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Corrupting Fever Scion Ascendant Build

Corrupting Fever Scion Ascendant Build

Ascendant build that uses Corrupting Fever applied via Ball Lightning cast automatically by channeling Cyclone

Corrupting Fever
Scion Build

Updated for Patch 3.15

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Guide notes
September 24, 2021
-Build created
October 16, 2021
-Added gameplay video
-Updated Skill Gems section

 

It's a very simple gameplay-wise build, but there are a lot of components necessary to make it work properly. You will deal Damage with Corrupting Fever - it's a Spell that makes your Hits apply Corrupting Blood on enemies which will deal Physical Damage over Time, but as you activate it, it removes a portion of your Life. The more Damage you want to deal with Corrupting Blood, the more Damage will you deal to yourself, you can even link it with Lifetap Support to further increase the DPS. The best way to scale the damage of this Spell is to increase the Gem Level, increase your Physical Damage, and Damage over Time, Spell Damage will have no effect. As your Gem Level is high and the Skill Gem properly linked, a single case would kill you instantly if you'd be able to use it - to avoid that you will cast Corrupting Fever for free. You will need a Veiled mod on an Amulet that makes your Skills cost no Mana while Focused - it's extremely important.

One stack of Corrupting fever lasts only one second, an enemy can be imbued with up to ten stacks of it. To apply as many hits as possible in the shortest span of time use Cyclone combined with Ball Lightning and Cast While Channeling - Cyclone itself hits really fast and so do the lightning balls which are ranged, it's the best combination of Skills. Sire of Shards is the mandatory Staff that makes your Projectiles fire in all directions from you, without it you will severely lack AoE. Your build is Life-based and the best-performing class is Ascendant - Gladiator's Ascendancy gives you a lot of Damage, Chance to Blind, and Chance to Block Attack and Spell Hits. With Occultist's Ascendancy, you're able to apply an additional Curse, increase effects of them, and be immune to Stuns, after that you can pick up Witch's starting location on a Passive Skill Tree.

You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List

 

1. Gameplay

The gameplay is very simple - you use Cyclone and enemies around you die. Use Flame Dash of Frostblink as your Movement Spell. Corrupting Fever should be used after you Focus and it can last for a very long time - the Duration of it is refreshed as you spend Life and you will spend life with another six-linked setup consisting of Cyclone and Ball Lightning. The Curses you should use are Vulnerability and Poacher's mark, preferably as Ring mods. Your Auras are Pride, Malevolence, Flesh and Stone, Vitality, and if you have some space left - Herald of Purity. Additionally use Blood Rage to generate Frenzy Charges and move faster.


This video was recorded on a level 94 Ascendant on Standard League. We had a level 28 Corrupting Fever from the gear, which resulted in approx. 3.5 kk DPS at maximum stacks. Overall it was an insanely smooth and balanced build, sadly with no the top tier single-target DPS given the required budget


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2. Build's PROS & CONS

PROS
  • one of the best clear speed potential
  • really enjoyable gameplay
  • great survivability due to the Maximum Life and high Block Chance
  • it's a cyclone that shoots projectiles
  • strong single-target damage
  • you will be able to permanently uphold the maximum number of stacks on your enemy at all times
CONS
  • requires specific items, some of which may be expensive

 

3. Leveling tips

Start as a Physical Damage Cyclone. You can use Corrupting Fever early on, you will be easily able to sustain the damage. To transition to purely Physical Damage over Time from the standard Physical Damage a few adjustments have to be done - you will need Sire of Shards, an Amulet with the Crafted Mod "Skills Cost no Mana or Life while Focused", and your DoT already increased by Passive Skills such as Growth and Decay and the ones found on Cluster Jewels. It should be easily done after the third Lab. Use Vendor Recipes and Essences of Contempt on your gear for more Physical Damage with Attacks as you level up.

