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BoR Infernal Blow Chieftain Marauder Build - Odealo's Crafty Guide

BoR Infernal Blow Chieftain Marauder Build - Odealo's Crafty Guide

Powerful Fire conversion Melee build based on the buffed Infernal Blow attack skill

BoR Infernal Blow
Chieftain
Patch 3.3 Build

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Guide notes
May 19, 2018
-Build created
June 2, 2018
-Skill Trees updated to Patch 3.3

Chieftain is a mighty Strength-based class that revolves around Fire Damage. It provides very high bonuses to Fire Damage, Life Leech, and Life Regen. It makes it a potent and well-rounded Ascendancy class. This build utilizes Chieftain's defensive capabilities so that we can safely use Bringer of Rain helmet. BoR grants very cheap 7-links for your core DPS setup, additional Endurance Charge generation, high Life bonus, and additional Block Chance. All the items, Passive skills, and Gems synergize well, making this a very solid and relatively cheap build. 

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1. Gameplay

BoR Infernal Blow Chieftain is a close-range Melee fighter, based on the reworked Infernal Blow attack skill and full Fire Damage conversion. On top of dealing high base damage, Infernal Blow applies a debuff on monsters, which causes them to explode after they are killed, or after they receive 6 stacks of the debuff. Explosions deal very high AoE Damage, which greatly enhances this build's clear speed. On the other hand, this builds provides very good defenses, thanks to very high Life pool, Life Regeneration, 6 Endurance Charges, Block Chance, and Blind on Hit mechanic. Even without the Body Armour equipped, this Chieftain is a very tanky character.


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2. Build's PROS & CONS

PROS
  • high DPS both single-target and AoE
  • budget friendly with no expensive unique items required
  • very tanky and durable
  • good clear speed
CONS
  • vulnerable to elemental reflect map mods
  • end-game content will require significant currency investments in gear

3. Leveling tips

Leveling with Ancestral Warchief is smooth and easy. You get all the important DPS and Life passives from your Skill Tree early on. Your core leveling DPS setups (Cleave/Sunder, Ancestral Warchief) require as little as four links and deal very good damage even with self-found rare equipment. We suggest using a melee attack (Cleave, replaced later on by Sunder skill) until level 60 or so. From our experience, this has proven to be a bit faster in clearing areas and questing.

Suggested leveling Gem setups:

Cleave setup
Cleave Cleave - the first Attack you can use as a Marauder before you get a hold of Sunder Skill Gem
Faster Attacks Support Faster Attacks Support - grants increased Attack Speed
Added Fire Damage Support Added Fire Damage Support - adds additional Fire Damage based on your weapons Physical Damage
Sunder setup
Sunder Sunder - is one of the most popular leveling Melee attacks in Path of Exile. Provides high Damage and great AoE, making it the perfect choice for leveling a Melee class
Melee Physical Damage Support Melee Physical Damage Support - significantly increases Melee Physical Damage of supported skills
Added Fire Damage Support Added Fire Damage Support - adds additional Fire Damage based on your weapons Physical Damage
Ruthless Support Ruthless Support - every third hit with supported skills deals greatly increased damage
Shield Charge setup
Ancestral Warchief Shield Charge - your mobility skill. It's one of the fastest movement skills in Path of Exile
Faster Attacks Support Faster Attacks Support
Utility Gems setup
Stone Golem Stone Golem - grants increased Life Regenerated per second
Herald of Ash Herald of Ash
Ancestral Warchief Ancestral Warchief

Bandits:

Kill all bandits for additional two Passive Points. Helping Oak for extra Physical Damage mitigation is also worth considering

Leveling Skill Trees:

30 Points Skill Tree
Priorities: 1) Born to Fight 2) Barbarism 3) Slaughter 4) Cleaving

66 Points Skill Tree
Priorities: 1) Catalyse 2) Elementalist 3) Amplify 4) Discipline and Training 5) Retaliation

Recommended leveling items:

