Updated for Patch 3.14
The Best Crafty Guides by Odealo
Estimated budget: low to high
Guide notes |
March 5, 2021 -Build created March 6, 2021 -Added gameplay video April 20, 2021 -Updated for Patch 3.14 Major changes: -Removed support for Lethal Pride/Chainbreaker which has been nerfed to the ground -Slightly adjusted Gems and replaced Dash with Leap Slam |
Cyclone is the most popular Melee Skill in Path of Exile. It deals high AoE damage and it's one of the smoothest and most beginner-friendly skills in the game. It's the spin-to-win skill of Path of Exile, which (for the most part) allows you to clear Maps just by pressing one button. We already made a bunch of different Cyclone builds, but this time we have decided to make a build based on 100% Physical to Fire Damage conversion granted by Avatar of Fire and the Chieftain class. Overall, this build is great as a League Starter and beginners, but with good equipment, you can scale its damage to some crazy levels. At the same time, you can stay very tanky as a Chieftain whose defenses are based on Life, Leech, and Armour. The following setup is not exactly built like a tank, instead, we have aimed at maximizing your DPS and clear speed, but you can expect to take some serious damage without dying.
This build uses Two-Handed Staves, which is just perfect for this Crit/Elemental Chieftain. You can also get an Elder Staff with Endurance Charge on Melee Stun which not only increases your Cyclone DPS directly but allows you to quickly generate Endurance Charges for extra defense - level 1 Fortify is also an option, which gives you an extra Support Gem.
You can also check our other Path of Exile builds: Odealo's Crafty Guides - Full List
This is a typical spin-to-win type of build where you can basically just use one button and breeze through Maps spinning with Cyclone. Trash enemies will quickly die from Herald of Ash's explosions, making it a true no-brainer in lower-level areas. When you need extra DPS you can summon your Ancestor Totems - you will be using both types for massive DPS bonuses. Their effect is increased by Chieftain's Ascendancy and Panopticon Passive. Thanks to the use of Multiple Totems Support, you can use both types simultaneously.
|
|
PROS |
|
CONS |
|
Chieftain is one of the easiest Melee Classes to level up. You get tons of DPS and Life bonuses available early on, so upgrading your equipment and getting more links is less relevant than for plenty of classes. We recommend leveling up with Staves - initially using Ground Slam and then switching to Cyclone, either at level 28 when it first becomes available, or at any later point, depending on your personal preferences. Ground Slam is one of the first attacks that can be used with Staves, and it deals solid AoE damage which is further increased against nearby enemies. Below you will find the base Gem setups for the campaign, and several extremely useful Unique Items that will help you complete it much faster.
Suggested leveling Gem setups:
Ground Slam setup | |
Ground Slam - very strong AoE Attack which has good base damage and can be used with staves. It's available at level 1 and can be replaced with Cyclone at level 28 when it first becomes available | |
Melee Physical Damage Support - a great boost to Physical Damage | |
Added Fire Damage Support - adds a good deal of extra Fire Damage based on your Physical damage | |
Fortify Support - increases Melee Damage and grants a very strong defensive buff |
Ancestor Totems setup | |
Ancestral Warchieft - summons a Totem which significantly increases your Melee Physical Damage | |
Ancestral Protector - this Ancestor Totem grants a high bonus Attack Speed. Always make sure to have both types of Totems summoned | |
Multiple Totems Support - allows you to use two types of Ancestor Totems simultaneously, and have a total of 3 active Totems |
Utility Gems | |
Herald of Ash - a must-have Herald Spell for this build which grants extra Fire Damage and causes AoE Explosions when you kill enemies | |
Herald of Purity - increases your Physical Damage | |
Summon Lightning Golem - increases your Attack Speed | |
Dash - recommended movement Skill for this build |
Bandits:
We recommend killing all the Bandits for two additional Passive Points. Helping Alira for extra Crit. Multiplier and Resistances is also a good option
Leveling Skill Trees:
34 Points Skill Tree