Suggested leveling Gem setups:

Cyclone setup
Cyclone Cyclone - deal physical damage by channeling this Attack
Melee Physical Damage Support Melee Physical Damage Support - increases your Melee Physical Damage
Fortify Support Fortify Support - increases your Damage while granting you a Fortified Buff
Chance to Bleed Support Chance to Bleed Support - Bleeding is a Physical DoT and it's good for leveling
Leap Slam setup
Leap Slam Leap Slam - you will lack Intelligence early on, use Leap Slam
Faster Attacks Support Faster Attacks Support - increases the rate at which you can use Leap Slam
Auras and Curse setup
Pride Pride - increases your Physical Damage, as you stand close to the enemies for a long time this effect is increased
Herald of Purity Herald of Purity - Herald which increases your Physical Damage and creates Minions
Vulnerability Vulnerability - Curse that makes enemies more vulnerable to Physical Damage and increases your chance t inflict Bleeding on them
Corrupting Fever setup
Corrupting Fever Corrupting Fever - use it as a supplementary way to increase your damage at first
Efficacy Support Efficacy Support - increases your Damage over Time and the Duration of Skill
Swift Affliction Support Swift Affliction Support - it grants you much more Damage over Time but decreases the Skill Effect Duration

Bandits:

Killing all three Bandits for two Passive Skill Points is the best option, but consider helping Alira for Mana Regen, Crit Multiplier, and Elemental Resistances

Leveling Skill Trees:

34 Points Skill Tree
choose the path of the Warrior, pick up Maximum Life, Physical Damage, and Damage over Time

70 Points Skill Tree
look for more Maximum Life, allocate Cannibalistic Rite, Intelligence, and DoT

 

Recommended leveling items:

Le Heup of AllLe Heup of All - Ring that's great for increasing your Damage and Elemental Resistances
Adds 1 to 4 Physical Damage to Attacks
+(10-30) to all Attributes
(10-30)% increased Damage
(10-30)% increased Rarity of Items found
+(10-30)% to all Elemental Resistances
GoldrimGoldrim - Goldrim provides you with a lot of Elemental Resistances
+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(30-40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Level Requirement reduced by 100 (Hidden)
Tabula RasaTabula Rasa - it has six, linked, white sockets, great for leveling
Item has no level requirement and Energy Shield (Hidden)
Item has 6 White Sockets and is fully linked (Hidden)
Daresso's SaluteDaresso's Salute - this amulet grants a lot of Elemental Resistances and some Melee Damage enhancements
+(16-24) to Strength and Dexterity
50% reduced maximum Energy Shield
+(30-40)% to Fire Resistance
+(30-40)% to Cold Resistance
10% increased Movement Speed when on Full Life
+2 to Melee Strike Range
60% increased Melee Damage when on Full Life


4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:

85 Points Final Skill Tree (doesn't include Cluster Jewels nor any Unique Jewels)
117 Points Path of Building(PoB) link

Ascendancy points:

Preferably in that order:

  1. Occultist Ascendancy
  2. Path of the Witch
  3. Gladiator Ascendancy

Pantheon:

Major God: Soul of the Brine King You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds

Minor God: Soul of Garukhan +5% chance to Evade Attack Hits if you've taken a Savage Hit Recently

 