Screaming EagleScreaming Eagle - great leveling axe, which also increases Movement Speed
Socketed Gems are supported by Level 2 Chance to Flee
Adds (10-15) to (25-30) Physical Damage
+(10-15) to maximum Life
+(5-7) Life gained on Kill
10% increased Movement Speed
Relentless FuryRelentless Fury - the best axe for its' level. Has amazing DPS, grants Life Leech, Culling Strike, and Onslaught
(60-80)% increased Physical Damage
Adds (3-5) to (7-10) Physical Damage
2% of Physical Attack Damage Leeched as Life
Culling Strike
You gain Onslaught for 3 seconds on Culling Strike
Cannot be Chilled while you have Onslaught
BlackheartBlackheart - fantastic Phys. DPS ring
Adds 1 to 4 Physical Damage to Attacks
5% increased Physical Damage
Adds 1 to 3 Chaos Damage to Attacks
+(20-30) to maximum Life
(2-4) Life Regenerated per second
10% chance to Cause Monsters to Flee
Belt of the DeceiverBelt of the Deceiver - very solid belt, which works great even after you start clearing your first maps
+(25-35) to Strength
(15-25)% increased Global Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+(30-40) to maximum Life
+(10-15)% to all Elemental Resistances
Nearby Enemies are Intimidated
DedbellDeidbell - a very good Phys. DPS helmet
Adds 10 to 20 Physical Damage to Attacks
+(20-30) to Strength
+(20-30) to Dexterity
+(200-300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life

4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:
114 Points Final Skill Tree
114 Points Path of Building link

Ascendancy points:

Preferably in that order:

  1. Ngamahu, Flame's Advance
  2. Hinekora, Death's Fury
  3. Tawhoa, Forest's Strength
  4. Ramako, Sun's Light

Pantheon:

Major God: Soul of Lunaris 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%, 1% increased Movement Speed for each nearby Enemy, up to 8%

Minor God: Soul of Gruthkul - 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%

5. Final Gems links

[DPS] Infernal Blow
(Bringer of Rain)
Ancestral Warchief Infernal Blow - your primary DPS skill
Melee Physical Damage Support Melee Physical Damage Support - level 18 of this Gem is granted by Bringer of Rain
Elemental Damage with Attacks Support Elemental Damage with Attacks Support - since it is a full damage conversion build, this is a must-have Support Gem
Ancestral Call Support Ancestral Call Support - makes supported attacks also hit two nearby targets, dealing damage and applying the Infernal Blow's debuff
Ruthless Support Ruthless Support - every third hit with the supported attack will deal greatly increases damage
Faster Attacks Support Faster Attacks Support - increases Attack Speed of supported skills. Level 12 of this Gem is granted by Bringer of Rain
Blind Support Blind Support - grants a chance to Blind on Hit. Level 6 of this Gem is granted by Bringer of Rain, and Blind is extremely important. With The Effigon equipped blinded enemies won't be able to evade your attacks
[MOBILITY] Shield Charge setup
Shield Charge Shield Charge - your main mobility skill
Faster Attacks Support Faster Attacks Support
Fortify Support Fortify Support - grants the Fortify buff which reduces your damage taken
[AURAS] Herald of Ash & Anger
Herald of Ash [1L]Herald of Ash - grants additional Fire Damage based on your weapons Physical Damage. Also causes nearby targets to Burn for 25% of overkill damage
Anger [1L]Anger - grants additional Fire Damage to your Spells and Attacks
Flammability [1L]Lightning Golem - the recommended Golem for this build. High Attack Speed helps you reach 6 stacks of Infernal Blow debuff for more frequent explosions
[DPS] Ancestral Warchief
(socketing it into Elder gloves that grant Faster Attacks Support and Chance to Bleed Support would be the best option, and greatly increase your overall DPS)
Ancestral Warchief Ancestral Warchief - while active, will increase your Damage. It also deals very high Damage on its' own
Melee Physical Damage Support Melee Physical Damage Support 
Elemental Damage with Attacks Support Elemental Damage with Attacks Support
Chance to Ignite Support Combustion Support - increases Fire Damage dealt by supported skills, grant high chance to Ignite, and reduces affected enemies' resistance to Fire
[DEFENSE] Molten Shell setup
Cast When Damage Taken Support Cast When Damage Taken Support - auto-casts Molten Shell. Keep this Gem at level 8-12 depending on your personal preference and match Molten Shell's Gem level requirement
Iron Will Support Iron Will Support - your Strength attribute will increase Spell Damage of supported spells
Molten Shell Molten Shell - deals Fire Damage, creates a shield that absorbs incoming damage, and temporarily increases your Armour Rating
Life Leech Support Life Leech Support - Molten Shell explosion will heal you for a percentage of damage dealt, giving you a decent burst of Life


