Created for Patch 3.24
The Best Crafty Guides by Odealo
Guide notes |
March 29, 2024 -Build updated |
Build Overview | |||
Tags: [WARCRY] [PHYSICAL] [LIFE] [DOT] | |||
Budget: Defenses: |
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Boss DPS: AoE: |
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Patch 3.22 introduced a new Support Gem for Warcry Skills - Corrupting Cry. It adds a huge Life Cost Multiplier to the Warcries and makes them apply 4 Corrupting Blood stacks each time it affects an Enemy, up to 10 stacks. Corrupting Blood is a debuff that deals Physical Damage over Time for each stack. The Physical Damage is very rarely resisted by Enemies, but remember that it is not an Ailment. At the very core, it is quite similar to the Corrupting Fever Spell which you can be familiar with already, but it has some distinguishing features. The application of stacks is much more pleasant with screen-wide and fast Warcry, but improving the Damage is vastly different than usual Spells.
Most DoT Skills scale the best with Gem Levels, but as a Support Gem, it is very limited in possibilities. There are only 3 ways to do so: a special modifier on a Weapon that increases Levels of Socketed Support Gems, Corrupted Implicits on Body Armour, and a Forbidden Shako Unique Helmet. The last option is by far the best, but also the most expensive one.
Corrupting Cry is a great Skill for Clear, but it will be lacking Single-target Damage before you invest a lot into the Build. To help with that you should use the Reap Spell, which benefits from the same modifiers. To trigger the Corrupting Cry you can use any Warcry, but the General Cry is simply the best one to use as it has the lowest Cooldown.
It is also a very defensive Build. You will have tons of Armour, high amounts of Spell Suppression Chance, and excellent Life Recovery. You will spend some Life to Cast your Warcry, but you will recover more than that via Warcry Mastery.
It is a great League starter that has tons of upgrades to grind for. At first, you will have to rely on the Reap for tougher encounters, but with enough investments, it will turn into an Autobomber.
You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List
You will simply run around your Enemies and use the Warcry to apply Corrupting stacks. Use the Reap for Bosses, and Curse them with the Vulnerability. To move around you can use the Flame Dash or Frostblink Spells. There are a lot of Auras to use: Determination, Malovelance, Pride, Herald of Purity, Vitality, and a War Banner.
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PROS |
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CONS |
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Leveling is very easy, although you should use a slightly alternated setup. You can take advantage of the Bleed Bow Archetype, which starts very strong and falls behind later on without investments, at which point you can simply swap for the Corrupting Cry and Reap Setup. You should pick up nearby Bleed-focused Passives and respec them later with the free Points you get from Campaign Quests.
Suggested leveling Gem setups:
Puncture and Rain of Arrows setup | |
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Puncture - always inflicts Bleeds, and has an inherent Multiplier to the Bleed Damage. |
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Rain of Arrows - fires a volley of arrows that fall on Enemies in a great Area. Use it for Clearing bigger packs. |
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Chance to Bleed Support - grants plenty of additional Physical Damage, and grants a decent Chance to inflict Bleed for Rain of Arrows. |
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Vicious Projectiles Support - improves your Damage over Time with Projectile Skills. |
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Efficacy Support - increases the Damage and Duration of your Bleeds. Swap it for Lifetap Support if you have problems with sustaining Mana. |
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Brutality Support - disables your Elemental Damage and heavily boosts Physical Damage. |
Aura setup | |
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Herald of Purity - increases the Physical Damage you deal and Summons additional Minions that can tank a few Hits for you. |
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Vitality - grants you tons of Life Regeneration which can be life-saving during the Campaign. |
Utility setup | |
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Flame Dash - a quick blink that can be used to travel across terrain gaps. |
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Vulnerability - it increases the Physical Damage Enemies Take and increases your Chances to inflict Bleeding on them. |
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Steelskin - a Guard Spell that disables Bleedings on you and absorbs part of the incoming Damage. |
Bandits:
Kill all Bandits to get additional 2 Passive Tree Skill Points.
Leveling Skill Trees:
30 Points Passive Tree
When swapping from Bleed Bow to Corrupting Cry, respec Bleed Passives and Allocate Warcry-related Passives instead.
