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Blazing Salvo Miner Saboteur Starter Build

Blazing Salvo Miner Saboteur Starter Build

A great League Starter build based on the newly added Blazing Salvo Spell boosted by Flame Wall

Blazing Salvo
Starter Build

Updated for Patch 3.12

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Estimated budget: medium
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Guide notes
September 23, 2020
-Build created


The Saboteur is among the most popular character classes whenever players embark on a new League. Mines in general offer fantastic DPS with good clear speed (obviously that depends on the actual Skill used) and solid defenses without any gear requirements. At the same time, Miner/Saboteur offers a smooth transition into the end-game, with a wide variety of both Mines, and Traps, which make this character all content viable, and allow you to kill any Boss in the game with proper investments in gear. This build revolves around the newly added Blazing Salvo Spell, which fires several projectiles that explode on Impact dealing high Fire Damage in a small radius. Thanks to clever positioning, and understanding the Skill's mechanic, you can easily have tens of projectiles damaging the same enemy, which gives you a very potent single-target damage. 

The following Guide showcases a standard Character based on Life, and easy to obtain Uniques and random Rares without any expensive and/or Influence affixes. This makes our Blazing Salvo Saboteur a fantastic Starter build. You will be able to farm most Map Tiers without any expensive gear while being quite tanky thanks to Kaom's Heart, high Dodge, and Saboteur's insane Life Regeneration.

You may also want to check our other Path of Exile builds here: Odealo's Crafty Guides - Full List


1. Gameplay

This is a regular Miner build. You are going to run around Maps spamming your Mines and Detonate Mine Spell, obliterating all enemies on your path. You can also cast Flame Wall near Bosses so that Blazing Salvo's projectiles receive additional damage. It's recommended to use the Profane Proxy Ring, which will help you apply a Curse via Skitterbots. You will only have to use 3 Spells excluding Flame Dash for mobility, making this a very simply and smooth build. You should also aim at Detonating all your Mines quickly, or ones that you leave behind will reserve too much of your Mana causing issues when progressing through Maps. 

0:08 Tier 13 Crimson Temple
0:32 Tier 14 Carcass
0:53 Tier 15 Iceberg
1:11 Tier 15 Shore
1:25 Tier 16 Maze of the Minotaur

This video was recorded on a level 91 Saboteur wielding Tremor Rod, and wearing Kaom's Heart and Profane Proxy Ring. Rest of the gear was random rares with basically no extra Spell Damage bonuses

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2. Build's PROS & CONS

  • budget-friendly with no expensive gear requirements
  • smooth leveling 
  • great damage both single-target and AoE
  • fun to play and has new Patch's mechanics utilized
  • can do Reflect Maps
  • Mana Management can get tricky
  • limited end-game DPS


3. Leveling tips

Leveling with a Miner Saboteur is very easy. Mines deal insane damage regardless of what Items you currently have. The majority of Mine Spells will work great for leveling, but we recommend using Blazing Salvo as soon as it's accessible for your character. All you should worry about is providing your character with enough Life, Mana, and Mana Regeneration. Try finding Items with added Spell Damage to Skills, which will greatly boost your defenses. 

Suggested leveling Gem setups:

Stormblast Mine
Stormblast Mine Stormblast Mine - you can use any other Mine Spell you want, though Stormblast happens to be available from level 1 and offers decent AoE. Replace it with Blazing Salvo at level 12 when you can equip it
Added Lightning Damage Support Added Lightning Damage Support - grants flat Lightning Damage to linked Skills
Added Cold Damage Support Added Cold Damage Support - grants flat Cold Damage to linked Skills
Trap and Mine Damage Support Trap and Mine Damage Support
Blazing Salvo Mines
Blazing Salvo Blazing Salvo - the primary Skill used in this build. You can start using it at level 12 and right away it will offer amazing AoE and Boss-damage
Blastchain Mine Blastchain Mine Support - allows you to use Blazing Salvo via Mines. Later on it's granted by the Tremor Rod Unique Staff
Combustion Support Combustion Support - greatly increases Fire Damage of Supported Skills and reduces the Fire Resistance of monsters Ignited by them
Trap and Mine Damage Support Trap and Mine Damage Support
Inspiration Support