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5. Gear Setup

This Infernal Blow Chieftain is a solid and budget-friendly Melee build. We are recommending a number of specific unique items, however, none of those are notably expensive, and you do not need to pay for the expensive 5 or 6-linked items. Bringer of Rain saves you a lot of currency, and getting all the items on the list should fit right into pretty much anyone's budget. 

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The recommended gear in this guide will:

  1. Cap your resistances
  2. Grant sufficient Life pool for mapping
  3. Give you more than enough damage to enjoy the game
  4. Save you at least a couple of hours on planning your gear!

Stat priorities on items:

  1. Life
  2. Elemental Resistances
  3. Melee/Physical/Fire Damage
  4. Attack Speed
  5. Armour
Bringer of Rain(Helmet) The Bringer of Rain - mandatory item for this build. Grants cheap 7-links and provides additional Endurance Charge generation mechanic
Socketed Gems are Supported by Level 18 Melee Physical Damage
Socketed Gems are Supported by Level 12 Faster Attacks
Socketed Gems are supported by Level 6 Blind
Adds 20 to 30 Physical Damage to Attacks
(200-300)% increased Armour and Evasion
+(120-160) to maximum Life
20% chance to gain an Endurance Charge when you Block
Extra gore
Can't use Chest armour
6% Chance to Block
Helmet enchantments:
40% increased Infernal Blow Damage
Soul Taker(Weapon) Soul Taker - is the best in the slot. Soul Taker prevents insufficient Mana from stopping your attacks, and hence allows you to ignore Mana Regen./Mana Leech nodes on your Skill Tree. If you choose to go for a rare axe, you might need to take a Mana Flask with you or get some additional Mana Leech
(100-140)% increased Physical Damage
Adds 10 to 20 Physical Damage
(20-25)% increased Attack Speed
+(20-25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can Chill
Rare Axe(Weapon) Rare pDPS axe - can provide the highest DPS, but may cause Mana problems without taking extra Mana Passives or Mana Flask
Min. requirements:
320+ Physical DPS
increased Attack Speed
Optional affixes:
increased Elemental Damage with Attack Skills
the chance to deal Double Damage
Chernobog's Pillar(Shield) Chernobog's Pillar - is our recommendation for the shield slot. It provides the Curse for this build which saves you at least 1 socket in your gear and provides good DPS and Life bonuses
3% reduced Movement Speed (Hidden)
+(20-30) to maximum Life
(120-150)% increased Armour
+(60-80) to maximum Life
+(35-50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
25% chance to Curse non-Cursed Enemies with Enfeeble on Hit
Adds (12-15) to (30-35) Fire Damage to Spells and Attacks
Rustic Sash(Belt) Rare Life/Res. belt - preferably Rustic Sash base for the highest possible DPS bonus
Min. requirements:
80 maximum Life
30% Cold Resistance
30% Lightning Resistance
20% increased Physical Damage
30% increased Elemental Damage with Attacks
Corrupted implicit modifier:
+1 to maximum Endurance Charges (however, it will remove the inc. Physical Damage implicit modifier on Rustic Sash)
Belt of the Deceiver(Belt) Belt of the Deceiver - is a solid pick. It should be easy to find one that grants the extra Endurance Charge cheap, however, it will provide lower DPS and defensive stats than a rare alternative
+(25-35) to Strength
(15-25)% increased Global Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+(30-40) to maximum Life