5. Final Gems links

[DPS] Corrupting Fever setup
Corrupting Fever Corrupting Fever - It's the only source of damage in this build, it deals Physical DoT by stacking up to 10 Corrupting Blood on enemies, these don't count as Bleeding and are not affected by Bleed or Spell Damage increases
Efficacy Support Efficacy Support - increases your Damage over Time and increases the Skill Effect Duration
Empower Support Empower Support - Corrupting Fever damage is greatly increased alongside the Gem Level, for that use Empower Support
Swift Affliction Support Swift Affliction Support - increases your Damage over Time but decreases the Skill Effect Duration
Lifetap Support Lifetap Support - increases the Damage while you have Lifetap, you will have it at all times
Brutality Support Brutality Support - it's the best-in-slot Gem to increase your Physical Damage at a cost of all other types of damage
[UTILITY] Cyclone setup
Cyclone Cyclone - Cyclone is used to apply Hits on enemies and launch Ball Lightning via Cast while Channelling
Ball Lightning Ball Lightning - don't level it past level 1 to keep the Skill Mana Cost low, you won't need the damage of this Skill, just the effect it will apply by Hitting opponents
Cast while Channeling Cast while Channelling - it enables you to cast Ball Lightning when Channeling Cyclone every fraction of a second
Fortify Support Fortify Support - Fortify Buff reduces the damage  you take from Hits, it's very useful Buff
Maim Support Maim Support - you can swap it for a gem granting you more projectiles if you already have a source of Maim, such as Flesh and StoneFlesh and Stone.
Lifetap Support Lifetap Support - keep it at level 1, the requirements for a Lifetap Buff are much lower along with Gem Level, and the Lifetap Effect is shared among all the Skills that use Lifetap Support
[UTILITY] Aura setup
Pride Pride - increases the Physical Damage your enemies take, after 4 seconds of standing close to them the effect is doubled
Malevolence Malevolence - Aura that makes you deal more Damage over Time and increases Skill Effect Duration
Flesh and Stone Flesh and Stone - you can swap it for Herald of PurityHerald of Purity if you don't have enough Mana yet
Enlighten Support Enlighten Support - reduces the Mana Reservation Cost of linked Spells
[UTILITY] Second Auras setup
Vitality Vitality - keep it at level 1 if you have Watcher's Eye that grants your Life from Hits while under the effect of this Aura, it will reserve only 40 Mana. If you have all the recommended gear, you should be able to use it at the maximum level for better Life Regeneration
War Banner War Banner - War Banner increases Physical Damage taken by nearby enemies, boosting your DPS at the cost of less than 10% Mana
Enlighten Support Enlighten Support - if you are struggling with keeping all the Auras up, you can also use Enlighten here
[MOBILITY] Dash and Blood Rage setup
Dash Dash - the recommended movement Skill for this build
Lifetap Support Lifetap Support - link it so that you won't have to spend Mana on Dash and it will also occasionally grant you Lifetap buff. You can use this support at level 1
Blood Rage Blood Rage - increases your Attack and Life Leech while draining your Life, but most importantly it generates Frenzy Charges which increase your DPS
Enhance Support Enhance Support - Enhances the Quality of all linked Skills
[UTILITY] Steelskin setup
Steelskin Steelskin - the recommended Guard Skill which will prevent slightly over 2,000 incoming damage when cast


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5. Gear Setup

The key components to this build are "Skills cost no Mana or Life while Focused" Suffix Mod you can Craft after you unlock it Via Jun's Veiled mods mechanics, Sire of Shards Unique Staff, and increased Gem Level for Corrupting Fever - it can be done via Body Armour and Amulet Mods. Allocate Cannibalistic Rite via Annoimtment, and if you're using The Stampede You will be able to allocate another Notable, for example, Charisma. Cluster Jewels are one of the best sources of Damage - Small, Medium, and Large Cluster Jewels have some Notables that suit this build nicely. The only stats that increase your damage are Damage over Time and Physical Damage. Look for Dexterity - Blood Rage at level 20 requires 155 Dex, but it's not really important to level it up that much.

Our recommended items will:

  1. Cap your resistances at 75%
  2. Provide you with enough DPS, Life, and ES to start mapping

Stat priorities on items:

  1. Maximum Life
  2. Elemental Resistances
  3. Corrupting Fever Skill Gem Level
  4. Physical Damage Over Time
  5. Dexterity
Rare Helmet(Helmet) Rare Helmet - Rare Helmet is the best option if you Prioritize maximum Life and Elemental Resistances, look for a mod that makes you deal more Physical Damage
Min. requirements:
80 Maximum Life
+60% Total Elemental Resistances
Nearby Enemies take 9% increases Physical Damage
Optional affixes:
Chaos Resistance
Reduced Reservation of Skills
Dexterity
The Devouring Diadem(Helmet) The Devouring Diadem - It's a great choice to allocate your Auras here for reduced Mana Reservation, it grants you Eldritch Battery which ensures you won't run out of Mana, but your Life Pool is now reduced. Feast of Flesh restores your Life, Mana, and ES
+1 to Level of Socketed Gems
Socketed Gems have 20% reduced Mana Reservation
Trigger Level 15 Feast of Flesh every 5 seconds
(180-220)% increased Energy Shield
10% chance for Energy Shield Recharge to start when you use a Skill
Eldritch Battery
Veiled Suffix
Alpha's Howl(Helmet) Alpha's Howl - this Helmet Reduces the Mana that's Reserved, it grants you Freeze Immunity and Cold Resistance, more Evasion Rating, and +2 to Level of Aura Gems socketed in it
+2 to Level of Socketed Aura Gems
(80-100)% increased Evasion Rating
+(20-30)% to Cold Resistance
25% chance to Avoid being Chilled
Cannot be Frozen
8% reduced Mana Reserved
Helmet enchantments:
Corrupting Fever enchantments
Sire of Shards(Weapon) Sire of Shards - the stats here are not that great, but it makes you fire Projectiles in a radiating fashion covering the screen and ensuring smooth gameplay
+20% Chance to Block Attack Damage while wielding a Staff
Socketed Gems fire 4 additional Projectiles
Socketed Gems fire Projectiles in a circle
+(15-20) to all Attributes
+(5-7)% to all Elemental Resistances
(60-100)% increased Projectile Damage
20% increased Light Radius
Body Armour(Body Armour) Rare Body Armour - Body Armour and the Amulet are by far the most expensive parts of the gear but the additional Gem Levels have a really big impact on your DPS
Min. requirements:
+1 to Level of Socketed Strength Gems
+1 to Level of Socketed Active Skill Gems
+60 to maximum Life
Optional affixes:
+1 to Level of Socketed Support Gems
Elemental Resistances
The Stampede(Boots) The Stampede - this pair of boots allows you to Anoint an additional Notable and has some great mods to help you with Mana  sustain, mobility, and defences
(100-150)% increased Evasion and Energy Shield
(30-40)% increased Stun and Block Recovery
(50-80)% increased Cooldown Recovery Rate of Travel Skills
(30-40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
Recommended Anointments:
Cannibalistic Rite
Charisma (if you need more Mana)
Mark the Prey (if you're using Mark-type Curse)
Rare Gloves(Gloves) Rare Gloves - look for the default defense mods such as Maximum Life and Elemental Resistances, and one of the few mods to uplift your damage - Physical Damage over Time Multiplier
Min. requirements:
70 Maximum Life
+70% Total Elemental Resistances
15% to Physical Damage over Time Multiplier
Optional affixes:
Dexterity
Chaos Resistance
Rare Belt(Belt) Rare Belt - there isn't much to choose from, aim for the highest Maximum Life and Elemental Resistances
Min. requirements:
100 Maximum Life
+100% Total Elemental Resistances
Optional affixes:
Dexterity
increased Maximum Life
increased Damage
Amulet(Amulet) Rare Amulet - The most important part of this build is to have your Skills Cost no Life while Focused, it can be easily crafted if you have an open suffix slot. Look for an Amulet that would increase the Gem Level of your Corrupting Fever - there are two mods for that. It's expensive.
Min. requirements:
Skills Cost no Mana or Life while Focused (Crafted Suffix)
+1 to Level of all Physical Skill Gems
+1 to Level of all Strength Skill Gems
Optional affixes:
Physical Damage over Time Multiplier
Pride has reduced Reservation
Maximum Life
Recommended Anointments:
Cannibalistic Rite
Charisma (if you need more Mana)
Mark the Prey (if you're using Mark-type Curse)
Ring(Ring) Rare Ring - With Occultist's Ascendancy you're able to apply Two Curses, one of your Ring Should apply Vulnerability and the other - Poacher's Mark. Besides that aim for Maximum Life and Elemental Resistances.
Min. requirements:
90 Maximum Life
+90% Total Elemental Resistances
Curse Enemies with Vulnerability on Hit
Trigger Level 12 Poacher's Mark when you Hit a Rare or Unique Enemy
Optional affixes:
Chaos Resistance
Dexterity
Life gained for each Enemy hit by your Spells
Cobalt Jewel(Jewel) Rare Jewels - Look for Increased Maximum Life, Dexterity, or Resistances. If you need damage look for Physical Damage over Time.