Inspiration Support - increases the Elemental Damage of your Mines and reduces their Mana Cost

Utility Gems
Clarity Clarity - increases your Mana Regenerated per second
Assassin's Mark Flammability  - the recommended Curse for this build. On lower levels, it can be cast manually
Herald of Ash

Herald of Ash - increases your Fire Damage and causes enemies to burn for a percentage of your overkill damage

Flame Dash Flame Dash - the recommended Mobility Skill for this build


We recommend helping Alira for the increased Global Critical Strike Multiplier, Mana Regen. and Elemental Resistances

Leveling Skill Trees:

32 Points Skill Tree
Priorities: 1) Blood Siphon 2) Saboteur 3) Blood Drinker 4) High Explosives -> Devastating Devices -> Clever Construction

61 Points Skill Tree
Priorities: 1) Volatile Mines 2) Successive Detonations 3) Blast Cascade 4) Arcanist's Dominion

Recommended leveling items:

Axiom PerpetuumAxiom Perpetuum - one of the best leveling Weapons for this build. It adds a ton of extra damage, and you can use for many many levels
12% increased Elemental Damage
Adds (2-3) to (5-6) Fire Damage to Spells
Adds (2-3) to (5-6) Cold Damage to Spells
Adds 1 to (10-12) Lightning Damage to Spells
(4-6)% increased Cast Speed
(100-140)% increased Critical Strike Chance for Spells
PraxisPraxis - one of the best leveling Rings which will solve your Mana problems entirely
+(20-25) to maximum Mana
+(30-60) to maximum Mana
(3-6) Mana Regenerated per second
-(8-4) to Mana Cost of Skills
8% of Damage taken gained as Mana over 4 seconds when Hit
Victario's FlightVictario's Flight - this pair of Boots provide a great Mana recovery mechanic and a solid increase to Movement Speed
+15 to Dexterity
+15 to Intelligence
(100-150)% increased Evasion Rating
15% increased Movement Speed
(5-10)% of Damage taken gained as Mana over 4 seconds when Hit
10% increased Movement Speed for you and nearby Allies
Karui WardKarui Ward - the best leveling Amulet for this build. It grants high bonus Projectile Damage but also increases your mobility which lets you progress so much faster through the campaign
+(20-30) to Dexterity
+(20-30) to Strength
+100 to Accuracy Rating
30% increased Projectile Speed
10% increased Movement Speed
30% increased Projectile Damage


4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:

115 Points Final Skill Tree
115 Points Path of Building(PoB) link

Ascendancy points:

Preferably in that order:

  1. Bomb Specialist
  2. Pyromaniac
  3. Explosives Expert
  4. Born in the Shadows


Major God: Soul of the Brine King You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds

Minor God: Soul of Garukhan +5% chance to Evade Attacks if you've taken a Savage Hit Recently 


