosion will heal you for a percentage of damage dealt
Power Charge on Critical Support Power Charge on Critical Support - will make Molten Shell generate Power Charges for increased Critical Strike Chance
[DPS] Ancestral Warchief
Ancestral Warchief Ancestral Warchief - grants increased Melee Damage when active
Brutality Support Brutality Support
Melee Physical Damage Support Melee Physical Damage Support
Culling Strike Support Culling Strike Support  - makes your Totem instantly kill enemies below 10% Life
[CURSE] Vulnerability Aura setup
Blasphemy Support Blasphemy Support - makes your supported Curse work as an Aura
Flammability Vulnerability - the recommended Curse for this setup. Increases Physical Damage taken by cursed enemies
[GOLEM] Stone Golem
CwDT Cast when Damage Taken Support - will auto-summon your Golem. Upgrade this Gem to level 20
Stone Golem Stone Golem - grants increased Life Regeneration
[WARCRY] Enduring Cry
Enduring Cry Enduring Cry - grants increased Life Regen. This Gem is completely optional in this build, because of the Juggernaut's Endurance Charge generation rate
[MOBILITY] Leap Slam setup
Leap Slam Leap Slam -  your main mobility skill
Faster Attack Support Faster Attack Support
Herald of Ash Fortify Support - Hits with Leap Slam will grant you the Fortify buff which reduces your damage taken

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5. Gear Setup

Below you will find the recommended gear for this Disintegrator Cyclone Juggernaut build. This build can be built on a reasonable budget but may require a little bit of time invested to find the proper equipment. In order to wear the Repentance gloves, you will need very high attribute bonuses on your rings and belt, which combined with high Elemental Resistances, will most likely limit the number of available offers.

In this spot, we would like to invite you to visit our Path of Exile marketplace, where you can buy cheap PoE currency offered by other players.

Our recommended gear will:

  1. Cap your resistances 
  2. Give you enough DPS and maximum Life
  3. Save you at least a couple of hours on planning your build, as it's already there!

Stat priorities on items:

  1. Life
  2. Elemental Resistances
  3. Attributes (Intelligence and Strength)
  4. Added Physical Damage to Attacks
  5. Critical Strike Chance & Multiplier
  6. Attack Speed
Rare Helmet(Helmet) Rare Helmet - it can be easy to get a helmet with Shaped/Elder mods. Increased Area of Effect mods can be useful for your Curse/Aura and be relatively cheap
Min. requirements:
70 maximum Life
30% Fire Resistance
30% Cold Resistance
30% Lightning Resistance
35 Intelligence
Shaped/Elder mods:
increased Area of Effect
increased Spell Block Chance
Helmet enchantment:
40% increased Cyclone Damage
Bronn's Lithe(Body Armour) Bronn's Lithe - is the best DPS-oriented Body Armour for this build. It's recommended to use the Iron Reflexes Passive so that the Evasion is converted to Armour
3% reduced Movement Speed (Hidden)
+2 to Level of Socketed Movement Gems
10% increased Attack Speed
(35-50)% increased Damage with Movement Skills
(200-250)% increased Evasion Rating
10% increased Movement Speed
15% increased Attack and Cast Speed if you've used a Movement Skill Recently
Rare Armour(Body Armour) Rare Armour - rare armour can provide the highest defensive bonuses
Min. requirements:
1800 Armour Rating
90 maximum Life
30% Fire Resistance
30% Cold Resistance
30% Lightning Resistance
Optional affixes:
Shaped/Elder mods:
%increased maximum Life
Disintegrator(Weapon) Disintegrator - the build-defining weapon. It is very hard to get, it drops only from the Uber Elder, however, because of limited uses, the majority of them are offered for sale right away
20% Chance to Block
Adds (270-300) to (340-380) Physical Damage
Adds (376-400) to (568-600) Physical Damage to Spells
+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
25% chance to gain a Siphoning Charge when you use a Skill
Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge
Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
1% additional Physical Damage Reduction from Hits per Siphoning Charge
0.2% of Damage Leeched as Life per Siphoning Charge
Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
Titan Greaves(Boots) Rare Boots - pick the pair with the highest Life and movement speed bonus you can afford
Min. requirements:
85 maximum Life
25% Fire Resistance
25% Cold Resistance
25% Lightning Resistance
25% increased Movement Speed
Shaped/Elder mods:
Unaffected by Chilled/Burning/Shocked/Desecrated Ground
Chance to avoid status ailments
Death's Door(Boots) Death's Door - the best in the slot. Grants +1 to maximum Endurance Charges which extremely valuable for this build
+(20-40) to Strength
200% increased Armour and Energy Shield
+(10-15)% to all Elemental Resistances
25% increased Movement Speed
+1 to Maximum Endurance Charges
50% increased Elemental Ailment Duration on You
Cannot be inflicted with Bleeding
Boot enchantment:
0.6% of Damage Leeched as Life and Mana if you've Killed Recently
Regenerate 2% of Life and Mana per second if you were Hit Recently
Leather belt(Belt) Rare Belt - can be picked mainly for the defensive utility. A belt with +1 to maximum Endurance Charges is recommended
Min. requirements:
90 maximum Life
30% Fire Resistance
30% Cold Resistance
30% Lightning Resistance
Optional affixes:
increased Physical Damage
+1 to maximum Endurance Charges
Shaped/Elder mods:
%increased maximum Life
%increased All Attributes
The Tactician(Amulet) The Tactician - very good pick for this build. Provides very high DPS bonuses, and a lot of extremely important Intelligence
(20-30)% increased Stun Duration on Enemies
(25-40)% increased Global Physical Damage
+(40-50) to Strength
+(40-50) to Intelligence
50% increased Flask Charges gained
+(20-25)% to all Elemental Resistances while you have at least 200 Strength
(50-60)% increased Critical Strike Chance while you have at least 200 Intelligence
Corrupted implicit modifier:
+1 to maximum Endurance Charges
Carnage Heart(Amulet) Carnage Heart - a very solid pick for this build. You will be unable to run Vulnerability Aura though with Blood Magic Passive
+(10-16) to all Attributes
+(20-40) to all Attributes
+(10-20)% to all Elemental Resistances
(1.2-2)% of Physical Attack Damage Leeched as Life
50% increased Life Leeched per second
(30-40)% increased Damage while Leeching
Extra gore
Impresence (Physical)(Amulet) Impresence (Physical) - another good and inexpensive amulet option. Allows you to use "free" Vulnerability Curse Aura and grants decent DPS and defensive bonuses
+(10-16) to all Attributes
Adds (12-16) to (20-25) Physical Damage
+(400-500) to Armour
+(50-70) to maximum Life
(30-40)% increased Stun and Block Recovery
100% reduced Vulnerability Mana Reservation
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Rare RingsRare Rings(Rings) Rare Rings - with Life and Elemental Resistances. These have to cap your resistances and get you to 306 Intelligence for the Repentance gloves requirements
Min. requirements:
60 maximum Life
45 Intelligence
Added min. 7 Physical Damage to Attacks
Missing Resistances
Optional affixes:
increased Critical Strike Chance
Shaped/Elder affixes:
Curse enemies with Warlord's Mark on Hit (Defenses)
Curse enemies with Assassin's Mark on Hit (DPS)
Repentance(Gloves) Repentance - the best in the slot. You should easily get around 500 Strength with this build, which grants roughly 100% increased Ethereal Knives and Molten Shell Damage. It's important to buy a pair with as low reduced Spell Damage affix as possible
(30-0)% reduced Spell Damage
(120-180)% increased Armour and Energy Shield
+(8-16) to maximum Energy Shield
500% increased Attribute Requirements
Iron Will
Glove enchantment:
Commandment of Force
Commandment of Light
Brute Force Solution(Jewel) Brute Force Solution - this unique jewel makes it much easier to wear Repentance gloves, at a cost of slightly reducing your Life and DPS
+(16-24) to Intelligence
Strength from Passives in Radius is Transformed to Intelligence
Cobalt Jewel(Jewels) Rare Jewels - get some extra Life and Physical Damage bonuses
Recommended affixes:
increased maximum Life
increased Generic/Physical Damage
Optional affixes:
increased Attack Speed
increased Critical Strike Chance / Multiplier
Rumi's Concoction(Flask) Rumi's Concoction - not a bad pick, however, Block is not the most important defensive aspect of this build, so picking this Flask is entirely up to you
+3000 to Armour
(14-20)% Chance to Block during Flask effect
(6-10)% Chance to Block Spells during Flask effect
Lion's Roar(Flask) Lion's Roar - another great utility Flask
+3000 to Armour
Adds Knockback during Flask effect
75% chance to cause Enemies to Flee on use
(20-25)% more Melee Physical Damage during effect
Knocks Back Enemies in an Area on Flask use
Other suggested Flasks:
  1. Bubbling Divine Life Flask of Warding (curse immunity)
  2. Bubbling Divine Life Flask of Curing (bleeding immunity)
  3. Experimenter's Quicksilver Flask of Heat (freeze and chill immunity)
  4. Ample Diamond Flask of Iron Skin (increases Armour and Critical Strike Chance) 
Rumi's ConcoctionLion's RoarDivine Life FlaskDivine Life FlaskQuicksilver Flask

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If you decide to go for this build, please let us know how it performs in your opinion. We would like to continue our work on this project and possibly make Cast on Melee Kill Support Gem popular, since it has very limited uses, yet provides quite interesting mechanic.

Pictures used in this article are the intellectual property of Grinding Gear Games.

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