1) Veteran Soldier 2) Vanquisher 3) Savage Wounds
62 Points Passive Tree
Allocate:
1) Bloodletting 2) Bloodless 3) Barbarism 4) Juggernaut 5) Cannibalistic Rite
Recommended leveling items:
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Adds 1 to 4 Physical Damage to Attacks +(10-30) to all Attributes (10-30)% increased Damage (10-30)% increased Rarity of Items found +(10-30)% to all Elemental Resistances |
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+(20-30) to maximum Mana +(30-60) to maximum Mana Regenerate (3-6) Mana per second -(8-4) to Total Mana Cost of Skills 8% of Damage taken Recouped as Mana |
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+(10-15) to all Attributes (20-40)% increased Mana Regeneration Rate 60% reduced Effect of Curses on you Regenerate 3 Life per second per Level |
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Recommended modifier: % increased Physical Damage Adds # to # Physical Damage |
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Item has no level requirement and Energy Shield (Hidden) Item has 6 White Sockets and is fully linked (Hidden) |
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+(30-50) to Evasion Rating 10% increased Rarity of Items found +(30-40)% to all Elemental Resistances Reflects 4 Physical Damage to Melee Attackers Level Requirement reduced by 100 (Hidden) |
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(15-25)% increased Stun and Block Recovery +(20-30) to all Attributes (6-8)% increased Quantity of Items found +20% to Fire Resistance 20% increased Flask Effect Duration -2 Physical Damage taken from Attack Hits |
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50% increased Movement Speed Level Requirement reduced by 100 (Hidden) |
Final Skill Tree:
104 Points Final Passive Tree (doesn't include Cluster or Unique Jewels)
122 Points Path of Building (PoB) link
Ascendancy points:
Preferably in this order:
Pantheon:
Major God: Soul of the Brine King: You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds; 30% increased Stun and Block Recovery
Minor God: Soul of Shakari: 50% less Duration of Poisons on You; You cannot be Poisoned while there are at least 3 Poisons on you
[DPS] General Cry setup | |
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General's Cry - a Warcry with the lowest Cooldown of them all. Its main Effect is disabled, but it still Taunts nearby Enemies. You can keep it at level 1 to reduce Mana Cost. |
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Corrupting Cry Support - applies Corrupting Blood stacks through your Warcry. The Damage scales very strongly with Gem Levels. It also tenfolds the Mana Costs, and turns it into Life Costs instead. |
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Brutality Support - increases the Physical Damage you do, but disables Elemental Damage. The Awakened Version is more powerful and quite cheap. |
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Swift Affliction Support - greatly improves the Damage of your Dots but lowers their Duration. |
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Efficacy Support - grants a decent improvement for your Damage and Duration of your effects. |
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Increased Area of Effect Support - increases the AoE of the Warcry. You could also use the Lifetap Support to increase the Damage, but it will drastically increase the already high Life Cost of General's Cry. |
[UTILITY] Aura setup | |
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Malevolence - this Aura increases the Damage you Deal with DoT Effects, and makes them last longer. |
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Determination - it is a Defensive Aura that gives you a lot of flat Armour Rating and increases it further. |
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Pride - an offensive Aura that affects Enemies instead of you. It increases the Physical Damage they take. The effect starts low and increases as you stand close to Enemies. |
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Herald of Purity - a very strong Herald Skill for this Build, it increases the Physical Damage you deal. |
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War Banner - increases Physical Damage Taken by nearby Enemies. You can place it on the ground to gain an Adrenaline Buff for a few seconds. |
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Enlighten Support - a very important Support Gem that lowers the Mana Reservation of all linked Skills. |
[UTILITY] Arrogance setup | |
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Vitality - this Aura provides Life Regeneration. You will need it to sustain using your Warcry. |
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Arrogance Support - it causes your Aura to Reserve Life instead of Mana and increases its effectiveness. |
[UTILITY] Utility setup | |
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Vulnerability - a Curse of choice for this Build. It increases the Physical Damage Enemies Take from you. |
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Flame Dash - a very quick blink in a specific direction. It can store 3 Charges at once and the first use is quicker. |
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Molten Shell - a Guard Skill that increases your Armour Rating and forms a protective shell that absorbs part of the incoming Damage. |
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Stone Golem - useful Golem that further improves your Life Regeneration. You may choose to skip using it as it will die rather often. |
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Lifetap Support - you will need to spend your Life instead of Mana, as you want to Reserve as much of it as you can. You may need to use 2 Setup with this Support. |
[UTILITY] Reap setup | |
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Vaal Reap - summons a Bloody scythe that applies Physical Damage over Time on struck Enemies. Use it as a supplementation for your Corrupting Cry against tougher Enemies. |
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Brutality Support - increases Physical Damage done by linked Spells. |
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Controlled Destruction Support - as opposed to Corrupting Cry, the Reap can be improved with the Spell Damage modifiers. |
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Swift Affliction Support - grants a lot of Damage but lowers the Duration of Reap. It also reduces the Vaal Soul gain prevention penalty. |
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Corrupting Cry scales extremely well with Gem Levels, but as it is not an Active Spell or Skill Gem, it is quite hard to improve them. There are 3 main ways to gear up a Build like this. You can use a Cane of Kulemak with increases Socketed Support Gem Levels by 3 or a Body Armour with Corrupted Implicits that increases Socketed Gem Levels by 2 (so up to 4 if you have double Corrupted Armour) paired with proper Staff. You can also get it on the Forbidden Shako Unique Helmet, which can give up to level 35 of this Support Gem. Scaling the Damage is also somewhat problematic, as you can only use Damage over Time Multipliers and increased Minion Damage, which affects you only if you have the Spiritual Aid Notable. The Reap has the advantage of benefiting from additional Physical Gem Levels. Other than that, on your Gear, you should look for maximum Life, Resistances, lacking Attributes, Mana Reservation Efficiency, and Spell Suppression Chance. The Cooldown Recovery Rate is also useful, but with the investments in the Passive Tree, it is not that effective.