Priorities: 1) Warrior's Blood 2) Ophidian Aim 3) Constitution 4) Smashing Strikes
62 Points Skill Tree
Priorities: 1) Devotion 2) Retribution 3) Steelwood Stance 4) Tireless
Recommended leveling items:
Belt of the Deceiver - very solid Belt which grants a high DPS bonus and some defensive stats. It can be efficiently used even on Low-Tier Maps thanks to high DPS bonus from Initimidate | |
+(25-35) to Strength (15-25)% increased Global Physical Damage You take 30% reduced Extra Damage from Critical Strikes +(30-40) to maximum Life +(10-15)% to all Elemental Resistances Nearby Enemies are Intimidated |
Goldrim - one of the best leveling Helmets in the game which grants very high Elemental Resistances bonuses | |
+(30-50) to Evasion Rating 10% increased Rarity of Items found +(30-40)% to all Elemental Resistances Reflects 4 Physical Damage to Melee Attackers Level Requirement reduced by 100 (Hidden) |
Blackheart - the best low-level Rings for Melee builds. They grant a ton of extra Damage and decent Life | |
Adds 1 to 4 Physical Damage to Attacks 5% increased Global Physical Damage Adds 1 to 3 Chaos Damage to Attacks +(20-30) to maximum Life (2-4) Life Regenerated per second 10% chance to Cause Monsters to Flee |
The Blood Thorn - a very powerful Unique Staff which has high increased Physical Damage and has no level requirements |
|
+18% Chance to Block Attack Damage while wielding a Staff +12% Chance to Block Attack Damage while wielding a Staff 100% increased Physical Damage (5-10)% increased Attack Speed Reflects (22-44) Physical Damage to Attackers on Block Curse Enemies with Vulnerability on Block, with 20% increased Effect Level Requirement reduced by 100 (Hidden) |
Daresso's Salute - very good Amulet which boosts your DPS and AoE Radius |
|
+(16-24) to Strength and Dexterity 50% reduced maximum Energy Shield +(30-40)% to Fire Resistance +(30-40)% to Cold Resistance 10% increased Movement Speed when on Full Life +2 to Melee Weapon and Unarmed Attack range 60% increased Melee Damage when on Full Life |
Final Skill Tree:
115 Points Final Skill Tree
115 Points Path of Building (PoB) link
Ascendancy points:
Preferably in that order:
Pantheon:
Major God: Soul of Lunaris 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each nearby Enemy, up to 8%
Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%
[DPS] Cyclone | |
Cyclone - your primary DPS skill. Deals massive both single and AoE damage which is fully converted to Fire Damage thanks to Avatar of Fire and Ngamahu, Flame's Advance Passive. Don't bother getting the Vaal Cyclone Skill as it locks in place and can easily get you killed by some Bosses | |
Shockwave Support - causes Cyclone to create shockwaves for extra damage | |
Pulverise Support - greatly increases Cyclone DPS at the cost of slightly reduced Attack Speed | |
Elemental Damage with Attacks Support - core support Gem in this setup since this is a 100% Elemental Attack build | |
Inspiration Support - spending Mana on Cyclone will generate Inspiration Charges that increase your Elemental Damage and Crit. Chance. It also reduces the Mana Cost of Cyclone. When using this Support Gem, you need to make sure your Cyclone costs some Mana (preferably between 1-3) so that it actually generates those charges | |
Infused Channelling Support - increases the damage you deal with channeling Skills but also grants Infused buff which boosts your DPS and defenses |
[UTILITY] Ancestor Totems | |
Ancestral Warchief - deals a moderate amount of damage and increases your Melee DPS. Since you are going to use Multiple Totems Support, you can benefit from two different types of Ancestral Totems | |
Ancestral Protector - grants high bonus Melee Attack Speed | |
Multiple Totems Support - allows you to summon up to three Totems, so you can use both Ancestral Warchief and Protector at the same time | |
Combustion Support - increases Fire Damage but also makes enemies Ignited by your Ancestor Totems to have their Fire Resistance reduced | |
Elemental Damage with Attacks Support | |
Melee Physical Damage Support |
[UTILITY] Auras/Heralds | |
Precision - increases your Accuracy Rating and Critical Strike Chance. You can use it on low-level depending on your Mana pool. It also allows you to powerful Watcher Eye's Jewels, being the only Aura with Modifiers from it | |