Recommended affixes:
increased Maximum Life
Dexterity
Elemental Resistances
Physical Damage
Damage over Time
Physical Damage Over Time

Thread of Hope(Jewel) Thread of Hope - find one with a Large Ring, put it between Devotion and Faith and Steel Notables, you will be able to allocate many very important nodes
Only affects Passives in Large Ring
Passives in Radius can be Allocated without being connected to your tree
-(20-10)% to all Elemental Resistances
Watcher's Eye(Jewel) Watcher's Eye - get a Watcher's Eye that increases your DoT while affected by Malevolence, the Vitality Mod for Life with each Hit is next in line to strive for
(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
Recommended Aura modifiers:
Damage over Time Multiplier while affected my Malevolence
Life gained for each Enemy Hit while affected by Vitality
Transcendent Mind(Jewel) Transcendent Mind - put it in the Jewel Socket next to the Instability for increased Damage over Time
-1 Intelligence per 1 Intelligence on Allocated Passives in Radius
+3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius
3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius
Glorious Vanity(Jewel) Glorious Vanity - The Doryani version will provide you with ES based on your Maximum Life, put in near the Pain Attunement Keystone to transform it into Corrupted Soul
Bathed in the blood of (100-8000) sacrificed in the name of (Ahuana-Doryani-Xibaqua)
Passives in radius are Conquered by the Vaal
Historic
Large Cluster Jewel(Jewel) Large Cluster Jewels - Get the Nodes that would increase your Physical Damage such as the ones listed here
Recommended affixes:
1 Added Passive Skill is Furious Assault
1 Added Passive Skill is Iron Breaker
1 Added Passive Skill is Master the Fundamentals
1 Added Passive Skill is Master Battle-Hardened
Medium Cluster Jewel(Jewel) Medium Cluster Jewels - Look for Medium Cluster Jewels with nodes that increase your Damage over Time
Recommended affixes:
1 Added Passive Skill is Brush with Death
1 Added Passive Skill is Exposure Therapy
1 Added Passive Skill is Student of Decay
1 Added Passive Skill is Flow of Life
Small Cluster Jewels(Jewel) Small Cluster Jewels - Small Cluster Jewels provides yet more options to increase your DoT
Recommended affixes:
1 Added Passive Skill is Exposure Therapy
1 Added Passive Skill is Student of Decay
The Overflowing Chalice(Flask) The Overflowing Chalice - it improves your DPS and increases the Charge generation rate for the rest of your Flasks
40% increased Damage
Creates Consecrated Ground on Use
100% increased Charge Recovery
(10-20)% increased Duration
Gains no Charges during Effect of any Overflowing Chalice Flask
100% increased Charges gained by Other Flasks during Flask Effect
Elixir of the Unbroken Circle(Flask) Elixir of the Unbroken Circle - it grants you Ward which is nice to have, but the main reason to use it is to generate Endurance Charges, these will reduce Physical Damage you take and add some Elemental Resistances
+200 to Ward
Restores Ward on use
(20–40)% increased Duration
Recover 4% of Life per Endurance Charge on use
Lose all Endurance Charges on use
Gain 1 Endurance Charge per Second during Flask Effect
Rumi's Concoction(Flask) Rumi's Concoction - Additional Block Chance for Spell and Attack Hits and Armour
+1500 to Armour
+(8-12)% Chance to Block Attack Damage during Flask effect
+(4-6)% Chance to Block Spell Damage during Flask effect

Other suggested Flasks:

  1. Experimenter's Silver Flask of Staunching (immunity to Bleeding for 1 second if used while afflicted)
  2. Bubbling Life Flask of Dousing (immunity to Ignite for 1 second if used while afflicted)
Rumi's ConcoctionElixir of the Unbroken CircleLife FlaskSilver FlaskThe Overflowing Chalice


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