+(10-15)% to all Elemental Resistances
Nearby Enemies are Intimidated
Corrupted implicit modifier:
+1 maximum Endurance Charges
Gang's Momentum(Boots) Gang's Momentum - great and inexpensive pair of boots for this build. They grant a very high damage bonus
(160-180)% increased Armour and Energy Shield
+(50-60)% to Fire Resistance
25% increased Movement Speed
(10-15)% chance to Ignite
(25-40)% increased Damage against Ignited Enemies
Abberath's Hooves(Boots) Abberath's Hooves - are another interesting pair of boots. They grant decent DPS bonus, and chance to Ignite, however, it seems you have to pay a fair bit for the visual effects
+(20-30) to Strength
15% increased Movement Speed
(6-10)% chance to Ignite
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
Triggers Level 7 Abberath's Fury when Equipped
1% increased Fire Damage per 20 Strength
Burning Hoofprints
Boot enchantments:
Adds 45 to 68 Fire Damage if you've Killed Recently
16% increased Attack and Cast Speed if you've Killed Recently
Gloves(Gloves) Rare Life/Res. gloves
Min. requirements:
80 maximum Life
35% Cold Resistance
35% Lightning Resistance
added min. 7 Physical Damage to Attacks
Optional affixes:
increased Attack Speed
increased Melee Attack Damage
Glove enchantment:
Commandment of Reflection
Commandment of Fury
The Effigon(Amulet) The Effigon - is a very good amulet for this build. Synergizes with the Bringer of Rain helmet, and grants extra Fire penetration
(12-20)% increased Rarity of Items found
+10 to Dexterity
Adds 12 to 24 Fire Damage to Attacks
+(100-150) to Accuracy Rating
+(100-150) to Evasion Rating
+(20-30)% to Fire Resistance
Your Hits can't be Evaded by Blinded Enemies
Damage Penetrates 10% Fire Resistance against Blinded Enemies
Opal RingOpal Ring(Rings) Rare rings - preferably Opal Rings
Min. requirements:
Adds min. 7 Physical Damage to Attacks
70 maximum Life
25% Cold Resistance
25% Lightning Resistance
Optional affixes:
Attributes
Attack Speed
Cobalt Jewel(Jewels) Rare Life/damage jewels
Recommended affixes:
% increased maximum Life
% increased Generic/Physical/Fire/Melee Damage
Optional affixes:
% increased Attack Speed
Abyss Jewel(Jewels) Rare Abyss jewels
Recommended affixes:
maximum Life
added Physical Damage to Attacks/Axe Attacks
added Fire Damage to Attacks/Axe Attacks
Optional affixes:
chance to Blind enemies on Hit
Rumi's Concoction(Flask) Rumi's Concoction - a great and inexpensive utility Flask for this build. Increases your chance to block
+3000 to Armour
(14-20)% Chance to Block during Flask effect
(6-10)% Chance to Block Spells during Flask effect
The Wise Oak(Flask) The Wise Oak - this Flask will provide additional Fire Damage penetration as your Fire Resistance is surely the highest if you followed this guide
+35% to all Elemental Resistances
During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
During Flask Effect, Damage Penetrates (10-15)% Resistance of each Element for which your Uncapped Elemental Resistance is highest
Blood of the Karui(Flask) Blood of the Karui - amazing Life Flask that replenishes your full Life
100% increased Life Recovered
(5-20)% increased Recovery rate
Recover Full Life at the end of the Flask effect
Other suggested Flasks:
  1. Bubbling Divine Life Flask of Heat (immunity to freeze and chill effects)
  2. Bubbling Divine Life Flask of Staunching (immunity to bleeding)
Rumi's ConcoctionThe Wise OakBlood of the KaruiDivine Life FlaskDivine Life Flask


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