5. Final Gems links

[DPS] Blazing Salvo Mines
(Socketed in Tremor Rod)
Blazing Salvo Blazing Salvo - the core skill in this build. It will be cast by your Mines automatically whenever you Detonate them. It fires multiple projectiles offering both amazing clear speed and solid single-target damage
Combustion Support Combustion Support
Trap and Mine Damage Support Mine and Trap Damage support
Reduced Mana Support Inspiration Support - increases Elemental Damage and Crit. Chance. It also reduces the Mana Cost of supported skills making it one of the best Support Gems here
Controlled Destruction Controlled Destructin Support - greatly increases Spell Damage at the cost of slightly reduced Crit. Chance
Swift Assembly Support Swift Assembly Support - grants a chance to throw additional Mines with each cast
Gems granted by the Unique Tremor Rod:
Remote Mine Support Blastchain Mine Support - allows you to plant Remote Mines that will cast Blazing Salvo once detonated and increases the damage of each consecutive explosion
[UTILITY] Immortal Call and Wave of Conviction
Cast when Damate Taken Support Cast when Damage Taken Support - auto-casts supported skills after you take enough damage. Keep this Gem at level 1
Immortal Call Immortal Call - grants a very strong defensive buff which reduces your Physical and Elemental Damage Taken. Keep this Gem at level 1
Wave of Conviction Wave of Conviction - applies Fire Exposure to enemies Hit, reducing their Fire Resistance. Do not upgrade this Gem above level 7 so that it's also triggered by the same Cast When Damage Taken Gem
[UTILITY] Flame Dash, Vaal RF
Flame Dash Flame Dash - the recommended Mobility Spell for this build. It helps you progress faster and avoid some of the incoming Spells and Attacks
Vaal Righteous Fire Vaal Righteous Fire - the Vaal part of this Skill grants high Spell Damage bonus, which is a great source of burst damage against Bosses
Arcane Surge Arcane Surge Support - grants increased Spell Damage and Mana Regeneration after you spend enough amount of Mana on Supported Spell. Keep it at level 7 to gain the buff after each Dash
Second Wind Support Second Wind Support - grants additional charges for your Flame Dash and increases its cooldown recovery speed
Herald of Ash Anger - the best Aura for this build which adds a lot of extra Fire Damage to your Spells
Precision Precision - grants increased Critical Strike Chance and Accuracy Rating. You can use it at a very low-level (1-3) so that it doesn't reserve too much of your Mana
Skitterbots Summon Skitterbots - Skitterbots are used to Shock and Chill enemies, as well as help you detonate your Mines. In our setup, they will Shock and apply your Curse
Enlighten Support Enlighten Support - reduces the amount of Mana Reserved by Supported Spells
[UTILITY] Flame Wall
Flame Wall Flame Wall - a great addition to this build which was introduced in Patch 3.12. Blazing Nova's projectiles that fly through the Wall will have increased damage, making it a great addition against Bosses
[UTILITY] Flammability
(Socketed in Profane Proxy)
Flammability Flammability - the best Curse for this build which has to be socketed in a Profane Proxy Ring. The Ring should be equipped in the Left slot, and Chill should be applied by some form of flat added Cold Damage to Spells (for example Abyss Jewel)

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5. Gear Setup

Now to one of the most interesting parts of Path of Exile builds. Below you will find all the required and recommended Items for our Blazing Salvo Miner Saboteur Starter Build. This build doesn't include any specific Influenced Items or expensive Uniques. It's based on a few cheap and easy to obtain Uniques, and Random Rares with Life and Resistances. Even the most basic equipment should let you farm high Tier Maps or even take down some of the end-game Bosses.

Also, if you are looking for cheap PoE Currency we would like to invite you to visit our Path of Exile marketplace section. You can access it by links on top of this page.

Stat priorities on items:

  1. Life
  2. Elemental Resistances
  3. Critical Strike Multiplier
  4. Added Fire Damage
  5. Increased Spell/Elemental/Fire Damage
  6. Critical Strike Chance
Rare helmet(Helmet) Rare Helmet - with the highest defensive stats possible
Min. requirements:
80 maximum Life
60% Total Elemental Resistances
30 Dexterity
Optional affixes:
Maximum Mana
Nearby enemies have -#% Fire Resistance
Hrimnor's Resolve(Helmet) Hrimnor's Resolve - grants solid bonus Damage and makes you immune to Freeze and Chill making it a great choice for the Helmet slot
(30-40)% increased Fire Damage
(100-120)% increased Armour
+(50-70) to maximum Life
+30% to Cold Resistance
Cannot be Chilled or Frozen if you have used a Fire Skill Recently
Helmet enchantment:
Blazing Salvo fires an additional Projectile
Kaom's Heart(Body Armour) Kaom's Heart - the best Armour for this setup. It's also very cheap currently, so it shouldn't be a problem getting it when you are already farming Maps
Has no Sockets
(20-40)% increased Fire Damage
+500 to maximum Life