Blood and Sand - allows you to switch between Blood and Sand stances. We recommend just passively using the Blood Stance for a massive DPS bonus | |
Herald of Ash - grants extra Fire Damage and makes enemies explode when you kill them, dealing extra AoE damage to nearby enemies | |
Herald of Purity - increases your base Physical DPS |
[UTILITY] Various triggered Gems | |
Cast when Damage Taken Support - auto-casts linked Spells after you take a certain amount of damage. Keep this Gem at level 8 | |
Blood Rage - Blood Rage increases your Attack Speed, Life Leech, and generates Frenzy Charges for even more DPS. Keep this Gem at level 12 | |
Wave of Conviction - an Area Spell which will be triggered by the same Cast when Damage Taken Gem and apply Fire Exposure to enemies, reducing their Fire Resistance by 25%. Do not upgrade this Gem above level 12 | |
Steelskin - grants a protective shield that absorbs some of the incoming damage. We recommend using it manually, so upgrade it to the maximum level so that it doesn't get "locked" by CwDT Gem |
[UTILITY] Assassin's Mark (applied by Ring affix) |
|
Assassin's Mark - this is the best Curse for this build which greatly increases your Critical Strike Chance and allows you to generate Power Charges |
[UTILITY] Leap Slam | |
Leap Slam- primary mobility Skill used in this build which allows you to travel faster | |
Faster Attacks Support - increases the Attack speed of your Leap Slam which also works for "flight speed" | |
Fortify Support - grants Fortify buff which reduces all damage taken by your character | |
Lifetap Support - makes Leap Slam cost Life instead of Mana |
|
Below you will find the recommended gear for our Avatar of Fire Cyclone Chieftain build. This build is very easy to complete, as it has literally 0 specific Unique Items required. You can play it purely with Life/Physical Melee DPS Rares and a high base Physical DPS Staff. Obviously, if you want to benefit from Rage/Berserk, you will need to add Lethal Pride, but that's completely optional too.
Using this opportunity, we would love to invite you to visit our Path of Exile Marketplace where you can buy cheap PoE Currency in case you can't afford all the items for your character.
Our recommended items will:
Stat priorities on items:
|
(Helmet) Rare Helmet - just aim for decent Life, Elemental Resistances and possibly Intelligence bonus | |
Min. requirements: 80 maximum Life 70% Total Elemental Resistances 35 Intelligence Optional affixes: Nearby enemies have -#% Fire Resistance |
|
(Helmet) Abyssus - the BiS Helmet which grants the highest possible DPS bonus for a Helmet. It increases the Physical Damage you take, but you should melt everything before it even gets to hit you | |
+(20-25) to all Attributes Adds 40 to 60 Physical Damage to Attacks +(100-125)% to Melee Critical Strike Multiplier (100-120)% increased Armour (40-50)% increased Physical Damage taken |
|
Helmet enchantments: Increased Cyclone Attack Speed Increased Cyclone Damage |
|
(Weapon) Rare Staff - the BiS item. Just get the highest base Physical DPS one you can afford. Also getting it with extra Endurance Charge on Melee Stun Support or Fortify Support which basically adds a seventh link | |
Min. requirements: 500 Physical DPS Optional affixes: Socketed Gems are Supported by level 10 Endurance Charge on Melee Socketed Gems are Supported by level 1 Fortify Critical Strike Multiplier Chance to Deal Double Damage |
|
(Weapon) Hegemony's Era - the best Unique Staff for this build. It has a decent base DPS and increases your effective Crit. Chance | |
+20% Chance to Block Spell Damage while wielding a Staff +6% Chance to Block Attack Damage while wielding a Staff Adds (135-145) to (160-175) Physical Damage (12-16)% increased Attack Speed (10-20)% increased Critical Strike Chance +1 to Maximum Power Charges 10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage |
|
(Body Armour) Rare Body Armour - the BiS Item for this slot. Should grant high bonus Life and extra DPS from flat Attack Crit. | |
Min. requirements: 90 maximum Life Attacks have +#% to Critical Strike Chance Optional affixes: Elemental Resistances Enemies you Kill Explode, dealing 3% of their Life as Physical Damage Maximum Life% |
|
(Boots) Rare Boots - you can either get high Life/Resistances here, or reduce the values on those two stats and get Elusive or Tailwind on them | |