Stat priorities on items:
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+20% Chance to Block Attack Damage while wielding a Staff (60-90)% increased Unveiled Modifier magnitudes Recommended Veiled modifiers: +2 to Level of Socketed Support Gems Minions deal (50-59)% increased Damage +(44-48)% to Physical Damage over Time Multiplier |
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Min. requirements: +60% to Physical Damage over Time Multiplier +70% increased Minion Damage Optional affixes: increased Damage over Time Damage over Time Multiplier Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage (Implicit) |
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Socketed Gems are Supported by Level (1-10) <random Support Gem> Socketed Gems are Supported by Level (25-35) <random Support Gem> +(25-30) to all Attributes |
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Min. requirements: +60 to maximum Life % of Physical Damage from Hits taken as Fire Damage increased Mana Reservation Efficiency (Essence + Eldritch Implicit) Optional affixes: Elemental Resistance Chaos Resistance % increased Life Regeneration rate Attributes Spell Suppression Chance |
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Min. requirements: Spell Suppression Chance % of Physical Damage from Hits taken as Elemental Damage increased Mana Reservation Efficiency (Essence) Optional affixes: Elemental and Chaos Resistance Aura Effectiveness Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage |
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Min. two Corrupted Implicits: +# to Level of Socketed AoE Gems +# to Level of Socketed Warcry Gems +# to Level of Socketed Duration Gems +# to Level of Socketed Gems |
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Min. requirements: +50 to maximum Life +20% Damage over Time Multiplier Optional affixes: Elemental and Chaos Resistance Attributes +1 to Level of all Physical Skill Gems % increased Area of Effect |
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Recommended anointment: Spiritual Aid |
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Min. requirements: +70 to maximum Life 30% increased Movement Speed +60% to Elemental Resistance Optional affixes: Spell Suppression Chance Cooldown Recovery Rate Life Regeneration |
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Min. requirements: +70 to maximum Life +60% to Elemental Resistance Optional affixes: Socketed Gems deal 30% more Damage over Time Increased Minion Damage increased Damage during any Flask Effect Elemental and Chaos Resistance |
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Min. requirements: +70 to maximum Life +80% to Elemental Resistance Optional affixes: Attributes % increased Life Life Regeneration Cooldown Recovery Rate Flask Charges gained/used |
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Min. requirements: +30 to maximum Life Recommended affixes: Resistances Attributes % increased Damage over Time Corrupted Blood cannot be inflicted on you |
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+(10-20) to all Attributes Adds (8-10) to (13-15) Physical Damage +(350-400) to Armour Recommended modifiers: Herald of Purity has (40-60)% increased Buff Effect (40-60)% increased Physical Damage while affected by Herald of Purity Herald of Purity has (30-40)% increased Mana Reservation Efficiency |
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Min. requirements: +60 to maximum Life +50% to Elemental Resistance Optional affixes: Attributes Chaos Resistance Damage over Time Multiplier |
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Min. requirements: increased maximum Life Recommended affixes: Resistances Physical Damage over Time Multiplier increased Minion Damage Mana Reservation Efficiency |
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Recommended modifiers: 1 Added Passive Skill is Battle-Hardened 1 Added Passive Skill is Master the Fundamentals 1 Added Passive Skill is Iron Breaker |
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Recommended modifiers: 1 Added Passive Skill is Lead By Example 1 Added Passive Skill is Mob Mentality 1 Added Passive Skill is Cult-Leader 1 Added Passive Skill is Lasting Impression 1 Added Passive Skill is Flow of Life 1 Added Passive Skill is Student of Decay |
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(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers> Recommended Aura mods: (40-60)% increased Physical Damage while using Pride +(18-22)% to Damage over Time Multiplier while affected by Malevolence |
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Allocates Gladiator if you have the matching modifiers on Forbidden Flesh/Flame | |
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Commissioned (2000-160000) coins to commemorate (Cadiro-Caspiro-Victario) Passives in radius are Conquered by the Eternal Empire Historic Recommended Timeless Notables: 80% increased Physical Damage 80% increased Minion Damage 12% increased Effect of Non-curse Auras 10% increased maximum Life |
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Passive in Radius of Conduit can be Allocated without being connected to your tree | |
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(30-15)% reduced Duration Consecrated Ground created by this Flask has Tripled Radius Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies (100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect |
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Suggested Flasks:
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