Tremor Rod(Weapons) Tremor Rod 

+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of Socketed Spell Gems
Socketed Gems are Supported by Level 10 Blastchain Mine
(40-60)% increased Spell Damage
(15-20)% reduced Enemy Stun Threshold
Mines can be Detonated an additional time
Boots(Boots) Rare Boots - again, aim for high Movement Speed and defensive stats
Min. requirements:
80 maximum Life
50% Total Elemental Resistances
25% increased Movement Speed
Optional affixes:
Chaos Resistance
Boot enchantment:
Adds 45 to 68 Fire Damage if you've Killed Recently
Stygian Vise(Belt) Rare Stygian Vise  - with decent Life and Elemental Resistances
Min. requirements:
90 maximum Life
70% Total Elemental Resistances
Optional affixes:
Increased Damage
Maximum Mana
Rare Amulet(Amulet) Rare Amulet 
Min. requirements:
60 maximum Life
26% increased Global Critical Strike Multiplier
Optional affixes:
Spell Damage
Elemental Resistances
Recommended Anointments:
Destructive Apparatus
Rare Ring(Ring) Rare Ring
Min. requirements:
65 maximum Life
75% Total Elemental Resistances
35 Strength
Optional affixes:
Elemental/Fire Damage
Profane Proxy(Ring) Profane Proxy - the recommended option for your Left Ring Slot. It allows you to apply your Curse via Skitterbot's Aura making this build so much easier to play
Has 1 Socket
+3 to Level of Socketed Curse Gems
+(20-30)% to Cold Resistance
+(20-30)% to Lightning Resistance
Left Ring Slot: Your Chilling Skitterbot's Aura applies Socketed Hex Curse instead
Right Ring Slot: Your Shocking Skitterbot's Aura applies Socketed Hex Curse instead
Rare Gloves(Gloves) Rare Gloves - will be the optimal choice if you are missing some Elemental Resistances and maximum Life
Min. requirements:
70 maximum Life
40% Total Elemental Resistances
Optional affixes:
Damage during any Flask Effect
Spell Damage
Chaos Resistance
Hypnotik Eye Jewel(Jewels) Abyss Jewel - you should get Abyss Jewels with extra Damage or Crit. Multiplier. Additional slow from Hinder is also quite useful
Recommended affixes:
maximum Life
added Fire Damage to Spells
Optional affixes:
increased Critical Strike Multiplier
Chance to Hinder enemies on Spell Hit
Cobalt Jewel(Jewels) Rare Jewels - increased Life and DPS. You can also get some extra Strength if you are lacking it
Recommended affixes:
maximum Life
Critical Strike Multiplier with Elemental Skills
Optional affixes:
Spell Damage
Atziri's Promise(Flask) Atziri's Promise - one of the best Utility Flasks in the game and at the same time it's extremely cheap making it a perfect pick for a new League Starter build
+35% to Chaos Resistance
2% of Chaos Damage Leeched as Life during Flask effect
Gain (15-20)% of Physical Damage as Extra Chaos Damage during effect
Gain (10-15)% of Elemental Damage as Extra Chaos Damage during effect
Other suggested Flasks:
  1. Bubbling Divine Life Flask of Staunching (Bleeding immunity)
  2. Enduring Eternal Mana Flask of Efficiency (Mana regen and Reduced Mana Cost of Spells)
  3. Experimenter's Diamond Flask of Warding (Curse Immunity)
  4. Ample Quicksilver Flask of Heat (Freeze Immunity - take 'of Adrenaline' if you are using Hrimnor's Resolve)
Atziri's PromiseDivine Life FlaskMana FlaskDiamond FlaskQuicksilver Flask

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We hope that you have enjoyed this kind of guide, and we are looking forward to your feedback. We would love to hear your suggestions about which build should we work on next. Let us know in the comments below. 

Pictures used in this article are the intellectual property of Grinding Gear Games.

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