Min. requirements: 50 Maximum Life 50% Total Elemental Resistances 30% increased Movement Speed Optional affixes: 9% chance to gain Elusive on Critical Strike You have Tailwind if you have dealt a Critical Strike Recently Attributes |
|
Boot enchantment: 10% Chance to Dodge Attack Hits if you've taken a Critical Strike Recently 16% increased Attack and Cast Speed if you've Killed Recently |
|
(Belt) Headhunter - the most iconic Belt in Path of Exile which allows you to steal mods from Rare enemies. It truly Shines on fast builds which can accumulate them for some massive bonuses, and that's exactly what this Chieftain should be with good equipment. It's expensive, but it fits this build perfectly when it comes to dealing with high Tier content | |
+(25-40) to maximum Life +(40-55) to Strength +(40-55) to Dexterity +(50-60) to maximum Life (20-30)% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its Modifiers for 20 seconds |
|
(Belt) Rare Stygian Vise - always a very good pick which can give you tons of extra defensive stats. Aim to get the highest possible Life and cap Resistances (if you didn't already) | |
Min. requirements: 110 Maximum Life 10% Maximum Life 70% Total Elemental Resistances Optional affixes: Attributes |
|
(Amulet) Rare Amulet - basically some Life, Resistances, and DPS bonuses can be found here | |
Min. requirements: 60 maximum Life 50 Dexterity 30% Global Critical Strike Multiplier Optional affixes: Elemental Resistances Elemental Damage with Attacks Channelling Skills have -3 to Total Mana Cost |
|
Recommended Anointments: Panopticon |
|
(Ring) Rare Rings - aim to get decent Life, Resistances, and Attributes. You should also get Assassin's Mark on one of the Rings, and if needed, reduce the Mana Cost of your Cyclone by the crafted affix related to Channelling Skills | |
Min. requirements: 50 maximum Life 80% Total Elemental Resistances Trigger Level 12 Assassin's Mark when you Hit a Rare or Unique Enemy Optional affixes: Attributes Added Physical Damage to Attacks Channelling Skills have -3 to Total Mana Cost |
|
(Gloves) Rare Gloves - again, aim for defensive stats and possible extra Physical Damage to Attacks | |
Min. requirements: 80 maximum Life 100% Total Elemental Resistances Optional affixes: Melee Damage Added Physical Damage to Attacks |
|
(Jewel) Watcher's Eye - a very powerful Jewel that offers extra Aura Modifiers when you are affected by Precision. This can get pretty expensive, depending on the Mods, but it simply is one of the best Jewels for this Cyclone Chieftain | |
(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers> Recommended Aura modifiers: +(20-30)% to Critical Strike Multiplier while affected by Precision (40-60)% increased Attack Damage while affected by Precision Gain a Flask Charge when you deal a Critical Strike while affected by Precision |
|
(Jewel) Abyss Jewel - if you are using a Stygian Vise, you should use one of these. If you don't have any Silver Flask, you may also want to get one with a chance to gain Onslaught buff on kill | |
Min. requirements: 30 maximum Life Added Physical Damage to Attacks/Staff Attacks Optional affixes: Chance to gain Onslaught on kill Critical Strike Multiplier |
|
(Jewel) Rare Jewels - try to get extra Life and Critical Strike Multiplier. If you can afford it, also extra damage mods like Melee/Physical/Area | |
Recommended affixes: maximum Life Critical Strike Multiplier Optional affixes: Attributes Melee/Area/Physical Damage |
|
(Flask) Lion's Roar - grants very high bonus Damage and extra defensive utility | |
+3000 to Armour Adds Knockback to Melee Attacks during Flask effect Knocks Back Enemies in an Area when you use a Flask 75% chance to cause Enemies to Flee on use (20-25)% more Melee Physical Damage during effect |
|
(Flask) Cinderswallow Urn - grants Onslaught and extra instant Life/Mana recovery. You can also get additional Crit. from the Veiled mod | |
Onslaught Recharges 1 Charge when you Consume an Ignited corpse Enemies Ignited by you during Flask Effect take 10% increased Damage Recover (1-3)% of Life when you Kill an Enemy during Flask Effect Recover (1-3)% of Mana when you Kill an Enemy during Flask Effect Recover (1-3)% of Energy Shield when you Kill an Enemy during Flask Effect Veiled Suffix |
|
Other suggested Flasks:
|
|
|
If you have any other build requests please leave that in the comments below.
Pictures used in this article are the intellectual property of Grinding Gear Games.